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Reprocess minerals: RUBICON looting device a threat to economy.

Author
The Spod
Center for Advanced Studies
Gallente Federation
#1 - 2013-09-29 19:28:45 UTC  |  Edited by: The Spod
History:
1) Drone regions were generally considered a bad idea as mineral prices tanked.
2) Reprocessing of meta loot had to be nerfed hard as mineral income streams were out of balance.

Today:
3) STATISTICS ARE NEEDED AND SHOULD BE EXAMINED on how big a % of loot is ever looted (I would guess a third of modules are ever looted, at tops). This would cue towards the relevance of next point.

Future:
4) Automatic looting device in L4 rooms and nullsec anoms is looking to print minerals through reprocessing, possibly at a very high amount.
MeBiatch
GRR GOONS
#2 - 2013-09-29 19:31:38 UTC
***** too expensive as it is... anything to lower prices is good with me.

There are no stupid Questions... just stupid people... CCP Goliath wrote:

Ugh ti-di pooping makes me sad.

ElQuirko
University of Caille
Gallente Federation
#3 - 2013-09-29 19:31:48 UTC
Reserved first post for future shiptoasting

EDIT: f***.

Dodixie > Hek

Lors Dornick
Kallisti Industries
#4 - 2013-09-29 19:32:09 UTC
The Spod wrote:
History:
1) Drone regions were generally considered a bad idea as mineral prices tanked.
2) Reprocessing of meta loot had to be nerfed hard as mineral income streams were out of balance.

Erh, wasn't it looting of non meta loot that was nerfed?

CCP Greyscale: As to starbases, we agree it's pretty terrible, but we don't want to delay the entire release just for this one factor.

Adunh Slavy
#5 - 2013-09-29 20:49:31 UTC
Auto Looter will reduce mineral prices. Frankly I could care less what happens to mineral prices. What does concern me however is a further reduction in the division of labor.

Why specialize in mining when so many minerals come from rat loot? The incentive to mine is reduced.

Why specialize in manufacturing when there are so many additional meta 1-4s? The incentive is reduced.

Why specialize in salvage when it's now even more so a by-product of some other activity? The incentive is reduced.

The auto looter is not a problem, the fact that rats drop instantly useable loot, that can be immediately fit to a ship, or reprocessed is the problem. The Auto Looter simply exacerbates an issue that already exists.

Necessity is the plea for every infringement of human freedom. It is the argument of tyrants; it is the creed of slaves.  - William Pitt

Vincent Athena
Photosynth
#6 - 2013-09-29 22:20:43 UTC  |  Edited by: Vincent Athena
I do L4 missions and I mine. I do loot and salvage my missions. I also reprocess the lower end loot items, generally meta 2 and below, at least if their estimated value is below 50K.

The amount of minerals I get from reprocessing loot is tiny compared to what I can pull in with the Hulks. From that, I do not see this new module as a significant threat.

Also, if only a third of the loot is actually looted one asks why. Could it be because its not that valuable? If its not that valuable, then why will adding more of it cause a massive imbalance?

Finally, CCP can always reduce the drop rate if needed.

Know a Frozen fan? Check this out

Frozen fanfiction

Qolde
Comms Black
Pandemic Horde
#7 - 2013-09-29 22:26:03 UTC
Meta loot can be used by people who mine and build for t2 invention. It's increases success percentage. If the cost drops, then t2 cost will drop slightly.

If someone craps in your sandbox: 1. Light it on fire 2. Grab your shovel 3. Throw it back at them.

stoicfaux
#8 - 2013-09-29 22:44:08 UTC
Speculation:
CCP wouldn't want to obsolete the Noctis and/or step on Marauders, so Rubicon's Tractor of Loot Leavings (Tr.O.L.L.) will not be as efficient as using a Noctis and/or Marauder. Meaning, the device could be really, really, really slow to work. It could also have Rubicon's deployable mini-structure's drawback of being lootable by anyone.


Pon Farr Memorial: once every 7 years, all the carebears in high-sec must PvP or they will be temp-banned.

Domanique Altares
Rifterlings
#9 - 2013-09-29 23:11:40 UTC
Yes, yes. Let's ***** and complain and doom and gloom about a module that we have yet to receive any specifics about.

Good job, OP. You win the EVE Handwringing Award of the day.
Kitty Bear
Deep Core Mining Inc.
Caldari State
#10 - 2013-09-30 00:40:22 UTC
stoicfaux wrote:
It could also have Rubicon's deployable mini-structure's drawback of being lootable by anyone.


that would be a sensible aspect to it ...

so it's probably been overlooked ShockedLol
Herzog Wolfhammer
Sigma Special Tactics Group
#11 - 2013-09-30 01:07:21 UTC
An auto loot system?

