These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
Previous page12
 

The type of Mercenary CCP will be giving you...

First post
Author
Unsuccessful At Everything
The Troll Bridge
#21 - 2013-09-12 20:24:07 UTC
This is a DUST thread representing itself as an EVE thread and will be reported for ToS violation.





Since the cessation of their usefulness is imminent, may I appropriate your belongings?

Nexus Day
Lustrevik Trade and Travel Bureau
#22 - 2013-09-13 03:10:27 UTC
Ranger 1 wrote:
Well, it seems to have it's place if implemented well... and not just on console games.

WOT has an auto aim feature that works well for somethings (and is not infallible), but there are other times when it is to your advantage not to use it at all. It won't aim for the more vulnerable points on your target, lead a fast moving target, and (especially in fast paced in your face situations) does not perform as well as a skilled player with good reflexes and knowledge of their target.

Knowing when to use it (and putting more of your attention on your own maneuvering) and when not to is a skill in and of itself... so we'll have to see how this ends up being done in DUST after they've had a chance to play with things a bit.

It is all about the hit boxes in some games. Others...not so much.
Icarus Able
Refuse.Resist
#23 - 2013-09-13 07:31:08 UTC
Sticky aim is needed for controller support. Dust controller users are already at a huge disadvantage when it comes to aiming thanks to KB&M being used.
Flamespar
WarRavens
#24 - 2013-09-13 07:34:22 UTC
Well EVE has aim assist, so it only seems fair :P
CCP Eterne
C C P
C C P Alliance
#25 - 2013-09-13 11:10:21 UTC
I am locking this for ranting.

EVE Online/DUST 514 Community Representative ※ EVE Illuminati ※ Fiction Adept

@CCP_Eterne ※ @EVE_LiveEvents

Previous page12