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Dev blog: 28 Ships Later: Ship and Module Balancing in Odyssey 1.1

First post
Author
Ishtanchuk Fazmarai
#41 - 2013-08-27 20:27:47 UTC
I object! I some of the changes (shield booster bonus) will have a net positive effect on my EVE! Evil

Roses are red / Violets are blue / I am an Alpha / And so it's you

Dysgenesis
Dhoomcats
#42 - 2013-08-27 22:07:45 UTC
This forum is really tinfoil central atm.

Overall Fozzie/Rise good job. Not everything is perfect but that is what iteration is for. The finalised HAC and CS changes are much better than the ones initially proposed which I hope shows the value of the communities feedback. And don't worry, most of the feedback that was "ignored" was so because it was terrible.
Quinn Corvez
Perkone
Caldari State
#43 - 2013-08-27 22:52:01 UTC
I can't wait until all this rebalancing is done so we can finally get fun, new content.
Xercodo
Cruor Angelicus
#44 - 2013-08-27 23:29:46 UTC
Quinn Corvez wrote:
I can't wait until all this rebalancing is done so we can finally get fun, new content.


Well since Rise and Fozzie are devoted to this stuff I doubt lack of balance changes is going to make content output any better.

It's like asking the art devs for bug fixes.

Fozzie and Rise can probably have some input on content based development, but certainly dont appear to have had that in their job description...

The Drake is a Lie

Elarath
A Blessed Bean
Pandemic Horde
#45 - 2013-08-28 06:29:23 UTC  |  Edited by: Elarath
Dear Fozzie,
what about the hull changes of 50% of the CS's?

Any decisions made yet?
Or may i have simply overlooked that part.

I think the 1.1 Patch is going to work out well.
Looks pretty solid for me now.
Roime
Mea Culpa.
Shadow Cartel
#46 - 2013-08-28 07:07:43 UTC
That's a hugeasston of rebalancing when compiled into one dev blog- awesome work!

Looking forward to the drone balance pass and the CS hull changes.

.

Electra Magnetic
The Scope
Gallente Federation
#47 - 2013-08-28 08:14:10 UTC
Seriously Thank you!

But

These changes shouldn't have taken months and months to be made. The serious lack of forward progress by the dev team is appalling. It took two devs and a little "peace and quiet" for them to make leaps and bounds of progress, but when they are all working together nothing gets done.

Im happy with the balancing pass so far. Though not sure I agree with the reduction to tracking for medium long range turrets.
Bad Bobby
Bring Me Sunshine
In Tea We Trust
#48 - 2013-08-28 10:33:00 UTC
Excellent!
Vulfen
Imperial Academy
Amarr Empire
#49 - 2013-08-28 10:39:04 UTC
Thanks for you work CCP devs

I believe 90% of you work on this is great, the other 5% only time will tell and 5% is poor, so overall you guys have done a good job, you just might have to end up revisiting some of these changes in the near future.

I.e that 6th mid for the NH, and the terrible bonuses on the Slephnir.
CCP Eterne
C C P
C C P Alliance
#50 - 2013-08-28 10:57:18 UTC
I have deleted some ranting and trolling from this thread.

EVE Online/DUST 514 Community Representative ※ EVE Illuminati ※ Fiction Adept

@CCP_Eterne ※ @EVE_LiveEvents

Gabriel Karade
Coreli Corporation
Pandemic Legion
#51 - 2013-08-28 11:11:30 UTC
Heh, for the first time in 9 years I might actually decide to fly a HAC Shocked

War Machine: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=386293

Webzy Phoenix
Center for Advanced Studies
Gallente Federation
#52 - 2013-08-28 11:54:10 UTC
Mostly excellent... Kudos to all Big smile

I believe that overall the changes are good and will be a positive for the game. Of course I do disagree with a few of the changes, and I feel a great opportunity was missed in some areas; but I suppose that is to be expected with a job of this magnitude, as most people will have mixed feelings about one thing or another.

My personal focus has been on waiting for the T3 cruiser revamp. I love the idea of the Strategic Cruiser, but I honestly believe they were seriously borked from the beginning... one "God-mode", two "meh", and one TURD. Unfortunately, I trained up for the TURD and have been hoping for a fix for a long, long time.

