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Player Features and Ideas Discussion

 
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Cloaking device with fuel

First post First post
Author
Nag'o
Sebiestor Tribe
Minmatar Republic
#241 - 2013-08-15 17:52:13 UTC
Nikk Narrel wrote:

It doesn't change the need to leave the system, or remain active constantly.

They only have a shot at their targets when their targets believe them to be AFK, as it is.
This eliminates that, so it eliminates their chance to get targets.

Risk to PvE = zero.

Understand, I am a null miner. I don't want zero risk, because CCP kills my rewards when my risk drops.
They already limited my ice availability. After your change, high sec will be the go-to place for mining.


Why must the pilot leave the system? He can stay there as long as he wants managing his cloak capacitor use.
Yes, he does have to stay active. Even high sec miners have to stay active while playing if they want to accomplish something relevant.

Brain hackz0r. Execute schizophrenia virus. Hyper-phishing activated. Downloading reality.

Nag'o
Sebiestor Tribe
Minmatar Republic
#242 - 2013-08-15 17:55:19 UTC
RoAnnon wrote:
Nag'o wrote:
It doesn't need to be fuel, could be based on cap.


Cloaks are ALREADY powered by the ship's cap. It's amazing to see how someone can be so focused on something as bad simply because they don't want it in game they can so completely and constantly deny facts and turn a blind eye to logic and reason.


No, they are not. The way they work now is just like a toggle.


Brain hackz0r. Execute schizophrenia virus. Hyper-phishing activated. Downloading reality.

Nikk Narrel
Moonlit Bonsai
#243 - 2013-08-15 18:01:22 UTC
Nag'o wrote:
Nikk Narrel wrote:

It doesn't change the need to leave the system, or remain active constantly.

They only have a shot at their targets when their targets believe them to be AFK, as it is.
This eliminates that, so it eliminates their chance to get targets.

Risk to PvE = zero.

Understand, I am a null miner. I don't want zero risk, because CCP kills my rewards when my risk drops.
They already limited my ice availability. After your change, high sec will be the go-to place for mining.


Why must the pilot leave the system? He can stay there as long as he wants managing his cloak capacitor use.
Yes, he does have to stay active. Even high sec miners have to stay active while playing if they want to accomplish something relevant.

His leaving the system is not even relevant, in the end.

Knowing he is active, is what KILLS any chance that a PvE player will undock, because according to the logic, they only undocked because they were willing to risk exposure due to expectations the threat was not active.
Bye bye risk. Noone undocks without accepting this active hostile first.

If they undock, despite knowing the hostile is active, then they do so prepared to face the hostile. They are likely to need to fit for such an encounter, or expect a kill mail as a generous gift to the hunter.

If they are willing to undock, knowing he is active, why are we even worried that he might not be active? The PvE pilot must be prepared to either wait or not.

The logic fails in both directions, when balance is needed.
RoAnnon
Republic University
Minmatar Republic
#244 - 2013-08-15 18:03:15 UTC
Nag'o wrote:
No, they are not. The way they work now is just like a toggle.


You run outta cap and see if your cloak stays on... have you ever used a cloak? Your comments argue that you haven't.

So, you're a bounty hunter. No, that ain't it at all. Then what are you? I'm a bounty hunter.

Broadcast4Reps

Eve Vegas 2015 Pub Crawl Group 9

Houston EVE Meet

Nag'o
Sebiestor Tribe
Minmatar Republic
#245 - 2013-08-15 18:06:13 UTC
Nikk Narrel wrote:
Nag'o wrote:
Nikk Narrel wrote:

It doesn't change the need to leave the system, or remain active constantly.

They only have a shot at their targets when their targets believe them to be AFK, as it is.
This eliminates that, so it eliminates their chance to get targets.

Risk to PvE = zero.

Understand, I am a null miner. I don't want zero risk, because CCP kills my rewards when my risk drops.
They already limited my ice availability. After your change, high sec will be the go-to place for mining.


Why must the pilot leave the system? He can stay there as long as he wants managing his cloak capacitor use.
Yes, he does have to stay active. Even high sec miners have to stay active while playing if they want to accomplish something relevant.

His leaving the system is not even relevant, in the end.

Knowing he is active, is what KILLS any chance that a PvE player will undock, because according to the logic, they only undocked because they were willing to risk exposure due to expectations the threat was not active.
Bye bye risk. Noone undocks without accepting this active hostile first.

If they undock, despite knowing the hostile is active, then they do so prepared to face the hostile. They are likely to need to fit for such an encounter, or expect a kill mail as a generous gift to the hunter.

