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Player Features and Ideas Discussion

 
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Cloaking device with fuel

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Author
Maximus Aerelius
PROPHET OF ENIGMA
#521 - 2013-08-20 12:28:19 UTC  |  Edited by: Maximus Aerelius
Nag'o wrote:
Maximus Aerelius wrote:

Stop regurgitating your pointless arguments from pages back...they weren't valid then and they aren't valid now. This thread has become ridiculous with you being so far off course from the original "Idea" and coming to an end with "Market Botting is the same as AFK Cloaking" that I've asked for it to be locked.

It's past exhausted the discussion and is so far of topic it should be classed as being a deep deep safe spot.

No, you just want to afk cloaking to stay or an excuse to offend someone.
2 hour cycling time does not change the game for anyone on that 2 hour window. That is a fact. It's how the mechanic is supposed to work. No point was made against this argument pages back because this argument is from 1 page behind. Stop being a jerk.


"an excuse to offend someone.". How have I offended you? By offering counter arguments to your opinions? By suggesting how every one of your suggestions would hurt active players? By supporting others who have had similar views? By trying to educate and provide information? I'm sure most people are offended by these action and should promptly report me for trolling constantly for 26 pages.

And don't call me a jerk, I've not been disrespectful to you and I only expect the same.

Bookmarked for evidence while I search back.

Evidence against your statement above "No point was made against this argument pages back because this argument is from 1 page behind. Stop being a jerk."

From post #450 (Page 23):

Maximus Aerelius wrote:
Nag'o wrote:
If someone has to reactivate a cloak every 1 or 2 hours he is active somehow. How much is of a hidrance to hit a button two times? "Oh, it will give up his position." Just warp outside d-scan for doing that. I do that everytime with cov-ops to drop probes when I don't want to be detected and it's not a hidrance, it's just part of the hiding game. The way I see you just want an excuse to leave your ship cloaked while you go afk the whole day not giving a **** about what is happening in the game.


So to remain cloaked I have to put in more effort for you to have balance from "AFK Cloakers"...how does that only affect "AFK" players? Also how do you know that you have "warped outside of D-Scan" when D-Scan has a range of 12\14AU's and more Cov-Ops Pilots\ might be sat where I land to re-cloak?

Please show me or explain to me cos I am dying to know HTH that works...

EDIT: How much of a hindrance...well how much more free Intel do you want when I uncloak and have to re-cloak along with the rest of my Stealth Bomber squadron? Exactly! It's another free intel gathering tool just like, well this could be awkward, but LOCAL.

EDIT 2: Also so now I have to abandon my perch possibly missing vital ACTIVE gathering intelligence to feed into my intel channel because I need to re-cloak...marvelous...not a hindrance at all.

EDIT 3: Actually I'm pretty sure I pay my monthly fee and if I choose to AFK Cloak in a system for whatever reason and for however long I choose I am well within my rights as a paying customer to do so. If you choose to dock up 23.5/7/365 then you have that right as well. I cannot know everything that is happening in game as per your quote "The way I see you just want an excuse to leave your ship cloaked while you go afk the whole day not giving a **** about what is happening in the game." as to do so would mean my being in every system in EVE.

The way I see it is you want risk free play from people you think aren't there but actually might be and you don't like it.


I'll expect an apology for being called a jerk as I think I've evidenced that this was addressed some pages back now.
Nag'o
Sebiestor Tribe
Minmatar Republic
#522 - 2013-08-20 12:45:11 UTC
Maximus Aerelius wrote:

So to remain cloaked I have to put in more effort for you to have balance from "AFK Cloakers"...how does that only affect "AFK" players? Also how do you know that you have "warped outside of D-Scan" when D-Scan has a range of 12\14AU's and more Cov-Ops Pilots\ might be sat where I land to re-cloak?

Was that your argument? Sorry dude, so many tro... I mean, people, writing me... relevant stuff, at the same time, I didn't noticed. You're saying it's a hidrance because when you warp to reactivate your cycle you may be seen by another scout? You're saying that, other than having to push a button two times in a two hour window, it is a hidrance that on that tiny period that you're decloaked (that is impossible for anyone else to predict what is) there may be someone there that can see your ship type if he hits the d-scan?
I'm sorry, you're totally right, it's impossible to play cov-ops like that. I drop my argument.

