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A few drone changes

Author
Bunyip
Center for Advanced Studies
Gallente Federation
#1 - 2013-08-27 21:37:09 UTC  |  Edited by: Bunyip
Hello fellow players and developers,

As a drone-boat pilot, I have noticed a few changes that would drastically improve the ease of use of drones, and would make more sense for their background. I welcome any constructive criticism on these topics:

1) Change sentry drones. Have two modifiers in two separate categories, giving a total of four drones which each shine in their own specific area, as follows:
Bouncers: Make these short-range drones (24 km optimal). Give it a higher tracking (as Angels are close and orbit fast) but lower damage mod than the Garde.
Curators: Increase the damage these drones do, almost to the point of the Garde.
Gardes: Keep as is.
Wardens: Increase the tracking of these drones, keeping damage about the same.

2) Move the 'Salvage' option on the right-click menu of salvage drones to the top of the list, instead of putting it between the most unwanted options towards the bottom (Scoop to Cargo Hold and Abandon Drone).

I feel these changes would be simple and improve drone use drastically.

EDIT: Corrected grammatical mistake
ShahFluffers
Ice Fire Warriors
#2 - 2013-08-28 00:07:50 UTC
Quote:
Bouncers: Make these short-range drones (24 km optimal). Give it a higher transversal (as Angels are close and orbit fast

Sentry drones don't move. Thus, they cannot have "transversal."