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Is Occator gank proof ?

Author
Droidster
Center for Advanced Studies
Gallente Federation
#1 - 2013-09-05 03:19:53 UTC
I see that the Occator is pretty tough. If I put additional defensive modules on it including rigs is it more or less gank proof ? My goal here is to transport 1-2 billion in stuff over 30 hops unattended through empire.

My other idea would be to use a Raven or some other battleship (cargo is not that bulky). Would that be a better idea?
Cage Man
Fusion Enterprises Ltd
Pandemic Horde
#2 - 2013-09-05 03:31:07 UTC
Nothing is gank proof, if you carry high value items where the drop rate is in the favor of the gankers, you will gt ganked. Look at eve-kill, freighter with 200k ehp get ganked all the time in HS. What volume of items are you carrying? will it fit in a Viator, you can then warp cloaked.
If you choose to use the Occator, put only buffer tank, ie shield extenders, ward field damage control, etc When you get ganked, you won't have time to boost shields or armor.
If you need space, I would recommended hauling it in an orca or letting red frog move it with collateral :)
Droidster
Center for Advanced Studies
Gallente Federation
#3 - 2013-09-05 03:42:22 UTC
The cloak is not useful here. I want to move the stuff on autopilot. Cloak gets dropped whenever you go through a gate (or come close to another ship going through the same gate).

The scan proof aspect of the Viator is potentially useful.

In reality though how are they going to gank a heavily tanked Occator? Won't that take like 20 catalysts or something like that ?
Zarnak Wulf
Task Force 641
Empyrean Edict
#4 - 2013-09-05 03:52:00 UTC
What is your destination and when do you plan to move the goods? Pirate
Zero Sum Gain
FREEEEEEEEEEEEEEEEDOOOOOOOOM
#5 - 2013-09-05 04:08:17 UTC  |  Edited by: Zero Sum Gain
Droidster wrote:
My goal here is to transport 1-2 billion in stuff over 30 hops unattended


Unattended is a game breaker no matter the ship or fit.

That aside, the idea is not to carry more value than the cost of suicide ganking you. A freighter (such as an Obelisk) is generally OK up to 1 billion.

I think your best bet is to contract red frog or pushx
Andrew Indy
Cleaning Crew
#6 - 2013-09-05 04:13:09 UTC
A Catalyst does 800DPS and you can generally get up to 10 seconds of pew pew while ganking so 8k DPS.

Take whatever EHP you have and divide by 8000 and thats how many it will take (plus a few for good luck). They don't cost very much (a bill buys a lot of Catalysts)

Some general advise is to only AP up to a couple of jumps before Niarja then manually fly the rest.
Jon Matick
State War Academy
Caldari State
#7 - 2013-09-05 05:07:02 UTC
yes, it's totally gank proof. go nuts.

My Blog:  http://sihwm.blogspot.com.au/

Anne McDonald
Sandman are here
#8 - 2013-09-05 05:08:13 UTC
As a nado pilot ganker I can give you some advice

Never autopilot me and 2 other nados chased a hauler 5 jumps because my scanner scanned a mere 600mill in an autopiloting hauler that I grazed into 2% structure and had to use a second nado. 1-2bill of stuff attracts attention and I personally would hunt you to the ends of eve for that cargo, ship scanning and using eft on your fit to find damage holes and then murder your ass.

Or as someone posted before catalysts would do the job and you can buy alot of catalysts before you start losing profit.

Cheers for letting the whole of eve know you are doing this you have been watch listed, hey why wait on a gate for targets when they mention it on the forums win win! Pirate

Lots of love,

Your friendly neighborhood ganker.
Jagga Spikes
Spikes Chop Shop
#9 - 2013-09-05 09:04:01 UTC
i used to run high-value cargo in frigate. it doesn't have to be covop, but unattended is asking for trouble.

anything that doesn't fit in frigate, use blockade runner.

if really large cargo, or when you eventually get bored, hire Red Frog.
Termy Rockling
Sebiestor Tribe
Minmatar Republic
#10 - 2013-09-05 09:37:31 UTC
If you really need to move couple bill worth of stuff often and cant manualpilot, use the couriercorps or find personal courier.
It really isnt that expensive.
Jonah Gravenstein
Machiavellian Space Bastards
#11 - 2013-09-05 10:23:42 UTC  |  Edited by: Jonah Gravenstein
If you're APing in a ship that's scan proof (are they actually scan proof? or is the OP talking cans inside plastic wraps?), you're going to have a bad day, somebody WILL gank you just to see if there's anything shiny inside.

**My question about scan proof is answered below

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Invisusira
Escalated.
OnlyFleets.
#12 - 2013-09-05 11:13:50 UTC
Droidster wrote:
My goal here is to transport 1-2 billion in stuff over 30 hops unattended through empire.

I find nothing wrong with this plan nor do I find anything wrong with announcing this plan on the forums
Droidster
Center for Advanced Studies
Gallente Federation
#13 - 2013-09-05 11:23:05 UTC
Anne McDonald wrote:
As a nado pilot ganker I can give you some advice

Never autopilot me and 2 other nados chased a hauler 5 jumps because my scanner scanned a mere 600mill in an autopiloting hauler that I grazed into 2% structure and had to use a second nado. 1-2bill of stuff attracts attention and I personally would hunt you to the ends of eve for that cargo, ship scanning and using eft on your fit to find damage holes and then murder your ass.