Brain hackz0r. Execute schizophrenia virus. Hyper-phishing activated. Downloading reality.

Altrue
Exploration Frontier inc
Tactical-Retreat
#523 - 2013-08-20 12:52:09 UTC
In wormhole, without local, we behave like if we had afk cloakers all the time.

Did it ruined our life ? No.

So why would anyone do anything about afk cloaking ?

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Maximus Aerelius
PROPHET OF ENIGMA
#524 - 2013-08-20 12:59:55 UTC  |  Edited by: Maximus Aerelius
Nag'o wrote:
Maximus Aerelius wrote:

So to remain cloaked I have to put in more effort for you to have balance from "AFK Cloakers"...how does that only affect "AFK" players? Also how do you know that you have "warped outside of D-Scan" when D-Scan has a range of 12\14AU's and more Cov-Ops Pilots\ might be sat where I land to re-cloak?

Was that your argument? Sorry dude, so many tro... I mean, people, writing me... relevant stuff, at the same time, I didn't noticed. You're saying it's a hidrance because when you warp to reactivate your cycle you may be seen by another scout? You're saying that, other than having to push a button two times in a two hour window, it is a hidrance that on that tiny period that you're decloaked (that is impossible for anyone else to predict what is) there may be someone there that can see your ship type if he hits the d-scan?
I'm sorry, you're totally right, it's impossible to play cov-ops like that. I drop my argument.


Let me point you at another part of that same quote:

Maximus Aerelius wrote:
EDIT 2: Also so now I have to abandon my perch possibly missing vital ACTIVE gathering intelligence to feed into my intel channel because I need to re-cloak...marvelous...not a hindrance at all.


Try reading what someone has written instead of how you can troll their reply and insult them and you wouldn't embarrass yourself so much.
Nag'o
Sebiestor Tribe
Minmatar Republic
#525 - 2013-08-20 13:00:42 UTC
Altrue wrote:
In wormhole, without local, we behave like if we had afk cloakers all the time.

Did it ruined our life ? No.

So why would anyone do anything about afk cloaking ?

Is CCP implementing WH local mechanics to null, low and highsec?

Brain hackz0r. Execute schizophrenia virus. Hyper-phishing activated. Downloading reality.

Maximus Aerelius
PROPHET OF ENIGMA
#526 - 2013-08-20 13:03:47 UTC
Nag'o wrote:
Altrue wrote:
In wormhole, without local, we behave like if we had afk cloakers all the time.

Did it ruined our life ? No.

So why would anyone do anything about afk cloaking ?

Is CCP implementing WH local mechanics to null, low and highsec?


And of what relevance is that? Altrue simply stated that without Local life went on in WH's and they adapted and improvised.

Stop trolling for the sake of it...it's tiresome reading and reporting your troll posts all the time.
Nag'o
Sebiestor Tribe
Minmatar Republic
#527 - 2013-08-20 13:04:50 UTC  |  Edited by: Nag'o
Maximus Aerelius wrote:
EDIT 2: Also so now I have to abandon my perch possibly missing vital ACTIVE gathering intelligence to feed into my intel channel because I need to re-cloak...marvelous...not a hindrance at all.

Yeah, 2 hours scouting, warp outside d-scan range, recycle cloak, warp back. The enemy just set-up a capital fleet and jumped away, and you lost it.

Brain hackz0r. Execute schizophrenia virus. Hyper-phishing activated. Downloading reality.

Maximus Aerelius
PROPHET OF ENIGMA
#528 - 2013-08-20 13:12:37 UTC  |  Edited by: Maximus Aerelius
Nag'o wrote:
Maximus Aerelius wrote:
EDIT 2: Also so now I have to abandon my perch possibly missing vital ACTIVE gathering intelligence to feed into my intel channel because I need to re-cloak...marvelous...not a hindrance at all.

Yeah, 2 hours scouting, warp outside d-scan range, recycle cloak, warp back. The enemy just set-up a capital fleet and jumped away, and you lost it.


