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Unified Accounts

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Author
Dracvlad
Taishi Combine
Astral Alliance
#1 - 2013-09-20 14:42:10 UTC  |  Edited by: Dracvlad
I was told that at some point unified accounts would be developed by CCP, I would like to ask the CSM what is the status of unified accounts? Unified accounts are important to me for a number of reasons, most importantly I have decided that the inability for people in game to check linked accounts breaks the game, so from my point of view if CCP no longer has the intent to do this then certain gameplay is closed to me and my continued playing of Eve is unlikely, please can someone serious respond to this and not the normal mouthy trolls.

EDIT: Below in a number of posts, which are below some troll posts I explain my reasoning, if you want Eve to develop as a game it is important to have unified accounts and have the ability to allow or disallow those accounts to be checked by an API check.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Lykouleon
Noble Sentiments
Second Empire.
#2 - 2013-09-20 20:18:55 UTC
Dracvlad wrote:
most importantly I have decided that the inability for people in game to check linked accounts breaks the game, so from my point of view if CCP no longer has the intent to do this then certain gameplay is closed to me and my continued playing of Eve is unlikely

Care to explain why not having linked accounts breaks the game and what aspects of gameplay it closes to you?

Lykouleon > CYNO ME CLOSER so I can hit them with my sword

Dracvlad
Taishi Combine
Astral Alliance
#3 - 2013-09-21 08:47:52 UTC  |  Edited by: Dracvlad
Lykouleon wrote:
Dracvlad wrote:
most importantly I have decided that the inability for people in game to check linked accounts breaks the game, so from my point of view if CCP no longer has the intent to do this then certain gameplay is closed to me and my continued playing of Eve is unlikely

Care to explain why not having linked accounts breaks the game and what aspects of gameplay it closes to you?


I had written a detailed post but binned it, at the end of the day it hardly matters, I guess it means that there is no plan to do unified accounts, so I will continue to potter around until 15th November and at that point X-Rebirth comes out and I will play that, and after that Star Citizen. I like Eve, but meta gaming is just made so easy by the inability in game to check back on players with multiple accounts, this makes spying and infiltration so easy that its not worth trying to build anything because its too easy to take down, oops I did in fact reply to you.

I expect HTFU, where on the doll did they touch you, can I have your stuff, you will destroy emergent play in the sandbox, that one always makes me laugh as most don't understand one bit what it means! But not from you of course, I tend to keep tabs on who is important on the game, and I have sort of worked out where you sit in the Goons, I think you realise that no one ever really resists anymore and that is not just down to your overwhelming sub-cap and soon to be Cap superiority, or the difficult in taking sov due to massive amounts of hit points, its more than that isn't it, as you know information is key to winning war and this game makes it so easy to do that by its structure, its why any serious player that have the capacity to build something serious decides not to bother, either by working out this issue or by finding out the hard way, and they just drift away or don't bother. So you know that this is one reason why its changing into a blob game, because that is the only answer.

Bah, this game has the capacity to be truly great, but it fails at that point and I don't think CCP have it in them to sort that out, it is a real shame. Anyway I will potter along a bit and drift away, not totally as I will keep my main subbed in the vain hope that the required changes are made, being an optimistic pessimist that I am! Big smile

Did that answer your question? I really do wonder if you guys who have won this game as it is now would like to win the game when it really is difficult, I think you have it in you, certainly the way you pulled it together and won head to head against the elite PvP alliances and one numerous but fairly useless one shows that you are in fact an elite coalition and their coalition is a joke in comparison.

EDIT: OK lets go for it, at the moment as far as I am concerned Eve is basically Scammers Hello Kitty on line, but it does look like CCP have finally worked it out, I want to play in a hard game not one made hard by meta gaming using accounts and if someone is going to spy then they go all in as a spy player in one major target, this makes it really more difficult. Also if people try to hide accounts then they should be hit with perma bans.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Mag's
Azn Empire
#4 - 2013-09-21 17:55:39 UTC
The beauty with Eve, is the ability to spy and meta game in such a fashion. But you will not agree with that and I have a feeling you've been meta gamed out of either lots of ISk or items in game. But I would like you to justify why CCP should ban people for hiding accounts from others.

