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Player Features and Ideas Discussion

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The 'one-line bad idea' thread

First post First post First post First post
Decimus Krex
Royal Amarr Institute
Amarr Empire
#1641 - 2013-10-31 16:02:20 UTC
Singularity Generator
#1642 - 2013-10-31 17:44:48 UTC
Condoms for whenever they get that door fixed
Gallente Federation
#1643 - 2013-10-31 18:03:56 UTC
Nubes (and higher) learn the game contextually from whats in nearby systems via the news boards at gates, links to relevant help topics or webpages.
Erica Sukarala
Rising Storm.
#1644 - 2013-10-31 18:48:42 UTC
Kamikaze drones that do tremendous damage.


Mordeth Aridhol
The Scope
Gallente Federation
#1645 - 2013-10-31 19:26:27 UTC
Ship explosions cause damage to nearby ships (2500m radius)
Alvatore DiMarco
Capricious Endeavours Ltd
#1646 - 2013-10-31 19:34:14 UTC
Bringing back line-of-sight fire, but with the added effect of damaging any ship/drone/structure between you and your target - even if that happens to mean killing a few hundred fleetmates or CONCORD showing up a bit more often.
Noslen Nosilla
Federal Logistics Initiative Conglomerate
United Interests
#1647 - 2013-10-31 19:44:23 UTC
Ability to write a message on bombs when bomb explodes it broadcasts the message in local.

Be polite.

Be professional.

But have a plan to kill everyone you meet.

Varenth Esher
Ministry of War
Amarr Empire
#1648 - 2013-10-31 23:01:45 UTC
minmatar ships cap recharge rate varies depending on the brightness the sun in system and how far away they are from it .
Korrimal Ohmiras
EVE University
Ivy League
#1649 - 2013-11-01 00:00:20 UTC
Allow a Slot 11 so that people can smuggle implants that doesn't involve putting them in your cargo hold
Varenth Esher
Ministry of War
Amarr Empire
#1650 - 2013-11-01 15:10:30 UTC
characters that have 10 standing with an NPC corp get a profit share of all the isk gained from corp tax every quarter.
Kellath Eladrel
Sebiestor Tribe
Minmatar Republic
#1651 - 2013-11-01 15:42:19 UTC
Make planets and moons move in their orbits so that the solar system is constantly changing.

Five card stud, nothing wild, and the sky's the limit.

The Scope
Gallente Federation
#1652 - 2013-11-02 02:29:19 UTC
Default AARs so auto reload is off.

spaceship, Spaceship, SPACESHIP!

Deep Core Mining Inc.
Caldari State
#1653 - 2013-11-02 08:10:31 UTC  |  Edited by: Honourain
Kellath Eladrel wrote:
Make planets and moons move in their orbits so that the solar system is constantly changing.

Iv'e been wanting that since the beginning... will make d-scan tactics all the more interesting

Eve app for droid/ipad that allows you to modify market orders..
DetKhord Saisio
Seniors Clan
#1654 - 2013-11-02 20:38:14 UTC  |  Edited by: DetKhord Saisio
Force camera to point at bright lights for each system. Wait nm, you already did that bad idea with the new warpgate transitions.
Sarah Stallman
Pen2 Logistics
#1655 - 2013-11-02 23:18:39 UTC  |  Edited by: Sarah Stallman
A frigate with a doomsday that self-destructs the ship and pod on firing. (Though if you replaced it with "consumes PLEX as ammunition" it would almost be balanced. P )
Allison A'vani
Native Freshfood
Minmatar Republic
#1656 - 2013-11-03 03:52:27 UTC
Lets put in a pos siphon that gives no API notification and beyond that also gives out false API data about silo m3 and make said siphons REALLY cheep.
Initiative Mercenaries
#1657 - 2013-11-03 11:59:35 UTC
Hacking abandoned POSes to get them for yourself
Daishan Auergni
Federal Navy Academy
Gallente Federation
#1658 - 2013-11-03 13:22:07 UTC
Erica Sukarala wrote:
Kamikaze drones that do tremendous damage.

Those're called missiles.
Earthside Mixlabs
#1659 - 2013-11-03 15:54:57 UTC
Give the Unit of Lag a choice to Launch for Corp and an anchor timer of 1000 seconds...once anchored, TiDi increases exponentially by the ammount of the Units of Lag anchored.
Every time I post is Pardy time! :3
The Guardians of the Beam
#1660 - 2013-11-03 15:59:56 UTC
Allow stealth bombers to enter planetary atmospheres to perform bomb runs for Dust514 outfits as another means of interaction between the two games.

Caution, rubber gloves and faceshield required when handling this equipment.