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Player morality in EVE online. Why did you leave it at the door?

First post
Author
Halcyon Ingenium
Caldari Provisions
Caldari State
#1001 - 2011-12-09 16:01:52 UTC
Eternum Praetorian wrote:

2. If the turtles were dangerous and could kill you, or your family, and stomping on them gave you gold coins... would you? Yes you would.

If people wandering into what I percieve to be my territory and do not pay proper omage and obiesance to me and mine certainly are dangerous, and can kill me. People who do this while also transporting a fortune in goods are not only dangerous, but are insulting me and mine and are daring me to respond. So his anology is very much appropriate.

tl;dr The people I shoot at are dangerous, and they give gold coins.

By the way, since we're already talking, do you want to buy a rifter? I've got the cheapest rifters in Metropolis. If you can find a cheaper rifter, buy it!

Eternum Praetorian
Doomheim
#1002 - 2011-12-09 16:13:34 UTC
Halcyon Ingenium wrote:
Eternum Praetorian wrote:

2. If the turtles were dangerous and could kill you, or your family, and stomping on them gave you gold coins... would you? Yes you would.

If people wandering into what I percieve to be my territory and do not pay proper omage and obiesance to me and mine certainly are dangerous, and can kill me. People who do this while also transporting a fortune in goods are not only dangerous, but are insulting me and mine and are daring me to respond. So his anology is very much appropriate.

tl;dr The people I shoot at are dangerous, and they give gold coins.



Your pathetic attempt to mutate facts is ridiculous.
You have been notified.

[center]The EVE Gateway Blog[/center] [center]One Of EVE Online's Ultimate Resources[/center]

ThatOleSerpent
The Conference Elite
The Conference
#1003 - 2011-12-09 16:26:47 UTC
yo some of you guys taking base hits?
smoking crills?

T.F.B.F.

Halcyon Ingenium
Caldari Provisions
Caldari State
#1004 - 2011-12-09 16:31:42 UTC
Eternum Praetorian wrote:
Halcyon Ingenium wrote:
Eternum Praetorian wrote:

2. If the turtles were dangerous and could kill you, or your family, and stomping on them gave you gold coins... would you? Yes you would.

If people wandering into what I percieve to be my territory and do not pay proper omage and obiesance to me and mine certainly are dangerous, and can kill me. People who do this while also transporting a fortune in goods are not only dangerous, but are insulting me and mine and are daring me to respond. So his anology is very much appropriate.

tl;dr The people I shoot at are dangerous, and they give gold coins.



Your pathetic attempt to mutate facts is ridiculous.
You have been notified.


Rediculous was the intention, your butthurt the happy extra.

By the way, since we're already talking, do you want to buy a rifter? I've got the cheapest rifters in Metropolis. If you can find a cheaper rifter, buy it!

Jenshae Chiroptera
#1005 - 2011-12-09 17:12:06 UTC
Malcanis wrote:
50 damb pages going on about whether it's OK to blow up spaceships in a game that's about blowing up spaceships. Roll.


From other perspectives it is a game about:

  • Meeting people.
  • Being in a Sci Fi virtual galaxy.
  • Creating ships.
  • Fighting "monsters" (NPCs)
  • Et cetera.


A whole lot more than just blowing stuff up like children with fireworks.

Issler Dainze wrote:
So folks need to take a step back and realize games like Eve are not Pong. What we do persists. We invest in Eve expecting that persistence. So actions have consequences that go beyond the immediate persistence of the session. So Eve is not chess, it is a board game put back in its box and under the bed once someone owns Boardwalk. What you do to someone is there when they log back in.

People play with the expectations of their successes to remain and to have real value. They invest a part of their life in a manner just like a large part of real life.

I am an artist in my spare time. I make interactive electronic art. When I am lucky my pieces get in galleries for a month or two at a time. I have never sold a piece of my work yet. If you want to buy a Zundelphone please contact me directly!! I have things in Eve I worked on as much as my art. When someone destroys something I've put effort into just for grins it is the same as if someone vandalized a piece of my work in the gallery (by the way, someone did destroy a piece of mine in my last show, probably a goon that realized the gallery was definitely "low sec").