Let's face it scamming, spying, theft, piracy etc etc is an integral part of Eve. Always has been, always will be. They even advertise these as features of the game. Complaining about some or all of them later, is much like bemoaning someone check mating you in chess.

Oh and the whole hate on goons line is sooo 2010, time to move on chap.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Lykouleon
Noble Sentiments
Second Empire.
#5 - 2013-09-22 00:08:35 UTC
It's usually a bad sign when a lowsec ~evil piwate~ and "OMG TEH EVIL GOONIE" are attempting to be the reasonable ones in the thread, asking the simple question of substantiating a request for a change to the game, and the reply is "NO U TROLL GTFO."

Oh well vOv

Lykouleon > CYNO ME CLOSER so I can hit them with my sword

Kialopreyst
The Scope
Gallente Federation
#6 - 2013-09-22 00:27:37 UTC
Dracvlad wrote:
I like Eve, but meta gaming is just made so easy by the inability in game to check back on players with multiple accounts, this makes spying and infiltration so easy that its not worth trying to build anything because its too easy to take down, oops I did in fact reply to you.


We have this guy called Digi who would laugh really hard at this.
Dracvlad
Taishi Combine
Astral Alliance
#7 - 2013-09-22 12:07:57 UTC  |  Edited by: Dracvlad
Lykouleon wrote:
It's usually a bad sign when a lowsec ~evil piwate~ and "OMG TEH EVIL GOONIE" are attempting to be the reasonable ones in the thread, asking the simple question of substantiating a request for a change to the game, and the reply is "NO U TROLL GTFO."

Oh well vOv


I did reply to you, Mag is a troll, he asked a question which was in the first post, so I asked him to read the post and he replied with the same question, I was expecting you to at least respond, but if you want to hide behind a troll than no issue, in this thread I will lay out the issue and my reasoning, a troll like Mag who I have already had experience with will not be responded to by me, because he is a waste of my time and energy.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Dracvlad
Taishi Combine
Astral Alliance
#8 - 2013-09-22 12:25:26 UTC  |  Edited by: Dracvlad
UNIFIED ACCOUNTS - the reasoning

Fact, you can check the API on a single account to verify which characters are on that account at that point in time, you can look at their history, their kill records and their financial records, you can of course check if they have been brought and sold and you can go and check back with their past CEO's. What you cannot check is whether that account is also run by a high up member in PL for example with a long history of getting into corps and stealing everything not nailed down, so while the single account check is ok, you of course have no way of finding out that very important fact. Couple of months later your corp hangers are cleaned out and thats it.

Fact, a lot of the older players have trillions of ISK, they have built up multiple accounts, or brought a couple of toons some time ago, using that large amount of ISK, they buy plex and activate when they need to, or when they feel the need, this account is clean, nothing that any smart CEO can see to give him any warning. It is just so easy, in this way they can have a toon in every alliance and many important corps, some of them they will have to play, one way of catching them is of course to keep a close eye on how often people play, and take a view on players, kicking those that you see as a risk, but this is hit and miss. One way they do get found out is being on comms, we found one person who we knew from another alliance operating in alliance which was in direct conflict with the alliance the main character was in, so we got that one booted. Chance based, but difficult.

Fact, there is nothing in game to allow you to verify if the player is who he says he is, this makes recruitment a complete lottery and even more striking anyone can spy or scam by simply setting up another account, it is easy to do, impossible to identify and has serious affects on the game which I will explain on my next post..

If CCP is serious about making this game better and more immersive then it is imperitive that they create a unified account and police it rigorously, banning anyone who tries to run more than one unified account, an added benefit will be the reduction of account sharing.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Dracvlad
Taishi Combine
Astral Alliance
#9 - 2013-09-22 12:41:01 UTC  |  Edited by: Dracvlad
Impacts to the game:

Much is said about the Bitter Vets who control this game, my belief and this is where I welcome input (not trolls) is that many of them have so much ISK that they no longer play the game much, and due to the ease of scamming by use of different accounts they get their kicks out of destroying corps and alliances.

