These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
Previous page12
 

Move wardec costs till after the war goes live

Author
Rance Ikari
Perkone
Caldari State
#21 - 2013-09-23 15:22:32 UTC
lmao getting all worked up by some local smacktalk

Problem is yours, not CCP's.
Luc Chastot
#22 - 2013-09-23 16:44:46 UTC
Zuni Jovakko wrote:
Luc Chastot wrote:
Well, you're already disrupting the activities of those you declare war on, so it makes more sense to have the fee be billed the moment you declare a war.


I'm not disrupting anything, the 24 hour timer ensures they have plenty of time to create new corp. Its a 2 minute hassle, and they are on their merry way.

Luc Chastot wrote:
On the other hand, do you in all honesty believe that spending 300m to prove a point will convince CCP of changing anything? That's a bit naive. You could just as well have written this thread without going through the hassle.


Of course I dont expect CCP to change anything, but the issue is reported none the less.

I could just have written a whine about it without the dec, but then people could have claimed it was a coincidence they just changed corp at that time.

My dec is an example of the usage of the tactic in the purest form. There is no doubt that this being used extensively, his corp name even stated it (being Expendable corp X-Y), even in the corps bio.

With this dec history, noone can question the motives behind changing corp, and thats what the 300 mil was spent on.



In this particular case, you are not; but were you to declare war on a corporation that has invested time and resources on setting up a POS, things would be immensely different.

To tell the truth, this actually sounds like a whine. You're asking for a change where most people (and CCP) see no issue.

Make it idiot-proof and someone will make a better idiot.

Katherine Raven
ALTA Industries
Intergalactic Conservation Movement
#23 - 2013-09-23 16:46:13 UTC  |  Edited by: Katherine Raven
I can see what you mean with the corp hopping. Corp hopping is also used to avoid war decs in order to move goods, rat and mine. You cannot rejoin the same corp for 7 days or until the war ends, however, you can rejoin a different corp within the alliance (assuming the corp is in an alliance). You could rat and mine all day, then rejoin your buddies in a different corp, then redo the same thing.

I think the issue here is more how joining and leaving corps works in relation to wars, and not when the isk gets paid. Fixing the above mechanic would also fix your situation.

Notice that this is actually a mechanic that I can benefit from as a carebear, but I still think the mechanic is broken and stupid.
Quintessen
The Scope
Gallente Federation
#24 - 2013-09-23 19:42:49 UTC
For someone who once signed onto a corp with a death wish, I appreciated the ability to leave the corp and not have to have the war follow me around. Basically that 24h period should be the time when all the people no longer interested in fighting one more losing war with their corporation can jump ship and find someplace else that doesn't enjoy losing a few billion ISK every day.
Little Dragon Khamez
Guardians of the Underworld
#25 - 2013-09-23 21:26:02 UTC
the simplest way to deal with this is for the war decced corp to be not notified 24 hours in advance. All they get is an email saying that 'xxx corp has declared war on you, effectively immediately'. I would further add that it should be against the rules to leave a corp during a war. Or if really must happen it be marked on your employment history as cowardice.

Make no mistake, I am no PVP god or uber player and god only knows my alliance has suffered with shitloads of war decs this year, none of which we've done well in, but I would defend the right for any corp to immediately declare war on another, no warnings, just cold, harsh and unfeeling brutality that eve thrives on.

Dumbing down of Eve Online will result in it's destruction...

Ben Houssa
Royal Amarr Institute
Amarr Empire
#26 - 2013-09-24 07:59:00 UTC
Zuni Jovakko wrote:

Solution 1:
A - B -C is "personally at war" for 24 hours, despite whatever corp they are in.
Obviously the concept of "personal wars" is not implemented and is a huge change to the current mechanics, so this option is kinda far fetched.


That might have merit if implemented as a separate option than wars. We have wars, militia, why not personal wars? Draft a proposal and we will see.

