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Apoc, Lv4 Fitting. Please help.

Author
Wolfag
#1 - 2011-10-29 16:25:00 UTC
Hey, I've been playing around with EFT a little. I came up with this fitting for a apoc lv4 missions ship:

[Apocalypse, Apoc Lv4]
Heat Sink II
Heat Sink II
Heat Sink II
Large Armor Repairer II
Armor EM Hardener II(Mission Spec)
Armor EM Hardener II(Mission Spec)
Armor EM Hardener II(Mission Spec)

Tracking Computer II
Cap Recharger II
Cap Recharger II
Cap Recharger II

Mega Pulse Laser I, Imperial Navy Multifrequency L
Mega Pulse Laser I, Imperial Navy Multifrequency L
Mega Pulse Laser I, Imperial Navy Multifrequency L
Mega Pulse Laser I, Imperial Navy Multifrequency L
Mega Pulse Laser I, Imperial Navy Multifrequency L
Mega Pulse Laser I, Imperial Navy Multifrequency L
Mega Pulse Laser I, Imperial Navy Multifrequency L
Mega Pulse Laser I, Imperial Navy Multifrequency L

Large Capacitor Control Circuit I
Large Capacitor Control Circuit I
Large Auxiliary Nano Pump I


Valkyrie II x5
Warrior II x5


I am thinking about getting myself an apoc. And this looks very basic. Please tell me if you would change anything.
Sphit Ker
Ministry of War
Amarr Empire
#2 - 2011-10-29 17:10:59 UTC
Train for Scorch L then it'll do just fine. Meanwhile, beams are your best friends.

It knows what you think.

Lili Lu
#3 - 2011-10-29 17:36:05 UTC
Yes, with tech I guns you should fit Mega Beams, and make them meta 4 "Modulated" because they use less cap and do more damage than any of the other named tech I mega beams.

As for your lows, I would change one of the em hardeners to a thermal, so it is 2x primary damage and 1 x secondary.

You could also drop a heat sink for a damage control imo. If you are starting level 4s the extra tank might just save your ship til you know more about them.

And last your drones don't make much sense. Explo drones are for using against angels. If you are going to fly any apoc against angels even with explo drones you will be very disappointed. For sansha and blood raider you will want gallente (thermal) drones on the apoc. If you were to fly a geddon you could use amarr (em) sentry drones, but otherwise I usually used thermal light and medium drones.
Wolfag
#4 - 2011-10-29 18:55:56 UTC
The problem is. It wont fit with beams. Then I will have to sacrifice one laser, is it worth it?

And secoundly, changing a Heat Sink to DCII because I could need a little extra HP.

And with drones, I just put some randomly. Often I use gallante but I will take a look at drones. Thanks alot!
Lili Lu
#5 - 2011-10-29 21:06:50 UTC
Yeah, grid problems fitting mega or tachyon beams. Even though it is a pain at first, train advanced weapons upgrades. And you can sacrifice a rig slot for an ACR or less preferable imo fit an RCU in a low.

The benfits of range options with the beams though outweigh the difficulties. Putting radio lenses in tech I pulses simply won't give you enough effective damage or range.
Aessaya
Independent treasure hunters
#6 - 2011-10-29 21:58:29 UTC  |  Edited by: Aessaya
Coming from a person doing L4s in a glasscannon Tachyon Abaddon for a living - range is better. Range and DPS. Why need a tank if rats can't hit you?

While technically pulses can do more DPS and fit easier, the ranges of most missions require use of much lower damage crystals, where the higher base optimal for beams coupled with higher damage crystals would yeld better damage at the same range.

Also, if hesitating between better tank or higher dps - go for higher dps, since the faster you dispose of those bastards the less tank you'll ever need. I only recommend better tanks for someone less experienced with missions and lower skills at ships and weapons.

Always carry a flight of light drones and use them on the frigates that may scramble you, in case your tank breaks and you need to warp out. Study mission reports at eve-survival, they usually lists what npcs you should look out for.

