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EVE New Citizens Q&A

 
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A question: What do you wish you had known?

First post First post
Author
Alaxandir
The Scope
Gallente Federation
#221 - 2014-12-09 11:01:14 UTC
that you could drag and drop almost anything, and that you can type something in, highlight it, and search for it.
Neuro Transmitter
Center for Advanced Studies
Gallente Federation
#222 - 2014-12-09 13:19:33 UTC
Yeah - thx. I play for a week now and learned more from this posts than from tutorial tbh. Strange thing that topic started a year ago and there is still no tutorial on dscan or safespots... seems like pretty important stuff to me...
I lost 5 ships last 3 days to lowsec ganks and had no clue why. Well now i know. Too bad u only wright what u wish u knew but not the answers - pls do.
Enya Sparhawk
Black Tea and Talons
#223 - 2015-01-02 10:36:13 UTC
CLENCH!!!
(Cause man, that pod goo gets everywhere... and I do mean everywhere...)



Laughter.

Chances are that you are going to eventually lose a lot of ships (maybe even a clone or two)...

It is what helps to keep the game fun.

- Ens

Fíorghrá: Grá na fírinne

Maireann croí éadrom i bhfad.

Bíonn súil le muir ach ní bhíonn súil le tír.

Is maith an scéalaí an aimsir.

When the lost ships of Greece finally return home...

Keno Skir
#224 - 2015-01-02 11:56:52 UTC
I wish id known not to train Mining or Freighters along with other such useless garbage.
Kharaxus
Eve Academy Corporation
#225 - 2015-01-02 14:55:33 UTC
Space is cold and dark and deep. The more research a player does to improves the environment they are in, the more rewarding the game will be for the player, and hence the more protective of that space, the player is in.

A player will be more loyal to a corporation that contributes to comfort and security, because the corporation provides the environment a player needs to be comfortable. Highsec POS's without needing the standings to set up POS's will improve this, for those that are prepared. However this means more war decs which people try to avoid like the plague - tactics lead people to run away from war decs, corporations, and run to NPC corps, instead of improving an environment the corp relies on.

If CCP could do a trailer that points out the pros/cons of being in a corp or living like a pirate, it would be a video directing new players in a direction for them to move in, themselves, therefore providing new content.

As more experienced players know, new players can do just as much as older players, and do that better in some cases.

Sidrat Flush
KarmaFleet
#226 - 2015-02-04 11:34:49 UTC
I wish I knew far far earlier than I did that dscan was camera dependent and not ship orientation. I was so confused how people could scan things down in a direction so quickly I thought they were specifically fit just to use the dscan window.

It's not.

Also but this has been addressed in the tutorials - that you can't find skill level 2 on the market; two days to figure that out, two days on the original trial character, darn it.

How to play Eve by understand what Eve is, always interact with people to make the game more enjoyable, be it forums, local, private channels, voip software. Ask questions, take an interest, follow advice and learn from it, even if it turns out to be out of date advice.

Ship spinning is only enjoyable if you're too tired or drunk to undock.

Its time to stand up against the bad empire based CEO telling falsehoods about what new characters can accomplish and pushing them towards an in game experience of drudgery and loneliness keeping them in the shadow of ignorance for at nest their own profit at worse apathy towards all the experiences that Eve has to offer.

Pestilen Ratte
The Scope
Gallente Federation
#227 - 2015-02-19 00:25:43 UTC
I wish I had understood that CCP have a business model that is constrained by incredibly complex variables that include contradictory psychological impertatives.

For example, Eve would be no fun if it were not a sandbox that allowed degenrate behaviour. Eve is dangerous, insofar as having pixels blow up on your screen is dangerous.

There is no end to the degeneracy, and that is what makes the game so incredble. Much of the challenge is getting beyond the widespread degeneracy, allowing yourself to enjoy the good parts of the game, as you find them. And there are a lot of really good times to be had, if you are determined to find them.

My advice to new players is to understand that Eve is complex, and that it needs both the light and the dark to reach such levels of complexity.

Eve will not protect you, but it will not constrain you, either. It will not stop other people trying tocause you suffering, but it also facilitates great new friendships, and gives people from all over the world the chance to generate their own, custom designed communities.

Eve is the opposite of the nanny state. If you are sensitive, do not play this game. If you like freedom and meeting new people, and you can handle ultra losers who get off on causing suffering, Eve is an incredible social platform.
JakeNicholson
Last Possible Solution
#228 - 2015-02-19 04:17:54 UTC
Stupid things I did

- after the tutorial, for some reason, the only missions I could find were Mordu's Legion missions in low sec. I found the environment, hmmmm, slightly challenging with a cormorant.

