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[Rubicon] Sisters of EVE faction ships

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Sir Mattsimus
Caldari Provisions
Caldari State
#2761 - 2013-11-24 06:57:30 UTC
Baali Tekitsu wrote:
Hexatron Ormand wrote:
Soemthing i noticed about the astero:

That ship is built to "stay hidden" taken right from the description of the ship. Developed, so they can get to their target ndiscovered and unseen.

So why is there no reactivation bonus on the covert ops cloaking device? Having to hold the gatecloak after each jump, to wait for the covert ops device to get usable again, for sure is not about "getting quickly in and out".

I feel they should have a reactivation delay bonus, that would fit their role and description. Especially as they are made for cloaked operations with their super new and special warp drives. It even sais that this helps using higher developed cloaking functions - yet i have to wait 30 seconds after every gate, before i can use it again. Lame... what about this is high developed cloaking?


You said it in your first sentence. It is meant to stay hidden, which means there is no need to recloak if you stay hidden/cloaked.


But you can't stay hidden/cloaked whilst activating a gate and the 30 second delay makes traveling to the exploration front really annoying.
epicurus ataraxia
Illusion of Solitude.
Illusion of Solitude
#2762 - 2013-11-24 10:21:46 UTC  |  Edited by: epicurus ataraxia
Sir Mattsimus wrote:
Baali Tekitsu wrote:
Hexatron Ormand wrote:
Soemthing i noticed about the astero:

That ship is built to "stay hidden" taken right from the description of the ship. Developed, so they can get to their target ndiscovered and unseen.

So why is there no reactivation bonus on the covert ops cloaking device? Having to hold the gatecloak after each jump, to wait for the covert ops device to get usable again, for sure is not about "getting quickly in and out".

I feel they should have a reactivation delay bonus, that would fit their role and description. Especially as they are made for cloaked operations with their super new and special warp drives. It even sais that this helps using higher developed cloaking functions - yet i have to wait 30 seconds after every gate, before i can use it again. Lame... what about this is high developed cloaking?


You said it in your first sentence. It is meant to stay hidden, which means there is no need to recloak if you stay hidden/cloaked.


But you can't stay hidden/cloaked whilst activating a gate and the 30 second delay makes traveling to the exploration front really annoying.



This excessive recloaking delay is becoming a real issue.

Every person I have spoken to since release has discovered this when flying the ship in their first hour.
Concencus of opinion is it is a nightmare.

Every other covert ops cloaked ship they have experienced has the bonus,apparently the description does not mention it in 1 but it still has.

The Stratios has no bonus, neither does the astero.

Basically without it should be described as the T2 cloak without the warping while cloaked restriction.

Because with the 30 second delay it prevents it from being a true covert ops cloak.

It disrupts travel and modifies completely the methods required to safely travel.

It slows travel speed down greatly.

If decloaked in a bubble there is NO chance of survival.
I hope that CCP were just testing us to see if we would notice.What?

Yes we have noticed, very funny, can we have it put right now please.Lol

There is one EvE. Many people. Many lifestyles. WE are EvE

Niena Nuamzzar
Royal Amarr Institute
Amarr Empire
#2763 - 2013-11-24 12:41:06 UTC
epicurus ataraxia wrote:

If decloaked in a bubble there is NO chance of survival.
I hope that CCP were just testing us to see if we would notice.What?

Yes we have noticed, very funny, can we have it put right now please.Lol

Pvpers are the one's holding cloak when entering system. Don't you get it? Stratios was never meant to be an exploration ship because Rise doesn't care for PvE - AT ALL. If you don't believe me, just look at rapid heavy and rapid light launchers. Do you really think 40 seconds reload is designed for PvE? No, it's designed for hit & run pvp. Where you should use your Stratios is High Sec, enjoying her being fancy and all while doing DED 4 LOL, but in reality she's a sneaky pvp ship with messed up bonuses.
General Jack Cosmo
University of Caille
Gallente Federation
#2764 - 2013-11-24 12:43:35 UTC
I really think we should give the frigate at least one more high for a cloak to highs for guns isn't enough
maybe drone dmg bonus too
also a high for the cruiser one too!

With lord Xanex by my side I can do anything (Atleast with a smile) !!!!