So what is the impact of the ease in which scams can by carried out using the different accounts to make it impossible to guard against:

Fleet Combat
It is my belief that blobbing is also created by this issue, spies are just impossible to stop, anyone can spy if they have multiple accounts, as an FC you assume that from the off you have spies, this means that you every movement is known, that your fleet composition is known, that your FC's are known, that your anchors are known and that when you call targets the enemy logistics know who to rep up. Solution, blob to such a degree that it does not matter!

And I have had my own personal experience of having the same number of spies in a fleet as loyal people, I found it highly amusing, but quite indicative of the issue facing Eve, when 4 out of 8 people were spies and decloaked the fleet just before we launched bombs, that was 50% of the fleet, and I count myself in amoung the 8. If you don't find this a striking testement to the issue then nothing will move you.

Alliance size
Many people wonder why there are not more good medium sized alliances, well because of the risk of being cleaned out you have two optimum sizes, very small so that you know everyone and are pretty secure in that, or massive huge alliances with vast resources that can laugh of most heists. There is no middle ground in Eve, als part of the issue here is supers and Titan blobs etc., but taht is outside of the scope of this argument. I have seen a lot of dynamic new alliances get cleaned out and effectively destroyed before they had a chance to make an impact.

Good new people leave Eve
I have seen in my time in Eve a number of dynamic leader types who were effectively developing their corps and alliances get caught out by this impossible to guard against event, the penny dropped that this could not be prevented in anyway, they realised that Eve while showing much promise as a game was fundementally flawed, most give up, or decide to potter along at a lower level in those small entities, but evantually leaving the game. Result is that the game stagnates.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Dracvlad
Taishi Combine
Astral Alliance
#10 - 2013-09-22 12:49:05 UTC  |  Edited by: Dracvlad
Solution:

All players mush have a single unified account, that they have a tick box that allows them to opt out of enabling people to see their other accounts. The API will deliver the full account details of all their charcters across all their accounts if this tick box is ticked, this enbles people to check the player. Of course if peopel refuse to have this checked then it is the choice of the CEO whether to go ahead or not, I would not.

CCP will need to police people tryuing to set up more than one unified account, they need to make sure that account transfers are logged and detailed so that they can be part of the assesment.

The impact on spying
This makes spying more of a challenge in which the player will effectively become a spy player against one target, this means they ahve to be carefully targetted, as only so many people would want to do this, this still enables spying, but makes it a full game choice with consequences.

The Impact on scamming
Scammng is still possible, it has no impact on contract scams, ISK doubling, etc., it makes being a scam player difficult and challenging, because they cannot hide behind an account, they have to actually play within the game to get their target to trust them. If people scam under this system, you have my respect.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Dracvlad
Taishi Combine
Astral Alliance
#11 - 2013-09-22 12:57:18 UTC  |  Edited by: Dracvlad
Known trolls will not be responded to, nor will I be responding to people coming out with the typical low intelligent replies like, where on the doll, can I have your stuff, Eve is a sandbox (you don't understand it if you use that), it destroys emergent gameplay (the inability to check multiple accounts destroys emergent gameplay.) Or referring to people who would laugh at this, I laughed at you as being the typical unintelligent response one gets on Eve forums by the troll type.

I would point out to CCP that you have new challenges to deal with, true you will upset a lot of bitter vet types, but I would put forth the view that these people are one of the reasons why Eve does not grow, using the account structure to scam makes them very powerful and destructive, you need to act on this issue and to be blunt the TOS approach will not work, first of all it will tie you down in a huge amount of red tape and GM investigation and also produce many unfair rulings often due to the fact that the GM's will be snowed under. Scams are an integral part of the game, they are however out of control and made impossible to guard against due to the game structure.