So I've made the argument before and I will again. Eve by its persistent nature makes the stuff we collect here with our time close to or identical to stuff we spent the same amount of our time in our real lives.

Many of the things we once thought of as physical items, like music, books and movies are turning virtual. Stuff in life that we value that we no longer own in a physical manner. It doesn't take a lot of genius to see we are moving into a world where virtual and physical are identical. Eve is a place (with other persistent virtual worlds) that is pioneering that evolution.

Less enlightened folks don't get that yet. All I can say is I look forward to the day that folks that reject that notion discover they no longer own a music collection or even a bank balance because some asshat decided it would be fun to destroy their virtual assets with some technology hack. Then they might learn that we are moving to a world where real and virtual are the same and start to respect that anything that cost someone time to collect or create has value even if it only exists in a persistent virtual manner.

If you are consuming the right substances right now or spend some time contemplating the nature of self awareness and "reality", tell me how you can prove Eve is any different than what you claim is your "real life" when you can't prove anything you think you perceive is real and not an illusion or simulation.

Issler


I think that the main problem is that EVE lacks consequences. People just hide on other accounts or alts or stay in high sec, leave corps or alliances.

If there was a better system we could have alliances acting like police and proper bounty hunters. They wouldn't laugh about how much people care when they are hunted everywhere and kept getting blown up for being vile little turds.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Eternum Praetorian
Doomheim
#1006 - 2011-12-09 17:22:24 UTC  |  Edited by: Eternum Praetorian
Halcyon Ingenium wrote:
Eternum Praetorian wrote:
Halcyon Ingenium wrote:
Eternum Praetorian wrote:

2. If the turtles were dangerous and could kill you, or your family, and stomping on them gave you gold coins... would you? Yes you would.

If people wandering into what I percieve to be my territory and do not pay proper omage and obiesance to me and mine certainly are dangerous, and can kill me. People who do this while also transporting a fortune in goods are not only dangerous, but are insulting me and mine and are daring me to respond. So his anology is very much appropriate.

tl;dr The people I shoot at are dangerous, and they give gold coins.



Your pathetic attempt to mutate facts is ridiculous.
You have been notified.


Rediculous was the intention, your butthurt the happy extra.



Well then you certainly succeeded. Congratulations? Ugh
Yes... that's it, I congratulate you on your successful stupid. Well done stupid.

[center]The EVE Gateway Blog[/center] [center]One Of EVE Online's Ultimate Resources[/center]

Crumplecorn
Eve Cluster Explorations
#1007 - 2011-12-09 17:45:13 UTC
Jenshae Chiroptera wrote:
Malcanis wrote:
50 damb pages going on about whether it's OK to blow up spaceships in a game that's about blowing up spaceships. Roll.


From other perspectives it is a game about:

  • Meeting people.
  • Being in a Sci Fi virtual galaxy.
  • Creating ships.
  • Fighting "monsters" (NPCs)
  • Et cetera.
Doesn't stop it from being about blowing up spaceships too.

More carebear hypocrisy of course: it's fine for the game to be nothing more than shooting some pixels (if they are NPCs), but it can't be about shooting some pixels (if they are players).


Jenshae Chiroptera wrote:
[..] like children [...]

[...] for being vile little turds.
You sure are majorly butthurt over somethnig.

Witty Image - Stream

Not Liking this post hurts my RL feelings and will be considered harassment

Myrdraeus Keaunt
Sebiestor Tribe
Minmatar Republic
#1008 - 2011-12-09 18:04:39 UTC
Huehuehue wrote:
I know this is going to be a controversial topic (mostly everyone vs. me I think...) but please read trough. This is not a troll attempt of kind, but this is an attempt to generate discussion on this topic.

It seems to me that most of EVE player community seems to think , even if they don't do this themselves, that it's okay to shoot down a lone miner or missioner in low sec, steal ore, threaten someone for money etc. "It's part of the game, deal with it" is what I hear most of the time. The question I want to ask you is this: Why do you leave your morality at login screen? Don't get me wrong, pvp and such is obviously okay when both parties do it for fun and enjoyment, which is the case with most pvp in EVE. Sure, no one likes to lose but that's part of the fun too. But when you kill a lone miner who's not even in a player corp that's just evil. You don't see people saying "well he shouldn't whine it's part of the life" if a guy wanders in bad part of the town and gets beat up do you? How would like it if I came up to you and beat you up, afterwards saying "hey don't get mad, god (aka the lead dev of life ;) ) made this possible so it's cool!". You don't see theist go around saying **** like that do you?