Jana Cova
Pator Tech School
Minmatar Republic
#2765 - 2013-11-24 16:51:59 UTC
I like the look of these ships, but...
problem I see with the frigate, no way to draw aggro so your drones will get annihilated in pve.
Cruiser, overpowered! just saw one take down a Loki without breaking a sweat, what's that all about? if this is allowed in high sec sites then the ban on T3's should be lifted. disruptors that affect the ship should effect the drone too, you do after all control the drones.
The armour bonus only seems to come into effect with plates fitted, so your pve ship fit is useless in the new ghost sites, as I've also just seen his shiny new ship go pop!
The ships are seriously overpriced, except in ccp territory ( oops sorry goons territory ) a mistake anyone could make lately as you seem to be pandering to to them, let me just expand on that statement it's not the big corps that pay your wages it's the casual gamers like me that pay monthly that do and to plonk the only agent/corp where you can get these for a reasonable price in the middle of goons territory well it just beggars belief.
As far as the weapons are concerned what is it with ccp that need to have drones on nearly every ship lately? this thing with 400m drone bay, what? carries heavy and sentries on a cruiser, what?? nonsense just pure nonsense give the ship the ability to fit any weapon/launcher, get rid of all weapon bonuses on all ships give them all the ability to use any weapons ( keep people guessing as to how their fit ) and fit ammo magazines to all ships.
PS anyone who ganks should be trackable via concorde in empire space and relayed to you so you have some recourse, ie they have just entered xyz system and you have the chance to hunt them down.
Niena Nuamzzar
Royal Amarr Institute
Amarr Empire
#2766 - 2013-11-24 21:06:44 UTC
Jana Cova wrote:

Cruiser, overpowered! just saw one take down a Loki without breaking a sweat, what's that all about?

What do you mean, could you give us a link? I don't see any Loki kill...

https://zkillboard.com/ship/33470/solo/
Mira McCallum
Bionesis Technologies
#2767 - 2013-11-25 20:52:38 UTC
CCP Rise, nothing to say about the "Statios Emergency Responder" !!!

Why didn't you put it on the normal market, I discover it on the contract market, and why it's not visible on ISIS ?
Uriel Paradisi Anteovnuecci
Itsukame-Zainou Hyperspatial Inquiries Ltd.
Arataka Research Consortium
#2768 - 2013-11-25 21:43:57 UTC
News, everybody: The SoE BS, the Nestor, has its placeholder on Tranquility. Go to here and look at it in-game.

I made a forum post detailing a design I made for it last month (complete with stats and a drawing!) https://forums.eveonline.com/default.aspx?g=posts&t=295688&find=unread

Tell me what you think- I'd love for CCP to see it Big smile

(shameless self-promotion)
Renegade Leader
Aliastra
Gallente Federation
#2769 - 2013-11-29 22:42:53 UTC
For the frigate, an additional high slot and increase on the cpu would be nice. Whether it's 3 slots of 4 don't concern me. As I would like a tractor beam or a salvager. Seems like if a co op ship designed for search and rescue/retrieval, would allow for at least all the equipment that would be fitting such a ship type. Cant say anything about the cruiser. I don't have it. yet.
Cygnet Lythanea
World Welfare Works Association
#2770 - 2013-11-30 03:05:24 UTC
Seriously needs that reactivation time bonus and another high for the Astero.
General Jack Cosmo
University of Caille
Gallente Federation
#2771 - 2013-12-02 17:32:13 UTC
i actually think the frigate should have 2 extra highs one for cloak one for probs
i don't think it would hurt it especially because it has no drone dmg bonuses or turrets!

With lord Xanex by my side I can do anything (Atleast with a smile) !!!!

Katran Luftschreck
Royal Ammatar Engineering Corps
#2772 - 2013-12-06 00:47:02 UTC  |  Edited by: Katran Luftschreck
epicurus ataraxia wrote:
Please consider an option to increase virus strength, these need to be able to be used throughout the eve universe, and higher strength is essential in null (don't know about wh space) At least make it comparable to covert ops ships, makes no sense for a group that is known for it's exploration to be second rate in that role.


Except that training to covert ops takes months and you can train these two ships in a single day. They can use covert ops cloaks without so much as a single point in Electronics FFS. Despite the price, these are obviously designed as ships to lure total newbies with low SP into trying their hand at low-sec exploration. Of course the insane price market price tag means that's not going to ever actually happen unless said newbies blow all their money on PLEX to sell - which was probably CCP's intention all along, now that I think about it).

http://youtu.be/t0q2F8NsYQ0

epicurus ataraxia
Illusion of Solitude.
Illusion of Solitude
#2773 - 2013-12-06 09:29:43 UTC
Katran Luftschreck wrote:
epicurus ataraxia wrote:
Please consider an option to increase virus strength, these need to be able to be used throughout the eve universe, and higher strength is essential in null (don't know about wh space) At least make it comparable to covert ops ships, makes no sense for a group that is known for it's exploration to be second rate in that role.


Except that training to covert ops takes months and you can train these two ships in a single day. They can use covert ops cloaks without so much as a single point in Electronics FFS. Despite the price, these are obviously designed as ships to lure total newbies with low SP into trying their hand at low-sec exploration. Of course the insane price market price tag means that's not going to ever actually happen unless said newbies blow all their money on PLEX to sell - which was probably CCP's intention all along, now that I think about it).


You cannot fit the covert ops cloak without training for it, just because the ship can, electronics and cloaking are still required for it.

There is one EvE. Many people. Many lifestyles. WE are EvE

Shadow Sklor
Void Flyers
#2774 - 2013-12-16 08:32:43 UTC
Niena Nuamzzar wrote:
Jana Cova wrote:

Cruiser, overpowered! just saw one take down a Loki without breaking a sweat, what's that all about?