But being able to play with multiple toons is an important part of the game that I would hate to lose, so enabling people still to have more than one toon active is important and CCP should not do anything that stops people from having multiple toons on the go.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Lykouleon
Noble Sentiments
Second Empire.
#12 - 2013-09-22 16:18:35 UTC
1) Your original posts did not answer the question. Now you have.
2) Mag's wasn't trolling.
3) How does CCP go about implementing this? What are the consequences then of not opting-in to a unified account system? Are you suggesting that CCP forces everyone to have all their accounts unified or receive the ban-hammer? Why would I link my accounts, knowing your intentions for having them linked, when, for example, I run my alt accounts through a different email address and just PLEX them, not giving the alt account a definite connection to the main account that CCP wouldn't waste essential Dev man-hours looking into and investigating for not following a unified account system?

Lykouleon > CYNO ME CLOSER so I can hit them with my sword

ShahFluffers
Ice Fire Warriors
#13 - 2013-09-22 16:32:24 UTC  |  Edited by: ShahFluffers
You can bypass a "unified account" check by...

- setting up EVE on a separate computer
- running an IP scrambler or relay
- using two different forms of payment

At best, it will look as if two different people are playing EVE. At worst, it will look as if two different people are playing EVE from the same house.
You would not be able to automatically/mechanically distinguish whether the accounts are playing in tandem or are separate. Instead, you would have to observe them... and given than there are ~1.2 to 1.5 accounts per player (someone fact check me on this, this is what I recall)... or ~100 to 250k alt accounts out of a total account population of 500k (20 to 50% of the total subscribers of EVE)... I highly doubt that CCP would be able to manually enforce unified accounts with a staff of 700 (because that is what they currently do with regards to botting and RMT... they manually check and observe over a long period of time to make sure the account is actually guilty of ToS violations).

And even if you take the extra half step and ask for CCP to ban multiple accounts (because that's where you are totally going with this) you'd run into the same problem.
Dracvlad
Taishi Combine
Astral Alliance
#14 - 2013-09-22 16:42:18 UTC
Lykouleon wrote:
1) Your original posts did not answer the question. Now you have.
2) Mag's wasn't trolling.
3) How does CCP go about implementing this? What are the consequences then of not opting-in to a unified account system? Are you suggesting that CCP forces everyone to have all their accounts unified or receive the ban-hammer? Why would I link my accounts, knowing your intentions for having them linked, when, for example, I run my alt accounts through a different email address and just PLEX them, not giving the alt account a definite connection to the main account that CCP wouldn't waste essential Dev man-hours looking into and investigating for not following a unified account system?


1. I thought it did but I won't quibble.
2. I have had previous experience with him, if you note he was asking if I would ban people for scamming, when I only mentioned perma banning for people trying to get around having a single unified account
3. I am suggesting that CCP force everyone to have a unified account, however note that I have suggested an opt out tick box where you can decline to divulge all your characters. CCP would have an IP address of everyone linking to their servers, of course some will use methods to hide that. In terms of checking its easy to record IP adresses and run algorithims against it, of course you will have grey areas like multiple players playing from a work IP address, but I would think they play from home at times Big smile and this could be checked out.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Dracvlad
Taishi Combine
Astral Alliance
#15 - 2013-09-22 16:50:19 UTC  |  Edited by: Dracvlad
ShahFluffers wrote:
You can bypass a "unified account" check by...

- setting up EVE on a separate computer
- running an IP scrambler or relay
- using two different forms of payment

At best, it will look as if two different people are playing EVE. At worst, it will look as if two different people are playing EVE from the same house. You would not be able to automatically/mechanically distinguish whether the accounts are playing in tandem or are separate. Instead, you would have to observe them... and given than there are ~1.2 to 1.5 accounts per player (someone fact check me on this, this is what I recall)... or ~100 to 250k alt accounts out of a total account population of 500k (20 to 50% of the total subscribers of EVE)... I highly doubt that CCP would be able to manually enforce unified accounts with a staff of 700.