If they are willing to undock, knowing he is active, why are we even worried that he might not be active? The PvE pilot must be prepared to either wait or not.

The logic fails in both directions, when balance is needed.


You're saying the risk is gone and that the docked pilot can take the risk in the same situation.
Are we talking about two different risks?



Brain hackz0r. Execute schizophrenia virus. Hyper-phishing activated. Downloading reality.

Nag'o
Sebiestor Tribe
Minmatar Republic
#246 - 2013-08-15 18:08:12 UTC
RoAnnon wrote:
Nag'o wrote:
No, they are not. The way they work now is just like a toggle.


You run outta cap and see if your cloak stays on... have you ever used a cloak? Your comments argue that you haven't.


They don't eat cap. I don't know if they can be activated without cap. Can you even be completely out of cap without a neut over you?




Brain hackz0r. Execute schizophrenia virus. Hyper-phishing activated. Downloading reality.

RoAnnon
Republic University
Minmatar Republic
#247 - 2013-08-15 18:13:34 UTC
Nag'o wrote:
They don't eat cap. I don't know if they can be activated without cap. Can you even be completely out of cap without a neut over you?


That's a sad confirmation...

So, you're a bounty hunter. No, that ain't it at all. Then what are you? I'm a bounty hunter.

Broadcast4Reps

Eve Vegas 2015 Pub Crawl Group 9

Houston EVE Meet

Nag'o
Sebiestor Tribe
Minmatar Republic
#248 - 2013-08-15 18:15:54 UTC
RoAnnon wrote:
Nag'o wrote:
They don't eat cap. I don't know if they can be activated without cap. Can you even be completely out of cap without a neut over you?


That's a sad confirmation...


Please answer and make a point or else I will be obliged to just ignore you.


Brain hackz0r. Execute schizophrenia virus. Hyper-phishing activated. Downloading reality.

Maximus Aerelius
PROPHET OF ENIGMA
#249 - 2013-08-15 18:17:36 UTC
Nag'o wrote:
RoAnnon wrote:
Nag'o wrote:
No, they are not. The way they work now is just like a toggle.


You run outta cap and see if your cloak stays on... have you ever used a cloak? Your comments argue that you haven't.


They don't eat cap. I don't know if they can be activated without cap. Can you even be completely out of cap without a neut over you?


Good god...and this thread is like a "Like Generator"...I've never seen so many notifications from one thread.
Maximus Aerelius
PROPHET OF ENIGMA
#250 - 2013-08-15 18:19:24 UTC
Nag'o wrote:
RoAnnon wrote:
Nag'o wrote:
They don't eat cap. I don't know if they can be activated without cap. Can you even be completely out of cap without a neut over you?


That's a sad confirmation...


Please answer and make a point or else I will be obliged to just ignore you.


Yes you can, you've clearly never hit a long warp or repped your cap to death have you?
Nag'o
Sebiestor Tribe
Minmatar Republic
#251 - 2013-08-15 18:19:41 UTC
Maximus Aerelius wrote:
Nag'o wrote:
RoAnnon wrote:
Nag'o wrote:
No, they are not. The way they work now is just like a toggle.


You run outta cap and see if your cloak stays on... have you ever used a cloak? Your comments argue that you haven't.


They don't eat cap. I don't know if they can be activated without cap. Can you even be completely out of cap without a neut over you?


Good god...and this thread is like a "Like Generator"...I've never seen so many notifications from one thread.

Unfortunelly a lot of people think the forums are about that.

Brain hackz0r. Execute schizophrenia virus. Hyper-phishing activated. Downloading reality.

Nag'o
Sebiestor Tribe
Minmatar Republic
#252 - 2013-08-15 18:21:10 UTC
Maximus Aerelius wrote:
Nag'o wrote:
RoAnnon wrote:
Nag'o wrote:
They don't eat cap. I don't know if they can be activated without cap. Can you even be completely out of cap without a neut over you?


That's a sad confirmation...


Please answer and make a point or else I will be obliged to just ignore you.


Yes you can, you've clearly never hit a long warp or repped your cap to death have you?


Yes, I did, but it just keeps recharging so I have never been in a situation where I couldn't activate my cloak for not having cap?
How much cap does it require?


Brain hackz0r. Execute schizophrenia virus. Hyper-phishing activated. Downloading reality.

RoAnnon
Republic University
Minmatar Republic
#253 - 2013-08-15 18:21:33 UTC
Nag'o wrote:
Please answer and make a point or else I will be obliged to just ignore you.


