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Player Features and Ideas Discussion

 
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CCP karkur - you're our only hope - new Little Things

First post First post First post
Author
Djiana Lenar
Republic Military School
Minmatar Republic
#1961 - 2015-06-01 09:15:03 UTC  |  Edited by: Djiana Lenar
Suggestion: Auto repeating D-Scan scan button

Keywords: War on clicks UI Interface

Notes: Another Very useful thing to add to the game that will be another +1 in the war on clicks.
Zo'ha
Techno Miners
#1962 - 2015-06-01 13:28:28 UTC
OK so this is something I have wanted for a looooong time.

Would it be possible to actually use wallet divisions properly? As it stands everything has to go through the master wallet unless you specify it during contract/order creation.

What I would like is:
The ability to specify a particular division for things like, poco income. Mission tax, office bills etc so that we can easily find out what makes isk, who is running missions etc without having to trawl through the journal and selecting from a list of about a million things and it also lets us know how much a corp is making through the different means etc.

ok rambling nonsense over thxx
Zo'ha
Techno Miners
#1963 - 2015-06-01 18:01:51 UTC
Actually one other thing too, on the wallet can we have corporation orders and personal orders on separate tabs? that would be super awesome
Teddyboom
V0LTA
WE FORM V0LTA
#1964 - 2015-06-01 18:42:53 UTC
Suggestion: bookmark folder in bookmark folder
Keywords: ui, bookmarks
Note: Be able to put a folder in a folder for better classification of bookmark
Calorn Marthor
Standard Fuel Company
#1965 - 2015-06-02 09:04:50 UTC
I just tried to do some work at a POS after a while.

I am in a DST. All the time there was the problem that without a Cargo Expander fitted, I could not deploy POS modules. This has been fixed, we can now launch POS modules from Fleet hangar.

But now it turns out I can't collect them! I only have "scoop to cargo hold" where the cargo hold is again too small.
WHYYYYY?? Cry

Shaylas
Capital Warfare
#1966 - 2015-06-02 19:08:03 UTC
More Corpbookmars :D
Feledain
Elmsfeuer
#1967 - 2015-06-02 19:15:23 UTC
Suggestion: Option to turn off the Incursion "I kill all color" effekt

Keywords: graphic, Incrusion

Note: We now have this fancy ship skins and i would realy like to be abel to see them.
Py Solette
The Scope
Gallente Federation
#1968 - 2015-06-03 01:47:21 UTC  |  Edited by: Py Solette
Currently this is what sorted icons look like: http://imgur.com/Odt0K4j
Could we get them sorted by say, player type(npc/player), ship type(combat/hauler), size.
Keywords: GUI, user interface, overview, new icons
Aeon Veritas
Black OP - Mining and Research
UNITATO SQUAD
#1969 - 2015-06-03 07:53:11 UTC
  • Suggestion: Bring back the meta levels
  • Keywords: Meta level, Module Tiericide
  • Note: "Compact" = Meta 1, "Restrained" = Meta 2 and so on...
  • ---

    The new after-tiericide Meta-modules can not be seperated by filters, you have to look for the names. Sad
    Please either add filter options or, what is easier in my oppinion, give them different meta levels...



  • Suggestion: Give the Sanshas the modules they deserve
  • Keywords: Module Tiericide?, Faction modules
  • Note: Sansha ships clearly prefer shield technologies but the have improved armor modules.
  • ---

    The mighty pirate faction which was able to develop a supercarrier got a little confused in their R&D facilities...
    Maybe ist time that they get the shield mods they should ihmo have.
    A quick and dirty solution for this would be to rename all the True Sansha armor stuff to Dark Blood since they have the same stats...
    Maybe there should even propmods considered for them in exchange for the nos/neut.
    The implants can be changed with the serpentis. I think the snake set matches nicely with the afterburner trait of TS-ships and the slave set represents the armor doctrine of the serpentis.
    Ransu Asanari
    V0LTA
    WE FORM V0LTA
    #1970 - 2015-06-03 20:22:30 UTC
    Suggestion: Option to disable Inventory opening when double clicking on your own ship in space.
    Keywords: UI, Inventory

    When manual piloting, I am constantly double clicking in space to "lead" my ship in a purposeful direction. If I switch my camera angle or zoom out, and accidentally double click on my ship, it opens my inventory window. This is really disruptive when I am in the middle of an intense fight, as it blocks the main part of the screen and forces me to stop piloting to close it.

    From some research, this feature was added when the Unified Inventory was introduced. Can we please have an option to disable the double click -> open inventory function? Limit to using right click "Open Cargo", clicking the Inventory button in the Neocom, or the keyboard shortcut.
    Vorll Minaaran
    Centre Of Attention
    #1971 - 2015-06-03 21:20:39 UTC  |  Edited by: Vorll Minaaran
    Industry

    Blueprints info window:
    - It should list the structure restrictions (Assembly arrays, NPC stations, etc) in the material/skill list, or the list of suitable facilities. ie: Tactical destroyers can only be manufactured in Small Advanced Assembly Arrays It is only mentioned in the first T3 destroyer devblog in Nov 2014.

    Thx in advance.
    Elenahina
    The Scope
    Gallente Federation
    #1972 - 2015-06-04 13:54:11 UTC
    Suggestion: Add a toggle option to center the map on the current system on opening.
    Keywords: Map, Open, Options
    Note: This is applicable to the new map.
    ---
    I would like the new map to on the system I am currently in when I open it, rather than the one I was looking at when I last closed it. If possible, make it a toggle option, and I'd be happy. Show Current System on Load or something.