Or as someone posted before catalysts would do the job and you can buy alot of catalysts before you start losing profit.

Cheers for letting the whole of eve know you are doing this you have been watch listed, hey why wait on a gate for targets when they mention it on the forums win win! Pirate

Lots of love,

Your friendly neighborhood ganker.


You are a sad, strange little man and you have my pity. Farewell.

Marc Callan
Center for Advanced Studies
Gallente Federation
#14 - 2013-09-05 11:38:12 UTC
There's no such thing as gank-proof. There's gank-resistant, to a degree, but at the moment, none of the Deep Space Transports really have the beef to withstand a coordinated suicide gank, especially if you're on autopilot and giving the gankers time to line up their shots before you jump. DST design is more about being tackle-resistant, in any case, with the warp core strength to slip an opportunistic tackler or two at a non-hisec gate (but not enough to get through a coordinated, determined gate camp).

"We are what we pretend to be, so we must be careful about what we pretend to be." - Kurt Vonnegurt

Droidster
Center for Advanced Studies
Gallente Federation
#15 - 2013-09-05 11:50:08 UTC
Marc Callan wrote:
There's no such thing as gank-proof. There's gank-resistant, to a degree, but at the moment, none of the Deep Space Transports really have the beef to withstand a coordinated suicide gank, especially if you're on autopilot and giving the gankers time to line up their shots before you jump. DST design is more about being tackle-resistant, in any case, with the warp core strength to slip an opportunistic tackler or two at a non-hisec gate (but not enough to get through a coordinated, determined gate camp).


This hi-sec EMPIRE we are talking about here. I am not planning to autopilot through Fountain, ok?
Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#16 - 2013-09-05 11:54:34 UTC
Droidster wrote:
I see that the Occator is pretty tough. If I put additional defensive modules on it including rigs is it more or less gank proof ? My goal here is to transport 1-2 billion in stuff over 30 hops unattended through empire.

My other idea would be to use a Raven or some other battleship (cargo is not that bulky). Would that be a better idea?


Don't do that.

BYDI recruitment closed-ish

Jacob Holland
Weyland-Vulcan Industries
#17 - 2013-09-05 12:26:27 UTC
Not sure if troll or just ignorant...

If you're intending to move 1-2 billion ISK on autopilot then you are looking for luck alone...

As other posters have stated (and you've dismissed their responses, in quite an insulting manner too) the expected payout is more than sufficient to cover the losses incured.

Even if it means following you for several jumps while calculating the best way of killing you a payout of 0.5 - 1 billion (let's say) split between a couple of gank pilots and a hauler is a significantly higher ISK/hour than can be expected for anything else in the area.

As has already been stated, the unscannable (and it is unscannable, except by NPCs) cargo of a blockade runner on autopilot is not a protection but an invitation to gank the ship simply because it might contain Estamel's Invuln...


Your only option beyond sheer, dumb luck is to ensure that you are a less juicy target than those around you - noone will gank a Deep Space Transport when they can gank T1 Haulers for the same payout for example.

In reality however you are far better off either taking the time to make your run manually, cloaking or MWDing (as appropriate for the chosen ship) to minimise your risks, scouting the ganking hotspots on the way...etc. Or paying one of the courier companies to make the shipment on your behalf. Or (if you insist on an autopilot Occator) making several round trips (10-20+) carrying a fraction of the full cargo value each time and keeping your total cargo value below about 100mil (IIRC the approximate cut-off point for a heavy buffer Occator).
Khanid Voltar
#18 - 2013-09-05 12:33:54 UTC
This thread delivers. Lol
Jonah Gravenstein
Machiavellian Space Bastards
#19 - 2013-09-05 12:40:43 UTC
Droidster wrote:
Marc Callan wrote:
There's no such thing as gank-proof. There's gank-resistant, to a degree, but at the moment, none of the Deep Space Transports really have the beef to withstand a coordinated suicide gank, especially if you're on autopilot and giving the gankers time to line up their shots before you jump. DST design is more about being tackle-resistant, in any case, with the warp core strength to slip an opportunistic tackler or two at a non-hisec gate (but not enough to get through a coordinated, determined gate camp).


This hi-sec EMPIRE we are talking about here. I am not planning to autopilot through Fountain, ok?
Autopiloting a high value cargo through highsec will get you killed just as surely as doing it through lowsec and nullsec.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Marc Callan
Center for Advanced Studies
Gallente Federation
#20 - 2013-09-05 12:47:37 UTC
Droidster wrote:
Marc Callan wrote:
There's no such thing as gank-proof. There's gank-resistant, to a degree, but at the moment, none of the Deep Space Transports really have the beef to withstand a coordinated suicide gank, especially if you're on autopilot and giving the gankers time to line up their shots before you jump. DST design is more about being tackle-resistant, in any case, with the warp core strength to slip an opportunistic tackler or two at a non-hisec gate (but not enough to get through a coordinated, determined gate camp).


This hi-sec EMPIRE we are talking about here. I am not planning to autopilot through Fountain, ok?


Understood, but safety-wise, there's not an extraordinary amount of difference between taking a valuable load through the major hisec trade routes on autopilot and taking that same load on autopilot from Piak to VFK. Even Jita-Amarr, only nine jumps, has the Niarja choke, which sees a lot of ganked haulers, even blockade runners.

"We are what we pretend to be, so we must be careful about what we pretend to be." - Kurt Vonnegurt

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