- not bookmarking wormhole exits (and actually not bookmarking anything for a while)

- attacking sleepers drones with a heron - hey, they were only drones, right?

- investigating blue bubbles because they looked nice

Things I learned a bit late and should have learned earlier

- that 100% of the interaction you did not initiate will end up badly for you.

- that you could refit in space with a mobile depot.

- that LP store could help profits nicely.

- that I could be scanned very very quickly, and that invisibility really did work.

- that you should not do risky things with 50% of your assets in implants

- that some signatures were too hard to scan for certain skill levels

- that a bit of googling would give detailed info on almost everything

Still learning every day...



Hakuren Shidou
The Scope
Gallente Federation
#229 - 2015-02-25 13:33:25 UTC
CCP Gargant wrote:
Greetings new citizens!

We in the Community team have a question we would like your input on. When you started EVE Online for the first time, what about the game confused you the most?

Is there some mechanic or feature, or even just normal game-play, that you wish someone could have pointed out to you right from the get-go? A word of experience you would impart to an even newer member of the EVE Online family?


What Confused me the most was following.

1st I cannot be in a player corp unless its HUGE couse WARDECS destroys smaller corps in matter of days.
Joined a corp of friends 8 days later disbanded due to wardecs by largers corps.

2nd I wish i had know u cannot fly good ships due to ganks in highsec and also that Gankers can kill any ship with a single Catalyst no matter how good gear u got was sad to hear couse here i thought 50 mill ship should hold up to at least 20 ships costing 1 mill each.

3rd Wish i had known about Standings with factions. Doing 1 mission for 1 ruins ur relation with the other wich makes it impossible to do missions.

4th Wish i had know that Missions cost you more than u gain couse you lose part of the galaxy you can enter due to doing them.

thats really all i wanted to know before i started so ihad little more chance out in the space.
Kujata GranPulse
Pandemic Horde Inc.
Pandemic Horde
#230 - 2015-02-25 21:58:56 UTC  |  Edited by: Kujata GranPulse
I wished there was a sort of EFT tool integrated.
I fitted ships directly from the market and lost some isk while buying things I couldn't fit (cpu problem) etc
It was a while when I read about such 3rd party programs.

I see that alot of people didn't find the tutorial good.
Well, that's just what is amazing about this game. You get a basic training about mining and etc, and then you are left alone.
That's just the point so there is a steep learning curve and you must use your brain. And it makes indirect a very good community because there are hundred sites where they explain things and also help each other ingame and where people understand that you can **** things up.
When you raid in a regular mmo everybody expect you are a good healer or tank with exotic gear and if not, you get kicked out of the group because nobody wants to waste its time to give advise to you.
Vizjerei
Brutor Tribe
Minmatar Republic
#231 - 2015-02-26 11:41:29 UTC
I discovered thanks to friends that markets are fun somehow, buy orders, sell orders, and well, I would have liked to know to raise my trade skills before so I could start with the market pvp as soon as possible.
Mephiztopheleze
Laphroaig Inc.
#232 - 2015-03-10 03:10:56 UTC  |  Edited by: Mephiztopheleze
CCP Gargant wrote:
Is there some mechanic or feature, or even just normal game-play, that you wish someone could have pointed out to you right from the get-go? A word of experience you would impart to an even newer member of the EVE Online family?


I wish I'd known about organised NPSI fleet groups like SpectreFleet, Redemption Road or RvB Ganked a lot sooner. As it is, I only learned of these things after I'd started doing some scribblings for TMC and the wonderful folk in the editorial chat hooked me up, which is hardly the regular route EVE newbies take.

I wish that instead of a GM contacting me asking "how can I help", I wish they'd contacted me saying something useful, like: "There's an open roam fleet forming in X-YZA system, if you're interested in checking it out, I can auto-teleport you there and hook you up with a one-time-only free frigate you can fly".

This would have introduced me to the joys of fleets much sooner. This would have given me the opportunity to make new friends much faster and get out of an NPC corp.

Just a thought.

Occasional Resident Newbie Correspondent for TMC: http://themittani.com/search/site/mephiztopheleze

This is my Forum Main. My Combat Alt is sambo Inkura

stalwart general
Doomheim
#233 - 2015-03-23 17:25:20 UTC
I wish i had known about that market trading scam from the beginning.
stalwart general
Doomheim
#234 - 2015-03-23 17:30:52 UTC
Hakuren Shidou wrote:
CCP Gargant wrote:
Greetings new citizens!

