These forums have been archived and are now read-only.

The new forums are live and can be found at

Player Features and Ideas Discussion

  • Topic is locked indefinitely.

CCP karkur - you're our only hope - new Little Things

First post First post First post
Grobnar Inc
#701 - 2014-05-08 17:59:23 UTC
  • Suggestion: When using fitting browser to refit ship, automatically repair and repackage previous fitting
  • Keyword: Fittings, Inventory
  • Notes: Currently clutters inventory with numerous unpackaged/non-stackable mods

  • ---
    This could be taken one step further to put modules for ship fittings into a separate "Fitting" hangar to easily identify modules used on fittings you use.
    Tau Cabalander
    Retirement Retreat
    Working Stiffs
    #702 - 2014-05-08 18:54:03 UTC
    Suggestion: Make overview states inclusive rather than exclusive.
    Keywords: states, overview, ui
    Note: Currently it is impossible to have an overview tab of only war targets without neutrals. Overview states seem to work like: IF (overview_state_mask ^ ship_states) THEN hide, rather than IF!(overview_state_mask & ship_states) THEN hide. I may have the logic wrong, but hopefully you know where to start looking.
    LHA Tarawa
    Pator Tech School
    Minmatar Republic
    #703 - 2014-05-08 23:21:28 UTC
    Arronicus wrote:
    Suggestion: Delay local for 5 minutes in nullsec, lowsec.
    Keyword(s): Delayed/removed local
    Notes: it makes sense, considering their are still the reaches of empire control, of some policing and such, but it neither makes sense, nor favours strategic gameplay in nullsec. It replaces good scouting, devalues cloaking and covert maneuvers, and stifles pvp.

    And local happens to be the only reason anyone lives there to be hunted.

    Remove local from null and the ONLY people there would be random roaming hunters not finding anything to kill.

    Any idea that implies
    "It would be easier to kill people if..."
    actually implies
    "Nobody will be there if...."
    Empire Of Dawn
    #704 - 2014-05-09 16:40:51 UTC  |  Edited by: Samyon
  • Suggestion: Make mobile tractor units stack looted items
  • Keywords: Quality of life
  • Note: Example:
  • (note the metal scraps)
    Gabriel Z
    #705 - 2014-05-09 17:13:51 UTC  |  Edited by: Gabriel Z
    Suggestion: Make every list in any window able to copied to your clipboard.

    Keywords: Quality of Life

    Notes: You can ctrl+A and ctrl+C various lists in various windows (e.g., open a contract on the market and copy the contents into Evepraisal). However, you can't do it in all windows. I recently tried to copy the list of items in an audit log container through my assets window. No go! It's pretty annoying not to be able to get a value on the items because you can't copy it and, because it's an audit log, you can't even repackage it.

    edit: not sure if i used the correct format
    Iris Bravemount
    Golden Grinding Gears
    #706 - 2014-05-10 16:13:56 UTC
    Could we please get the center tracking camera toggle back in the d-scan menu?

    "I will not hesitate when the test of Faith finds me, for only the strongest conviction will open the gates of paradise. My Faith in you is absolute; my sword is Yours, My God, and Your will guides me now and for all eternity." - Paladin's Creed

    Vanishing Point.
    The Initiative.
    #707 - 2014-05-11 06:14:13 UTC
    Suggestion: Add a system notification when jumping into a system and warfare links are in effect, or when warfare links are activated. 'Refresh' Once every 2 or 5 minutes or so to reduce spam
    Keywords: Links, System Notification, Broadcast

    Note: I'm the 'Leadership skilled main' which supposedly doesn't exist according to many Eve-O posters. Still, I love battle cruisers, and the concepts behind leadership skills/links. We've recently been spending alot of time in WH's. Whenever you jump into a WH with an effect, you get a 'system effects are impacting your ship' notification. From a fleet perspective, if 'you're' assuming the other fleet doesn't have links 'you' deserve to be wrekt in my opinion. But from a '1v1' perspective, links are stupid, and cowardly if you're looking for a mythical good fight, but a means to an end if enforcing your claim on your system. So, having a notification when links go up, but not telling what or where they are, seems like a reasonable compromise between the 1v1 crowd and the fleet crowd. It should come as no surprise that the damnation in the T3 fleet is a links damnation, but should be 'fair warning' to the Solo-ist bouncing plexes when the cloaky Tech 3 jumps in and warps to a deep safe. It's sensible to think that if there is a ship in system broadcasting that much information to it's own fleet, other ships in system would at least pick up that the information is being tossed around, if not exactly what it is. It also makes the 5/6 link Tech 3's more vulnerable by giving everyone a 'Hey this guy is in here somewhere' notice. IMO, that particular ship fit is absurd.

    P.S. I did try to search if this idea had been posted before but let's be real, all the forum spam on links and tracking links and wormhole links and system links and internet links...... yeah.

    The Law is a point of View

    The NPE IS a big deal

    Skalle Pande
    Teknisk Forlag
    #708 - 2014-05-12 20:12:07 UTC
    Darkblad wrote:
    Kusum Fawn wrote:
    Salvage drone right clicl option for "autosalvage all"
    Make sure you have no locked targets, then send your salvage drones to engage target or salvage. This way they'll care for all legally available wrecks in range.

