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[Summit] PLEX Market

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Mara Rinn
Cosmic Goo Convertor
#21 - 2013-08-28 04:41:28 UTC
But I would love to hear why LP stores and NeX stores are different things. Noble Exchange should have their own station(s). NeX should be the Noble Exchange's "LP Store" and all LP stores should allow Aurum as part of the purchase currency (in addition to ISK, LP, sets of items).

But that is probably not the PLEX market CCP wants to talk about.
Crasniya
The Aussienauts
#22 - 2013-08-28 16:35:34 UTC
Can AUR value be normalized with DUST?

Aka: $20 is 40,000 AUR in DUST, but only 2000 AUR in EVE, or something like that. EVE AUR wallets and prices should be multiplied to match DUST.

Name changes would be a great feature to spend AUR on for both games, with the previously discussed need for a name history on the public corporation sheet.

Soraya Xel - Council of Planetary Management 1 - soraya@biomassed.net

Mara Rinn
Cosmic Goo Convertor
#23 - 2013-08-28 21:14:32 UTC
Crasniya wrote:
Can AUR value be normalized with DUST?

Aka: $20 is 40,000 AUR in DUST, but only 2000 AUR in EVE, or something like that. EVE AUR wallets and prices should be multiplied to match DUST.

Name changes would be a great feature to spend AUR on for both games, with the previously discussed need for a name history on the public corporation sheet.


Another option here is to multiply the number of items bought in DUST with a certain amount of Aurum by 10, and reduce the Aurum bought to match the cost of PLEX or 4 x 1000 aurum tokens. There will be a transition period, but not matching the real world prices of the ingame currencies in the first place is a bit of a doozy.
Crasniya
The Aussienauts
#24 - 2013-08-28 21:28:20 UTC
Mara Rinn wrote:
Crasniya wrote:
Can AUR value be normalized with DUST?

Aka: $20 is 40,000 AUR in DUST, but only 2000 AUR in EVE, or something like that. EVE AUR wallets and prices should be multiplied to match DUST.

Name changes would be a great feature to spend AUR on for both games, with the previously discussed need for a name history on the public corporation sheet.


Another option here is to multiply the number of items bought in DUST with a certain amount of Aurum by 10, and reduce the Aurum bought to match the cost of PLEX or 4 x 1000 aurum tokens. There will be a transition period, but not matching the real world prices of the ingame currencies in the first place is a bit of a doozy.


Given that AUR is a staple currency in DUST, highly used, and also tied into Sony's PlayStation Store, the pain of adjusting that system would be high. People should be able to buy single items of fits, otherwise you end up with odd mismatched sets of items as some things get destroyed but not others, and such. As some stuff is pretty expensive, it's the rough equivalent of being told "Well, you have to buy 10 monocles at a time".

Meanwhile, barely anyone uses the EVE AUR system, and it's entirely under CCP's direct control, so the pain of implementing the change to EVE would be much more manageable.

Soraya Xel - Council of Planetary Management 1 - soraya@biomassed.net

Mara Rinn
Cosmic Goo Convertor
#25 - 2013-08-28 21:39:51 UTC
Crasniya wrote:
Given that AUR is a staple currency in DUST, highly used, and also tied into Sony's PlayStation Store, the pain of adjusting that system would be high. People should be able to buy single items of fits, otherwise you end up with odd mismatched sets of items as some things get destroyed but not others, and such. As some stuff is pretty expensive, it's the rough equivalent of being told "Well, you have to buy 10 monocles at a time".

Meanwhile, barely anyone uses the EVE AUR system, and it's entirely under CCP's direct control, so the pain of implementing the change to EVE would be much more manageable.


You can buy single items from the ISK side of the market. This side of the market is going to become severely disrupted when manufacture of DUST equipment is done by capsuleers, and the ubiquitous availability of weaponry and armour disappears. So at some point there is going to be pain and disruption anyway, so CCP may as well take that opportunity to disrupt DUST entirely rather than spreading the pain over two game communities.
Crasniya
The Aussienauts
#26 - 2013-08-28 21:42:30 UTC
... The reason DUST AUR is where it's at, is they needed finer granularity for purchasing. It's an active market. Are you really telling me the EVE AUR market is actually in functional use as more than just a forgotten toy?

