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My Experience

First post
Author
Tippia
Sunshine and Lollipops
#81 - 2013-08-21 02:53:45 UTC
E-2C Hawkeye wrote:
As luck would have it....you are wrong. SP matter.
…but total SP does not, because it doesn't factor into anything other than the cost of your clone. So even though you called me wrong on something I never said, you come out very close to saying the same thing as me and thus being right:
Quote:
Not only the amount of SP matter but also where you have placed them.
The amount almost doesn't matter at all; the placement matters a lot, and total SP — the one thing newer players can't “catch up” with — is completely irrelevant.

So as luck would have it, I'm not only not wrong, but you agree with me and are just confused by your own strawman.
Ioci
Bad Girl Posse
#82 - 2013-08-21 04:05:29 UTC
On the bright side, OP.

You are normal.

R.I.P. Vile Rat

Luc Chastot
#83 - 2013-08-21 04:23:26 UTC
I'm surprised people are actually responding to this thread.

Make it idiot-proof and someone will make a better idiot.

Lady Areola Fappington
#84 - 2013-08-21 06:23:31 UTC
Tippia wrote:
E-2C Hawkeye wrote:
As luck would have it....you are wrong. SP matter.
…but total SP does not, because it doesn't factor into anything other than the cost of your clone. So even though you called me wrong on something I never said, you come out very close to saying the same thing as me and thus being right:
Quote:
Not only the amount of SP matter but also where you have placed them.
The amount almost doesn't matter at all; the placement matters a lot, and total SP — the one thing newer players can't “catch up” with — is completely irrelevant.

So as luck would have it, I'm not only not wrong, but you agree with me and are just confused by your own strawman.



I've always loved the "SP matter!" argument. All those total SP put into industry and mining skills really doesn't seem to help when this < 900k SP toon visits.

A skill at 5 is a skill at 5. Doesn't matter if it's on a 3 month old char or a 10 year old char, it gives the exact same bonus.

7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided. --Eve New Player Guide

Dorrann
Imperial Shipment
Amarr Empire
#85 - 2013-08-21 15:17:50 UTC  |  Edited by: Dorrann
ReZoon wrote:

*snip*

It becomes Catch 22 though, the ones that do spend time training to properly fit frig/des/cruisers in return can't complete missions for isk and then they lose interest. They want to learn pvp but are scared of the lost as it could be a significant impact on their wallet. Unfortunately, this happens very fast and is sometimes hard to catch.

Honestly, I think you have to be some sort of masochist to start this game fresh at this point in time.

Go mine - ganked
Go mission - train straight for BS and useless everywhere else
Use a T1 fit frig and learn pvp- die instantly everytime

It's definately frustrating for new guys, but the community isn't built for being nice so best thing I can say is...


Welcome to EVE!


This raises a valid point. To pay for loses in PVP you can either try to survive and make a profit in FW or do missions. Choosing one makes it awkward to do the other.
Doing either option effectively requires knowledge and some spending money to pay for the kit.
New players can find this hard to manage especially when the older hands cant restrain themselves from feeding on the easy kills from new players. No I dont want High Sec to be made completely safe, but I do think there needs to be some sort of way for completely new players to be an unattractive target for older players, or rather than dumping them into a bog standard NPC Corp why not put them into a new toon only Recruitment Corp and auto-join the recruitment channel ?

I dont think my suggestions are perfect, i'm just suggesting something rather than the usual HTFU bullocks that usually gets spouted on these forums.
Solstice Project
Sebiestor Tribe
Minmatar Republic
#86 - 2013-08-21 15:44:38 UTC  |  Edited by: Solstice Project
Dorrann wrote:
ReZoon wrote:

*snip*

It becomes Catch 22 though, the ones that do spend time training to properly fit frig/des/cruisers in return can't complete missions for isk and then they lose interest. They want to learn pvp but are scared of the lost as it could be a significant impact on their wallet. Unfortunately, this happens very fast and is sometimes hard to catch.

