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[Proposal] Item Clutter

Author
Pro'Kahj
Republic Military School
Minmatar Republic
#1 - 2013-08-23 02:19:24 UTC
This thread is basically going to deal with item clutter after a string of lvl 4s / lvl 3s.

It's really easy to get a lot of different items considering how security missions will vary in loot because of the faction you're going up against. I find it hard to believe that anyone would enjoy hammering away trying to sort through all the items so that you can try to maximize your profit. I can remember a lot of times having 250+ items and selling each individually, waiting for he menu to pop up then going onto the next time.

I propose that just like being able to shift right click on an item and being able to reprocess them, you should be able to do the same with the items. In addition I propose a filter to a "sell all" button that allows you to put on a few variables such as 1) Don't sell anything under 20% regional price w/o authorization. 2) Put a flag on a meta 4 for item so you can make a sell order.

I'm just throwing out a few ideas, I'd imagine that this may conflict with buyers who put very cheap bids on generic items (which I can understand).

Any input to this thread would be great for the csm to review, I'd bump the thread again with the progress we've made so this doesn't get buried thx.
Jint Hikaru
OffWorld Exploration Inc
#2 - 2013-08-23 10:36:59 UTC
while a sell all button seems to have its advantages, I would not support the following...

Quote:
allows you to put on a few variables such as 1) Don't sell anything under 20% regional price w/o authorization. 2) Put a flag on a meta 4 for item so you can make a sell order."


You should take some responsibility in your actions, and not have the game hold your hand through everything.

Jint Hikaru - Miner / Salvager / Explorer / SpaceBum In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.

Dorrann
Imperial Shipment
Amarr Empire
#3 - 2013-08-23 15:29:54 UTC
I support this idea.

Personally I pre-filter the loot so that very low item stuff does not get sold manually and instead goes into my Reprocess pile to try to keep the number of items to actually be sold to a minimum. But even doing this I often end up with several hundred different items to chuck through the market.
I dont check the prices closely, as long as I see a green percentage I ok the sale.

Being able to do job-lots would be a MAJOR improvement for the user aswell as reduce the amount of Server Queries being pushed down the connections, thereby reducing lag in trade hubs...... Looks like Win-Win to me.

Bunyip
Center for Advanced Studies
Gallente Federation
#4 - 2013-08-23 17:13:09 UTC
I've seen this topic before, and support it still. Come on, CCP, make the sales of rat droppings easier :)
Pro'Kahj
Republic Military School
Minmatar Republic
#5 - 2013-08-24 05:33:04 UTC
Jint Hikaru wrote:
while a sell all button seems to have its advantages, I would not support the following...

Quote:
allows you to put on a few variables such as 1) Don't sell anything under 20% regional price w/o authorization. 2) Put a flag on a meta 4 for item so you can make a sell order."


You should take some responsibility in your actions, and not have the game hold your hand through everything.


I think I understand this point being that a pilot would have let the item clutter happen and that ccp would help too much by helping you organize your mess. Part of the main issue that I would like to address is the fact that you can easily get over 100+ of different items on a lvl 4 mission with several pockets and have to wait for the menu to pop up and load the highest bidder, then also wait for the transaction to complete which even though takes all of 5 seconds it can be a rather slow and methodical process. Thank you for your input, the thread seems kind of slow and it's a topic that's kind of been beaten to death
Pro'Kahj
Republic Military School
Minmatar Republic
#6 - 2013-08-29 01:27:16 UTC
Dorrann wrote:
I support this idea.



Being able to do job-lots would be a MAJOR improvement for the user aswell as reduce the amount of Server Queries being pushed down the connections, thereby reducing lag in trade hubs...... Looks like Win-Win to me.


Good Point.