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Domi tank confusion

Author
Songbird
#21 - 2011-10-30 05:01:52 UTC
Hehe I guess some lessons cannot be taught and gotta be learned through own experiences(still I'm gonna try).

Rails and drones , as they are now, cannot kill the rats before they come within 20 km range and become UNTRACKABLE.

Then you are stuck with medium drones since you carry 2 sets of sentry and have no space for a set of heavies.

There might be missions where rats will keep their distance but in majority of the missions you'll be stuck with some setup that's does it's best DPS at 35 and rats orbiting you at 5.

Even if your tank was not an issue the domi still is not even close to what a turret ship can do.

BTW if tanking is the problem and since you've flown drake and have gallente BS (and therefore cruiser) try out a gila - there's many gilas out there with tank good enough for any mission(passive recharge + orbiting a sentry drone ).

Still you should go for a real BS.
Baneken
Arctic Light Inc.
Arctic Light
#22 - 2011-10-30 06:53:15 UTC
If the rats like to orbit a 5 drop ogre II's and they kill those rats in no time since at 5km they don't even have to chase...

Not that any rats get that close unless it's an angel mission.

This is a one I've used on occasion.

[Dominix, New Setup 1]
Armor EM Hardener II
Armor Thermic Hardener II
Imperial Navy Large Armor Repairer
Damage Control II
Energized Adaptive Nano Membrane II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II

Omnidirectional Tracking Link I
Omnidirectional Tracking Link I
Cap Recharger II
Cap Recharger II
Cap Recharger II

350mm Railgun II, Caldari Navy Antimatter Charge L
350mm Railgun II, Caldari Navy Antimatter Charge L
350mm Railgun II, Caldari Navy Antimatter Charge L
350mm Railgun II, Caldari Navy Antimatter Charge L
350mm Railgun II, Caldari Navy Antimatter Charge L
Drone Link Augmentor I

Large Capacitor Control Circuit I
Large Capacitor Control Circuit I
Large Sentry Damage Augmentor I

Ogre II x5
Garde II x5
Hammerhead II x5
Hobgoblin II x5
Hammerhead II x5
Desudes
The Scope
Gallente Federation
#23 - 2011-10-30 08:45:08 UTC
Songbird wrote:
Hehe I guess some lessons cannot be taught and gotta be learned through own experiences(still I'm gonna try).

Rails and drones , as they are now, cannot kill the rats before they come within 20 km range and become UNTRACKABLE.

Then you are stuck with medium drones since you carry 2 sets of sentry and have no space for a set of heavies.

There might be missions where rats will keep their distance but in majority of the missions you'll be stuck with some setup that's does it's best DPS at 35 and rats orbiting you at 5.

Even if your tank was not an issue the domi still is not even close to what a turret ship can do.

BTW if tanking is the problem and since you've flown drake and have gallente BS (and therefore cruiser) try out a gila - there's many gilas out there with tank good enough for any mission(passive recharge + orbiting a sentry drone ).

Still you should go for a real BS.


T2 Garde's with 2 Omni's will track BSs and BCs at the 7-9km most orbit at. Even if your sentries can't hit due to point blank range, you can just move away from them, the ships follow you. Anything to small to hit is quickly killed by hobgoblins.

Put some thought into how to solve a problem before you write it off.

Excuse me, but what the f*ck are you desu?

Lillena
Objects-in-Space
#24 - 2011-10-30 15:39:23 UTC
This is the fit im using for my Domi, although i have higher skills than you.

[Dominix, Lillenas Domi]
Imperial Navy Large Armor Repairer
Tracking Enhancer II
Armor Thermic Hardener II
Armor Thermic Hardener II
Armor EM Hardener II
Armor EM Hardener II
Capacitor Power Relay II

Cap Recharger II
Cap Recharger II
Omnidirectional Tracking Link I
Omnidirectional Tracking Link I
Omnidirectional Tracking Link I

350mm Prototype I Gauss Gun, Antimatter Charge L
350mm Prototype I Gauss Gun, Antimatter Charge L
350mm Prototype I Gauss Gun, Antimatter Charge L
350mm Prototype I Gauss Gun, Antimatter Charge L
350mm Prototype I Gauss Gun, Antimatter Charge L
Drone Link Augmentor I

Large Capacitor Control Circuit I
Large Capacitor Control Circuit I
Large Sentry Damage Augmentor I


Hammerhead II x5
Hobgoblin II x5
Garde II x5
Warden II x5
Warrior II x5


Im missioning in Amarr space, and so far my gardes only trouble is frigates, for which i use hobs or warriors for anyway. I usually leave those for last unless they scram me.