Honestly, I think you have to be some sort of masochist to start this game fresh at this point in time.

Go mine - ganked
Go mission - train straight for BS and useless everywhere else
Use a T1 fit frig and learn pvp- die instantly everytime

It's definately frustrating for new guys, but the community isn't built for being nice so best thing I can say is...


Welcome to EVE!


This raises a valid point. To pay for loses .

Blabla.

You don't know what's actually happening out there.

Many new players who get killed also get recruited.
Many new players who get killed don't mind because they know it's part of the game.
Many new players DON'T WANT to be safe.

You can't just put them all in one pot and ask for protection from CCP.
They SHOULD NOT be protected by CCP! Of course there are lowlifes shooting them for fun,
but there are also others who shoot them to let them experience the reality of the game!

Restrictions you put on everybody, because of a few,
only enables the few to force their will onto everybody.

If you REALLY cared, you'd try to influence the situation on your own.
Spenser for Hire
School of Applied Knowledge
Caldari State
#87 - 2013-08-21 21:37:08 UTC
Ressiv wrote:
Please extend the list ... that would be funny I think.

If you want a player free sandbox stuffed with NPC's, go play X3.

How you get that from any of the things I've said, or from any post of mine, is totally beyond me.

Just to be clear, (however, the only thing that is 'clear' is that the EVE player-base feel very threatened by suggestions), you said: "...If you want a player free sandbox ..." ascribing to me a desire for a "player free sandbox."

Here's what I'm saying: IF the game is "meant" to be played a certain way why isn't it advertised that way???

That' it! That's all. I'm not expressing my vision of How EVE ought to be, or anything of the kind.
True, from this fact, (the fact that EVE is advertised as one thing, but the player is expected to play it in a way that was NOT advertised) I make certain conclusions. This is a classic Bait & Switch. This Bait & Switch is intentional. This Bait & Switch is used (intended) because the game they actually want players to engage in has no market value. No one would buy it. It has no value as a "game."

Don't ask me to post with my main! You post with your main first!

Lasikia
The Scope
Gallente Federation
#88 - 2013-08-21 21:54:19 UTC  |  Edited by: Lasikia
Sevindaes Merchance wrote:
Dear CCP,

Are you happy with the current player base ?
Is 20 to 30 thousand players at any one time enough ?
Is losing more than 90% of new players within the first 2 months ok ?

Answer yes then ignore this post.

I think my time in Eve is over, while traversing a 0.4 region to get to a level II mission giver, to increase my standings, so I could install jump clones, I got podded (first time). Second time in a lowsec region I think, yes this happens all the time, yes it was my decision to go through the gate; but the relevance for me was how I felt. Empty, like when my grandpa died, a deep felling of loss and I began to question why I was playing Eve at all. I did not feel angry or upset, or care about the loss of the ship and isk. I have a second account that mines while I play the main, I can easily replace the ship 10 times over. The significance is the empty feeling, I have never experienced that in any other game.

I read a post that said over 90% of new players quit Eve in the first 2 months, didn’t think I would be in that group, stayed in hisec, built up my skill levels, built up isk reserves, intended to try the less secure systems, eventually, learnt how everything fitted together, bought and sold on the market. Now I don’t know if I want to play, I knew I would lose ships and get podded, eventually, that is part of the game mechanics; but it is how I felt when it happened for real that surprised to me. I have lost ships running NPC missions, that wasn’t the same, I was trying to kill them and they me; the podding last night was me minding my own business and accidently running into a gate camp, someone elses little war. Strange that I felt the way I did, still trying to understand my feelings.

With respect to how the game works and the questions to CCP, my assumption is that CCP are happy to lose over 90% of new players, otherwise they would change the game. But if they wanted to keep new players the flaws I see in the game are core to the game mechanics and would be difficult to change.

Skill training is simply too long. To have the ability to compete with older players, six months to a year of real time may not be enough.

