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[Rubicon] Sisters of EVE faction ships

First post First post First post
Author
Dehval
Ascendance Rising
Ascendance..
#441 - 2013-10-03 06:11:30 UTC  |  Edited by: Dehval
Omnathious Deninard wrote:
Dehval wrote:
I really have nothing better to do than sit here and make stupid fits for a stupid ship that really should not go live in its current state.

Did you miss the part where these are supposed to be all in one, solo, exploration ships that can solo a 6/10 complex?

They have to be this powerful to accomplish that.

Also, see what numbers you can get when you fit it for all in one exploitation, complete with probe launcher, cloak, data and relic analyzers. Since you have nothing better to do.

Aight. Done. I figured any DED runner worth a damn will use at least a B-type MAR since the ship is rather expensive.

SoE Cruiser Armor vs Dirty Sanshee]
Corelum B-Type Medium Armor Repairer
Drone Damage Amplifier II
Drone Damage Amplifier II
Armor Thermic Hardener II
Armor EM Hardener II

10MN Afterburner II
Relic Analyzer I
Data Analyzer I
Cap Recharger II
Cap Recharger II

Heavy Pulse Laser II, Scorch M
Heavy Pulse Laser II, Scorch M
Heavy Pulse Laser II, Scorch M
Sisters Core Probe Launcher, Sisters Core Scanner Probe I
Covert Ops Cloaking Device II

Medium Auxiliary Nano Pump I
Medium Auxiliary Nano Pump I
Medium Capacitor Control Circuit II (only 30mill)

Ogre II x5
Praetor II x5
Garde II x5

Dem Sanshee won't see you comin. Tanks 312 dps vs Sansha damage profile, more than enough since you are an AB cruiser. 801 with Ogres, 603 with Praetors (lol), 764 with Gardes. Assumed cap stable as a Maller base is (1650 cap vs 1700 of the SoE). Can drop a DDA for an EANM to up the tank. Can drop the Lasers for Autocannons to drop a cap recharger and free up a med slot for a cargo scanner (for the relic/data sites). Alternatively you can just forego guns as 3 unbonused turrets barely add 90 dps and put some Energy Vampires there as they do work on rats and they will allow you to drop all the cap regen mods/rigs for Drone tracking/speed/nanobot accelerator rig.

BAM! Get recked!
Alghara
Les chevaliers de l'ordre
Goonswarm Federation
#442 - 2013-10-03 06:34:56 UTC
interesting but ...

Do you believe somebody put laser on this ship. Can you explain why because they are not bonus on damage or something (only use capacitor on energy turret).


Malcolm Malicious
A Blessed Bean
Pandemic Horde
#443 - 2013-10-03 07:01:53 UTC
Tell me there's a SoE battleship planned before launch.
Liafcipe9000
Critically Preposterous
#444 - 2013-10-03 07:03:28 UTC  |  Edited by: Liafcipe9000
due to earlier posts about the Astero high slot problem, I suggest giving it a drone damage bonus. it doesn't make sense not enabling it to use turrets when doing its job AND not giving it a drone damage bonus of at least 15% per level.

and a utility high on both the frig and cruiser. why enable 4 turrets when you can only use 3?!
Praxis Ginimic
The Scope
Gallente Federation
#445 - 2013-10-03 07:11:20 UTC
SEXY.

The only changes I would like to see are pvp oriented. I want an expanded probe launcher on the cruiser and to lose the post cloak lock time penalty on both.

Other than that they are fanfuckintastic!
Quinn Corvez
Perkone
Caldari State
#446 - 2013-10-03 07:15:58 UTC
Liafcipe9000 wrote:
due to earlier posts about the Astero high slot problem, I suggest giving it a drone damage bonus. it doesn't make sense not enabling it to use turrets when doing its job AND not giving it a drone damage bonus of at least 15% per level.

and a utility high on both the frig and cruiser. why enable 4 turrets when you can only use 3?!


The frigate already gets a big drone damage bonuse, It doesn't need guns.