Odd.


There is always a debate about looting. A lot of players claim that they can blitz missions so fast that they make less ISK while looting because it slows them down.

Nerfing loot didn't help.

Is it really 1/3rd of all loot that gets scooped up? Is that an actual stat?


Whatever the case, if I don't want loot, I pop into the free wrecks channel and give a salvager/noob a break. Why is that so hard.


An auto-salvaging capability makes me think of Mario Brothers. Why not just have little gold coins pop out of the ships while we are at it?

On the other hand, our ships have crews and therefore it's possible to have a crew tractoring and looting wrecks as we dance about the field laying waste to our enemies (and occasional friends -- oops).

Bring back DEEEEP Space!

James Amril-Kesh
Viziam
Amarr Empire
#12 - 2013-09-30 01:10:46 UTC
Domanique Altares wrote:
Yes, yes. Let's ***** and complain and doom and gloom about a module that we have yet to receive any specifics about.

Good job, OP. You win the EVE Handwringing Award of the day.

It wouldn't be GD without handgwringing about vaguely defined future features.

Enjoying the rain today? ;)

Azami Nevinyrall
172.0.0.1
#13 - 2013-09-30 01:19:34 UTC
This means I'll ditch my tractor beams on my Noctis and replace them with Salvagers....Life just got easier!

...

Tippia
Sunshine and Lollipops
#14 - 2013-09-30 01:23:48 UTC
Azami Nevinyrall wrote:
This means I'll ditch my tractor beams on my Noctis and replace them with Salvagers....Life just got easier!

…assuming the autolooter has the same 96km range rather than just, say, 20km.
Felicity Love
Doomheim
#15 - 2013-09-30 01:31:22 UTC
The Spod wrote:

Future:
4) Automatic looting device in L4 rooms and nullsec anoms is looking to print minerals through reprocessing, possibly at a very high amount.


... applauds your knee-jerk reaction and laughs because you'll likely be first in line to fill your pockets with the looting.

And I'll be right behind you.

Blink

"EVE is dying." -- The Four Forum Trolls of the Apocalypse.   ( Pick four, any four. They all smell.  )

Johan Civire
Caldari Provisions
Caldari State
#16 - 2013-09-30 01:44:28 UTC
Felicity Love wrote:
The Spod wrote:

Future:
4) Automatic looting device in L4 rooms and nullsec anoms is looking to print minerals through reprocessing, possibly at a very high amount.


... applauds your knee-jerk reaction and laughs because you'll likely be first in line to fill your pockets with the looting.

And I'll be right behind you.

Blink


*where do you think you are going.Roll
Adunh Slavy
#17 - 2013-09-30 02:33:54 UTC
Tippia wrote:
…assuming the autolooter has the same 96km range rather than just, say, 20km.



That would render it pretty useless.

Necessity is the plea for every infringement of human freedom. It is the argument of tyrants; it is the creed of slaves.  - William Pitt

Eggs Ackley
#18 - 2013-09-30 02:41:28 UTC
It's a Noctis that can't loot or salvage. Ooooh I am scared of the massive change.
Sh0plifter
Underworld Property Accounting Partnership
#19 - 2013-09-30 03:13:20 UTC
stoicfaux wrote:
Speculation:
CCP wouldn't want to obsolete the Noctis and/or step on Marauders, so Rubicon's Tractor of Loot Leavings (Tr.O.L.L.) will not be as efficient as using a Noctis and/or Marauder. Meaning, the device could be really, really, really slow to work. It could also have Rubicon's deployable mini-structure's drawback of being lootable by anyone.




They dont want to make the noctis useless, but to be fair the Marauder was made useless when the noctis was released. They need to replace that bonus on the marauder that can not benefit it.

The Auto-looter will probably have to be anchored but a range of 70-80k. Anything past that will make the noctis useless. CCP would have to backpedal and figure out a way to make that ship useful again like they are having to do with several other ships. *cough*EAF*cough*
culo duro
Center for Advanced Studies
Gallente Federation
#20 - 2013-09-30 08:20:36 UTC
Sh0plifter wrote:

They dont want to make the noctis useless, but to be fair the Marauder was made useless when the noctis was released. They need to replace that bonus on the marauder that can not benefit it.


No it isn't, there's people that only own 1 account and salvage on the run... as amazed as you'd be since there's room for a salvager aswell as a tractor beam on marauders.

The Noctis only purpose is to salvage, which the auto looter won't be able to.
However if you do love salvaging that much i'd recommend not using the auto looter.
I thought you bastards wanted to make stuff easier.
I can honestly see the potential for it, as it'll buff the empty high slots on mission ships.


I've starting blogging http://www.epvpc.blogspot.com 

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