Skills are too many and too complex, it is difficult to determine the training path necessary for what you want to do. (I wasted over 2 weeks training skills I didn’t need to at the time)

System travel, while realistic, is simply too long. Over half an hour of real time to travel less than 20 jumps is a waste of my game time.

Too few NPC missions, and none that teach you relevant skills. But that is another story.

Please don’t see this as a complaint, or QQ because I got podded.
I just want to relate my Eve experience. Of all the games I have played Eve has the most potential and is the closest to a true sandbox. I just don’t feel motivated any more.

Cheers



This is the general response for anyone that comes from standard MMOs. EVE has just enough PVE content to lure in would be new subscribers, and CCP does just enough to squeak by to keep those players entertained until they start to get into PVP, then that is when most players will decide whether or not they like the best designed never ending treadmill in existence, or if their time is better spent on something more rewarding.

EVE attracts players that want to be in a B5 movie, but bait and switches them into a Battlestar Galactica flic where they are being chased, conned, infiltrated, shot in the back and then spaced.

Its not for everyone, but if you can adapt, let your inner killer loose, smash face and con the conners. Then you can thieve your way to riches and glory.

I would seriously suggest you pick a different game, this ones really just suited for the worst of humanity, and given the small player base it has, we can be thankful that most all of the online gaming rejects and human scum is here and not in other games.
Lasikia
The Scope
Gallente Federation
#89 - 2013-08-21 21:58:42 UTC
Spenser for Hire wrote:
Ressiv wrote:
Please extend the list ... that would be funny I think.

If you want a player free sandbox stuffed with NPC's, go play X3.

How you get that from any of the things I've said, or from any post of mine, is totally beyond me.

Just to be clear, (however, the only thing that is 'clear' is that the EVE player-base feel very threatened by suggestions), you said: "...If you want a player free sandbox ..." ascribing to me a desire for a "player free sandbox."

Here's what I'm saying: IF the game is "meant" to be played a certain way why isn't it advertised that way???

That' it! That's all. I'm not expressing my vision of How EVE ought to be, or anything of the kind.
True, from this fact, (the fact that EVE is advertised as one thing, but the player is expected to play it in a way that was NOT advertised) I make certain conclusions. This is a classic Bait & Switch. This Bait & Switch is intentional. This Bait & Switch is used (intended) because the game they actually want players to engage in has no market value. No one would buy it. It has no value as a "game."


I really do have to wonder how they don't get in legal trouble for false advertisement. They totally sell it as a completely different game than what it is in reality.
Jonah Gravenstein
Machiavellian Space Bastards
#90 - 2013-08-21 22:13:07 UTC
Lasikia wrote:


I really do have to wonder how they don't get in legal trouble for false advertisement. They totally sell it as a completely different game than what it is in reality.


How so? Virtually every Eve trailer and advertisement contains examples of revenge, corporate infiltration, deception, death and destruction, in short the PvP side of the game. It's sold as a nasty, debased, dystopian and violent game, if you come into Eve expecting fluffy rabbits and universal love, you didn't watch any of the trailers.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Spenser for Hire
School of Applied Knowledge
Caldari State
#91 - 2013-08-21 22:44:30 UTC  |  Edited by: Spenser for Hire
Lasikia wrote:

I really do have to wonder how they don't get in legal trouble for false advertisement. They totally sell it as a completely different game than what it is in reality.

Jonah Gravenstein wrote:

How so? Virtually every Eve trailer and advertisement contains examples of revenge, corporate infiltration, deception, death and destruction, in short the PvP side of the game. It's sold as a nasty, debased, dystopian and violent game, if you come into Eve expecting fluffy rabbits and universal love, you didn't watch any of the trailers.

Gotta love forums.