The cruiser has 4 turret slots because you don't have to fit a probe launcher. You could fit a cloak and 4 guns.
Malcolm Malicious
A Blessed Bean
Pandemic Horde
#447 - 2013-10-03 07:18:55 UTC
Quinn Corvez wrote:
Liafcipe9000 wrote:
due to earlier posts about the Astero high slot problem, I suggest giving it a drone damage bonus. it doesn't make sense not enabling it to use turrets when doing its job AND not giving it a drone damage bonus of at least 15% per level.

and a utility high on both the frig and cruiser. why enable 4 turrets when you can only use 3?!


The frigate already gets a big drone damage bonuse, It doesn't need guns.

The cruiser has 4 turret slots because you don't have to fit a probe launcher. You could fit a cloak and 4 guns.


20% per level to drone durability, not damage.
Quinn Corvez
Perkone
Caldari State
#448 - 2013-10-03 07:25:23 UTC
As everyone else has already said, drop the lazer bonuse. Either give it a better drone bonus or a more specialised bonuse e.g. Can fit 1 bomb launcher.
Quinn Corvez
Perkone
Caldari State
#449 - 2013-10-03 07:25:53 UTC
As everyone else has already said, drop the lazer bonuse. Either give it a better drone bonus or a more specialised bonuse e.g. Can fit 1 bomb launcher.
PotatoOverdose
School of Applied Knowledge
Caldari State
#450 - 2013-10-03 07:29:00 UTC  |  Edited by: PotatoOverdose
Dehval wrote:
Since I have nothing better to do than make psuedo fits for this ship since I don't have an EFT file for it. Have an Armor fit. Results of the tank were used via simulation off a Maller hull, which has the same bonuses but 100 less base armor. So roughly the same. We went with lasers since people were bitching at how "impractical" blasters are on a CLOAKY SHIP THAT CAN DICTATE INITIAL ENGAGEMENT RANGE.

[SoE Cruiser Armor]
1600mm Reinforced Rolled Tungsten Plates I
Drone Damage Amplifier II
Drone Damage Amplifier II
Damage Control II
Energized Adaptive Nano Membrane II

10MN Microwarpdrive II
Stasis Webifier II
Faint Epsilon Warp Scrambler I
10mn Afterburner II
Balmer Series Tracking Disruptor I, Optimal Range Disruption Script

Focused Medium Pulse Laser II, Imperial Navy Multifrequency M
Focused Medium Pulse Laser II, Imperial Navy Multifrequency M
Focused Medium Pulse Laser II, Imperial Navy Multifrequency M
Focused Medium Pulse Laser II, Imperial Navy Multifrequency M
Covert Ops Cloaking Device II

Medium Trimark Armor Pump I
Medium Trimark Armor Pump I
Medium Trimark Armor Pump I

Ogre II x5

1177/1184.5 PG (3% implant needed)
498/500 CPU

Note - I dual propped it because it is possible and some people are into that sort of thing. You can drop the AB and no longer need a 3% PG implant or throw on a 1600mm II (which is about 2k more ehp). You will need a CPU implant for most other mid slot EWAR effects that go above 27 cpu. Another Balmer TD will require a 1% CPU for example.

Highlights.
DPS with the following: Overheats in ()
Conflag - 862(886), 6.8+3.8km
Imp. Navy - 845(867), 6.8+3.8km
Scorch - 816(833), 20+3.8km

EHP (Maller Base) 40,508. Likely about 42k with that extra 100 base. For added fun use Slaves and get 99k EHP (102k with T2 plate). Since this will likely see most of its use in low-sec I don't see why not to use slaves.

Speed - I am again just ballparking, it has less mass than a Nomen, but rather poor base speed. So probably, 1600m/s MWD speed give or take, 400-450m/s AB. Doubtful its cap stable with everything running, but with a Scram and a Web you can shut off the MWD when you get close and not give a damn.

[snip]

=====

I really have nothing better to do than sit here and make stupid fits for a stupid ship that really should not go live in its current state.

Yay! I've always wanted a tracking disruptor, dual prop, full tackle, cloaky cruiser with 800+ dps at 20km. And it comes with ecm drones and the works. And it has 40k ehp, how nice.