What do you mean, could you give us a link? I don't see any Loki kill...

https://zkillboard.com/ship/33470/solo/


Following said link, I didn't find anything recent, but I have found a tengu that was solo'd, personally think it was **** fit, but as I don't fly a tengu there isn't much I could say towards its fitting. I have noticed that most t3 kills are including 2 ships at minimum.

here is tengu kill
https://zkillboard.com/detail/35141085/
Niena Nuamzzar
Royal Amarr Institute
Amarr Empire
#2775 - 2013-12-16 13:10:02 UTC
Shadow Sklor wrote:

Following said link, I didn't find anything recent, but I have found a tengu that was solo'd, personally think it was **** fit, but as I don't fly a tengu there isn't much I could say towards its fitting. I have noticed that most t3 kills are including 2 ships at minimum.

here is tengu kill
https://zkillboard.com/detail/35141085/

That fit is good for low damage explo sites and given enough time you can kill it with pretty much anything.
Sim Cognito
Obani Gemini Corporation
#2776 - 2013-12-18 14:41:59 UTC  |  Edited by: Sim Cognito
Katran Luftschreck wrote:
epicurus ataraxia wrote:
Please consider an option to increase virus strength, these need to be able to be used throughout the eve universe, and higher strength is essential in null (don't know about wh space) At least make it comparable to covert ops ships, makes no sense for a group that is known for it's exploration to be second rate in that role.


Except that training to covert ops takes months and you can train these two ships in a single day. They can use covert ops cloaks without so much as a single point in Electronics FFS. Despite the price, these are obviously designed as ships to lure total newbies with low SP into trying their hand at low-sec exploration. Of course the insane price market price tag means that's not going to ever actually happen unless said newbies blow all their money on PLEX to sell - which was probably CCP's intention all along, now that I think about it).


So according to your reasoning, CCP crafted these two new ships, and a third one soon to come, as glorified noobships for exploration? I just don't know what's worse or more stupid here.


Wait a minute, there's not even one proper, specialized exploration ship out there. These are the closest in-game to that role and they are terrible at it.
Feyd Rautha Harkonnen
Doomheim
#2777 - 2013-12-18 15:14:19 UTC  |  Edited by: Feyd Rautha Harkonnen
sabastyian wrote:
Feyd Rautha Harkonnen wrote:
T3's beat Stratios IMHO, when comparing the primary goal of an exploration ship. I am nonplussed on the Stratios, and probably will not bother buying one. ::sadpanda::

T3's can fit both a gravity capacitor and memetic algorithm rig (for scan strength and virus boost), Strat can do one or the other.
T3's can fit interdiction nullifiers. With the most delicious drops being on relic sites in nullsec, nuff said.
The only plus on the Strat side I see is a bigger cargo hold, but with expanders in a T3's lows this is a non issue.

CCP: Why did you roll out an exploration focused ship that is worse at it's primary intended exploration role than existing T3's?

The only way to save this ship IMHO is to give it a premier virus strength boost (15%), and/or interdiction nullifier -- while reducing its combat capability to compensate for OP'ness.

Well, T3's can now refit off of a depot, so even giving this ship the interdiction nullifier would bring them on par with a t3 as they can carry several different fits and subsystems......

Thats serious win dude. Being able to hot-swap from exploration to pew fit using a depot deep in hostile null space just makes T3's even more win. CCP seriously blew it on the Stratios IMHO, what a missed opportunity to make a new hull compelling for an exploration purpose.
Sir Mattsimus
Caldari Provisions
Caldari State
#2778 - 2014-01-09 07:57:15 UTC  |  Edited by: Sir Mattsimus
Cloaking reactivation delay reduced to 15 seconds!?
http://www.youtube.com/watch?v=OvYB1TwJNgY&feature=c4-overview&list=UU6L76TQIxYnWrkQrF7tErSg

Yaaaaaaaaaaay! \o/
epicurus ataraxia
Illusion of Solitude.
Illusion of Solitude
#2779 - 2014-01-10 14:02:22 UTC
Sir Mattsimus wrote:
Cloaking reactivation delay reduced to 15 seconds!?
http://www.youtube.com/watch?v=OvYB1TwJNgY&feature=c4-overview&list=UU6L76TQIxYnWrkQrF7tErSg

Yaaaaaaaaaaay! \o/



Excellent news, makes travelling more than a couple of jumps in hostile space feasable.
Was just a major pain in the ass before.

Thanks for listening CCP Rise.

There is one EvE. Many people. Many lifestyles. WE are EvE

Dex Relway
Just Becuz
#2780 - 2014-01-19 19:01:26 UTC
Hi CCP Rise. I was wondering how much the Nestor and its BPC are going to cost at the SoE LP Store, please. I'm not sure if you've already answered it, since I didn't have time to look through all 139 pages of replies. I'm subscribing to this thread though, so please give me an idea for when I'm running SoE missions. Thanks. :)