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Isn't Ishtar a bit overpowered currently?

Author
Kyon Rheyne
Sebiestor Tribe
Minmatar Republic
#1 - 2013-08-31 12:47:27 UTC  |  Edited by: Kyon Rheyne
From my observation, It can deliver rediculosly high DPS, literally obliterating even quite tough overseers in combat sites. The one I would spent at least 3-5 minutes to kill with my vagabond, after dealing with his bodyguard (or they will repair him and I won't be able to even break his tank), those who pilot Ishtar can easly kill outrigh within 30-45 seconds. I've seen this many times already, so this wasn't some exception. And AFAIK in upcoming release they will boost it even more, wtf CCP, just after finally you've dealed with overpowered Tenga.
Riot Girl
You'll Cowards Don't Even Smoke Crack
#2 - 2013-08-31 13:25:08 UTC
Overpowered in PvE? It's hardly an issue to be concerned about really.
Tauranon
Weeesearch
CAStabouts
#3 - 2013-08-31 13:26:12 UTC
Kyon Rheyne wrote:
From my observation, It can deliver rediculosly high DPS, literally obliterating even quite tough overseers in combat sites. The one I would spent at least 3-5 minutes to kill with my vagabond, after dealing with his bodyguard (or they will repair him and I won't be able to even break his tank), those who pilot Ishtar can easly kill outrigh within 30-45 seconds. I've seen this many times already, so this wasn't some exception. And AFAIK in upcoming release they will boost it even more, wtf CCP, just after finally you've dealed with overpowered Tenga.


ahh, in a ded 5, I have to fly 60km and then drop my drones, in one of the slowest hacs in the game. Otherwise the battlecruisers will melt it.

Vagabond itself has relatively low dps, because its got a considerable speed advantage over an Ishtar, which allows it to dictate range in many PVP encounters, and choose to disengage if losing. If the DPS was equivalent, nobody, would ever in their right mind fly a ship where the drones get left behind, where the drones get shot, and where the thing is too damn slow to trap anything smaller than a bc.

A ded 4 overseer isn't a good test of the overall package for the 2 ships.
Vivian Marcos
Brutor Tribe
Minmatar Republic
#4 - 2013-08-31 14:00:11 UTC
its got nothin on the tengu

Hey sky, get back to work! U 2 cips....

S Byerley
The Manhattan Engineer District
#5 - 2013-08-31 14:52:37 UTC  |  Edited by: S Byerley
Tauranon wrote:
If the DPS was equivalent, nobody, would ever in their right mind fly a ship where the drones get left behind, where the drones get shot, and where the thing is too damn slow to trap anything smaller than a bc.


You forgot the huge utility/adaptability advantage.
Dato Koppla
Spaghetti Militia
#6 - 2013-08-31 17:18:00 UTC
After changes, Cerbs will be able to deal 700dps to 38km with Rage Scourge, which is comparable to what the Ishtar can deal at a similar range with Gardes, but the Cerb won't be forced to stay in the same position. Overall I wouldn't say the Ishtar is overpowered, it's ability to run complexes has definitely improved but it's by no means OP mainly due to how drones work.
Zhilia Mann
Tide Way Out Productions
#7 - 2013-08-31 18:37:49 UTC
The Ishtar is a pretty good PvE boat these days -- and yes, it's getting marginally better on Tuesday. But it's been that way for ages and all the other HACs are catching up a bit (or in the case of the Cerberus, passing it for many purposes).

This compares to the Vagabond, which is frankly awful for most PvE (though it can race overseers like no one's business, I suppose). Always has been. Damage and tank have never been its role and that won't really change. For that you want to look at the Sleipnir, really.

And so now we have to compare CSs. The Sleipnir is ridiculously good at PvE and both the Astarte and the Eos suck for it now and aren't getting much love with the patch for that purpose. So... boos the Eos?

But at the end of the day, balancing is done around PvP anyhow. PvE is more or less incidental.
Baggo Hammers
#8 - 2013-08-31 19:42:40 UTC
OP in PVE? How?

Looks like CCP has certainly attracted a new demo.

If you don't know where you're going, any road will take you there.

Chainsaw Plankton
FaDoyToy
#9 - 2013-09-01 04:01:08 UTC
but I saw a post on the forums saying npcs are shooting all the drones and drone boats are useless in pve!!!!

@ChainsawPlankto on twitter

Dato Koppla
Spaghetti Militia
#10 - 2013-09-01 07:14:09 UTC
The Ishtar also has alot to gain in PvE from the fitting and cap buffs as well. Now fitting a 500dps guristas tank with sentries, cloak, mwd, and ab capstable can be done quite easily even with T2 modules compared to previously where it required many faction modules in order to save on cpu.
Nolak Ataru
Hedion University
Amarr Empire
#11 - 2013-09-01 08:07:19 UTC
now if only there was a way to not lose aggro.....
Lloyd Roses
Artificial Memories
#12 - 2013-09-01 11:53:00 UTC
Clearly, it means that you got to get into an ishtar :D
Kasutra
No Vacancies
No Vacancies.
#13 - 2013-09-01 13:16:42 UTC
Kyon Rheyne wrote:
From my observation, It can deliver rediculosly high DPS, literally obliterating even quite tough overseers in combat sites.

