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The two basic No-Gos of Eve

First post First post
Author
Maggie Evenstar
Unoriginal Corporation
#61 - 2013-10-02 14:06:54 UTC  |  Edited by: Maggie Evenstar
For my friends (and I'm speaking of other girls), the lack of walking and interacting in stations makes Eve a complete non-starter. There is no connection with your avatar, just your ship. This isn't something that is appealing to most women and is without doubt the single biggest reason there are so few of us in Eve (obviously there are a few exceptions Blink ).

Also, speaking for the deaf community (not that we would swell the ranks of Eve but just to say), the lack of in game, non-voice communication hooks for fleets make most of the fleet PvP activities inaccessible or insanely frustrating. I have two friends who would play if it weren't for this limitation. An interface for FCs to give quick, specific commands to individual pilots in fleet would be really really nice.
Sexy Cakes
Have A Seat
#62 - 2013-10-02 14:09:13 UTC
Most of my friends won't play because the actual game play, and by this I mean button mashing, is pretty boring. That and PvE being boring as all hell.

Not today spaghetti.

Jenn aSide
Worthless Carebears
The Initiative.
#63 - 2013-10-02 14:17:30 UTC
Sexy Cakes wrote:
Most of my friends won't play because the actual game play, and by this I mean button mashing, is pretty boring. That and PvE being boring as all hell.


Every video game that isn't on something like the Wii or something like this is about button mashing whether it's on a keyboard or some other controller . You basically just said your friends don't like video games lol.
Anomaly One
Doomheim
#64 - 2013-10-02 14:42:59 UTC
I don't think that eve needs to attract the kind of players who will only get hooked becaue of WiS at best they will gain a minimal increase in subscriptions to the wrong playerbase, it's better to just focus on current mechanics and evolve from there.

Well instead of walking around station for cosmetic reasons, they could start by adding some warfare mechanics to stations, sentry guns instead of them shooting automatically players can man the guns on the station when they're in CQ add some extra features to stations, fitting modules for station weapons just like ships, you would be able to overload/repair station guns, target manually then they would have to add the ability to lock on/dmg station guns and unless it's a POS they're not destructable from what I know? this could be a feature for dust instead integrated with eve, dust players could controls ome long range turrets and shoot from planets would be nice to see some lasers coming out of planets in a fleet fight, would take some time just some random ideas.

Sexy Cakes
Have A Seat
#65 - 2013-10-02 14:49:03 UTC
Jenn aSide wrote:
Sexy Cakes wrote:
Most of my friends won't play because the actual game play, and by this I mean button mashing, is pretty boring. That and PvE being boring as all hell.


Every video game that isn't on something like the Wii or something like this is about button mashing whether it's on a keyboard or some other controller . You basically just said your friends don't like video games lol.


Not really.

Think about how many buttons you actually press and choices you make while playing EVE.

EVE is an 'empire building' MMO. If you can't get into the long term aspect of cultivating a character very slowly and building up assets then you aren't going to enjoy it.

This topic has been discussed over and over through the years and by the end of the thread it always degrades into 'don't play if you don't like it' and 'EVE is a niche game and different' so I'll leave it alone now.

Not today spaghetti.

Bagrat Skalski
Koinuun Kotei
#66 - 2013-10-02 15:31:38 UTC
Jenn aSide wrote:
Bagrat Skalski wrote:
Jenn aSide wrote:
Bagrat Skalski wrote:
Mhax Arthie wrote:
I could never explain to any of my friends wtf I like so much in this game since all you can see is .. colored dots moving on a black background. Most of the people who never tried EVE, or only saw few clips on youtube, strongly believe that this is a browser game made by Zynga. True story.


It could be because of spreadsheat in space, farming asteroids, point and click spaceships. It is fairly simple and could be done in java in the browser window in 2D.


If you don't like it, why do you play it. Only a masochist would do that.

Masochism is a symptom of a sick mind.

Where did I said I don't like it? I find it fun, sometimes. And about the weak, you rather mean people that want to have fun, not to pump their epeen, right?
Look at me I play EVE, therefore I am someone. Ugh


Nope, playing EVE or any other game doesn't make you "someone", but playing any video game in abject fear of loss or worse, fear of anonymous internet people being "mean" to you does make you a "nobody".

as for how fun you find EVE, if you like wasting on a "sometimes" fun game, it's your time and money, to each his own. Everything i do in EVE is at least entertaining (even the ratting).


http://www.nastyhobbit.org/data/media/2/my-epeen.jpg
Anomaly One
Doomheim
#67 - 2013-10-02 15:38:22 UTC
Sexy Cakes wrote:
Jenn aSide wrote:
Sexy Cakes wrote:
Most of my friends won't play because the actual game play, and by this I mean button mashing, is pretty boring. That and PvE being boring as all hell.


Every video game that isn't on something like the Wii or something like this is about button mashing whether it's on a keyboard or some other controller . You basically just said your friends don't like video games lol.


Not really.

Think about how many buttons you actually press and choices you make while playing EVE.

EVE is an 'empire building' MMO. If you can't get into the long term aspect of cultivating a character very slowly and building up assets then you aren't going to enjoy it.