We in the Community team have a question we would like your input on. When you started EVE Online for the first time, what about the game confused you the most?

Is there some mechanic or feature, or even just normal game-play, that you wish someone could have pointed out to you right from the get-go? A word of experience you would impart to an even newer member of the EVE Online family?


What Confused me the most was following.

1st I cannot be in a player corp unless its HUGE couse WARDECS destroys smaller corps in matter of days.
Joined a corp of friends 8 days later disbanded due to wardecs by largers corps.

2nd I wish i had know u cannot fly good ships due to ganks in highsec and also that Gankers can kill any ship with a single Catalyst no matter how good gear u got was sad to hear couse here i thought 50 mill ship should hold up to at least 20 ships costing 1 mill each.

3rd Wish i had known about Standings with factions. Doing 1 mission for 1 ruins ur relation with the other wich makes it impossible to do missions.

4th Wish i had know that Missions cost you more than u gain couse you lose part of the galaxy you can enter due to doing them.

thats really all i wanted to know before i started so ihad little more chance out in the space.



If you're still having this problem, don't do missions against empire factions. You can gain faction with minnie without damaging your amarr standings. Do missions against angel, serpentis, blood raider, etc. you're status will go down with them, but its not going to effect your interactions in null so much.
Eric Shang
Russian Villiage Boys
Pan-Intergalatic Business Community
#235 - 2015-03-26 09:32:58 UTC  |  Edited by: Eric Shang
That you don’t have to do what others do.

The sandbox as they say in a way is true and your game in eve with the character you make is just that. It’s your game. You do what makes you happy. If you do that then you will last long in EVE.

Big battles in Null or piracy or mining. It’s your choice and if all you want to do is make stuff and sell it then heck just go do that. Anybody that knocks you for doing it is an idiot.

They have chosen their game and you need to choose your game before you even create the toon.

Read up about the profession and what skills and ships are needed. Find a corp that seems like they do what you want to do and will help you grow in that profession or help you when you brand new player.

Now create a character just for that purpose. Stick to your plan. Stick to your goal.

People will want to derail you. You want to make stuff and they want to shoot stuff and this means you might have to train pvp skills but it means stopping skills you want to get and training skills you don’t. If you don’t want to do pvp you should not feel like you need to.

Finding the right corp early is key and even finding the right corp before you create the toon is better.

Don’t rely on others info to the letter. Do your own research and then come with questions that make sense.
They will respect you more as a new player and a person.

Trust only yourself. You are the only person in this game looking out for you. Every other person will be friendly but if they see a opportunity to make isk out of you they will.

When you jump into a trade hub: Jita, Amarr, Dodixie, Rens and Hek. Close your local chat. Don’t accept any invites from people when in there and if it looks too good to be true it is a scam.

Ex Pirate - Now a reborn priest for Faith Singularity

My Pirate Journey: http://ericshangthepirate.wordpress.com/

Afrigael Hax
Doomheim
#236 - 2015-04-21 15:11:17 UTC
The facts are that Eve is not difficult to play nor is the setting or the players harsh. It is a PVP arena first and foremost ... and the space sci fi strategy sim aspect of it is just for flavour. It's all PVP, everyone pvp's as soon as they enter the game .. each load of ore a miner safely brings in is an act of pvp that states ' I just out PVPed the whole pvp community by bringing this in '. If someone says anything moronic to you like 'you've got to be in this for the long haul', they are actually pvping you.
I wish someone had warned me not to ask veteran players questions and not to take any negative crap I heard on vids to be gospel. Everyone in this game has a gripe about something and if you listen to such crap too much you can develop a completely faulty view of the game before you've even started. The game is not harsh and neither are the players . If you ask someone a question and they say something like 'oh if you don't understand that maybe this game isn't for you'.
What this statement actually means is
1 "I can't be assed talking to you right now ...please fek off" or
2 "I don't know the answer to that and can't be assed thinking about it ...please fek off" or
3 they are unwittingly or deliberately PVPing you ... somewhere in the back of their head is them thinking 'this guy is asking questions- knowledge equals power in the game- power equals possible threat- terminate with extreme prejudice" .. basically they are trying to get you out of the game before you can be a threat, sometimes they actually convince themselves they are helping you.

