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Sentries Outside POS Shield Exploit

Author
Alavaria Fera
GoonWaffe
#101 - 2013-09-23 05:41:56 UTC
When did this thing even happen? Who was fighting who?

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Tippia
Sunshine and Lollipops
#102 - 2013-09-23 08:52:56 UTC  |  Edited by: Tippia
Mayhaw Morgan wrote:
That's not how it currently functions, or we wouldn't even be having this discussion.
Correct. They don't function that way, but that's how they're supposed to function. Until the code has been corrected to work like it's supposed to, anything that makes shields not work like that is an exploit. How is this so hard for you to understand:

When actual behaviour ≠ intended behaviour, we have an exploit at our hands.

Quote:
Then why, on some ships, am I able to fit drones, turrets, and launchers. Are they alternatives or are they complementary?

What "rule of reciprocity" are you speaking of?
Because some ships — in fact pretty much all ships — can fit multiple weapon systems. All of them are alternatives. None of it matters. They're all still weapon systems and they are all intended to abide by the same rule.

And the rule of reciprocity is the one I keep mentioning that you can't work your way around no matter how much you skip over it in your quotes: if you you use your ship's weapons in a fight, that ship should be exposed to return-fire.

Quote:
So, your first contention is that inside a POS bubble there is perfect safety. And, of course, you are perfectly fine with a player's ship being in perfect safety immediately before and immediately after they engage in combat and having total freedom to enter and exit that position of perfect safety at will . . . but leaving my drones outside to fight and die is the problem.
Yes, because that's not the intended behaviour and because it breaks the reciprocity that all other weapon systems have to adhere to. Being in a POS is no different than being in a station or being in a completely different system half-way across the map: you can't shoot them so they can't shoot you and vice versa.

Remember, if you you use your ship's weapons in a fight, that ship should be exposed to return-fire. So being able to have drones act outside the POS shield while you're inside it is a problem.

I have no second or third contention. Those are just some red herrings you invented to try to justify that drones should be treated differently in terms of reciprocity than other weapon systems, which is just silly. After all, if you you use your ship's weapons in a fight, that ship should be exposed to return-fire.

Quote:
That's perfectly fair, but that's not how EVE works.
Yes it is.
If you you use your ship's weapons in a fight, that ship should be exposed to return-fire. The same goes for any other combat-related system they might be carrying — ewar, remote support, fleet bosting. If at any point you manage to use these inside a shield — i.e. without exposing yourself to return-fire — you can bet your ass it'll be an exploit.

Now, can you figure out why attacking targets using your drones while you hide inside a POS shield is deemed an exploit yet?
Mayhaw Morgan
State War Academy
Caldari State
#103 - 2013-09-23 10:40:28 UTC
Tauranon wrote:
and no its silly, pos has forcefield, protected gunners and long range ewar, and any large pos can have spare resources to already offer fitting services for a retreating ishtar to replace bombed or otherwise irretrievable or lost drones - its already sufficiently advantageous to a defending fleet.


What does "sufficiently advantageous" even mean? How does one judge whether or not one has sufficient advantage? If you win, you had sufficient advantage. If you lose, you didn't. Oh my Goon, I hope CCP tells you that next time you try to jump 2000 players into a system. "No no, a 500 player fleet gives you sufficient advantage to win the fight."

Tippia wrote:
When actual behaviour ≠ intended behaviour, we have an exploit at our hands.


CCP made the game behave a certain way. CCP declared that behavior to be a defect in their product. But, where did they state what their intention for the game's behavior actually was?
We don't play the game in YOUR MIND. Unless CCP has declared how the game is actually supposed to behave, then all we know is how the game is NOT supposed to work.
You say "exploit". I say "emergent".

Tippia wrote:
if you you use your ship's weapons in a fight, that ship should be exposed to return-fire.


You just ruled out EVERYTHING! in the game. (Okay, that's an exaggeration.) Seriously though, nearly all ewar in the game (ECM, sensor dampeners, tracking disruptors, target painters, stasis webifiers, ECCM, warp scramblers/disruptors . . .) either works to expose an enemy ship to fire or to reduce your own ship's exposure to hostile fire. Docking games, jump drives, gate camps, station trading . . . all this stuff has to do with reducing exposure to hostile fire and maximizing the enemy's exposure.

