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EVE Online: Rubicon Discussion

First post First post
Author
raven666wings
Cyber Chaos Crew
#401 - 2013-10-07 10:36:40 UTC  |  Edited by: raven666wings
Vaju Enki wrote:
avatar freaks, mathematic freaks, pedos, furries, emoters


Guess what brah, I got a solution for ya. Ask CCP to give you and your family a new server called Senility (SN) supported entirely by your subs, where you'll be able to play this old game forever in your calculators. Any possible game development delivered by them besides patches will only hit on TQ, so you're safe from us in SN!
RAIN Arthie
The Scope
Gallente Federation
#402 - 2013-10-07 16:24:28 UTC
Rhes wrote:
Crasniya wrote:
Walking in Stations and DUST 514, both ignored. Again. Thanks for nothing.


Neither one of those things have anything to do with Eve.



Not true, walking in stations are broken promisses made by CCP comming up on 2 years ago I belive. Also DUST need work. They need to quit drinking and get to work.
RAIN Arthie
The Scope
Gallente Federation
#403 - 2013-10-07 16:43:09 UTC
Only thing I see worth a damn are the sisters of eve ships. Taxing HS planets, most don't pi either becuase it's not worth the time or it takes too long. Most planets in HS are wiped clean anyway. What are we going to "Tax"? That article seems full of crap http://www.eveonline.com/rubicon . We are The Bored.
Kregan Gadhar
Helion Production Labs
Independent Operators Consortium
#404 - 2013-10-07 17:02:03 UTC
I think at one time these posts were a good thing. Some times CCP seems to listen and other times I think they are doing only what they think they should be doing. I get the impression that unless a big enough group of Eve players stands up, any thing that points out negatives to the changes, gets pushed under the rug. Kind of like filling out the surveys that have been sent out for years now. In one form or another, someone in Eve always gets screwed, only for changes to then be needed, and then it seems to go the way players then wanted it.

You can't make everyone happy, but CCP still can't seem to fix the things that have been broken since I started playing this game and the one thing they seem to be extremely good at is making more bitter vets of the game. Lot of things worth looking at posted in this long discussion, not holding my breath that they are looked at, because in my experience with these guys, they really don't care.
Capt Starfox
GoonWaffe
Goonswarm Federation
#405 - 2013-10-08 01:26:09 UTC
So.. ah.. the tax right now on an NPC Poco is 11% right? So.. when this changes find the Poco's that aren't jacked up in taxes. Corps/alliances WILL want you to use THEIR Poco.. cause.. passive income m'kay? Following this logic.. most Poco's aren't going to have a high tax. In fact, the last article I read about this was in favor of the Highsec players who are into PI will save some isk. I would expect to see 7-8% at most Highsec Pocos, but anything under 11%, or 11% itself for that matter, is fine. Anything above that.. switch planets accordingly. It's not like this **** is hard.. time consuming maybe.. if you get stuck with a high tax and have to switch/abandon planets.. but I don't see it.. because the owner of the Poco wouldn't make money.

There are always exceptions and griefers, but shooting at structures sucks and most evil pirate people aren't going to want to do it.

Abandon all hope ye who x up in fleet

ChromeStriker
Sebiestor Tribe
Minmatar Republic
#406 - 2013-10-08 07:13:18 UTC  |  Edited by: ChromeStriker
REALLY REALLY would like a dev blog on these new fangled not a pos player hanger space base things.... Shocked

pretty please

No Worries

Aischa Montagne
Blut-Klauen-Clan
#407 - 2013-10-08 20:17:19 UTC
I like the Idea of capsuleer owned stuff in space. It is our space at last.
However I live in High Sec, and I like the relative security and quietness in high sec.
Of course there are days where you do not know if you manage back home in one piece or not, but mostly we have quite times. They say it is more save in 0.0 but i think you have more freedom in high sec after all. You pay the price with smaler revenues.

Most of Miners in my area seem to lay their feed high while melting the stones in the nearby asteroid field. They are not interested in "Dockfights", battles or war. They are happy if they are left alone, with a small revenue at the end of the day.
I hear rumors now of a change. Codename Rubicon is whispered, to bring that to us.

I wonder what happens to my fellow Trid watching Miners? - Do they get a word in the future upraise? Is someone fighting for this silent workforce? I hear of dreams of guerrilla style warfare. Unpredictable, surprising dangerous! A lot of High sec care-bares are unprepared and unwillingly to learn of consequences. They rather would look for a new relaxed job as station facility managers, cleaning toilets and floors. I have seen that and can show you what will happen on an example Killboard for a infamous ganker I have met. His stories are shocking. The same as the stories I hear from my law and order fighting Capsuleer comrades.