    Eve is like an addiction; you can't quit it until it quits you. Also, iderno

    DooDoo Gum
    Center for Advanced Studies
    Gallente Federation
    #1973 - 2015-06-05 12:49:47 UTC
    Can you please make it so when you mouseover a bookmark in people and places window it shows something that is actually useful (such as notes) instead of just the name of the bookmark... which is stupid, because its right next to the mouse cursor that is triggering the mouseover anyway
    Steven Hackett
    Ehefkae
    #1974 - 2015-06-06 00:48:35 UTC
    Please give back the old icons for POS EWAR modules. (or make some new ones)

    Pre-patch you could see the difference between ex. a scram and a neuting battery. Now they use the same icons.
    Meaning, the new icons are removing the ability to look at a pos and see what is there without clicking all the modules. This is very annoying when you are trying to figure out what modules are online.
    Ferni Ka'Nviiou
    Doomheim
    #1975 - 2015-06-07 10:24:26 UTC
    Ransu Asanari wrote:
    Suggestion: Option to disable Inventory opening when double clicking on your own ship in space.
    Keywords: UI, Inventory

    When manual piloting, I am constantly double clicking in space to "lead" my ship in a purposeful direction. If I switch my camera angle or zoom out, and accidentally double click on my ship, it opens my inventory window. This is really disruptive when I am in the middle of an intense fight, as it blocks the main part of the screen and forces me to stop piloting to close it.

    From some research, this feature was added when the Unified Inventory was introduced. Can we please have an option to disable the double click -> open inventory function? Limit to using right click "Open Cargo", clicking the Inventory button in the Neocom, or the keyboard shortcut.

    Even better, have an option to 'Click Through' your ship in space.
    I.e, double-clicking on your ship would navigate your ship to the space behind your ship.

    I know that'd help me a whole hell of a lot.
    Morphe Olorin
    Technomics Research
    #1976 - 2015-06-09 05:26:23 UTC
    Suggestion: 'Look at' added to right click menu in fleet watchlist

    Keywords: watchlist, look at, fleet

    Note: Approach, Orbit, Keep at range, and lock target are all there like in overview right click, but 'Look at' is missing
    hydraSlav
    Synergy Evolved
    #1977 - 2015-06-09 15:12:23 UTC

    • Suggestion: Clicking on EWar icon above/below capacitor should switch to that target (if already targeted).
    • Keywords: ui, targeting, ewar.
    • Note: You can CTRL+Click to target, but if it is already targeted, then it does nothing.

    ---

    You can CTRL+Click the EWar icons above/below your capacitor to target them right there. However, if the ship that's projecting the effect is already targeted, then CTRL+Click does nothing. There is not even a right-click option to "switch" to that target. As larger ships take considerably longer to target small ships, most will have multiple hostile targeted ahead of time. When it's time to bail out, you need to figure the target to neut, who is it that has a scramble point on you.

    Currently the only way is to right-click, look-up and remember the name, then look for that name among targeted ships. Yes I know there are the overview icons, but then what's the point of the capacitor icons? I'll answer: cause they are much bigger and more obvious.
    RazorDreamz
    Chaotic Dynamics
    #1978 - 2015-06-10 01:14:49 UTC
    New Map

    When opening the search field should be cleared and the focus set to that search box. Searching for your destination system is one of the first things many people do when opening the map.


    Quick way to set destination

    I would love to see a fast way to set you destination without having to bring up the map, such as a box you can toggle below your route in space. Then you can just type what you want, press enter and it sets that as your destination. I imagine this would also be easier on the server since many people just search a destination on the map and close it, yet it has to get all the map data from the server even though it's not really being used in this use case.


    New Eden Store

    Why is this window so non-standard. It's not a regular eve window, and you can't resize it. My hamster sized brain keeps making me click the X in the top corner of the apps window instead of the one for the eve window. (full screen eve but in window mode.)


    War status

    If your corp / alliance is part of an active war it would be nice to have an icon at the top of the window such as the crime-watch ones that indicates this. Might help some new people from getting splattered while undocking in high-sec without knowing a war has been started.



    Fitting WIndow

    We can "copy to clipboard" a fit, but I haven't found a way to import that fit. If there is please let me know, if not it would be wonderful to have it.


    Character Window

    When browsing the market or on your character window it would be great to have a feature to see what buying a new implant would do. So on the skill training window for instance there should be a way to see what effect adding +2 willpower would do to your skill queue. Would help new people to determine if it's worth the cost of purchasing an implant. (yes I know EveMon, but this is really something I feel should be in-game)


    ISIS

    Another non-standard window. Why is the close button on the right and not in the top left like other eve windows?


    Wallet

    Please give me a way to see the balance changes between two dates or some form of range, like weekly, monthly, yearly. Would be handy, especially if you can graph it / filter by item type etc. (yeah I know not little but just throwing it out there.)






    Aeon Veritas
    Black OP - Mining and Research
    UNITATO SQUAD
    #1979 - 2015-06-10 05:47:34 UTC
    RazorDreamz wrote:
    Fitting WIndow

    We can "copy to clipboard" a fit, but I haven't found a way to import that fit. If there is please let me know, if not it would be wonderful to have it.

    In the bottom of the browser for your saved fittings, there should be a button "Import from clipboard".
    Mariya Oktyabrskaya
    Doomheim
    #1980 - 2015-06-10 10:41:46 UTC
    Please let us arrange [including add/remove feature] to all the columns in both the bookmarks and probe scanning window.

    Most of these columns i find relatively useless, a few of the remainder i only use sometimes, and the ones left over are never in the place i want them to be when i need them most