EVE Online is advertised as a "Sandbox MMO." Sandbox means 'you choose your playstyle.' (from a range of possibilities exising in the game, to be sure.)
As has already been pointed out: The New player isn't given a tutorial or game introduction on how to engage in Corp and Alliance wars. You're told literally NOTHING about the lower security sectors.
The New Player's initial orientation centers around working for NPC corporations. (However, as is evidenced by the OP of this thread, and numerous posts (not mine) in this thread, the New Player is expected to leave everything he has been introduced to and taught behind, and engage in a play style that heretofore he has been told nothing about.)
The "milk" of High-sec is then soured for the New Player in order to drive them into the lower-security sectors.

This is a Bait & Switch.

I wouldn't want to get into a discussion of the "legality" of it, as, A) This is the Internet. B) CCP is headquartered in Iceland. C) CCP does things that an American corp wouldn't dream of. ie. encourage drinking, and display drunken, and or hung-over young players at live streamed events.

Don't ask me to post with my main! You post with your main first!

Jonah Gravenstein
Machiavellian Space Bastards
#92 - 2013-08-21 23:04:44 UTC  |  Edited by: Jonah Gravenstein
Spenser for Hire wrote:

EVE Online is advertised as a "Sandbox MMO." Sandbox means 'you choose your playstyle.' (from a range of possibilities exising in the game, to be sure.)
As has already been pointed out: The New player isn't given a tutorial or game introduction on how to engage in Corp and Alliance wars. You're told literally NOTHING about the lower security sectors.
The New Player's initial orientation centers around working for NPC corporations. (However, as is evidenced by the OP of this thread, and numerous posts (not mine) in this thread, the New Player is expected to leave everything he has been introduced to and taught behind, and engage in a play style that heretofore he has been told nothing about.)
The "milk" of High-sec is then soured for the New Player in order to drive them into the lower-security sectors.

This is a Bait & Switch.

I wouldn't want to get into a discussion of the "legality" of it, as, A) This is the Internet. B) CCP is headquartered in Iceland. C) CCP does things that an American corp wouldn't dream of. ie. encourage drinking, and display drunken, and or hung-over young players at live streamed events.

Sandbox means that you can attempt to play in any way you want to, it also means that others can try and stop you from doing so, because that's the way they want to play.

New players don't have to leave highsec, or to engage in alliance and corporation warfare. They have a choice, they can keep plinking away in a low risk environment or they can indulge in the greater metagame. The choice is theirs, nobody forces it upon them. If they want to avoid all the stuff that comes with player corps then they can stay in an NPC corp, it's not like they get kicked out after X period of time.

TL;DR, players make their own beds, and they can lie in them too.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Lasikia
The Scope
Gallente Federation
#93 - 2013-08-21 23:14:07 UTC  |  Edited by: Lasikia
Jonah Gravenstein wrote:
Lasikia wrote:


I really do have to wonder how they don't get in legal trouble for false advertisement. They totally sell it as a completely different game than what it is in reality.


How so? Virtually every Eve trailer and advertisement contains examples of revenge, corporate infiltration, deception, death and destruction, in short the PvP side of the game. It's sold as a nasty, debased, dystopian and violent game, if you come into Eve expecting fluffy rabbits and universal love, you didn't watch any of the trailers.



In the reality I live in, they make movies of grand battles with amazing movie like grandness, where you fly though battles emerged in its glory with massive explosions and scaled to show the massiveness of the ships, but in game we get teeny tiny specs with massive text blobs and red crosses.

That is indeed a bait and switch.

I would like to present to you

Exhibit A: http://www.youtube.com/watch?v=zDVEHE10nHc

Exhibit B: http://www.youtube.com/watch?annotation_id=annotation_736630&feature=iv&index=3&list=PLF614A7A6461E61E1&src_vid=kED11aGobUk&v=RBfEVd3bbf4

Exhibit C: http://www.youtube.com/watch?v=hX0p0irEOls


I can show many more. Where is the graphics in those movies in EVE? I can not find them.
Jonah Gravenstein
Machiavellian Space Bastards
#94 - 2013-08-21 23:43:36 UTC
Lasikia wrote:
Jonah Gravenstein wrote:
Lasikia wrote:


I really do have to wonder how they don't get in legal trouble for false advertisement. They totally sell it as a completely different game than what it is in reality.