Now, you're telling me that if by some cunning usage of the game mechanics (ex: by activating my cloaking device or warping out) I can avoid being exposed to return fire, it is an exploit?

Tippia wrote:
Now, can you figure out why attacking targets using your drones while you hide inside a POS shield is deemed an exploit yet?


I dunno. Is it because in EVE we must play fair and metagaming is disallowed? Or is it because the Goons didn't like it and demanded CCP disown their own game mechanics? Or is it because being inside POS force field = invulnerability? Those are the first possibilities that pop into my head. There are many other possibilities, but I don't see a point in listing them all.
Alavaria Fera
GoonWaffe
#104 - 2013-09-23 10:47:02 UTC
Mayhaw Morgan wrote:
Or is it because the Goons didn't like it and demanded CCP disown their own game mechanics?

We're Black Legion pets, that's why a fight between BL and N3 turned out like this.

We still owe them a half-infinity isk for fountain

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#105 - 2013-09-23 11:17:54 UTC  |  Edited by: Infinity Ziona
Mayhaw Morgan wrote:

What does "sufficiently advantageous" even mean? How does one judge whether or not one has sufficient advantage? If you win, you had sufficient advantage. If you lose, you didn't. Oh my Goon, I hope CCP tells you that next time you try to jump 2000 players into a system. "No no, a 500 player fleet gives you sufficient advantage to win the fight."

You don't have to go that deeply into it.

It pretty much works like this:

If CCP says you can't do it, you can't do it.

There's not real way to judge "sufficiently advantageous". I mean we had The Lofty Scam (way more than sufficiently advantageous) which was fine until it was patched out. We had ability to bug the war dec system which was not patched out, didn't give you as much advantage as the Lofty scam but was an exploit. ...

There really is only one way to tell, CCP says exploit, then its an exploit.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#106 - 2013-09-23 11:19:00 UTC
Alavaria Fera wrote:
Mayhaw Morgan wrote:
Or is it because the Goons didn't like it and demanded CCP disown their own game mechanics?

We're Black Legion pets, that's why a fight between BL and N3 turned out like this.

We still owe them a half-infinity isk for fountain

You owe them half of one of my isks? I'll sell you two halfs of one of my isks for your dirty goon soul.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Christine Peeveepeeski
Low Sec Concepts
#107 - 2013-09-23 11:52:22 UTC
Damn it and there I was building a POS defence doctrine based on incursus fleets.

ALWAYS HATING ON FW CCP!!1!!1111!eleventyone!!1!
Tyrton
Imbecile MIiss Managment and Disasters
Intergalactic Interstellar Interns
#108 - 2013-09-23 12:44:49 UTC
Andski wrote:
Mayhaw Morgan wrote:
Do you realize that you can target and destroy drones that are able to target and destroy you? If something is shooting you, shoot it back. That's not complicated.
If something was shooting you that you couldn't shoot back, then I'd see the problem.


it's pretty clear where you're suffering a disconnect so i'll just help you out here: if you have your drones out and they're engaging something, you are taking part in the fight as much as your drones are

it goes against everything in this game when all you put at risk while engaging in fleet combat is a flight of sentry drones


I do not belive it is a disconnect it is an outright refusal to glance at the countless counter arguments.


I try it simply ...

Why should i have to fire at your turrets (your drones) and you with your drones firing on my ship, I should be extended the same courtesy as i am giving to you.


PS i am agreeing with a goon ... quick someone find out the temperature in hell at the moment.Lol
Johan Civire
Caldari Provisions
Caldari State
#109 - 2013-09-23 14:27:28 UTC
Christine Peeveepeeski wrote:
Damn it and there I was building a POS defence doctrine based on incursus fleets.