No, if you have no cap a cloak cannot be activated, and there are plenty of ways your cap can die without you being neuted... Now perhaps you can answer some of the other questions that others have asked you as they attempt to figure out exactly what your problem with AFK pilots is, or with cloaked ships, or exactly how to reconcile your many contradictory points.

So, you're a bounty hunter. No, that ain't it at all. Then what are you? I'm a bounty hunter.

Broadcast4Reps

Eve Vegas 2015 Pub Crawl Group 9

Houston EVE Meet

Maximus Aerelius
PROPHET OF ENIGMA
#254 - 2013-08-15 18:23:40 UTC  |  Edited by: Maximus Aerelius
Nag'o wrote:
Maximus Aerelius wrote:
Nag'o wrote:
RoAnnon wrote:
Nag'o wrote:
They don't eat cap. I don't know if they can be activated without cap. Can you even be completely out of cap without a neut over you?


That's a sad confirmation...


Please answer and make a point or else I will be obliged to just ignore you.


Yes you can, you've clearly never hit a long warp or repped your cap to death have you?


Yes, I did, but it just keeps recharging so I have never been in a situation where I couldn't activate my cloak for not having cap?
How much cap does it require?


I'm not arguing the cap point (currently it uses 0GJ but does have 100CPU and 1MW as fitting requirements in the descritption on SiSi) along with a long training time for type) I'm arguing the fact that this is the description:

Covert Ops Cloaking Device II:

"A very specialized piece of technology, the covert ops cloak is designed for use in tandem with specific covert ops vessels. Although it could theoretically work on other ships, its spatial distortion field is so unstable that trying to compensate for its fluctuations will overwhelm non-specialized computing hardware.

Note: Fitting two or more cloaking devices to a ship negates their use, as unsynchronized light deflection causes interference."

Now tell me what ship you fly and I will give you a comparable nerf so that you don't fly it ever outside of High Sec space if ever.
Nikk Narrel
Moonlit Bonsai
#255 - 2013-08-15 18:26:19 UTC
Nag'o wrote:
Nikk Narrel wrote:
Nag'o wrote:
Nikk Narrel wrote:

It doesn't change the need to leave the system, or remain active constantly.

They only have a shot at their targets when their targets believe them to be AFK, as it is.
This eliminates that, so it eliminates their chance to get targets.

Risk to PvE = zero.

Understand, I am a null miner. I don't want zero risk, because CCP kills my rewards when my risk drops.
They already limited my ice availability. After your change, high sec will be the go-to place for mining.


Why must the pilot leave the system? He can stay there as long as he wants managing his cloak capacitor use.
Yes, he does have to stay active. Even high sec miners have to stay active while playing if they want to accomplish something relevant.

His leaving the system is not even relevant, in the end.

Knowing he is active, is what KILLS any chance that a PvE player will undock, because according to the logic, they only undocked because they were willing to risk exposure due to expectations the threat was not active.
Bye bye risk. Noone undocks without accepting this active hostile first.

If they undock, despite knowing the hostile is active, then they do so prepared to face the hostile. They are likely to need to fit for such an encounter, or expect a kill mail as a generous gift to the hunter.

If they are willing to undock, knowing he is active, why are we even worried that he might not be active? The PvE pilot must be prepared to either wait or not.

The logic fails in both directions, when balance is needed.


You're saying the risk is gone and that the docked pilot can take the risk in the same situation.
Are we talking about two different risks?


Very well, I will clarify this.

First Possibility: The PvE pilot refuses to undock, since they now know for certain that a hostile MUST be active. As this kills the risk to the PvE pilot completely, they have the rewards for PvE dropped accordingly.

Second Possibility: The PvE pilot refuses to be intimidated, and goes out knowing the hostile is active. They fit a ship for a hostile encounter, and make it able to still glean enough income from PvE to make it worth bothering.
Note: this pilot in this description NEVER cared whether a hostile was cloaked, AFK, or furiously rubbing one off to images of dancing ponies. They are also not being represented by your idea, as a result. They will be negatively impacted in the event rewards are further reduced.

The hostile, either way: With the effort needed to hunt PvE targets raised, a corresponding number of pilots will change interests to things more reasonable to the effort they consider fun. They simply won't hunt like this, as the effort pushed it past being fun for them.
Maximus Aerelius
PROPHET OF ENIGMA
#256 - 2013-08-15 18:26:35 UTC  |  Edited by: Maximus Aerelius
Nag'o wrote:
Unfortunelly a lot of people think the forums are about that.