And even if you take the extra half step and ask for CCP to ban multiple accounts (because that's where you are totally going with this) you'd run into the same problem.


- Setting up on a seperate computer, well that is not an issue, you use algorithms to check and flag, and check a pattern easy done.
- IP scramber or rely, yes could be done, but bear in mind that people are having to jump through additional hoops, a lot of people will just not bother, also having wide variations in IP address can make them stand out.
- The IP address capturing is to deal with that

It will not be possible to cover it 100% I am under no illusions. In terms of two people playing from the same house, a good point that and one that would require some assessment, but of course a properly maintained system of checking with a dedicated team should be able to do it. I agree its not easy, but the more hoops people jump through the more difficult it is and therefore they spend more time scamming in game and less trying to get around the unified account.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Ezslider
Blackwater USA Inc.
Pandemic Horde
#16 - 2013-09-22 16:51:50 UTC
Dracvlad wrote:
Lykouleon wrote:
1) Your original posts did not answer the question. Now you have.
2) Mag's wasn't trolling.
3) How does CCP go about implementing this? What are the consequences then of not opting-in to a unified account system? Are you suggesting that CCP forces everyone to have all their accounts unified or receive the ban-hammer? Why would I link my accounts, knowing your intentions for having them linked, when, for example, I run my alt accounts through a different email address and just PLEX them, not giving the alt account a definite connection to the main account that CCP wouldn't waste essential Dev man-hours looking into and investigating for not following a unified account system?


1. I thought it did but I won't quibble.
2. I have had previous experience with him, if you note he was asking if I would ban people for scamming, when I only mentioned perma banning for people trying to get around having a single unified account
3. I am suggesting that CCP force everyone to have a unified account, however note that I have suggested an opt out tick box where you can decline to divulge all your characters. CCP would have an IP address of everyone linking to their servers, of course some will use methods to hide that. In terms of checking its easy to record IP adresses and run algorithims against it, of course you will have grey areas like multiple players playing from a work IP address, but I would think they play from home at times Big smile and this could be checked out.


So a frat house full of nerds playing eve online is pretty much ******.
Dracvlad
Taishi Combine
Astral Alliance
#17 - 2013-09-22 16:56:57 UTC
Ezslider wrote:
Dracvlad wrote:
Lykouleon wrote:
1) Your original posts did not answer the question. Now you have.
2) Mag's wasn't trolling.
3) How does CCP go about implementing this? What are the consequences then of not opting-in to a unified account system? Are you suggesting that CCP forces everyone to have all their accounts unified or receive the ban-hammer? Why would I link my accounts, knowing your intentions for having them linked, when, for example, I run my alt accounts through a different email address and just PLEX them, not giving the alt account a definite connection to the main account that CCP wouldn't waste essential Dev man-hours looking into and investigating for not following a unified account system?


1. I thought it did but I won't quibble.
2. I have had previous experience with him, if you note he was asking if I would ban people for scamming, when I only mentioned perma banning for people trying to get around having a single unified account
3. I am suggesting that CCP force everyone to have a unified account, however note that I have suggested an opt out tick box where you can decline to divulge all your characters. CCP would have an IP address of everyone linking to their servers, of course some will use methods to hide that. In terms of checking its easy to record IP adresses and run algorithims against it, of course you will have grey areas like multiple players playing from a work IP address, but I would think they play from home at times Big smile and this could be checked out.


So a frat house full of nerds playing eve online is pretty much ******.


Not really as many would hopefully be setup properly and as long as you have initial account payment details, you should be good.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Kasenumi Aakiwa
Doomheim
#18 - 2013-09-22 18:17:22 UTC
Again, as I usually feel like starting my posts, "People like to complain about everything".

One of the peopleware game mechanics eve has to offer is the rest on trust as the sole means of linking one entity to another.

There is absolutely no reason to start putting mechanics in place to make it so you can get hard asurance of people's honesty.