ALWAYS HATING ON FW CCP!!1!!1111!eleventyone!!1!



mmm oke. clap clap
Tippia
Sunshine and Lollipops
#110 - 2013-09-23 14:35:40 UTC  |  Edited by: Tippia
Mayhaw Morgan wrote:
CCP made the game behave a certain way.
…and that behaviour was not in accordance with their intentions. You may have come across this phenomenon every now and then. It's usually called a bug. So until they can fix the bug and make the code do what they want, they are telling you to do what they want anyway — anything else in an exploit.

Quote:
You say "exploit". I say "emergent".
More importantly, CCP says exploit. What you say is utterly and completely irrelevant.

Quote:
You just ruled out EVERYTHING! in the game. (Okay, that's an exaggeration.) Seriously though, nearly all ewar in the game (ECM, sensor dampeners, tracking disruptors, target painters, stasis webifiers, ECCM, warp scramblers/disruptors . . .) either works to expose an enemy ship to fire or to reduce your own ship's exposure to hostile fire.
…and none of them work without also exposing your ship to enemy fire. Drones are not meant to be any different. After all, if you you use your ship's weapons in a fight, that ship should be exposed to return-fire.

Quote:
Now, you're telling me that if by some cunning usage of the game mechanics (ex: by activating my cloaking device or warping out) I can avoid being exposed to return fire, it is an exploit?
If you can keep your weapon (or support) systems working while you do it, yes.

Quote:
I dunno. Is it because in EVE we must play fair and metagaming is disallowed?
No. It's because if you you use your ship's weapons in a fight, that ship should be exposed to return-fire.
Alavaria Fera
GoonWaffe
#111 - 2013-09-23 17:28:29 UTC  |  Edited by: Alavaria Fera
Tippia wrote:
Quote:
You say "exploit". I say "emergent".
More importantly, CCP says exploit. What you say is utterly and completely irrelevant.

Some people just can't get over this.

It's fun to watch

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Mayhaw Morgan
State War Academy
Caldari State
#112 - 2013-09-23 17:32:01 UTC
Infinity Ziona wrote:
You don't have to go that deeply into it . . . If CCP says you can't do it, you can't do it . . . There really is only one way to tell, CCP says exploit, then its an exploit.

I have no doubt CCP will get the matter sorted out. Like I said, it really doesn't affect me. I'm more interested in using this example to expose the hypocrisy that some players tend to exhibit when it comes to the game. Watch this:

Tippia wrote:
if you you use your ship's weapons in a fight, [your] ship should be exposed to return-fire.


So, it sounds like what you are saying is that I should only be subject to attack if I can attack back. Is that what you are saying?
Tippia
Sunshine and Lollipops
#113 - 2013-09-23 17:34:11 UTC
Mayhaw Morgan wrote:
So, it sounds like what you are saying is that I should only be subject to attack if I can attack back. Is that what you are saying?

I'm saying that if you want to use your ship's weapon (and support) systems in a fight, that ship should be exposed to return-fire.
Mayhaw Morgan
State War Academy
Caldari State
#114 - 2013-09-23 17:43:25 UTC
Tippia wrote:
I'm saying that if you want to use your ship's weapon (and support) systems in a fight, that ship should be exposed to return-fire.


So, no more podding, shooting freighters, unarmed POSes, POCOs, shuttles . . . ? They can't return fire. There's no potential for reciprocity.
In fact, that rules out shooting anything that isn't targeting you back, since it can't return fire if it doesn't have you locked.
SCORE! I'm gonna load some mining drones into my Retriever and go mine in null right now, because, without the ability to fire back, I am myself not subject to attack.
Tippia
Sunshine and Lollipops
#115 - 2013-09-23 17:50:56 UTC
Mayhaw Morgan wrote:
So, no more podding, shooting freighters, unarmed POSes, POCOs, shuttles . . . ? They can't return fire.
Irrelevant. What you have there is a fallacy called denying the antecedent.

Jenn aSide
Worthless Carebears
The Initiative.
#116 - 2013-09-23 18:00:13 UTC
Tippia wrote:
Mayhaw Morgan wrote:
So, no more podding, shooting freighters, unarmed POSes, POCOs, shuttles . . . ? They can't return fire.
Irrelevant. What you have there is a fallacy called denying the antecedent.