With my skills thats 561 dps tank against Sanshas, with cap lasting 14 minutes.
Derath Ellecon
University of Caille
Gallente Federation
#25 - 2011-10-30 18:06:55 UTC
Songbird wrote:
Hehe I guess some lessons cannot be taught and gotta be learned through own experiences(still I'm gonna try).

Rails and drones , as they are now, cannot kill the rats before they come within 20 km range and become UNTRACKABLE.

Then you are stuck with medium drones since you carry 2 sets of sentry and have no space for a set of heavies.

There might be missions where rats will keep their distance but in majority of the missions you'll be stuck with some setup that's does it's best DPS at 35 and rats orbiting you at 5.

Even if your tank was not an issue the domi still is not even close to what a turret ship can do.

BTW if tanking is the problem and since you've flown drake and have gallente BS (and therefore cruiser) try out a gila - there's many gilas out there with tank good enough for any mission(passive recharge + orbiting a sentry drone ).

Still you should go for a real BS.


This, is a load of crap.

Yes Rails I would agree. But I fly a sentry Domi (still have to train for T2 Sentries so I use Faction in the meantime). I also fit 2 Omni's.

Gardes track fine and hit everything above frigates fine at all ranges (yes even under 9000m).

But typically nothing ever gets that close. In most missions I target from frigate up. Most if not all frigates get instapopped by long range sentries before even getting into garde range. Then Cruisers and BC's. Then finally battleships.

Occasionally I will let loose a flight of lights at the end to deal with the few frigates that may have gone through.

I carry a flight of lights and mediums, and 2 sets of sentries. I almost never use the mediums.

Barbelo Valentinian
Federal Navy Academy
Gallente Federation
#26 - 2011-10-31 02:19:03 UTC  |  Edited by: Barbelo Valentinian
Songbird wrote:


Rails and drones , as they are now, cannot kill the rats before they come within 20 km range and become UNTRACKABLE.



This is complete and utter nonsense, as the other guy said. With 2 or 3 Omnis, Warden iis track just fine from 70km to about 30km, Garde iis track easily from about 45km to well inside 20km, inside 10-ish km in fact (for anything bigger than a frigate) With sentry damage augs, that's a goodly amount of applied dps.

Plus, T2 rails (250 iis or 350 iis) add a non-negligible amount of dps - especially if you switch ammo for ranges. Iridium for far stuff around 40-50km ish, and antimatter when stuff gets within 20km-ish. Of course, I fit a tracking computer too Lol

Also, tanking in a sentry domi is never a problem, you kill stuff so quick - so much so that, in fact, nowadays, I fit my Sentry Domi mostly for gank, 1 of each hardener and an adaptive nano plating ii, the rest MFS iis. That really does give the rails some quite appreciable oomph (especially with the Tracking Computer - of course all this necessitates a cap booster fit, rather than recharger fit, but that's really just for safety margin, I hardly use booster charges usually).

People think of the Domi as a slow missioner because of afk Domis, which are dreadfully slow. But a Sentry Domi with T2 rails and damage mods is actually quite a fast missioner - maybe not quite as fast as the Raven family, or the big Mach, but not all that far behind (e.g. I recently did a The Score in 15 mins). It's a little bit more micromanagement probably too, but why do something with one button when you can do it with several, is my motto Cool

Here's my current working fit for comparison (I'd need AWU to V to get 350 iis in there, I think):-

[Dominix, Barbs 250 ii mission boat]

Dual 250mm Railgun II, Federation Navy Antimatter Charge L
Dual 250mm Railgun II, Federation Navy Antimatter Charge L
Dual 250mm Railgun II, Federation Navy Antimatter Charge L
Dual 250mm Railgun II, Federation Navy Antimatter Charge L
Dual 250mm Railgun II, Federation Navy Antimatter Charge L
Drone Link Augmentor I