I understand High sec goverment are giving up power, focusing on their Planets. I do not mind that, but I have deep concerns that some will be forgotten in the change and will be lost to us all.

I hope whoever leads this coup has eyes and ears open. I can only be concerned at this point. The rumors are still quite vague.

Thanks for your time!
Aischa
RAIN Arthie
The Scope
Gallente Federation
#408 - 2013-10-09 12:42:07 UTC
Trying to control PI in HS. Cute. Only thing worth a damn are the ships. Most planets are wiped clean in HS so exactly what are you going to tax? How about you let cyno's jump farther, or maybe make POS defenses able to connect to your ship, multiplying damage.
mrSebastian
Perkone
Caldari State
#409 - 2013-10-09 12:43:56 UTC
It is great to have another expansion, but i feel as it is missing the point. All the new skins and ships are great, but that is not what creates content in EVE.

None of these new gadgets will actually liven up the Null sec situation. If anything it will make it worst (deployable cyno jammer will make it hard to escalate massive battles and isn't this what EVE is mainly about?) Also giving more income to the high sec in the form of POCOs is making this game even more safe and taking away that already little droplet of new blood that goes to Nullsec.
EVE nullsec is stagnating and nothing is being done to fix it. Starting with Sov.

I am looking forward to en expansion where big alliances have to work hard to keep all that space they have conquered and sits empty now. Some sort of guerrilla tactics where a smaller Alliance can severely disrupt and challenge the bigger one.

How about taking off your gloves CCP and giving us a brutal game where your mistakes will get you punished.

RL has too much Health and Safety going on, don't make EVE like that.

Thanks

Seb
Red Teufel
Calamitous-Intent
#410 - 2013-10-09 18:09:57 UTC
Please add a scale for carebear tears and a monument that changes based on those levels. :)
Kropotkin
Center for Advanced Studies
Gallente Federation
#411 - 2013-10-10 15:14:07 UTC  |  Edited by: Kropotkin
Red Teufel wrote:
Please add a scale for carebear tears and a monument that changes based on those levels. :)

I think what you really want is new Griefer Warrior Faction artifact: Tear Catcher.

Perhaps it could be produced only by HiSec PI? Big smile

IdeaEven better: is made of IndustrialFibers and SiliconGlass, in HiTech Factory! Silicon comes only from Lava planets, OxidizingCompounds only from Gas planets, IndustrialFibers only from Temperate planets.

Finally, can only be produced by Virgin character -- that has never killed a player-ship!LolLolLol
Will Harold
The Scope
Gallente Federation
#412 - 2013-10-11 04:46:35 UTC
Aischa Montagne wrote:
I like the Idea of capsuleer owned stuff in space. It is our space at last.
However I live in High Sec, and I like the relative security and quietness in high sec.
Of course there are days where you do not know if you manage back home in one piece or not, but mostly we have quite times. They say it is more save in 0.0 but i think you have more freedom in high sec after all. You pay the price with smaler revenues.

Most of Miners in my area seem to lay their feed high while melting the stones in the nearby asteroid field. They are not interested in "Dockfights", battles or war. They are happy if they are left alone, with a small revenue at the end of the day.
I hear rumors now of a change. Codename Rubicon is whispered, to bring that to us.

I wonder what happens to my fellow Trid watching Miners? - Do they get a word in the future upraise? Is someone fighting for this silent workforce? I hear of dreams of guerrilla style warfare. Unpredictable, surprising dangerous! A lot of High sec care-bares are unprepared and unwillingly to learn of consequences. They rather would look for a new relaxed job as station facility managers, cleaning toilets and floors. I have seen that and can show you what will happen on an example Killboard for a infamous ganker I have met. His stories are shocking. The same as the stories I hear from my law and order fighting Capsuleer comrades.

I understand High sec goverment are giving up power, focusing on their Planets. I do not mind that, but I have deep concerns that some will be forgotten in the change and will be lost to us all.

I hope whoever leads this coup has eyes and ears open. I can only be concerned at this point. The rumors are still quite vague.