How so? Virtually every Eve trailer and advertisement contains examples of revenge, corporate infiltration, deception, death and destruction, in short the PvP side of the game. It's sold as a nasty, debased, dystopian and violent game, if you come into Eve expecting fluffy rabbits and universal love, you didn't watch any of the trailers.



In the reality I live in, they make movies of grand battles with amazing movie like grandness, where you fly though battles emerged in its glory with massive explosions and scaled to show the massiveness of the ships, but in game we get teeny tiny specs with massive text blobs and red crosses.

That is indeed a bait and switch.

I would like to present to you

Exhibit A: http://www.youtube.com/watch?v=zDVEHE10nHc

Exhibit B: http://www.youtube.com/watch?annotation_id=annotation_736630&feature=iv&index=3&list=PLF614A7A6461E61E1&src_vid=kED11aGobUk&v=RBfEVd3bbf4

Exhibit C: http://www.youtube.com/watch?v=hX0p0irEOls


I can show many more. Where is the graphics in those movies in EVE? I can not find them.

You could try zooming in, but in PvP that would be unwise.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Lasikia
The Scope
Gallente Federation
#95 - 2013-08-21 23:50:33 UTC
Jonah Gravenstein wrote:
Lasikia wrote:
Jonah Gravenstein wrote:
Lasikia wrote:


I really do have to wonder how they don't get in legal trouble for false advertisement. They totally sell it as a completely different game than what it is in reality.


How so? Virtually every Eve trailer and advertisement contains examples of revenge, corporate infiltration, deception, death and destruction, in short the PvP side of the game. It's sold as a nasty, debased, dystopian and violent game, if you come into Eve expecting fluffy rabbits and universal love, you didn't watch any of the trailers.



In the reality I live in, they make movies of grand battles with amazing movie like grandness, where you fly though battles emerged in its glory with massive explosions and scaled to show the massiveness of the ships, but in game we get teeny tiny specs with massive text blobs and red crosses.

That is indeed a bait and switch.

I would like to present to you

Exhibit A: http://www.youtube.com/watch?v=zDVEHE10nHc

Exhibit B: http://www.youtube.com/watch?annotation_id=annotation_736630&feature=iv&index=3&list=PLF614A7A6461E61E1&src_vid=kED11aGobUk&v=RBfEVd3bbf4

Exhibit C: http://www.youtube.com/watch?v=hX0p0irEOls


I can show many more. Where is the graphics in those movies in EVE? I can not find them.

You could try zooming in, but in PvP that would be unwise.


If it were only that simple, I still look out and see nothing but brackets, red pluses and blah, nothing like those movies.
Spenser for Hire
School of Applied Knowledge
Caldari State
#96 - 2013-08-22 21:36:55 UTC
Kroy Steiner wrote:
Hello all. New guy here, and I'm wondering what different careers there are for a new pilot to get into. I want to point out that I'm looking for a career as opposed to a hobby. I'll give an example; from what I've been reading online, piracy is actually a hobby, not a career....evidently you can make some cash at it, but generally speaking you lose more money than you make. Many people suggest having an industrial main and pirating with your alt. So to me, piracy sounds like a hobby. I'm looking for job to specialize in that offers advancement, a positive cash flow, and can be done by one character without support toons or wealthy main characters.

From what I've gathered, there is:
1) PvE- missions running...seemed fun at first, but honestly a little repetitive
2) PvP/ FW- might be a decent fit because I do enjoy PvP in other games
3) Mining- Can be a great moneymaker, but potentially boring
4) Freight hauling- this actually really appeals to me, but it seems the only way to make money at it is by joining a huge corp like red frog/ black frog
5) Working the market- Arg. I'd rather watch grass grow
6) Exploration/ survey- this sounds kind of cool, but can you make cash at it and does it stay interesting?
7) Bounty hunting- or is it only a hobby?
8) Manufacturing- I guess you sit at the market and build ships? Not my thing

So what have I missed? I don't mean to sound negative, that's a lot more types of gameplay than the vast majority of MMO's out there, I just want to make sure I haven't overlooked something in EVE that I might really enjoy. I'd also love to hear people's thoughts on the ones I've listed, especially in regards to how lucrative they can be or how boring/ hard to get into.