There goes Tippia illustrating the failures of Western Education again lol.
Jenn aSide
Worthless Carebears
The Initiative.
#117 - 2013-09-23 18:06:34 UTC
Mayhaw Morgan wrote:
Infinity Ziona wrote:
You don't have to go that deeply into it . . . If CCP says you can't do it, you can't do it . . . There really is only one way to tell, CCP says exploit, then its an exploit.

I have no doubt CCP will get the matter sorted out. Like I said, it really doesn't affect me. I'm more interested in using this example to expose the hypocrisy that some players tend to exhibit when it comes to the game. Watch this:

Tippia wrote:
if you you use your ship's weapons in a fight, [your] ship should be exposed to return-fire.


So, it sounds like what you are saying is that I should only be subject to attack if I can attack back. Is that what you are saying?


It's sad when clueless people think they have a point only to instead expose themselves to everyone else as a loon lol.

Just in case it's not clear, "exposed to return-fire" means "in a state wherein return fire can be applied to you". Not only does the ganker exposed himself to return fire, if he ganks in high sec without benefit of a wardec, flag or kill right, he gets "return fired" at by concord.

Being able to use drones from behind the safety of a pos shield is the same thing as being able to use those same drones in space while you ship is docked in a station or cloaked somewhere.


Mayhaw Morgan
State War Academy
Caldari State
#118 - 2013-09-23 18:31:11 UTC  |  Edited by: Mayhaw Morgan
Tippia wrote:
Mayhaw Morgan wrote:
So, no more podding, shooting freighters, unarmed POSes, POCOs, shuttles . . . ? They can't return fire.
What you have there is a fallacy called denying the antecedent.


Attacking a player that is incapable of returning fire is an exploit.
Attacking a player from within a POS shield renders you immune from return fire.
Therefore, attacking a player from within a POS shield is an exploit.

Attacking a player that is incapable of returning fire is an exploit.
Attacking a player that has no weapons with which to return fire (and indeed may not be capable of mounting weapons at all) renders you immune from return fire.
Therefore, attacking a player who has no weapons with which to return fire is an exploit.

Denying the antecedent would be if I said that attacking a player who COULD return fire was definitely NOT an exploit:

Attacking a player that is incapable of returning fire is an exploit.
NOT attacking a player that has no weapons renders you immune from return fire.
Therefore, NOT attacking a player that has no weapons is NOT an exploit.

See the difference?

Wow . . . I'm starting to break a sweat, here. Good job.

BTW, you don't even have to be logged in to scam or warp disrupt someone. Fit THAT into your logical construction.
Alavaria Fera
GoonWaffe
#119 - 2013-09-23 18:39:15 UTC
MM, T2 large anchorable bubbles

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Tippia
Sunshine and Lollipops
#120 - 2013-09-23 18:44:37 UTC  |  Edited by: Tippia
Mayhaw Morgan wrote:
Attacking a player that is incapable of returning fire is an exploit.
No.
Being able to use your ship's weapon in combat without exposing that ship to return-fire is the exploit, since… you know… if you want to use your ship's weapon (and support) systems in a fight, that ship should be exposed to return-fire. It is all about what you are doing and your status — not about the status of the opponent.

Quote:
Denying the antecedent would be if I said that attacking a player who COULD return fire was definitely NOT an exploit:
What you said was a classic case of denying the antecedent.

“If you want to use your ship's weapon (and support) systems in a fight, that ship should be exposed to return-fire.”
formally, if A, then B.

From this you tried to conclude that
“If you don't want to (or simply can't) use your ship's weapon (and support) systems in a fight, that fight should not be exposed to return-fire.”
formally, not A, therefore not B.

…but that is not a legal conclusion to draw from “if A then B”. The only legal negation would be a modus tollens: if your ship is not exposed to return-fire, then you don't want to/can't use your ship's weapon (and support) systems — i.e. not B, therefore not A.

Quote:
BTW, you don't even have to be logged in to scam or warp disrupt someone.
If you want to use your ship's weapon (or support) systems, you most certainly have to.