Another simple thing that would've made a huge difference to me as a noob, would've been anyone saying 'dude if it's frying your melon take a break you're trying too hard'. I admittedly learnt how to play this game the wrong way. It's a common noob mistake to try and master the game literally overnight. You could say it's the fault of the game as its so damn good you just want to rush out there and conquer the universe.

And finally I hated the delays in skill learning in the tutorials, doesn't bother most folk but bugged the hell out of me.

Shakuul
Infinitus Sapientia
#237 - 2015-05-01 19:22:13 UTC
I think finding a good corp is by far the biggest difference between players who stay and players who leave. My first few corps helped me stay interested in the game.

I have read anecdotal evidence of a lot of vets/more experienced players trying to recruit newbies to mine and run missions for them, and then take their ISK in the form of taxes and buying ore at significantly sub-Jita prices. If this is the case, it seems really bad in the long run for player retention and CCP should take steps to discourage newbies from joining player corps. The new corp recruitment board is definitely a step in the right direction, but it can be improved.

It might be helpful to implement some kind of corporation review/reputation system. Options Include:
- When you leave a corp you can give them 1-5 stars on a series of metrics.
- Having EVE automatically parse killboards to see if that "PVP Corp" is really a pvp corp or hasn't gotten a kill since the one industrial they ganked a month ago and has no active wardecs
- Having EVE parse activity (m3 mined, Bounties earned, etc) so you can find out what a mining/manufacturing/etc corp really does.
- Having a list of "new player recommended" corps, kind of like EVE-UNI which help newer players get into the game.
Destiny Dain2
Your Destiny Corporation
#238 - 2015-05-17 09:08:55 UTC
I play this game for the strategy and complexity behind it. No one is given a step-by-step guide in real life nor should they have one here. You nailed it with the "Opportunities". The old tutorial was boring and I only did it for the quick starter cash. Please do not dumb down the game to much.
Poseidon Plaude
Aliastra
Gallente Federation
#239 - 2015-05-19 15:45:24 UTC
I'd loved to know how the kill right sistem worked, before attempting to make a ganker go away from my fellow miner corp members.
The results were quite embarassing tbh.
Frank Armour
The Scope
Gallente Federation
#240 - 2015-05-21 15:48:39 UTC  |  Edited by: Frank Armour
I'm almost 3 months into this game and has a brand new player, I think the following should be STRONGLY reinforced into any new players mind.

First of all. It has been mentioned over and over BUT, PVP...PVP...PVP... (Player versus Player)... PVP... Players versus Player... Players versus... well, you're on your own at first so... really player(s) versus you! It's unavoidable, it's everywhere, it's gonna frustrate you, it's gonna cost you that hard to get ISK you see disappearing like smoke and it's gonna bugle your mind! Why did he kill me? Why did he killed me so easily? Why could'nt I target him? Where did he came from? Why could'nt I hit him? What was that damn ship? He killed my ship...darn... oh wait... He can also destroy that little pod I'm in.... and He even killed my character! Wow!!!

Now, I'm still here and It's because mostly of an awesome community who answers my questions and don't hesitate to help me if I ask. My solution for this huge blank space in this universe is quite simple.

I wish there was an agent/tutorial/whatever that interface lady names that gives opportunities out, who would of send me to a PVP area! Just a place in the beginner's area where you can go and dish it out with fellow new players. Just a spot with his own channel that's in the newbie area where you can go nuts and try to take out other players just like you. Maybe make it so all faction (minmatar, caldari, amarr, gallente) could appear in that area with their rookie ships and make mayhem happens!

Imagine how fun it would be to just have a rookie ship, a bunch of civilian modules, like too many then what you need. Just to try fittings and equipments. Making you realise what works for the ship and for you. Loosing ship after ship, just going at it. learning how it is to be outnumbered or to start a toon with a friend and see how a fleet and teamwork can change the whole game dynamic. I can easily see an area like that, only available to less than so many skillpoint toons or less than 3 days old or whatever works kinda deal. Players would all be able to chat in that area and the opportunity thingy or whatever should mention that you CAN speak with someone that just killed you and tell him GF or that you want a rematch. Reinforcing the good vibe that this game has.

And like everyone else... D-SCAN... I was reading through this post and realised that the D-Scan work with your camera and not the ship directions... if it's true... gotta try it now to see if I'll be able to find someone on that damn thing. I feel like D-Scan is shouting my name in a warning when I get into Low-Sec for crying out loud and I can't seam to find a damn ship 1 AU from me!
D-Scan people.... D-Scan!