Lots of what goes on in EVE that you cant see in other MMOs rely on the feeling of social uncertanty you have. You may talk to me in one char about me in another char or see I talking to myself without knowing what is going on. Lots of interesting stuff happens in those situations. Not only that, but the situation in which the proof you can give of your entity relation to another entity is the same you can do about the relation of one of your entities to someone else's.

This is one aspect that makes individuality really kick in in EVE universe. You cant trust someone is someone else, want them or not.

It is not only a matter of me telling subject A that I am this and that entity, but one subject A talking to a subject B without my knowledge or consentiment that one entity and another are in fact me.

Politics run wild on that uncertanty, and the inability of proving you or anyone else is someone else beyond dubt is something that wrecks so many aspects of the game I cant really count them all.
Dracvlad
Taishi Combine
Astral Alliance
#19 - 2013-09-22 19:40:17 UTC  |  Edited by: Dracvlad
Kasenumi Aakiwa wrote:
Again, as I usually feel like starting my posts, "People like to complain about everything".

One of the peopleware game mechanics eve has to offer is the rest on trust as the sole means of linking one entity to another.

There is absolutely no reason to start putting mechanics in place to make it so you can get hard asurance of people's honesty.

Lots of what goes on in EVE that you cant see in other MMOs rely on the feeling of social uncertanty you have. You may talk to me in one char about me in another char or see I talking to myself without knowing what is going on. Lots of interesting stuff happens in those situations. Not only that, but the situation in which the proof you can give of your entity relation to another entity is the same you can do about the relation of one of your entities to someone else's.

This is one aspect that makes individuality really kick in in EVE universe. You cant trust someone is someone else, want them or not.

It is not only a matter of me telling subject A that I am this and that entity, but one subject A talking to a subject B without my knowledge or consentiment that one entity and another are in fact me.

Politics run wild on that uncertanty, and the inability of proving you or anyone else is someone else beyond dubt is something that wrecks so many aspects of the game I cant really count them all.


What I am suggesting is to make such activity harder and a much greater effort and require real gameplay, it is not to put in place a mechanic to get assurance of honesty, it is in my opinion something required for game balance and ultimately for the continuation of Eve, one thing I have noticed since I joined in 2009 is that the game is pretty stagnent, new blood never really gets a look in does it and this issue is one of the major reasons why, based on the power that a large number of older players have in terms of ISK and accounts. Due to this certain groups have no uncertainty, they have excellent intel on other groups and can attack their very foundations with ease. The key thing for me is to remove part of their power and as such change the way alliances develop, or more accurately the reason why they do not develop...

But another aspect that you have to consider is that it is just too easy and there is no defence against it, middle sized entities have to trust their members to try to take a slice of 0.0 and when they do they are really vulnerable as assets being moved or assets put into the field are so easy to take out, either by use of spies for a drop or by stealing them.

You may call it a complaint, but I have been playing games since the early 80's, I have designed and run my own game, and in my opinion this game just misses that piece to make it truly great, because in a game you have to play the game, not game the game which is what this structural issue enables.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Mag's
Azn Empire
#20 - 2013-09-22 21:17:13 UTC  |  Edited by: Mag's
Dracvlad wrote:

2. I have had previous experience with him, if you note he was asking if I would ban people for scamming, when I only mentioned perma banning for people trying to get around having a single unified account
I had to look back at this previous experience and you pretty much acted the same way then. Ignoring questions and calling names.

Why shouldn't I ask you questions about your idea? You basically want to restrict certain forms of play, with unified accounts. People will be able to get around unified accounts of course. Not only that, because as CCP encourage scamming, spying, theft etc, they most certainly wouldn't go down the route of banning players for not using a unified account system, because they may wish to partake in a form of play that CCP endorses.

Then we have to question whether the unified system, would even divulge the information you require. Sure it may link accounts, but CCP may deem this information private. Or give the option to make it so. You're taking very large leaps of faith that your idea and vision of unified accounts, is that of CCP's.

It's a game, that's all it is, a game. One that thrives on the very things you seem to hate, player driven content. CCP even makes videos about it, the causality trailer springs to mind.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

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