When will my Legion not suck?
Antihrist Pripravnik
Cultural Enrichment and Synergy of Diversity
Stain Neurodiverse Democracy
#53 - 2013-08-28 12:33:11 UTC
I have one advice for both CCP and players:

For the love of everything that is soft and cuddly, DO NOT shoot the Hoarder... it's full of ammo!!!

Now, when that's out of the way - cool devblog with some long expected (and overdue) changes.
Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#54 - 2013-08-28 15:37:16 UTC
CCP Fozzie wrote:
Vyktor Abyss wrote:
Not happy about many of the changes and feedback given in those threads.

All ignored, like many other valid posters - glad to see CCP still working as intended.


Just because one doesn't agree with every single person's suggestion doesn't mean feedback is being ignored. We take everything posted into consideration. At the end of the day, our jobs are do what's best for the game using our best judgement, and often that means differing from what some specific players want.


Should just listen to me damn it

I'm always right, even when i'm not <.<

BYDI recruitment closed-ish

Oxylan
Blood Fanatics
#55 - 2013-08-28 17:19:52 UTC  |  Edited by: Oxylan
Great stuf CCP, we all love space ships more love for ships better EVE for everyone, cant wait for using command ships again.

Also all other changes like redesign industrals and other ships, pure awesome.

Thank you

If it bleed we can kill it.

Akimo Heth
State War Academy
Caldari State
#56 - 2013-08-28 20:33:10 UTC  |  Edited by: Akimo Heth
Vyktor Abyss wrote:
CCP Fozzie wrote:
Vyktor Abyss wrote:
Not happy about many of the changes and feedback given in those threads.

All ignored, like many other valid posters - glad to see CCP still working as intended.


Just because one doesn't agree with every single person's suggestion doesn't mean feedback is being ignored. We take everything posted into consideration. At the end of the day, our jobs are do what's best for the game using our best judgement, and often that means differing from what some specific players want.


Not having a dig at you personally, just from my perspective after writing pages and pages of feedback it looks like you post a set of changes with your minds completely made up.
It is very rare you actually alter your position, which is either you being supremely confident of your changes or just being stubborn - for you sake I hope its the former.

I won't personally bother posting regarding changes in future anyway. It doesn't feel like a good use of time.


Couldn't agree more. It seems CCP only changes their mind in the face of an uproar (see Gallenta BS, HACs, Industrial changes) versus reasoned arguments made as genuine feedback by a few dedicated player in those threads. Its unfortunate that even a great suggestion made by a single or few players gets little in the way of a meaningful response unless a threadnought is created (see NOS change thread which received little to no attention but contains several good suggestions and feedback).
Snape Dieboldmotor
Minotaur Congress
#57 - 2013-08-28 21:32:58 UTC
We appreciate your hard work on these changes. Thanks.
Rek Seven
University of Caille
Gallente Federation
#58 - 2013-08-28 22:27:13 UTC
It's great that ships and modules are getting rebalanced to help bring more variety to the game but personally, eve isn't getting any more exciting/enjoyable.

I really wish the avatar basted gameplay project would get restarted...
Stay Thirsty
The Chosen Children
#59 - 2013-08-29 02:58:56 UTC
Are the skill name / category changes included? I did not see them listed, although I understand the blog was primarily about rebalance.
Crellion
Nano Rhinos
PURPLE HELMETED WARRIORS
#60 - 2013-08-29 11:18:47 UTC
CCP Fozzie wrote:
Vyktor Abyss wrote:
Not happy about many of the changes and feedback given in those threads.

All ignored, like many other valid posters - glad to see CCP still working as intended.


Just because one doesn't agree with every single person's suggestion doesn't mean feedback is being ignored. We take everything posted into consideration. At the end of the day, our jobs are do what's best for the game using our best judgement, and often that means differing from what some specific players want.


There was a post with a fair number of likes on the 2nd HAC thread about why the 3 drones are mistakengly given to the Cerberus when they should obviously be given to the Eagle instead (given their roles and profile and specifically the inability of the Eagle's main weapon to hit small targets up close and the ability of the Cerbs main weapon to do the same at all ranges).

No dev comment in there. Could we have one here?