Well if you care to look in most people who have replied in here you can see we are active forum goers by the topics we comment on as well as players but it's sad that it is seen by some to be just that.
Nag'o
Sebiestor Tribe
Minmatar Republic
#257 - 2013-08-15 18:27:55 UTC
RoAnnon wrote:
Nag'o wrote:
Please answer and make a point or else I will be obliged to just ignore you.


No, if you have no cap a cloak cannot be activated, and there are plenty of ways your cap can die without you being neuted... Now perhaps you can answer some of the other questions that others have asked you as they attempt to figure out exactly what your problem with AFK pilots is, or with cloaked ships, or exactly how to reconcile your many contradictory points.


I'm doing that. I don't remember anyone pointing a contradiction on what I said. I'm trying to answer all reasonable questions.
You're talking about needing cap to activate the cloak but doesn't make a point on how is this relevant to the discussion.


Brain hackz0r. Execute schizophrenia virus. Hyper-phishing activated. Downloading reality.

Maximus Aerelius
PROPHET OF ENIGMA
#258 - 2013-08-15 18:30:59 UTC
Nag'o wrote:
RoAnnon wrote:
Nag'o wrote:
Please answer and make a point or else I will be obliged to just ignore you.


No, if you have no cap a cloak cannot be activated, and there are plenty of ways your cap can die without you being neuted... Now perhaps you can answer some of the other questions that others have asked you as they attempt to figure out exactly what your problem with AFK pilots is, or with cloaked ships, or exactly how to reconcile your many contradictory points.


I'm doing that. I don't remember anyone pointing a contradiction on what I said. I'm trying to answer all reasonable questions.
You're talking about needing cap to activate the cloak but doesn't make a point on how is this relevant to the discussion.


I'm afraid I'll have to back Nag'o and say that Covert Ops Cloak II's don't list cap drain as an Attribute or Fitting on SiSi anyway. Can anyone check TQ?
Nag'o
Sebiestor Tribe
Minmatar Republic
#259 - 2013-08-15 18:35:43 UTC
Nikk Narrel wrote:

Very well, I will clarify this.

First Possibility: The PvE pilot refuses to undock, since they now know for certain that a hostile MUST be active. As this kills the risk to the PvE pilot completely, they have the rewards for PvE dropped accordingly.

Second Possibility: The PvE pilot refuses to be intimidated, and goes out knowing the hostile is active. They fit a ship for a hostile encounter, and make it able to still glean enough income from PvE to make it worth bothering.
Note: this pilot in this description NEVER cared whether a hostile was cloaked, AFK, or furiously rubbing one off to images of dancing ponies. They are also not being represented by your idea, as a result. They will be negatively impacted in the event rewards are further reduced.

The hostile, either way: With the effort needed to hunt PvE targets raised, a corresponding number of pilots will change interests to things more reasonable to the effort they consider fun. They simply won't hunt like this, as the effort pushed it past being fun for them.


In this case removing afk cloaking is not removing risk, it's ADDING even more risk to the PvE pilot. There is no chance the cloaked pilot in space to NOT represent a threat because he can't be afk. How is that removing risk?




Brain hackz0r. Execute schizophrenia virus. Hyper-phishing activated. Downloading reality.

Nag'o
Sebiestor Tribe
Minmatar Republic
#260 - 2013-08-15 18:37:54 UTC
Maximus Aerelius wrote:
Nag'o wrote:
RoAnnon wrote:
Nag'o wrote:
Please answer and make a point or else I will be obliged to just ignore you.


No, if you have no cap a cloak cannot be activated, and there are plenty of ways your cap can die without you being neuted... Now perhaps you can answer some of the other questions that others have asked you as they attempt to figure out exactly what your problem with AFK pilots is, or with cloaked ships, or exactly how to reconcile your many contradictory points.


I'm doing that. I don't remember anyone pointing a contradiction on what I said. I'm trying to answer all reasonable questions.
You're talking about needing cap to activate the cloak but doesn't make a point on how is this relevant to the discussion.


I'm afraid I'll have to back Nag'o and say that Covert Ops Cloak II's don't list cap drain as an Attribute or Fitting on SiSi anyway. Can anyone check TQ?


It doesn't drain cap. If it drained cap people couldn't stay cloaked a whole day without deactivating the module.

Brain hackz0r. Execute schizophrenia virus. Hyper-phishing activated. Downloading reality.