    No, I don't think they will. To salvage yellow wrecks (which is legal) you have to actively target them and set your drone to work. And often your targetting range will be less than your drone's range of action

    So you want to be a Hero
    #709 - 2014-05-13 09:43:32 UTC
    Character Sheet -> Jump Clones -> Right Click clone located in... -> Set Designation Cool

    Also: drag Clone Located in... to chat / notebook

    Eve online is :

    A) mining simulator B) glorified chatroom C) spreadsheets online

    D) CCP Games Pay to Win at skill leveling, with instant gratification

    Steve Ronuken
    Fuzzwork Enterprises
    Vote Steve Ronuken for CSM
    #710 - 2014-05-13 11:19:55 UTC
    Suggestion: Nicknames/callsigns. Steve "Fuzzysteve" Ronuken

    Able to be set, and reset, at will.

    Woo! CSM XI!

    Fuzzwork Enterprises

    Twitter: @fuzzysteve on Twitter

    John Ending
    University of Caille
    Gallente Federation
    #711 - 2014-05-13 17:25:35 UTC
    Little thing: when I undock my camera is zoomed all the way up on my ship so my ship takes up the whole screen, I have to zoom out and then warp. Maybe some kinda camera memory that will remember your last camera view would really help when you gotta undock and warp fast or if your undock is camped by hostiles.
    Garoun Investment Bank
    Gallente Federation
    #712 - 2014-05-13 17:31:21 UTC
    hi everyone,

    one thing is so boring...

    When you collapse a WH, the respawn of your ship smewhere in the system.

    If think there is no reason for that random respawn and it's very ennoying when you are in trouble or in a hunt.

    Black Canary Jnr
    Higher Than Everest
    #713 - 2014-05-13 18:16:23 UTC
    Suggestion: Give the hyena 5 midslots so it doesn't suck. The vigil is better than the hyena at the moment.
    Rann Skir
    Republic Military School
    Minmatar Republic
    #714 - 2014-05-13 18:23:53 UTC
    stabs in fw plexes make the whole system a joke, your decloak bubble will only serve to make sure you can't tackle stabby farmers in smalls and up anymore
    Alyth Nerun
    Foundation for CODE and THE NEW ORDER
    #715 - 2014-05-13 18:59:47 UTC
    CCP karkur wrote:

    It would be excellent if before posting, you could check here if your suggestion has already been posted.

    This link is not valid anymore: "This Domain Name Has Expired"
    Steve Ronuken
    Fuzzwork Enterprises
    Vote Steve Ronuken for CSM
    #716 - 2014-05-13 19:23:51 UTC
    Alyth Nerun wrote:
    CCP karkur wrote:

    It would be excellent if before posting, you could check here if your suggestion has already been posted.

    This link is not valid anymore: "This Domain Name Has Expired"

    I'm planning on sticking one up on (Though I'm hoping to get into the limited SSO trial first, so I can set them up as editable, and so on. And to help mitigate spam. Entry would be done through my main site, but that's so it's all nicely behind HTTPS, rather than cleartext)

    Woo! CSM XI!

    Fuzzwork Enterprises

    Twitter: @fuzzysteve on Twitter

    #717 - 2014-05-13 19:49:47 UTC
    CCP, if youre still reading this, please change the "falloff" text (circled in yellow) below :

    That one single word virtually kicks up the confusion when some asks "Whats the falloff on that gun?".
    Players not familiar with the combat mechanics tend to misquote their "falloff". It's an epidemic out there on how many players misquote this figure.

    I'll suggest a replacement word to kick the ball rolling.
    Use the word "Effective" to denote Optimal + Falloff in that picture.
    Agony Unleashed
    Agony Empire
    #718 - 2014-05-13 23:12:32 UTC
    Hey I have a suggestion regarding station containers with passwords (not sure if it has been mentioned before).

    Is their a possibility to enhance the security of station containers by having the "Retrieve password" requests be sent to a verified email. Although the password seems to be mainly there to stop yourself from accessing it (for some reason?!), I personally would feel a lot more safe with the extra layer of protection on station containers where the password is a bit more difficult to retrieve on the off chance you get hacked (I swear I didn't click a fishy link!).

    Like I mentioned I am sure this has been suggested before and even if it has I would like to bring it to light! Seeing as being hacked is so devastating and only the isk can be recovered I would love the extra protection.

    On a side note things like extra authentication systems when logging in are also great (similar to the authenticator) and would also encourage people to verify their emails!
    Jack Heisenburg
    Trigger Warning.
    #719 - 2014-05-13 23:17:30 UTC
    Suggestion: Let me drag items, ships and fitted ships into the market deliveries hangar OR let me contract on behalf of corp straight from my normal hangar

    Goonswarm Federation
    #720 - 2014-05-14 00:29:09 UTC

    Take the tool tips off the spew cans on data/relic sites. They are too laggy to appear and are unrequired.