The fact is that countless times you've stated you want to affect the "AFK cloaker" and as we've stated in more times than I can remember what ever you do to the AFK cloaker (not that there is such a thing) is applied to the "active cloaker" as they are one and the same.

You refuse to acknowledge that they are intertwined or acknowledge that this example above demonstrates (and the many examples I've given previously) that your suggestions do in fact affect the active player and is firmly in opposition of your proposal to only affect the "AFK cloaker" and contradicts you time and again.

You're in denial and are quite frankly disingenious in your replies and suggestions that none of what you have suggested affects active players.
Nag'o
Sebiestor Tribe
Minmatar Republic
#529 - 2013-08-20 13:25:38 UTC
Maximus Aerelius wrote:
Nag'o wrote:
Maximus Aerelius wrote:
EDIT 2: Also so now I have to abandon my perch possibly missing vital ACTIVE gathering intelligence to feed into my intel channel because I need to re-cloak...marvelous...not a hindrance at all.

Yeah, 2 hours scouting, warp outside d-scan range, recycle cloak, warp back. The enemy just set-up a capital fleet and jumped away, and you lost it.


The fact is that countless times you've stated you want to affect the "AFK cloaker" and as we've stated in more times than I can remember what ever you do to the AFK cloaker (not that there is such a thing) is applied to the "active cloaker" as they are one and the same.

You refuse to acknowledge that they are intertwined or acknowledge that this example above demonstrates (and the many examples I've given previously) that your suggestions do in fact affect the active player and is firmly in opposition of your proposal to only affect the "AFK cloaker" and contradicts you time and again.

You're in denial and are quite frankly disingenious in your replies and suggestions that none of what you have suggested affects active players.

Yes they do have an effect on active players, but that effect is only felt by the players cloaked for more than the cloak cycle time, suggested as 2 hours. If a player is 2 hours ACTIVE, it is not a reasonable assumption that having to reclycle the cloak is an impactful nuisance, to the point of breaking the game to him.

Being cloaked and being afk cloaked are different things. Also, simply going afk while your ship is cloaked is not a problem. The problem is going afk while cloaked for a period of time humanly improbable for an active person to keep playing. The minimal counter I suggested is only a real nuisance for someone who wants to keep his character in local for long periods of time, doing a so called psychological warfare. If that is the intention then I think it is just fair that the player have to make an effort for it.

Brain hackz0r. Execute schizophrenia virus. Hyper-phishing activated. Downloading reality.

Maximus Aerelius
PROPHET OF ENIGMA
#530 - 2013-08-20 13:34:27 UTC
Nag'o wrote:
If a player is 2 hours ACTIVE, it is not a reasonable assumption that having to reclycle the cloak is an impactful nuisance, to the point of breaking the game to him.

Being cloaked and being afk cloaked are different things. Also, simply going afk while your ship is cloaked is not a problem. The problem is going afk while cloaked for a period of time humanly improbable for an active person to keep playing. The minimal counter I suggested is only a real nuisance for someone who wants to keep his character in local for long periods of time, doing a so called psychological warfare. If that is the intention then I think it is just fair that the player have to make an effort for it.


Just highlighting th epoints above for referenceL

You're right, it is not a reasonable assumption as atll, I'm glad we agree.

Psychological Warfare is indeed a tactic used in EVE and in RL and is avalid tactic\mechanic but people manage to work with it.

And what do you think is the "period of humanly possible" to you? When I first started playing I used to do >72 hours (less DT) straight without sleep...I know a guy who runs Incursions 23.5/7 as he can't work due to illness. The guy that sleeps for 2 hours a day because of an ailment or just because that's how he is built should have his ability to operate a cloak nerfed because you are risk averse or refuse to adapt to your situation.

It's not even about who is in system, if you are completely honest, it's about the knowledge that you have to know who and when people are in system with you that is provided flawlessly by Local. Local tells you someone is there...ah I can't be bothered going around again. Read through the thread as it's been said enough times.
CCP Gargant
C C P
C C P Alliance
#531 - 2013-08-20 13:38:00 UTC
This thread has diverted off topic so far it is time to lock it. Please do not result to insults or bad manner when discussing heated subjects or controversial ideas.

CCP Gargant | EVE Universe esports Coordinator