Ah, you seek meaning? Then listen to the music, not the song.

river Zateki
Viziam
Amarr Empire
#7 - 2011-10-29 23:40:33 UTC
honestly l4s are a joke for a BS. Ive yet to do a l4 in a amarr ship but if its anything like angel l4s(range excluded, just amount of mobs), a tachyon abbadon can probably get by with a single repper non perma run. My maelstrom did angel l4s with 800mms and 1 shield booster no cap booster no cap modules except cccs. The sheer dps kills most high dps stuff quickly. If you break 600 you should be fine..when you start hitting 800-900(on other ships, or high skilled abbadon) it should become a joke.
Wolfag
#8 - 2011-10-31 00:49:23 UTC
I played around a little and got this. Will this one work better? Armor hardeners changed depending on situation and mission, same goes for ammo.

[Apocalypse, Apoc Training]
Heat Sink II
Heat Sink II
Armor Thermic Hardener I
Large Armor Repairer II
Armor EM Hardener I
Armor EM Hardener I
Armor Thermic Hardener I

Tracking Computer II, Optimal Range
Cap Recharger II
Cap Recharger II
Cap Recharger II

Mega Modulated Energy Beam I, Multifrequency L
Mega Modulated Energy Beam I, Multifrequency L
Mega Modulated Energy Beam I, Multifrequency L
Mega Modulated Energy Beam I, Multifrequency L
Mega Modulated Energy Beam I, Multifrequency L
Mega Modulated Energy Beam I, Multifrequency L
Mega Modulated Energy Beam I, Multifrequency L
Mega Modulated Energy Beam I, Multifrequency L

Large Capacitor Control Circuit I
Large Capacitor Control Circuit I
Large Ancillary Current Router I
Lili Lu
#9 - 2011-10-31 02:08:41 UTC  |  Edited by: Lili Lu
looks ok, but use N-type (meta 4) hardeners, they use less cap than base tech I hardeners. And, i'm partial to a damage control instead of a second thermal.

The damage control does not get stacking penalized. It will give you a little more em resist and cap stability as well. Run it through pyfa or eft for yourself. It is marginally less tank. But on the other hand if your tank is breaking the extra resist on structure can allow you time to align and warp.
Tesh Sevateem
Cherry Candy Mountain
#10 - 2011-10-31 07:16:12 UTC
Ditch the 4th hardener, unless a mission specifically demands it (which they shouldn't).

Also, since you have 50% base EM resistance, you'll want 2x TH hardeners and 1x EM hardener for Sansha/BR missions, even with EM being the primary incoming damage type.
Aesiron
Viziam
Amarr Empire
#11 - 2011-10-31 08:19:07 UTC
Wolfag wrote:
Hey, I've been playing around with EFT a little. I came up with this fitting for a apoc lv4 missions ship:

[Apocalypse, Apoc Lv4]
Heat Sink II
Heat Sink II
Heat Sink II
Large Armor Repairer II
Armor EM Hardener II(Mission Spec)
Armor EM Hardener II(Mission Spec)
Armor EM Hardener II(Mission Spec)

Tracking Computer II
Cap Recharger II
Cap Recharger II
Cap Recharger II

Mega Pulse Laser I, Imperial Navy Multifrequency L
Mega Pulse Laser I, Imperial Navy Multifrequency L
Mega Pulse Laser I, Imperial Navy Multifrequency L
Mega Pulse Laser I, Imperial Navy Multifrequency L
Mega Pulse Laser I, Imperial Navy Multifrequency L
Mega Pulse Laser I, Imperial Navy Multifrequency L
Mega Pulse Laser I, Imperial Navy Multifrequency L
Mega Pulse Laser I, Imperial Navy Multifrequency L

Large Capacitor Control Circuit I
Large Capacitor Control Circuit I
Large Auxiliary Nano Pump I


Valkyrie II x5
Warrior II x5


I am thinking about getting myself an apoc. And this looks very basic. Please tell me if you would change anything.


Your fit looks good, just change the lasers to the highest meta level: Mega Modulated Pulse Energy Beam I.
But move on to T2 asap.
Wolfag
#12 - 2011-10-31 10:44:49 UTC
Linked/showed the wrong version.