Thanks for your time!
Aischa


All you have to do is pass around an event and get people on board. Go burn Amarr or something. Hell, I agree with you. Just have to get the thing going.
Robert J Niewiadomski
NULLIMPEX INC
#413 - 2013-10-11 19:21:56 UTC
I am late to the party... Damn! Have one question about an intriguing sentence from CCP Seagull Rubicon article on New Eden future. Here is that sentence:
CCP Seagull wrote:
(...)Imagine capsuleer corporations, rising in power and capabilities, flying their own colors and using their might to build up whole areas of space. Imagine disrupting what someone else built up, through cunning or force. Imagine profiting from the interstellar-scale industry generated as capsuleers take control of new powerful technologies.(...)
and a photo to accompany it: http://web.ccpgamescdn.com/eveonlineassets/expansion/rbc/message-img-1.jpg

In the picture linked above one can see spaceships "mining" something what looks like Customs Office Gantry. I have never built a POCO myself but have seen a video of the process: http://www.youtube.com/watch?v=-wf2VybLQPs (Thanx Smile)

My question is this: will we be using "building lasers" to actually build things in space ourselves?

F.E.A.R. stands for False Expectations Assumed Real http://www.mannymolecular.com/mind-emotion/42-exploring-fear

Erotica 1
Krypteia Operations
#414 - 2013-10-11 19:32:49 UTC
Red Teufel wrote:
Please add a scale for carebear tears and a monument that changes based on those levels. :)


I propose a statue of a teddy bear holding a pick axe. Its belly should have a picture of a single trit. He should be standing on a platform that reads something like: Bot Aspirant Bear (we can take a vote on www.minerbumping.com for a better name)

This bear should be perpetually crying. The higher the average poco tax rate, the faster the tears shall flow. If Goons or the New Order gain percentage ownerships of 5, 10, 15% etc, then the tears should progressively get larger up to a maximum size and flow of true crocodile tears.

Pilots who fly near these tears and make contact will experience one of the following in-game effects:

A. Negative security status pilots will automatically have their ships repaired.
B. Mining ships will immediately fall apart and go into structure.
C. Positive security status pilots will go into half armor.
D. New Order pilots (identified by a specific phrase in their bio) will gain a temporary invulnerability.

See Bio for isk doubling rules. If you didn't read bio, chances are you funded those who did.

Temba Ronin
#415 - 2013-10-11 22:40:12 UTC
mrSebastian wrote:
It is great to have another expansion, but i feel as it is missing the point. All the new skins and ships are great, but that is not what creates content in EVE.

None of these new gadgets will actually liven up the Null sec situation. If anything it will make it worst (deployable cyno jammer will make it hard to escalate massive battles and isn't this what EVE is mainly about?) Also giving more income to the high sec in the form of POCOs is making this game even more safe and taking away that already little droplet of new blood that goes to Nullsec.
EVE nullsec is stagnating and nothing is being done to fix it. Starting with Sov.

I am looking forward to en expansion where big alliances have to work hard to keep all that space they have conquered and sits empty now. Some sort of guerrilla tactics where a smaller Alliance can severely disrupt and challenge the bigger one.

How about taking off your gloves CCP and giving us a brutal game where your mistakes will get you punished.

RL has too much Health and Safety going on, don't make EVE like that.

Thanks

Seb
Making big Alliances fight/ work to keep their regions under sov is a great idea. People don't go to Null partially because the little guys can have significant impact not very often. Empowering guerilla tactics would go a long way to making Null the place to be.

How about if you are unchallenged in a region by a sov holder you start to erode the defensives timers of ihubs, bridges, stations, forcefields and etc.. If you hold sov you should be forced to hold it beyond one big epic battle of capital ships.

We should be able to hack pocos and steal the collected taxes, hack into unmanned player owned stations and steal some of the loot/ ships. If no one is around and there is no Concord why not?

We need a forcefield hacking module that disables the field for a brief period like 10 to 20 minutes while sounding the alarm so the sov owner can respond.

Hacking into corp assets/ accounts held in stations should be possible if embezzling and armed robbery are possible in New Eden why not burglary?

The Best Ship In EVE Online Is "Friendship", Power To The Players!

Robert J Niewiadomski
NULLIMPEX INC
#416 - 2013-10-11 23:24:02 UTC
Temba Ronin wrote:
mrSebastian wrote:
It is great to have another expansion, but i feel as it is missing the point. All the new skins and ships are great, but that is not what creates content in EVE.

None of these new gadgets will actually liven up the Null sec situation. If anything it will make it worst (deployable cyno jammer will make it hard to escalate massive battles and isn't this what EVE is mainly about?) Also giving more income to the high sec in the form of POCOs is making this game even more safe and taking away that already little droplet of new blood that goes to Nullsec.
EVE nullsec is stagnating and nothing is being done to fix it. Starting with Sov.

I am looking forward to en expansion where big alliances have to work hard to keep all that space they have conquered and sits empty now. Some sort of guerrilla tactics where a smaller Alliance can severely disrupt and challenge the bigger one.