This topic has been discussed over and over through the years and by the end of the thread it always degrades into 'don't play if you don't like it' and 'EVE is a niche game and different' so I'll leave it alone now.


That is entirely subjective and frankly not true at all, EVE is the only game where you have many choices to make and each choice affects everything around you they advertise this and it's true the only problem is people NOT making those choices saying "what's the point" how do you suppose those empires were built did CCP create them out of thin air, if everyone thought your way nothing would be accomplished in this game, also what difference does it make if you press 1 or 20 buttons does it make more complex? and how many buttons do you press in other online games because from the games i've played it's the same or less than eve, let's see in pvp it's based around fighting, choosing your fights, strategy, tactical, political warfare and a multitude of other things, you can win a war in eve without firing a single shot which a certain alliance has done several times before, don't need to continue with multiple examples google can do that for you.

As for the last two statements what is wrong with them, if you don't like a game you don't play it eve is as niche as mud games and there is tons of fun to be had there, it's simple then again many people choose to complain on a game they barely enjoy yet they keep on playing it..

There is no end game, there is no guided content, eve is what you make it the devs just give you the tools to do so.
Only problem is the people.
flakeys
Doomheim
#68 - 2013-10-02 15:40:11 UTC
Jered Hakaaros wrote:
Greetings people! Im sure many of you, like me, tried to get friends into this game and often failed miserably. I made the experience that it is neither the steep learning curve nor the harsh survivalist-style gameplay this game is known for. No, usually it comes down to two questions, and then its over for most potential newcomers:

1) Can I walk in stations and interact with other players?
2) Can I pilot my ship directly?

After people discover that the answer to those is "no", its over, they either quit or dont try it in the first place, which brings a tear to my eye every time. Even I only tried it because a friend practically threatened me to try this game. Now we all know that piloting the ship directly is simply not technically possible if you want a single-shard universe with massive battles. On the contrary, after getting used to Eve I even complain about other twitch-based space game, because Eve lets me position my ship exactly where I want it. Different method, same or better result.

Which leaves Walk in Stations. Yeah, there will probably be a lot "Posting in another WiS thread" and thats fine. But thats also how it should be! Work on WiS exist, as far as we know, for a better five years, yet has never been implemented. The games growth would rise significantly, and, not to forget, this is the key feature to finally improve on that dreadful female-player rating, which would open Eve up to a whole new crowd of players.

In the end that is no real news, but all people in favor have to stay vocal about this and keep getting heard on a regular basis, otherwise we end up with even more rebalancing or rather underwhelming content. I love this game and want to get people into it, but Eve is just making this task damn hard for all the wrong reasons.



Growth does not mean better and in the case of eve make that growth does DEFINATLY not mean better.

We are all born ignorant, but one must work hard to remain stupid.

Bagrat Skalski
Koinuun Kotei
#69 - 2013-10-02 15:50:24 UTC
Yup, definitely bunch of the same people over and over again stroking eath others epeens would feel really good. Cool
Jered Hakaaros
Viziam
Amarr Empire
#70 - 2013-10-02 15:58:02 UTC
flakeys wrote:
Growth does not mean better and in the case of eve make that growth does DEFINATLY not mean better.


That does not seem like a valid argument. Some of you (not me) have experienced the first five years of Eve, where the game was not nearly as populated as it is now. Growth brought us to that point today, brought Eve to half a million subs. I know many people bicker about the "good old times", but who honestly thinks that Eve is a worse game now just because of that "growth"?

Imagine a million dedicated players (or alts, or multiboxers, well, some of them have to be people :D ) instead of half, that number alone would not make this game less good. If anything, it would breathe even more life into the galaxy and supports stronger competitive play.

I often hear the argument in this thread that "Eve does not need players who just join for WiS". I could not agree more. As mentioned, it is about first impression and immersion. What players do with WiS is entirely their thing. Also please consider that just WiS will not earn you ISK (apart from more interactive station trading). No one would play this game "just for WiS", its just not practical.
Sexy Cakes
Have A Seat
#71 - 2013-10-02 16:03:31 UTC
Anomaly One wrote:

That is entirely subjective and frankly not true at all, EVE is the only game where you have many choices to make and each choice affects everything around you.....


The game play aspect I'm referring to doesn't have sh!t to do with your butterfly effect or sov maps, its got to do with interacting with the client.

Also: your bad.

Not today spaghetti.

Maaaaowm Ogeko
Pandemic Horde High Sec Division
#72 - 2013-10-02 16:50:17 UTC
Maggie Evenstar wrote:

Also, speaking for the deaf community (not that we would swell the ranks of Eve but just to say), the lack of in game, non-voice communication hooks for fleets make most of the fleet PvP activities inaccessible or insanely frustrating. I have two friends who would play if it weren't for this limitation. An interface for FCs to give quick, specific commands to individual pilots in fleet would be really really nice.


I would think that playing any MMO would be extremely difficult for a deaf person male or female, sadly. Have you or any of your deaf friends ever tried StarCraft II (or another RTS, but StarCraft is IMO by far the best.) It is single-player without sacrificing social aspects and it can be played competitively -- even professionally if you're good enough.

