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[Rubicon] Sisters of EVE faction ships

First post First post First post
Author
Kellath Eladrel
Sebiestor Tribe
Minmatar Republic
#2021 - 2013-10-24 19:48:18 UTC
MeBiatch wrote:
what about 5 orge II as they do more damage then sentries?

that with short range pulse ammo and you should be able to break it...


The switch to Ogres requires a ton of drone bay space and they only add maybe 20 dps max. The short range turrets, overheated sometimes, are what can push you over.

Five card stud, nothing wild, and the sky's the limit.

Witchking Angmar
Perkele.
#2022 - 2013-10-24 19:49:43 UTC  |  Edited by: Witchking Angmar
Tyberius Franklin wrote:
What does it take DPS wise to run a 6/10?


500 DPS pure EM perfectly applied.

Alternatively one of:
- 1000 DPS thermal/kinetic perfectly applied.
- 1500 DPS pure explosive perfectly applied.
MeBiatch
GRR GOONS
#2023 - 2013-10-24 19:49:59 UTC
Kellath Eladrel wrote:
MeBiatch wrote:
what about 5 orge II as they do more damage then sentries?

that with short range pulse ammo and you should be able to break it...


The switch to Ogres requires a ton of drone bay space and they only add maybe 20 dps max. The short range turrets, overheated sometimes, are what can push you over.


too bad you cant overheat drones eh?

There are no stupid Questions... just stupid people... CCP Goliath wrote:

Ugh ti-di pooping makes me sad.

Witchking Angmar
Perkele.
#2024 - 2013-10-24 19:53:15 UTC
MeBiatch wrote:
Witchking Angmar wrote:
Max skilled ishtar with 5 sentries and high DPS PVP shield fit can barely break the overseer tank in a Sansha 6/10.


what about 5 orge II as they do more damage then sentries?

that with short range pulse ammo and you should be able to break it...


I was talking about Curators as they deal pure EM. The overseer has half the resist hole in thermal, so Ogres will do even less damage. Also to use Ogres you have to go up close, meaning armor tank, meaning in turn less DPS.
scimichar
Deep Hole Explorers of New Eden
#2025 - 2013-10-24 19:54:25 UTC
These paper stats are all great, but when are we going to be able to test it in Sisi?
marVLs
#2026 - 2013-10-24 19:58:43 UTC
Well now im not interested, srly drone boat that cannot deploy full rack of them? lol
Instead of changing something else like removing 2 turrets hardpoints You remove on drone boat a 5th drone...

Rubicon gets better and better... Im done, after marauders changes, those silly "transformations" and things like this im suspending my accounts, last few expansions gets worse and worse.
luredivino
Hoover Inc.
Pandemic Legion
#2027 - 2013-10-24 20:05:14 UTC
MeBiatch wrote:
would people be happy if they returend the 5th drone but reduced the drone bonus to 7.5% to hp/damage per level?

that way you are going from 6 effective drones to 6.875 drones. which is still less then the standard 7.5 effective drones....



Yes. 5 Drones and a 7.5% damage bonus would be better.
Omnathious Deninard
Ministry of Silly Walks.
The Gurlstas Associates
#2028 - 2013-10-24 20:17:51 UTC  |  Edited by: Omnathious Deninard
Witchking Angmar wrote:
Tyberius Franklin wrote:
What does it take DPS wise to run a 6/10?


500 DPS pure EM perfectly applied.

Alternatively one of:
- 1000 DPS thermal/kinetic perfectly applied.
- 1500 DPS pure explosive perfectly applied.

And it will take almost 4 minutes to kill Overseer Skomener.
That is with 4 drones and 3 laser turrets. But then again I forgot to take into consideration that lasers do thermal also.

If you don't follow the rules, neither will I.

Vrenth
Gregarious Games Mechanized Federation
Solyaris Chtonium
#2029 - 2013-10-24 20:21:54 UTC  |  Edited by: Vrenth
Wow, the bandwidth was lowered on the Stratios? Congrats, it went from a questionable exploration ship to a confused step child that won't excell at anything.

Oh yeah, and it's price is likely going to be way higher than a navy vexor (and possibly ishtar) that can fill most of it's pve/pvp roles fine. I say this, because a covops cloak isn't powerful enough to justify it being that much weaker in combat to it's price comparisons. Just tossing tons of sub-par tech 1 bonuses onto a pirate ship without giving it the means to perform any of it's intended roles is kind of useless.

Oh well, at least it will look really cool spinning in my hanger.

**EDIT** I see you did fix the virus strength bonus, this is a start.
XvXTeacherVxV
Be Nice Inc.
Prismatic Legion
#2030 - 2013-10-24 20:26:29 UTC
CCP Rise wrote:
Alright, after a lot of feedback and discussion I'm going to share what will likely be the last set of tweaks to the Stratios and Astero before launch.

We feel that while there are significant weaknesses in the cruiser that do balance it against major abuse, it's simply too strong in its current state. The combination of the covert cloak, black ops portal access and extremely high damage potential make for a ship that does a bit more than we are comfortable with. To tone it down slightly we are going to lower the drone bandwidth to 100mb/s and the drone bay to 400m3.

Thanks


I thought the dronebay was fine, but otherwise these changes are good. The 5 drone/7.5% bonus might be a good compromise for those OCD folks who can't launch drones without launching 5.

Do they get a drone mining yield bonus too?!!? Trololol...
Can you see the rapier?: http://imgur.com/aFelCpv,GH6lqDE
Vrenth
Gregarious Games Mechanized Federation
Solyaris Chtonium
#2031 - 2013-10-24 20:31:24 UTC
.
Tyberius Franklin
Federal Navy Academy
Gallente Federation
#2032 - 2013-10-24 20:36:24 UTC
I wish I had EHQ here to make this easier.