Boy oh boy, this is gonna be a fun ship.
Altrue
Exploration Frontier inc
Tactical-Retreat
#451 - 2013-10-03 07:31:39 UTC
Why not giving them another bonus than a armor tanking bonus ? So that we can shield tank them and feel optimized.

Signature Tanking Best Tanking

[Ex-F] CEO - Eve-guides.fr

Ultimate Citadel Guide - 2016 EVE Career Chart

LakeEnd
Brutor Tribe
Minmatar Republic
#452 - 2013-10-03 07:42:46 UTC  |  Edited by: LakeEnd
I know its kinda big chance, but I think the cruiser could do with one more low slow and one less mid slot. Anyway looks cool enough and the models with white paintjob are quite refreshingly different.

EDIT: Dude above me, you know its Amarr/Gallente combo, not Caldari/Minmatar?
Mara Rinn
Cosmic Goo Convertor
#453 - 2013-10-03 07:48:32 UTC
So what hull do we have to surrender to get the Astero and Stratios? Imicus and Vexor? Crucifier and Arbitrator?

Not that I'm planning on stockpiling these hulls at all.
Sentinel Smith
Center for Advanced Studies
Gallente Federation
#454 - 2013-10-03 08:03:50 UTC
Mara Rinn wrote:
So what hull do we have to surrender to get the Astero and Stratios? Imicus and Vexor? Crucifier and Arbitrator?

Not that I'm planning on stockpiling these hulls at all.

You don't surrender any hull.
It's not a Navy Ship.. it's a "Pirate" ship. So stockup on either lots of minerals and a little LP, or just lots of LP :p


Also people stop trying to take away Mids. The reason I love drone boats is they actually have mid slots, allowing them to, you know, DO STUFF. It's also why I loth Amarr ships, cause they never have enough mids to anything special.
Quinn Corvez
Perkone
Caldari State
#455 - 2013-10-03 08:20:58 UTC  |  Edited by: Quinn Corvez
^ the cruiser would be better with 4 mids and 6 lows. You could get a prop mod, point and a couple drone tracking mods if you wanted. The extra low slot would enable you to use the ship as intended (armour tank) by allowing you to fit a good tank and damage mods.
Inggroth
Harbingers of Reset
#456 - 2013-10-03 08:35:20 UTC  |  Edited by: Inggroth
Couple of days after Rubicon hits:

3-4 Stratios, cloaky Sabre, Falcon and 1-2 tacklers on EVERY frequented gate in eve.
Also T3s completely obsolete for carebear hunting.

:sigh: Rise, Fozzie i thought you knew better...

These ships are an interesting idea, but you guys have to make sure they do not completely wreck small/medscale ship balance that you're working so hard on.

Just a quick idea for Stratios:
Introduce an extra sensor recalibration penalty (like extra 4 seconds), make the slot layout 4/4/6, drop laser-related bonus and drop drone damage bonus to 5%.
Voila, ship is still good, but not "why fly anything else over this" good (remember what the pre-nerf Dramiel did to frigate PvP?)
Bob FromMarketing
Space Marketing Department
#457 - 2013-10-03 08:44:38 UTC
have they given it a covert cyno yet
GREYBOBSASS
Doomheim
#458 - 2013-10-03 09:02:34 UTC
6 HI 5 TURRETS OR GTFO
Altrue
Exploration Frontier inc
Tactical-Retreat
#459 - 2013-10-03 09:07:41 UTC  |  Edited by: Altrue
After running some calculations...

They are CLEARLY over powered. BRACE YOURSELVES ! WOW POWER CREEP IS COMING TO EVE.

Edit : And it's tiring to see armor only drone boats.

Signature Tanking Best Tanking

[Ex-F] CEO - Eve-guides.fr

Ultimate Citadel Guide - 2016 EVE Career Chart

Yolo
Unknown Nation
#460 - 2013-10-03 09:09:18 UTC
I would have expected the cruiser to have reduction to cov-ops cpu usage, without it, there is no way in the world it will be able to fit the cloak.

Also I would have expected a 2nd bonus towards drones for both frigate and cruiser, much in line with Gallente ships.
However, if tracking and speed is concidering to overpowered.

Maybe they could get survivability such as 5% reduction is drone signature and increased speed.

- since 2003, bitches