How about taking off your gloves CCP and giving us a brutal game where your mistakes will get you punished.

RL has too much Health and Safety going on, don't make EVE like that.

Thanks

Seb
Making big Alliances fight/ work to keep their regions under sov is a great idea. People don't go to Null partially because the little guys can have significant impact not very often. Empowering guerilla tactics would go a long way to making Null the place to be.

How about if you are unchallenged in a region by a sov holder you start to erode the defensives timers of ihubs, bridges, stations, forcefields and etc.. If you hold sov you should be forced to hold it beyond one big epic battle of capital ships.

We should be able to hack pocos and steal the collected taxes, hack into unmanned player owned stations and steal some of the loot/ ships. If no one is around and there is no Concord why not?

We need a forcefield hacking module that disables the field for a brief period like 10 to 20 minutes while sounding the alarm so the sov owner can respond.

Hacking into corp assets/ accounts held in stations should be possible if embezzling and armed robbery are possible in New Eden why not burglary?
Inside structure "jobs" should be contracted by DUST mercs Cool And not in real time but in RT set 1 hour window only... Appropriate collateral should be required to help them make their job right...

F.E.A.R. stands for False Expectations Assumed Real http://www.mannymolecular.com/mind-emotion/42-exploring-fear

Rain6637
GoonWaffe
Goonswarm Federation
#417 - 2013-10-12 02:55:24 UTC  |  Edited by: Rain6637
an expansion would be something like old structures that I can dock in, dismount, and explore via FPS

for not doing that, shutting down team avatar, adding other metas and labeling them expansions... I'm losing faith.

in the past, the thought of shutting down my subs (and losing access to my girls) has been out of the question, but now the hope for greater things in EVE is nearly gone. it's not so hard to walk away from a game that never managed to change into something more.

EVE may not be dying, it may never die, and that's fine for people who are happy with it in its current form.

what's it going to take?

and why haven't the finnicky right-click menus been fixed (amazon hack).

this situation strikes me as a case of 20% of the people doing 80% of the work, due to the 80% lacking talent or ability. you know, people only interested in clinging onto their jobs and justifying their hours on paper.

I realize talent and skill are hard to come by. but you're a for-profit company, and talented/contributing vs dead weight is a problem that comes with the territory.

FIVE of you launched EVR
I-RON zeus
Serenitas Pact
#418 - 2013-10-14 22:41:10 UTC  |  Edited by: I-RON zeus
Currently I feel that mission running in EVE is under looked, with many of the great expansion CCP has done over the past few years I feel very little focuses on us mission runners. So I’ve dicuse a plane within a local channel that prodmenatley are mission runners and feel that this plan would be a great addition to the eve world; making mission running effect the security state of system. I’m a solo level 4 runner and run through mission with my very heavy tank caldaria navy raven and I’ve done allot of mission where agent would ask me to defeat the “bad guys” so to speak but yet this bring absolutely no change to the eve universe, as the following expansion are going focusing on given eve player more control of eve I feel the is no better time to say this. Mission should be a little like faction warfare where instead of facing real players you face NPC and this would get you to move around system bringing up security status that has follow below capsulers satisfaction with the help of agents, doing missions should feel like you’re a garden of the EVE universe.
Alice Doombringer
Ascendance
Goonswarm Federation
#419 - 2013-10-15 17:58:31 UTC  |  Edited by: Alice Doombringer
This is prolly said here already few times but I fear that Incursion fleets get pretty homogenous. With the "bastion module" Marauders will get huge advantage on incursions due to no need for logistics. Just put group of Marauders there with bastion modules and they will do the job. Which will be great advantage over normal incursion fleets that requires logistics support.

Only the Caldari marauder Golem would be excluded from this privilegia due to use of missiles. the time it takes for missiles to arrive on target.. on competition cases turrets have already popped the target and leaving missiles always on disadvantage.

Some people of course wants to reply that u can use golems to clear sleeper sites on c4 and do missions and do even pvp if u will... but so can do other marauders. its just missiles being in disadvantage on hisec best isk producer.
M1k3y Koontz
House of Musashi
Stay Feral
#420 - 2013-10-16 01:14:46 UTC
Crasniya wrote:
Walking in Stations and DUST 514, both ignored. Again. Thanks for nothing.


Unless we can play blackjack and poker nobody gives a rat's behind about WIS.

Dust needs help though, but Dust has its own expansions.
I would NOT integrate it into EVE in a more significant amount that it presently is until it sees further improvements.

How much herp could a herp derp derp if a herp derp could herp derp.