Thanks in advance.

Here's an interesting post. (I didn't want to post what I'm saying about this in an unrelated thread, so, I imported it here.)
Here is a snap-shot of a New Player, this is an example of how EVE Online presents itself to a New Player.
This New Player lists the types of activities that EVE Online offers. As he points out, its what He has been able to gather.
Top of the list is Missioning! Working for NPCs.
And, if you'll notice, of the 7 items on the list, only 2 items refer to PvP. And, more importantly, there is NO mention of any Null-Sec, Corporation and/or Alliance activities.

The game presents itself as primarily about PvE.

We can only speculate as to when it will happen, but we can rest assured that at some point, the person who posted this will have an experience similar to that of the OP of this thread. He'll be grinding along for some NPC related goal, when .... WHAM! Warp-bubble, Warp-scramble, Webifier, ECM, Cap-Drain, Sensor-dampener, Tracking Disruptor, and in a flash he'll see his ship and pod destroyed.

Enraged, he'll come to the forums. And he'll be told .... EVE is about PVP. You've been playing the game all wrong. HTFU. etc. etc. etc.

BAIT and SWITCH.

Don't ask me to post with my main! You post with your main first!

Herzog Wolfhammer
Sigma Special Tactics Group
#97 - 2013-08-23 00:31:20 UTC
meh

Bring back DEEEEP Space!

Krixtal Icefluxor
INLAND EMPIRE Galactic
#98 - 2013-08-23 00:41:12 UTC  |  Edited by: Krixtal Icefluxor
Jonah Gravenstein wrote:
Lasikia wrote:


I really do have to wonder how they don't get in legal trouble for false advertisement. They totally sell it as a completely different game than what it is in reality.


How so? Virtually every Eve trailer and advertisement contains examples of revenge, corporate infiltration, deception, death and destruction, in short the PvP side of the game. It's sold as a nasty, debased, dystopian and violent game, if you come into Eve expecting fluffy rabbits and universal love, you didn't watch any of the trailers.


I saw the trailers and had no idea what on Earth to expect but I dove in anyway. It's honestly not like I ever thought any game would ever be, tbh.

And when I got popped in Low on like day 5, the pilot talked to me and explained a few things. Including the correct fact I was not gonna be ready for Low for awhile.

I didn't mind. I just absorbed it as part of the game.

Part of the fun of EVE is learning how to survive, and be somewhat ISK-successful at the same time. It's not that hard to avoid being killed if you don't want to. Check out my loss ratio over the past 2 1/2 years (you will find only 1).

And yes, I am out there, NOT docked up in a Market Hub, missioning and mining, both ore and ice, picking up PI in LOW SEC, and hauling in various combinations every single freakin' day.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Krixtal Icefluxor
INLAND EMPIRE Galactic
#99 - 2013-08-23 00:44:50 UTC
Spenser for Hire wrote:

I wouldn't want to get into a discussion of the "legality" of it, as, A) This is the Internet. B) CCP is headquartered in Iceland. C) CCP does things that an American corp wouldn't dream of. ie. encourage drinking, and display drunken, and or hung-over young players at live streamed events.



THAT came to a loud sudden announced halt over a year and a half ago. Stop exaggerating your case. It helps not.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Krixtal Icefluxor
INLAND EMPIRE Galactic
#100 - 2013-08-23 00:47:08 UTC
Lasikia wrote:

I would seriously suggest you pick a different game, this ones really just suited for the worst of humanity, and given the small player base it has, we can be thankful that most all of the online gaming rejects and human scum is here and not in other games.



I guess you've never read Goon Postings of their activities in Star Trek Online. No, you have not.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882