Zuni Jovakko wrote:

Solution 2:
Noone leaves a corp within the stasis+cooldown period of a war.
This will mean A B C is rejected from leaving current corp till the war go live, and 24 hours after this (a usual cooldown period).
This should be easier to implement than 1, will ensure the war gets at least 24 hours of meaning and value for the bill.


So they leave 1 minute after the war starts and the bill is still paid and not much changes except... someone has many alt-corps and decides to "block" a corp so he wardecks them every 23 hours and 55 minutes and nobody is able to leave that corp for a price of 50mils/day. A steep price, I admit, but it's doable and some peps go to far bigger bills just to annoy others and that would be bad IMHO.

Zuni Jovakko wrote:

Solution 3:
You can't create / join a new corp within 3-7 days after your last "corp at war" quit.


That seems the nicest one until now. It has some drawbacks for honest peps as well but I think they might be minor.

Commander Ted wrote:

If you aren't willing to fight back then you deserve to be bullied.


Like you're trying to bully a thread and troll a discussion based on real arguments? Thank God for ignore. The BEST weapon on Internet.

Little Dragon Khamez wrote:

the simplest way to deal with this is for the war decced corp to be not notified 24 hours in advance. All they get is an email saying that 'xxx corp has declared war on you, effectively immediately'. I would further add that it should be against the rules to leave a corp during a war. Or if really must happen it be marked on your employment history as cowardice.


Someone sees you at a gate in an indy, wants to avoid losing status and ships so they dec your corp and starts shooting in seconds. Instead of cheap 2-3 ganking ships they will start using large fleets of expensive mega-weapon platforms as they don't risk anymore losing them to CONCORD. It would bring a lot of war to highsec but overall I'd say... not good. It should be at least some time before wardec and actual shooting without CONCORD interference and stat losing. As most people log in at least once a day, 24h seems reasonable to me.
Pavel Lemmont
ScouT LegioN
#27 - 2013-09-26 01:33:09 UTC
ah another thread of someone who it´s upset because CCP doesn't let him gank industrial in high sec.

you want a proper war dec a pvp corp or go to some lower security system you know the place when your ganks attempts are not cover by concord.

yes indeed i agree with you when you say that the war system it´s not working well but this is a terrible example of why it´s just an example of how experienced pilots try to bully new pilots or people that its not interested in pvp at the moment
Zuni Jovakko
Doomheim
#28 - 2013-09-26 08:00:38 UTC
Pavel Lemmont wrote:
ah another thread of someone who it´s upset because CCP doesn't let him gank industrial in high sec.

you want a proper war dec a pvp corp or go to some lower security system you know the place when your ganks attempts are not cover by concord.

yes indeed i agree with you when you say that the war system it´s not working well but this is a terrible example of why it´s just an example of how experienced pilots try to bully new pilots or people that its not interested in pvp at the moment


Again someone who posts and doesn't read the thread.
It is, several times, said specifically that its the 'bill and stasis period', not the actual fights/war thats being discussed here.

Read that again.

If wardecs are evaded before it goes live, there is a problem.

The fact that most Eve players seems to wanting no-risk isk harvesting, and don't care about multiplayer nature of Eve, is a problem but not covered within this thread.

The claim that most 'empire pvp'ers' are scared griefing bullies and should go to lowsec and null where 'real men pvp' is so clueless a statement that is also far beyond the grasp of this thread.

This thread is about the 24 hour stasis time where corp A pays a bill to causes a disruption in the playstyle of corp B, and corp B within game mechanics can nullify the said action, leaving wardecs pointless.

The motives behind said actions, whether its cowardize, griefing etc. is seperate discussions.
Little Dragon Khamez
Guardians of the Underworld
#29 - 2013-09-26 13:37:14 UTC
Zuni Jovakko wrote:



Little Dragon Khamez wrote:

the simplest way to deal with this is for the war decced corp to be not notified 24 hours in advance. All they get is an email saying that 'xxx corp has declared war on you, effectively immediately'. I would further add that it should be against the rules to leave a corp during a war. Or if really must happen it be marked on your employment history as cowardice.