Omnidirectional Tracking Link I
Omnidirectional Tracking Link I
'Orion' Tracking CPU I, Tracking Speed
LiF Fueled I Booster Rockets
Heavy Capacitor Booster II, Cap Booster 800

Large Armor Repairer II
Armor Kinetic Hardener II
Armor Thermic Hardener II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Adaptive Nano Plating II
Adaptive Nano Plating II

Large Sentry Damage Augmentor I
Large Sentry Damage Augmentor I
[Empty Rig slot]


Garde II x5
Hammerhead II x5
Warden II x5
Hobgoblin II x5
Vespa EC-600 x5
Wacktopia
Fleet-Up.com
Keep It Simple Software Group
#27 - 2011-10-31 15:05:50 UTC
For missions it does not matter about EHP so much as your ability to suck up incoming damage.

Here are my two L4 Domi fits. Both are set for Serpentis damage so you will need to change resists according to the mission you are doing.

Note you can swap T2 for T1 named where you cannot use it. Also you could swap sentries for heavies but I recommend training up T2 sentries if you're using a Domi.

High Tank / Lazy / AFK:
This fit has more tank but less DPS - its a good learner fit.

[Dominix, L4 Lazy - Serpentis]
Large Armor Repairer II
Large Armor Repairer II
Armor Thermic Hardener II
Armor Thermic Hardener II
Armor Kinetic Hardener II
Armor Kinetic Hardener II
Capacitor Power Relay II

Omnidirectional Tracking Link I
Cap Recharger II
Cap Recharger II
Cap Recharger II
Cap Recharger II

Dual 250mm Railgun II, Antimatter Charge L
Dual 250mm Railgun II, Antimatter Charge L
Dual 250mm Railgun II, Antimatter Charge L
Dual 250mm Railgun II, Antimatter Charge L
Dual 250mm Railgun II, Antimatter Charge L
Drone Link Augmentor I

Large Capacitor Control Circuit I
Large Capacitor Control Circuit I
Large Capacitor Control Circuit I


Garde II x5
Bouncer II x5
Hobgoblin II x5
Warrior II x5
Hammerhead II x5


More Damage / Quicker:
This fit does more damage and is more effective at killing rats but has a lower tank.

[Dominix, L4 MoreGank - Serpentis]
Large Armor Repairer II
Armor Thermic Hardener II
Armor Thermic Hardener II
Armor Kinetic Hardener II
Armor Kinetic Hardener II
Capacitor Power Relay II
Capacitor Power Relay II

Omnidirectional Tracking Link I
Omnidirectional Tracking Link I
Target Painter II
Stasis Webifier II
Cap Recharger II

350mm Railgun II, Antimatter Charge L
350mm Railgun II, Antimatter Charge L
350mm Railgun II, Antimatter Charge L
350mm Railgun II, Antimatter Charge L
350mm Railgun II, Antimatter Charge L
Drone Link Augmentor I

Large Capacitor Control Circuit I
Large Capacitor Control Circuit I
Large Sentry Damage Augmentor I


Garde II x5
Bouncer II x5
Hobgoblin II x5
Warrior II x5
Hammerhead II x5

Kitchen sink? Seriousy, get your ship together -  Fleet-Up.com

Pookoko
Sigma Sagittarii Inc.
#28 - 2011-11-02 01:45:36 UTC
Domi is a great ship n skills needed to fly it are well worth traing for considering that heavies/sentry skills benefit typhoon n geddon greatly too. It really shibes with t2 large hybrid too n even that might be worth traing for wirh upcoming changes. Having said that though its worth going back to caldari skill training path at some point to for tengu and gila which would let you utilise geavy missile skills you trained for drake and drone skills from domi
Cyniac
Federal Navy Academy
Gallente Federation
#29 - 2011-11-02 16:14:22 UTC  |  Edited by: Cyniac
Songbird wrote:
Rails and drones , as they are now, cannot kill the rats before they come within 20 km range and become UNTRACKABLE.


I'm happy to demonstrate this as false any time you like. Sentry drones (gardes in particular) are still deadly under 20 kms, it's only an issue with cruisers under 5 kms and fastish frigs under 10 kms. However you need to fit to optimize drone performance, very few people do.
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