I'd say your observation fails to take into account ships that actually have high DPS. P
Seraph Castillon
In Control
Neon Nightmares
#14 - 2013-09-01 13:32:47 UTC
Dato Koppla wrote:
After changes, Cerbs will be able to deal 700dps to 38km with Rage Scourge,

If that's true I'd call the Cerberus overpowered. Unless it has no tank at all.
Roime
Mea Culpa.
Shadow Cartel
#15 - 2013-09-01 13:54:41 UTC
Seraph Castillon wrote:
Dato Koppla wrote:
After changes, Cerbs will be able to deal 700dps to 38km with Rage Scourge,

If that's true I'd call the Cerberus overpowered. Unless it has no tank at all.


Note the applied damage. For example against an AB Ishtar at maximum transversal, Cerb applies about 150dps while rail+Garde Ishtar still does about 430dps at 38km. Ishtar gains dps when transversal is less than maximum, Cerb does not. It never completely catches up against similar sized or smaller targets, MWD or hard tackled.

Neither are op, they are cruisers with cruiser tanks.



.

Kyon Rheyne
Sebiestor Tribe
Minmatar Republic
#16 - 2013-09-02 07:47:52 UTC
Chainsaw Plankton wrote:
but I saw a post on the forums saying npcs are shooting all the drones and drone boats are useless in pve!!!!

Dunno about that, but while I'm not even a drone boat pilot, I've been hearing more than enough recently about rediculously overpowered (or broken in some way) sentry drones. It seems that many choose them for pve cause they in some way very effective. And somebody from goonfleet mentioned in his blog that they had an idea of "Ishtart senty drone doctrine" exactly because they broken/overpowered, to exploit what they can from it and, may be, drag CCP attention to the porblem.
Sergeant Acht Scultz
School of Applied Knowledge
Caldari State
#17 - 2013-09-02 09:55:41 UTC
Kyon Rheyne wrote:
Chainsaw Plankton wrote:
but I saw a post on the forums saying npcs are shooting all the drones and drone boats are useless in pve!!!!

Dunno about that, but while I'm not even a drone boat pilot, I've been hearing more than enough recently about rediculously overpowered (or broken in some way) sentry drones. It seems that many choose them for pve cause they in some way very effective. And somebody from goonfleet mentioned in his blog that they had an idea of "Ishtart senty drone doctrine" exactly because they broken/overpowered, to exploit what they can from it and, may be, drag CCP attention to the porblem.



PL runs sentries Ishtars fleets for ages now, it's not new but we'll probably see more of them because how ridiculously OP their sign/tank is vs bombing runs and how stupidly drones assign mechanic works on top of the current buff.

You can put 1 trillion drones on a single guy with hyper fast lock and TP to insta pop 200K + EHP battleships, but you can't self repair with your own drones... Roll

removed inappropriate ASCII art signature - CCP Eterne

Medea Darklighter
Federal Navy Academy
Gallente Federation
#18 - 2013-09-02 12:07:33 UTC
Kyon Rheyne wrote:
Chainsaw Plankton wrote:
but I saw a post on the forums saying npcs are shooting all the drones and drone boats are useless in pve!!!!

Dunno about that, but while I'm not even a drone boat pilot, I've been hearing more than enough recently about rediculously overpowered (or broken in some way) sentry drones. It seems that many choose them for pve cause they in some way very effective. And somebody from goonfleet mentioned in his blog that they had an idea of "Ishtart senty drone doctrine" exactly because they broken/overpowered, to exploit what they can from it and, may be, drag CCP attention to the porblem.


I think perhaps you might need to train sarcasm detector a bit.

The new drone aggro is a pain in tender places, but with sentries it's manageable since you can pick them up fairly quick, and they're sturdy.

As others have commented, the main brokenness is the assign mechanic in fleet battles.
Roime
Mea Culpa.
Shadow Cartel
#19 - 2013-09-02 12:58:51 UTC
Assign mechanic should only work as per squad basis.

Sentries per se are far from overpowered, they have mediocre dps but excellent projection and application, but are destroyable and immobile. It's the perfect alpha combined with departure from normal large gun lock time that makes them very strong in larger fleets.

.

BOHC Lotteries
Doomheim
#20 - 2013-09-03 02:31:02 UTC
Roime wrote:
Assign mechanic should only work as per squad basis.

Sentries per se are far from overpowered, they have mediocre dps but excellent projection and application, but are destroyable and immobile. It's the perfect alpha combined with departure from normal large gun lock time that makes them very strong in larger fleets.



honestly with 10 sentry ships in a per squad function at is 8k dps. I would love to see 25 Squads spreading that dps all over a fleet fight and just nuking 200k ehp ships 10-12 at a time.

Basically on paper it comes down to being able to hit 20 targets with a dread level dps(factored in logi and boosts) The Broadcast overload from 20 targets at once would basically allow for half of your primaries to still die.


Now that of course is all in paper sans things like bombing runs on either side and not factoring in the target ships resists but even as a squad assign function sentries would be op as **** still.
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