Someone sees you at a gate in an indy, wants to avoid losing status and ships so they dec your corp and starts shooting in seconds. Instead of cheap 2-3 ganking ships they will start using large fleets of expensive mega-weapon platforms as they don't risk anymore losing them to CONCORD. It would bring a lot of war to highsec but overall I'd say... not good. It should be at least some time before wardec and actual shooting without CONCORD interference and stat losing. As most people log in at least once a day, 24h seems reasonable to me.


That's a valid point, but you could include a mechanism in which you only become a war target when you next dock up after the war dec has been declared. Say for instance you are in your mining barge happily mining when a war dec lands on you. What I propose is that the war dec takes effect instantly for characters that are docked. So you fill up your hold dock up to drop your ore off and then become a legal war target. Likewise it wont do you much good to wait out the entire war without docking as holds are not unlimited, other than scouting (which could be a possible abuse) I think that this modification to the proposal would prevent the abuses you describe.

Dumbing down of Eve Online will result in it's destruction...

Pavel Lemmont
ScouT LegioN
#30 - 2013-09-26 14:44:40 UTC  |  Edited by: Pavel Lemmont
Zuni Jovakko wrote:
Pavel Lemmont wrote:
ah another thread of someone who it´s upset because CCP doesn't let him gank industrial in high sec.

you want a proper war dec a pvp corp or go to some lower security system you know the place when your ganks attempts are not cover by concord.

yes indeed i agree with you when you say that the war system it´s not working well but this is a terrible example of why it´s just an example of how experienced pilots try to bully new pilots or people that its not interested in pvp at the moment


Again someone who posts and doesn't read the thread.
It is, several times, said specifically that its the 'bill and stasis period', not the actual fights/war thats being discussed here.

Read that again.

If wardecs are evaded before it goes live, there is a problem.

The fact that most Eve players seems to wanting no-risk isk harvesting, and don't care about multiplayer nature of Eve, is a problem but not covered within this thread.

The claim that most 'empire pvp'ers' are scared griefing bullies and should go to lowsec and null where 'real men pvp' is so clueless a statement that is also far beyond the grasp of this thread.

This thread is about the 24 hour stasis time where corp A pays a bill to causes a disruption in the playstyle of corp B, and corp B within game mechanics can nullify the said action, leaving wardecs pointless.

The motives behind said actions, whether its cowardize, griefing etc. is seperate discussions.




first, the problem its that, you believe that PVP only means pew pew in EVE , following the nature of EVE, its basic player interaction . second what you want its that, people that its not interested in fighting against you, loose money because they simple put themselves aside your attempt to drag them to a fight; you want them to loose, because you risk your own isk and you loose it too (speaking about " most Eve players seems to wanting no-risk isk harvesting". )

and to put it simple, the stasis period its because, in general people in high sec are not focusing on that "pew pew" pvp and they dedicate their activities to some other type of profit or fun like mining or pve mostly so when you wardec them what do you spec them to do? , their are simply not prepare to war, and since its High sec CCP, gave them the OPTION to not fight you

usually people tend to skip the meta game on EVE, i´m not saying that wars are gentleman's agreements, but if your plan its to travel between systems in high sec, looking for small corps or industrial corps or, in this case, someone who simply wants to step aside and do some isk for its projects, and plan to wardec them, and achieve something more than a 50 mill loss, well do it at your own risk

the fee, its there to avoid people decing just to be annoying, to prove that if you are going to war you are committed to it, even if, the targeted corp its not; and if you achieve that's your reward or whatever you were planing to do there, but if you not, well you did your bet and you lost, as anything else in the game.
Cristl
#31 - 2013-09-26 17:36:19 UTC
Maybe increase the cost to create a corp to 75 mill. Creating a corp should be a little ISK-sink, and mom-and-pop operations could easily swallow a one-off 75 mill bill, if it's really one-off.

That should penalise serial corp creation without requiring any development time (just change a number in the code). Everyone's happy.
Previous page12