Bagrat Skalski
Koinuun Kotei
#73 - 2013-10-02 17:27:31 UTC  |  Edited by: Bagrat Skalski
You can't into voice chat when deaf so most FCs will hate or you are on your own. Speech to text application would make a difference but i dont know anyone who use it in eve.
Arduemont
Rotten Legion
#74 - 2013-10-02 19:00:05 UTC
Open the damn door already.

"In the age of information, ignorance is a choice." www.stateofwar.co.nf

Ishtanchuk Fazmarai
#75 - 2013-10-02 19:50:42 UTC
Arduemont wrote:
Open the damn door already.


Nooo! If they did that, non-EVE players would start playing the game! Sad

Roses are red / Violets are blue / I am an Alpha / And so it's you

Anomaly One
Doomheim
#76 - 2013-10-02 20:32:56 UTC
Sexy Cakes wrote:
Anomaly One wrote:

That is entirely subjective and frankly not true at all, EVE is the only game where you have many choices to make and each choice affects everything around you.....


The game play aspect I'm referring to doesn't have sh!t to do with your butterfly effect or sov maps, its got to do with interacting with the client.

Also: your bad.


Easy, also you're*.

"actual game play, and by this I mean button mashing, is pretty boring. That and PvE being boring as all hell."
"EVE is an 'empire building' MMO. If you can't get into the long term aspect of cultivating a character very slowly and building up assets then you aren't going to enjoy it."

Has nothing to do with the client, try again.
SmilingVagrant
Doomheim
#77 - 2013-10-02 20:44:55 UTC
I for one cannot wait until the most popular space stations walls are covered in e-spunk much like star trek online.
Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#78 - 2013-10-02 22:59:17 UTC  |  Edited by: Infinity Ziona
WiS is a great way to link up dust with EvE imo. It also adds immersion, very likely would attract a different style of player which is not a bad thing. More players equals more longevity and development for EvE.

I joined EvE because I had played Privateer on PC and while it didn't have walking in stations it had very cool for the time graphical planet and station interiors. If you ever played Privateer and landed in New Detroit you'll know what I mean.

Have a look at Star Citizens youtube trailer and tell me those ambulation environments wont be a massive hook to get people to buy the game. A well done EvE WiS will likely have the same effect. Hooking people into trying and staying with EvE.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Kirren D'marr
Caldari Provisions
Caldari State
#79 - 2013-10-02 23:13:38 UTC
Mythrandier wrote:
Jered Hakaaros wrote:
The games growth would rise significantly, and, not to forget, this is the key feature to finally improve on that dreadful female-player rating, which would open Eve up to a whole new crowd of players.

Smells like special pleading to me, but I’ll give you the benefit of doubt and ask you to present the evidence you have for such a bold statement.

Rhes wrote:
Jenn aSide wrote:
The OP might think it's a good thing to trade dedicated players (many of whom buy multiple accounts to do even more things in space) for people who aren't interested in the main theme of EVE online (SPACEships), but I think the idea is dumb.


I remember when SOE tried to trade the existing players of Star Wars Galaxies for new players...it didn't work out so great for them. Same thing would happen to Eve.


As old SWGvet, I could not agree more.


I also played SWG before and (for a short while) after the NGE, and I could not disagree more. A change to EVE like adding true WIS gameplay is nothing like what SOE pulled on us. It is not gutting and replacing the core of the game, it is merely adding one feature which would likely be largely (if not completely) optional.

Comparing minor things like this to the NGE only lessens the impact of what happened to SWG; it makes the whole event seem to be less than what it truly was: a massive fraud of the customers by SOE in the form of an epic bait-and-switch operation.

Calling WIS the same as the NGE is hysterical amounts of exaggeration, and an insult to every SWG player who lost their game to Sony's greed.

Why a switch on/off? Because the new animation doesn't add anything to gameplay and it's graphically annoying. In other words, it's worse than bad: it's useless. Simple as that.     _ - Kina Ayami_

Montevius Williams
The Scope
Gallente Federation
#80 - 2013-10-02 23:20:19 UTC
Mythrandier wrote:
Jered Hakaaros wrote:

That is all the evidence I have. Going from that and my own feelings, I stand by this, bold as it may be: Give players a means to really be able to LIVE in New Eden, and we will need far more than one Rookie Help channel.


“Feelings” do not count as evidence I’m afraid. As to your 50 mates who tried the game… I’ve shown eve to about 10 people, 6 of them are still playing 2 years later.
I don’t think people not being interested in EvE has ANYTHING to do with WiS or space controls. Its simply, as Prince Kobol said, most gamers want their hands held, they want easy games like WoW and CoD that give instant gratification.
That is not EvE, anyone with that mindset will never enjoy this game. This is a game for those of us who enjoy challenge, who like adversity and who thrive and fighting to succeed.



"YOU SHALL NOT PASS!!!"

"The American Government indoctrination system known as public education has been relentlessly churning out socialists for over 20 years". - TravisWB