So unless my math is off, which is likely considering it was all done by hand:
4x Grades w/ 2 DDA II's + 3x Heavy beams w/Gleam = 603 paper DPS
Ogre II's with lvl V Galente drone spec can raise that to 650

284 DPS kin/therm tank with the following:
Centum A-Type Medium Armor Repairer
Imperial Navy Energized Adaptive Nano Membrane
Imperial Navy Energized Adaptive Nano Membrane

Medium Nanobot Accelerator I
Medium Auxiliary Nano Pump II
Medium Auxiliary Nano Pump II

I tend to fly cheap fit BS's in highsec PvE, so I have no idea what to really expect as far as actual performance from a cruiser size hull, but that's what I came up with off the top of my head.

Note, this is before accounting for fitting and is low/null exploration targetted, thus cloak and probes are assumed.
Omnathious Deninard
Ministry of Silly Walks.
The Gurlstas Associates
#2033 - 2013-10-24 20:41:32 UTC
After looking at the DED 6/10 a bit closer, I am beginning to wonder if this ship was ever actually able to do a 6/10 without being deadspace fit to hell and back.

If you don't follow the rules, neither will I.

MeBiatch
GRR GOONS
#2034 - 2013-10-24 20:48:57 UTC
Omnathious Deninard wrote:
After looking at the DED 6/10 a bit closer, I am beginning to wonder if this ship was ever actually able to do a 6/10 without being deadspace fit to hell and back.


mulitibox the 6/10 with two of them i guess?

drones assist for the win?

There are no stupid Questions... just stupid people... CCP Goliath wrote:

Ugh ti-di pooping makes me sad.

MeBiatch
GRR GOONS
#2035 - 2013-10-24 20:51:12 UTC
luredivino wrote:
MeBiatch wrote:
would people be happy if they returend the 5th drone but reduced the drone bonus to 7.5% to hp/damage per level?

that way you are going from 6 effective drones to 6.875 drones. which is still less then the standard 7.5 effective drones....



Yes. 5 Drones and a 7.5% damage bonus would be better.


glad to here people like the idea...

now everyone ping fozz and rise on twitter to impliment it.

There are no stupid Questions... just stupid people... CCP Goliath wrote:

Ugh ti-di pooping makes me sad.

Gummy Worm
Imperial Shipment
Amarr Empire
#2036 - 2013-10-24 20:59:00 UTC  |  Edited by: Gummy Worm
MeBiatch wrote:
Kellath Eladrel wrote:
MeBiatch wrote:
what about 5 orge II as they do more damage then sentries?

that with short range pulse ammo and you should be able to break it...


The switch to Ogres requires a ton of drone bay space and they only add maybe 20 dps max. The short range turrets, overheated sometimes, are what can push you over.


too bad you cant overheat drones eh?



That was me last night as a Drone noob running some missions, lol. Can I overheat these sumsbitches?

Staying on topic, the 7.5 plus 5 drones makes more sense. I agree. I'd even take 1 less turret slot.
Vaju Enki
Secular Wisdom
#2037 - 2013-10-24 21:01:45 UTC
Good change CCP, not keep strong and ignore the themeparkers, they always want overpowered ships, they love powercreep.

The Tears Must Flow

Nar Tha
Doomheim
#2038 - 2013-10-24 21:23:49 UTC
CCP Rise wrote:
I know there was some voices (yours especially Omnathious) who preferred the 5 virus strength version, but we talked about it quite a bit and the intended trade off with cov ops wasn't really needed because cov ops aren't built around a hacking role. They are meant more as probers and intel gatherers rather than hacking ships, so that means we can boost the SOE ships' roles as explorers without causing problems.

I should also add that the overwhelming majority of people really wanted to see it go to 10 strength.

I think the concept is good. So T1 Scan Frigates will basically evolve into two different branches, one being Covert Ops Frigates which focus more on scanning itself, and the other one being SoE Faction Ships which focus more on exploration (as in the general PvE/Hacking content).

Maybe you should consider even removing the virus bonus from Covert Ops Frigates completely and replace it with something like Scan Deviation or Time or both - to make the difference between both roles even more distinct.
Omnathious Deninard
Ministry of Silly Walks.
The Gurlstas Associates
#2039 - 2013-10-24 21:25:48 UTC
Vaju Enki wrote:
Good change CCP, not keep strong and ignore the themeparkers, they always want overpowered ships, they love powercreep.

It was stated the ships could do 6/10 complexes, now they barley break the tank of most of the overseers and will take in close to almost 4 minutes to chew through armor and then it still has structure to take out.

But using the ship how it was described only makes us themeparkers huh?

If you don't follow the rules, neither will I.

MeBiatch
GRR GOONS
#2040 - 2013-10-24 21:41:09 UTC
Witchking Angmar wrote:
MeBiatch wrote:
Witchking Angmar wrote:
Max skilled ishtar with 5 sentries and high DPS PVP shield fit can barely break the overseer tank in a Sansha 6/10.


what about 5 orge II as they do more damage then sentries?

that with short range pulse ammo and you should be able to break it...


I was talking about Curators as they deal pure EM. The overseer has half the resist hole in thermal, so Ogres will do even less damage. Also to use Ogres you have to go up close, meaning armor tank, meaning in turn less DPS.


now only if predators weren't crap... thats the name for em heavies right?

Personally I don't mind having to go close range to kill the bugger... just orbit at 500 m and his turrets cant hit ****

There are no stupid Questions... just stupid people... CCP Goliath wrote:

Ugh ti-di pooping makes me sad.