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EVE New Citizens Q&A

 
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Fun VS Profit

Author
Tobias Cree
State War Academy
Caldari State
#21 - 2013-08-10 12:48:04 UTC  |  Edited by: Tobias Cree
hmm, what all does playing the market involve? and as for pvp what is a good race set to focus on? I suppose the pvp questing each person has their own view but any advice on what to avoid or is everything about the same?
Sam Wessette
Center for Advanced Studies
Gallente Federation
#22 - 2013-08-10 14:17:11 UTC
Playing the market usually involves moving to a trade hub like Jita then buying stuff low and selling it high.

it can also involve hauling cargo between regions for the arbitrage oportunities but you would probably be hiring someone else to do that so there isn't much flying around involved in trading.

could get boring
Solai
Doughfleet
Triglavian Outlaws and Sobornost Troika
#23 - 2013-08-10 14:37:33 UTC
Tobias Cree wrote:
hmm, what all does playing the market involve? and as for pvp what is a good race set to focus on? I suppose the pvp questing each person has their own view but any advice on what to avoid or is everything about the same?

You called it. The 'truth' is as diverse as individuals.

But on the other hand, there's also the game as it's creators intended it, and balanced it: Where every ship is(in theory) good at what it's supposed to be good at. From that standpoint, it's more a matter of correctly interpreting a ship's 'intention' when you read it's stats and bonuses.
You could take an augorer out to kill rats.... But, as the hull bonus might suggest, it's 'meant' to be used a bit differently. And that intention might or might not be beneficial, depending on the situation.
The above statement will be true of every ship.

There are(fortunately) very few 'bad' ships, and of those few, they're usually only bad when you get super deep into the nuts and bolts. Meaning that casually, they might not actually be that bad, just not perfectly balanced.

I'm going off on tangent. Okay race. If you're talking about race as it relates to starting characters: There's no bad race, or good race. They're all an un-bonused blank slate with a few pennies worth of SP tacked on. Anyone can(and should) do anything.

If you're talking about race as it relates to ships: Again, they're all good, if you properly identify how they're 'supposed to be flown,' or are clever enough to find a weird-yet-awesome fringe strategy. The developers work hard to try and make sure every race has attractive strengths and competitive 'doctrines.'

In my opinion, you're better off deciding what paradigm sounds funnest to you. I'll leave it to someone else to describe what each of the 4 faction's ship doctrine could be described as.

But yeah, in other words, its a style question. Because the substance part is pretty much even.

Oh wait. There's one more criterion to make the decision, actually: Your corporation. What ships do they want? Train for that.

RE: The Market!

Playing the market requires a willingness to do homework. Hehe, and you're doing that already, aren't you?
But the market requires a bit MORE homework, in the form of tending spreadsheets, or busting out the calculator occasionally, or utilizing a 3rd party market-organization app. The SP requirements are minimal-to-none; the only real SP need is for a few market slots, so that you can make more buy and sell orders.

The real challenge is in getting acquainted with the market:
- The items, where they come from, where they go?
And getting acquainted with the people:
- under what circumstances are people willing to pay more for my item, under what circumstance are they willing to sell an item under-value?

One common starting point is to figure out all to 'good' items that your local rats drop, find a mission hub, and set up Buy-Orders for those items. You then haul your truckload of items to a market hub like Amarr or Jita, and sell them for more than you got them. Through this scheme - one of many possibilities - the gobs of money comes via volume - You make a little profit on TONS of items.

So that's one place to start considering. But hey, its not for everyone. As Elena Thiesant above notes, I'm very weird for enjoying it. You might not be weird. Or perhaps you're a different breed of weird, ala Elena's preference.

But for reference, out in Null-sec, where I live, I suspect the majority people make their money by blowing up NPC rats. Perhaps that means of profit represents the norm.
Tobias Cree
State War Academy
Caldari State
#24 - 2013-08-10 16:15:11 UTC
Solai that was a good read, thankyou. I might give the market a try. I've been good at this kind of thing in the past but I cant say I enjoyed it the way you do. So maybe get those basic trade skills up then work on some PvP skills.

Thanks :P
DougnMT
Ni Industries
Insidious.
#25 - 2013-08-10 17:55:08 UTC
Tobias,

Really you need to try a few different things to find what works for you. My first year I spent mostly running missions as a group with my first corp or solo if no one else was about. This was fun for me due to the highly social way that we ran them together. As a miner solo mining I found to be profitable but again when as a corp we used to do weekly events towards a goal it was good time as we would plan other events and in general have a nice time being social.

PvP in general is a lot of fun when it's happening, just make sure you find a group who can plan events and have folks show up on time, that is about the biggest issue with PvP I have found is the amount of time one spends sitting around waiting for the fleet to get going.

Invention, bounty hunting, exploration..... find a good corp that is willing to let you do it all is the best advice I have for you.

FYI we are recruiting.
Lia Danna
Perkone
Caldari State
#26 - 2013-08-10 18:27:50 UTC
Anything fun in this game involves other people, and many of the most enjoyable/profitable activities lay completely outside of the 'boundaries' of the game.

For example, I know this fellow who makes most of his money selling 'protection' to miners; there is no game mechanic for doing this. He built a reputation, and capitalized on it.

It's a bit of cliche' but eve truly is a sandbox; go out there and make your own way. Build your own castle, or stomp other castles to the ground.
Vimsy Vortis
Shoulda Checked Local
Break-A-Wish Foundation
#27 - 2013-08-10 18:47:47 UTC
Tobias Cree wrote:
What is a pirate in eve?

I get called a pirate all the time, but I don't call myself a pirate and I don't think any of the people who consider themselves pirates would think I'm a pirate either.

What a pirate is and what constitutes piracy in EVE are largely subjective, what different people think constitutes a pirate can vary tremendously and all of the opinions are equally valid.

In a very general sense a pirate can be described as a person who seeks fun or profit at the expense of others by means of violence, trickery or extortion.
Luke Jeschamin
The Scope
Gallente Federation
#28 - 2013-08-10 23:12:06 UTC
Short answer: try a bit of everything and see what you enjoy, and do that!

Long answer: a few years ago I played EVE for a few months. I made the mistake of mining/probing, and I became so bored to tears that I stopped subscribing and dropped off. Now that I have come back I have tried to avoid that, and I have a ton of fun! I enjoy combat missioning (PVE) and salvaging. I joined an awesome corp, and its been great. After a tough day at work there is something so satisfying about making NPC ships go "pop" and then looting their wrecks for pure profit, you know?

Anywho, try everything. Play the SOE arc and get a taste of the "world". Join a corp which will mentor/train newbies. Die a few times (the first time you get podded is the scariest). Just enjoy everything EVE has to offer, and see what you enjoy.

If you would like any help, advice, or someone to just talk to, fell free to message me! Smile
NightCrawler 85
Phoibe Enterprises
#29 - 2013-08-10 23:47:48 UTC
As others have said try a bit of everything, or the things that sounds interesting to you.
Everyone is different and the things one person love you might hate, and then you also have to consider that you might love/hate a certain aspect of the game now (in your case mining by the sounds of it) and find that you feel completely different a year or two from now.

Try to find a corp that can give you the chance to explore several aspects of EVE, such as EVE Uni but if you want to join a more specialized corp you can look over this guide that might help you know what to look for and what to avoid.

Good luck Smile
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