This one:

[Apocalypse, Apoc Training]
Heat Sink II
Heat Sink II
Damage Control II
Large Armor Repairer II
N-Type EM Hardener I
N-Type Thermic Hardener I
N-Type Thermic Hardener I

Tracking Computer II, Optimal Range
Cap Recharger II
Cap Recharger II
Cap Recharger II

Mega Modulated Energy Beam I, Multifrequency L
Mega Modulated Energy Beam I, Multifrequency L
Mega Modulated Energy Beam I, Multifrequency L
Mega Modulated Energy Beam I, Multifrequency L
Mega Modulated Energy Beam I, Multifrequency L
Mega Modulated Energy Beam I, Multifrequency L
Mega Modulated Energy Beam I, Multifrequency L
Mega Modulated Energy Beam I, Multifrequency L

Large Capacitor Control Circuit I
Large Capacitor Control Circuit I
Large Ancillary Current Router I
Buzzmong
Aliastra
Gallente Federation
#13 - 2011-10-31 16:07:44 UTC
Drop the DCII, replace with a heatsink.

Damage Controls have no place in missions in my opinion, the lure of the massive EHP buff is misleading as you should never end up in a situation where you warp out in hull if you use the mission guides.

If you can't use T2 Pulses (and Scorch) then you're right to pick beams.


If you do use T2 Pulses, then this was my normal PulsePoc fit which is a bit cookie cutter:

Lows:
3x Active Hardeners II, mission spec.
1x Faction LAR (Imperial Navy/Dark Blood. Identical stats, last time I checked DB were cheaper at ~90mil while Imp Navy were ~115m).
3x Heasinks.

Med:
3x Cap Charger II
1x TC (with range scripts)

Highs:
8x Mega Pulse II (with Scorch, IM Mulitfreq and oddly, IM X-ray crystals).

Rigs:
Whatever you want. Think I've got 1 or 2 CCC rigs on it. Could fit the rep amount rigs as well to beef up the tank.

It's a tight fit on the CPU, hence the need for faction gear. I plumped for the LAR, but faction heatsinks will do as well.
Wolfag
#14 - 2011-11-01 09:57:54 UTC
I just wish to reply one last time and tell you guys how it worked out.

I used the last fit I showed you guys, and It works like wonder. Have been forced to warp out once yesterday because of killing a trigger. Even with my poor skills I can do lv4s reletively easy with this ship. It got awesome range and awesome drone bay for those small fookers.
Right now I'm heading to dabri to buy myself a energized adaptive nano plating instead of the DCII. I hope it will fit and give a bit extra EHP to my armor :)

Thanks a thousend times for all the help.
Kamui Shirou
Aliastra
Gallente Federation
#15 - 2011-11-01 11:16:33 UTC
Once you get more comfortable with the missions you're doing, replace that EANM/DCII with another heat sink. More damage not only means you get more money faster, it also means you'll have less stuff shooting at you sooner and a lower load on your tank.
AzureStorms
Boundary Wardens
#16 - 2011-11-01 14:26:58 UTC
I am kind of in the same boat. I have been using a CNR forever to run lvl IVs but I am looking for an alternative. Lack of ammo on amarr ships is very appealing for missioning so I have been trying to make the fits work. If I use pulse with scorch loaded, wouldn't that make it pretty hard to track targets? Or is it really not an issue on bc-bs mission rats?
Tesh Sevateem
Cherry Candy Mountain
#17 - 2011-11-01 14:48:57 UTC
I don't think you'll find it problematic to track NPC targets using Scorch. Especially not if you can find space for a couple of tracking computers.
Aesiron
Viziam
Amarr Empire
#18 - 2011-11-01 15:39:53 UTC
AzureStorms wrote:
I am kind of in the same boat. I have been using a CNR forever to run lvl IVs but I am looking for an alternative. Lack of ammo on amarr ships is very appealing for missioning so I have been trying to make the fits work. If I use pulse with scorch loaded, wouldn't that make it pretty hard to track targets? Or is it really not an issue on bc-bs mission rats?


The Apocalypse with pulse or beam lasers can easily hit Battlecruisers, Cruisers and Battleships if in the right range. Frigates are the only problem with tracking in level 4s.
AzureStorms
Boundary Wardens
#19 - 2011-11-01 15:47:19 UTC
Alright guess I just need to fit it up and give it a try to see what happens. I guess the only other handicap I would have using a turret boat is the lack of damage shifting to match the mission.