You're talking about making it harder for DUST players to purchase single items. And obviously you know nothing about the DUST market, because ISK items != AUR items.

What I'm talking about doesn't impede EVE players at all.

Soraya Xel - Council of Planetary Management 1 - soraya@biomassed.net

FightingMoose
Chroma Corp
#27 - 2013-09-12 22:49:29 UTC
I think that making the system $>Aurum<>Plex<>ISK rather than the current $ or PLEX>Aurum/ $>Plex<>ISK dual system makes sense in terms of simplification. It only works, however, if preserved at the current PLEX/Aurum rate (or thereabouts), so 3500 AUR/plex. I also like the idea of a daily or weekly PLEX, though I would propose that they be set as more expensive in terms of AUR/playtime; buying in bulk should save players money just like it does right now with multiple PLEX.

I would propose prices approximately 900 AUR for a one-week and 150 for a one-day. At current Jita Plex prices (574 ISK), or about 6.1 AUR per million ISK, that puts their prices at 147 million for a week and 25 million for a day.

This would mean that with the free AUR given to all players (which I also haven't touched), players could get about a month and a week of free playtime. I don't know if CCP is willing to sacrifice this much revenue, and we should also take into consideration the possibility that it would be a disruptive force in the PLEX market (25,000 active accounts dumping a PLEX each into Jita would drop the price considerably, especially if done simultaneously. )

Proud owner of an Ibis.

Ya Huei
Imperial Collective
#28 - 2013-09-13 14:30:33 UTC
Malcanis wrote:
mynnna wrote:
Malcanis wrote:
Mashie Saldana wrote:
Remove PLEX, keep Aurum. We now instantly have a much finer granularity at 4500 AUR/$35. One month subscription 4500 AUR....


CCP would have to somehow stop the AUR they gave away being used for this, or basically accept a massive reduction in income for 6 months.




I'm fairly certain that they gave away a total of 5500 AUR, so it wouldn't really be "massive reduction for six months."


At Ali's proposed rate of 30 AUR = 1 day, 5500 AUR = 187 days.


This is fair considering the people who received this donation where active subscribers when incarna was released. We endured the shitstorm, its about time we get some reimbursement :)
Kyt Thrace
Lightspeed Enterprises
Goonswarm Federation
#29 - 2013-09-18 14:00:38 UTC
CCP has the offer "PLEX for Re-Sculpting".

Have CCP add another vanity item for PLEX.

CCP can call it "PLEX for Removal of Unwanted Skills".

You DO NOT get skill points or price of skill books reimbursed.

I guarantee that "PLEX for Removal of Unwanted Skills" will be used more than the "PLEX for Re-Sculpting". :P

R.I.P. Vile Rat

The Antiquarian
Imperial Academy
Amarr Empire
#30 - 2013-09-26 12:26:35 UTC  |  Edited by: The Antiquarian
Malcanis wrote:

At Ali's proposed rate of 30 AUR = 1 day, 5500 AUR = 187 days.


This does not make any sense. Current market rate on CCP store for AUR is as follows: 2,500 AUR/$14.99. The current price of a single PLEX via CCP store is 1 PLEX/$19.95.

That equates to 3,327.22 AUR/1 PLEX/$19.95.

CCP can't just lower the AUR price because those who used REAL CASH (note here, not ingame ISK or PLEX) to purchase AUR would incur SIGNIFICANT losses. If AUR were solely available via market before, it would be "ok" for CCP to adjust AUR's rate, but since CCP has been selling AUR for real cash for the past two and half years at the specified rate, it would infuriate thousands of those who already purchased AUR.

It should be ~109 AUR = 1 day.
Oswaldos
The Upside Down
#31 - 2013-10-03 17:30:33 UTC
I think the other option is just to remove the freely given aur after telling people they are going to do it way ahead of time Then people could have the option to buy aur and spend it on game time. Here is a question though.. do plex have more appeal to the eve community being single trade-able units untarnished by the whole micro transaction issue that happened a few years back? I would like to see more options with plexes and the nex store but i defiantly don't want a pay to win game with eve.
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