These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
12Next page
 

Proposal: microjumpdrives equate to a warp stab so give them the same penalties as warp stabs carry

Author
Arch Stanton's Neighbour
Forceful Resource Acquisition Inc
#1 - 2013-09-02 18:40:01 UTC
A ship with a mjd is given a free pass against a bubble or a solo tackler carrying only a long point, without commenting on the former the latter is equivalent to a warp stab fitted to the ship.

Therefore to balance out the usage of this module I propose that either give them the same penalties from warp stabs (-50% scan res, -50% targeting range) OR remove the immunity from bubbles and long points from mjds.

Discuss.
Lucine Delacourt
The Covenant of Blood
#2 - 2013-09-02 18:50:15 UTC
It is a BS only module, uses one of the most coveted slots on a ship, and has only a few niche uses. I would say it is fine the way it is.
Dr0000 Maulerant
Union Nanide and Tooling
#3 - 2013-09-02 18:58:38 UTC
Arch Stanton's Neighbour wrote:
A ship with a mjd is given a free pass against a bubble or a solo tackler carrying only a long point, without commenting on the former the latter is equivalent to a warp stab fitted to the ship.

Therefore to balance out the usage of this module I propose that either give them the same penalties from warp stabs (-50% scan res, -50% targeting range) OR remove the immunity from bubbles and long points from mjds.

Discuss.


Link me a video of someone jumping a BS free from PVP with a MJD and I will eat my hat.

Tell me again about how every playstyle you dont engage in "doesn't require any effort" and everyone who does it needs to die in a fire. Be sure to mention about how you tried it once but it was too easy/boring/ethnic-homophobic slur. 

Arch Stanton's Neighbour
Forceful Resource Acquisition Inc
#4 - 2013-09-02 19:00:57 UTC
but you're not wearing a hat
Gypsio III
State War Academy
Caldari State
#5 - 2013-09-02 19:19:49 UTC
I guess he's already eaten it. Shocked
Domanique Altares
Rifterlings
#6 - 2013-09-02 19:25:39 UTC  |  Edited by: Domanique Altares
I guess you're right, OP. MJDs and warp stabs are totally the same thing.

Except for the whole part where you're wrong.

Perhaps you should try using a scram next time. I hear they work real good on MWDs and MJDs.

ETA:

ITT: Nullsec people are ******* lazy. Fit an inty with a scram, and stop relying on bubbles and Arazus to do all your tackling.
Navigation Boy
Edge Dancers
Angry Miners Alliance.
#7 - 2013-09-02 19:47:30 UTC
Microwarp drives can also be used to escape combat.
As can afterburners.
And speed and movement in general.


That doesn't make a MWD into a warp stab.
Nevyn Auscent
Broke Sauce
#8 - 2013-09-02 20:39:08 UTC
Of course, Warp Core stabs shouldn't have their crazy penalty. You already loose a slot fitting one. The Penalty is just over the top.
MJD's require how much fitting again? That's their penalty right there.
Jasmine Assasin
Doomheim
#9 - 2013-09-02 20:49:00 UTC
Oh no, the big hulking slow moving armor tanked BS used a once per 3 minute module and escaped my long point because I'm lazy...

Pretty much sums this up, and if he "escapes" just meet him on the next gate or where ever because you'll pass him in warp anyway. He's not going anywhere fast enough that you shouldn't be able to catch him at any rate.

Grunnax Aurelius
Banana-Republic.
Shadow Cartel
#10 - 2013-09-02 21:06:28 UTC
CCP HAS ALREADY CONFIRMED MANY TIMES, YES ITS DESIGNED TO WORK IN BUBBLES, YES IT CAN ONLY BE SCRAMED TO STOP IT, AND YES HIC INFINITE POINT WONT STOP IT, AND THEY SAID MODULE IS WORKING AS INTENDED.

Ok OP go forum digging and find some of those bitchy threads like yours and a few have CCP responses saying "Module is Working as Intended"

https://forums.eveonline.com/default.aspx?g=posts&t=342042&find=unread

Nevyn Auscent
Broke Sauce
#11 - 2013-09-02 21:18:28 UTC
The HIC scripted point not stopping it is about the only thing that 'could' change. As HIC's are expensive enough.
Cade Windstalker
#12 - 2013-09-02 21:37:12 UTC
Arch Stanton's Neighbour wrote:
A ship with a mjd is given a free pass against a bubble or a solo tackler carrying only a long point, without commenting on the former the latter is equivalent to a warp stab fitted to the ship.

Therefore to balance out the usage of this module I propose that either give them the same penalties from warp stabs (-50% scan res, -50% targeting range) OR remove the immunity from bubbles and long points from mjds.

Discuss.


You can often just as easily MWD out of point range or out of a bubble. Given that you can easily get most Battleships to ~700m/s with a MWD you can also clear a lot of bubble camps in the time it takes the jump drive to spool up, especially burning off a gate.

Also stabs mean you just warp off, this gives you at least a chance to snag or burn down the target.
Alberik
Eusebius Corporation
#13 - 2013-09-02 21:58:33 UTC
Nevyn Auscent wrote:
The HIC scripted point not stopping it is about the only thing that 'could' change. As HIC's are expensive enough.


with this argument the hic scripted point should only work againts t1 bs with mjd, not t2 bs with mjd
Zan Shiro
Doomheim
#14 - 2013-09-02 22:17:29 UTC
with ccp giving maruaders a role bonus tied to mjd I jsut don't see this happening. Its redo is already getting mixed reviews...this would take away some of the bene's of that redo.

