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Player Features and Ideas Discussion

 
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Remote Assets Management / Hire NPC station worker services from afar.

Author
William Bradley
Doomheim
#1 - 2013-10-02 00:58:24 UTC
I'm not aware if this idea has been posted before or not; with that said, here goes:

My character is a busy capsuleer; he has places to be and things to do. At times he has a need to rearrange the assets he has stored in various stations, such as having a container moved out of a ship's cargo hold and into the station's storage. He has plenty of isk that he could and would use to hire NPC station workers to complete such tasks for him, but under the current game mechanics is unable to have such services performed. So my idea is thus: Add a game mechanic that allows players to remotely manage their assets in other stations on a basic level such as moving items in and out of containers, ship cargo holds, and othersuch - likely at some sort of isk fee that would represent the player paying for NPC services rendered.

The benefits of such a system are twofold:

First, it would allow players like me to perform certain actions we are not currently capable of performing in the game. For instance, right now I had just tried to contract one of my ships to another player for them to use. That ship contains a small container filled with spare parts that I carry around on that ship - the container used for organizational purposes so that the main cargo hold window is not overly cluttered with all the parts. However, because that ship contains that container I am unable to contract the ship to the other player - instead, I am forced to fly all the way out to the station and remove the container manually. With the above suggested changes, that would become a non-issue as I could just set up a remote action to have the container moved from the ship and pay some whatever isk fee and then the game has NPC's move the item out of the ship for me.

Secondly, it would add another "isk sink" to the game, which are always good to have.

Anyhow, that's the idea in a nutshell. I ask that anyone posting to the thread to please only post constructive comments.
Enteron Anabente
Provident Provisions
Test Alliance Please Ignore
#2 - 2013-10-02 04:09:52 UTC
+1. Not being able to deal with ships and containers from the assets window (move things in/out of them) is a considerable annoyance, and this is a reasonable way to deal with it.
Karma Codolle
Chimera Research and Development
#3 - 2013-10-02 05:44:18 UTC
+1 it makes for better organization. I have a number of skills that let me play with research and manufacturing from afar. it'd be nice if since i keep them organized in containers if i could pull them out and put them back in so i can start new jobs from afar without needing my hangar being an unbearable mess in order for me to do it from afar.