It's so easy to be an ******* to people when you both are anonymous and it's never going to get back you. What marks a real good and moral person is his ability sympathize with others regardless of the fact who and where the other person is. "It's part of the game" is just really really bad excuse for behaving like an ******* and makes me wonder if these people are just as bad irl, or do express their inner ******* online because they don't have the balls to do it irl? I know I'd much rather just say hi to that lonely miner than blow him to pieces just because.



Sigh....calling your opponents immoral, the common cry of the coward.

You know how you're playing Catan and you work with another player to build roads around a third so they can't possibly expand?

When they start calling you "immoral" and freaking out, what's your general response? I know what mine is..."There's the door, you'd be wise to use it quickly." They don't get invited back to game night until they apologize to everyone that was there.

I'd pit my morality against yours any day. Play the game or don't....pointing fingers at people like this is inexcusable.
Thorn Galen
Bene Gesserit ChapterHouse
The Curatores Veritatis Auxiliary
#1009 - 2011-12-09 18:12:00 UTC
And the thread degenerates into insults and garbage.

Nothing new and unfortunately, expected.

What a waste.

Eternum Praetorian
Doomheim
#1010 - 2011-12-09 18:29:43 UTC  |  Edited by: Eternum Praetorian
Myrdraeus Keaunt wrote:
Sigh....calling your opponents immoral, the common cry of the coward.


Nice one Mr Internet Conan, 10 idiot points for you if you can quote Sun Tzu next!


I bet you make faces like this when you're PVP'ing... being that you are courageous as oppose to being a coward in video games and all.

[center]The EVE Gateway Blog[/center] [center]One Of EVE Online's Ultimate Resources[/center]

Jenshae Chiroptera
#1011 - 2011-12-09 18:39:09 UTC  |  Edited by: Jenshae Chiroptera
Myrdraeus Keaunt wrote:
...
Sigh....calling your opponents immoral, the common cry of the coward. ...


How is it cowardly that my favourite prey swings between battleship and battle-cruiser?
For some reason, I don't get pleasure from rubbing it in their face by pod killing them too, since I am not spiteful.
I see no need to shoot ships that can't shoot back, they are no threat and no challenge, so not fun.

I think it is obvious who are the craven.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Myrdraeus Keaunt
Sebiestor Tribe
Minmatar Republic
#1012 - 2011-12-09 19:00:01 UTC
Jenshae Chiroptera wrote:
Myrdraeus Keaunt wrote:
...
Sigh....calling your opponents immoral, the common cry of the coward. ...


How is it cowardly that my favourite prey swings between battleship and battle-cruiser?


What?
Jenshae Chiroptera
#1013 - 2011-12-09 19:02:35 UTC
Myrdraeus Keaunt wrote:
Jenshae Chiroptera wrote:
Myrdraeus Keaunt wrote:
...
Sigh....calling your opponents immoral, the common cry of the coward. ...


How is it cowardly that my favourite prey swings between battleship and battle-cruiser?


What?


Type of ship that I have more frequently destroyed.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Myrdraeus Keaunt
Sebiestor Tribe
Minmatar Republic
#1014 - 2011-12-09 19:56:20 UTC
Jenshae Chiroptera wrote:
Myrdraeus Keaunt wrote:
Jenshae Chiroptera wrote:
Myrdraeus Keaunt wrote:
...
Sigh....calling your opponents immoral, the common cry of the coward. ...


How is it cowardly that my favourite prey swings between battleship and battle-cruiser?


What?


Type of ship that I have more frequently destroyed.


Hmm...OK. That's nice. You want a cookie or something?
ThatOleSerpent
The Conference Elite
The Conference
#1015 - 2011-12-10 11:08:19 UTC
WWWWWWWWWWWWWWWWAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH

T.F.B.F.