Hell it takes them 2 steps back. Already have bad sensor strength, now you are killings its scan res and/or range. Just don't see them selling like hotcakes with that setup. bastion at least "fixes" low strength granting e-war immunity kind of sort of it. Won't fix stab penalties....they aren't ewar attacks.

And don't say add fix to bastion...pendulum shiftts to the other side then. In bastion and not mjd fit they'd have wtf are you serious scan res and/or range then.
Arch Stanton's Neighbour
Forceful Resource Acquisition Inc
#15 - 2013-09-02 22:32:00 UTC  |  Edited by: Arch Stanton's Neighbour
Nevyn Auscent wrote:
Of course, Warp Core stabs shouldn't have their crazy penalty. You already loose a slot fitting one. The Penalty is just over the top.
MJD's require how much fitting again? That's their penalty right there.

I don't get what you're trying to say.... oh I see it now, the word you were looking for is "lose" not "loose"... but it still doesn't make sense v0v

Jasmine Assasin wrote:
Oh no, the big hulking slow moving armor tanked BS used a once per 3 minute module and escaped my long point because I'm lazy...

Pretty much sums this up, and if he "escapes" just meet him on the next gate or where ever because you'll pass him in warp anyway. He's not going anywhere fast enough that you shouldn't be able to catch him at any rate.


Before you try to tell people things make sure that you actually know what you're talking about. You can't "meet" him on the next gate because the guy won't have agreession and will be able to jump/dock, while the ship that was doing the tackling will, and the target ran away. He also may warp to a safespot. For all intents and purposes the ship escaped. You have no point, please stop wasting electrons.

Grunnax Aurelius wrote:
CCP HAS ALREADY CONFIRMED MANY TIMES, YES ITS DESIGNED TO WORK IN BUBBLES, YES IT CAN ONLY BE SCRAMED TO STOP IT, AND YES HIC INFINITE POINT WONT STOP IT, AND THEY SAID MODULE IS WORKING AS INTENDED.

Ok OP go forum digging and find some of those bitchy threads like yours and a few have CCP responses saying "Module is Working as Intended"

Sir you will kindly note that this is an idea being discussed in the features and ideas discussion. Your usage of caps lock only suggests you have nothing of value to add to the conversation so next time try to be part of the signal instead of being part of the noise.

Cade Windstalker wrote:

You can often just as easily MWD out of point range or out of a bubble. Given that you can easily get most Battleships to ~700m/s with a MWD you can also clear a lot of bubble camps in the time it takes the jump drive to spool up, especially burning off a gate.

Also stabs mean you just warp off, this gives you at least a chance to snag or burn down the target.


You seem to be unaware of webs and of and bumps, and by the time a battleship at 700m/s clears a bubble (takes a minute) there would be all sorts of people on top of it dealing facemelting dps.
Domanique Altares
Rifterlings
#16 - 2013-09-02 23:00:06 UTC
Arch Stanton's Neighbour wrote:

Before you try to tell people things make sure that you actually know what you're talking about. You can't "meet" him on the next gate because the guy won't have agreession and will be able to jump/dock, while the ship that was doing the tackling will, and the target ran away. He also may warp to a safespot. For all intents and purposes the ship escaped. You have no point, please stop wasting electrons.



Hm. Also too stupid to have more than one tackler follow so that one can jump through immediately, and doesn't have anyone on standby with combat probes.

You're batting 1000 here, OP. Are you even trying to catch these people?
RubyPorto
RubysRhymes
#17 - 2013-09-02 23:49:38 UTC
Notice where they're aligning, and meet them there. You just have to get within 40km of where they'll land. Now you've got tackle, and your friends can catch up to you. It even has a scram in the event nobody else is around for the several minutes before it can MJD again.


[Keres, MJD Hunter]
Damage Control II
Nanofiber Internal Structure II
Nanofiber Internal Structure II
Warp Disruptor II
Warp Scrambler II
Limited 1MN Microwarpdrive I
Medium F-S9 Regolith Shield Induction
Adaptive Invulnerability Field II
[Empty High slot]
[Empty High slot]
Small Auxiliary Thrusters II
Small Auxiliary Thrusters II


Or, you know, Loki Links and an Arazu to get your 108km point, and you barely have to worry about moving.


In other words, you've had 10 months to learn how to deal with these things. Why haven't you made any attempt to do so?

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Vizvig
Savage Blizzard
#18 - 2013-09-03 01:43:49 UTC
Nerf MWD plz, this guys use it to avoid pvp!
Rowells
Pator Tech School
Minmatar Republic
#19 - 2013-09-03 03:20:21 UTC
bad idea is bad. -1
Arch Stanton's Neighbour
Forceful Resource Acquisition Inc
#20 - 2013-09-03 13:57:07 UTC
RubyPorto wrote:
Notice where they're aligning, and meet them there. You just have to get within 40km of where they'll land. Now you've got tackle, and your friends can catch up to you. It even has a scram in the event nobody else is around for the several minutes before it can MJD again.


[Keres, MJD Hunter]

Or, you know, Loki Links and an Arazu to get your 108km point, and you barely have to worry about moving.


In other words, you've had 10 months to learn how to deal with these things. Why haven't you made any attempt to do so?



You have just underlined my point. Now I need LINKS if I want to catch a mjd battleship?

Basically you're telling me that my gang needs an extras ship to deal with the possibility of people having that module fitted. That's the definition of overpowered if you ask me. So yes it is being given a free pass and needs a nerf.
12Next page