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Wormholes

 
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Black Hole Systems

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Author
Tombomb13
School of Applied Knowledge
Caldari State
#281 - 2014-03-27 18:54:08 UTC
Woah, take it easy there Ms. Lost I must have hit a nerve, take a step back from the screen maybe? :-)

At what point was I supposed to know you were only kidding. I don't claim to know what everyone wants, I'm only going off of people that I know - if I really need to state that so people don't get offended as you appear to have been then so be it.
On EFT, because you seem to dislike it, I don't think I know any pilot that's not used it at least once?. Maybe using the term "EFT warriors" goes too far.
It's laughable that you feel I need to know you and that you expect me to know your post is a joke.

I'll know from now on that you make these jokes if I happen to come across another post. I don't know you of course but that's not the point of it really, am I expected to know you?. Maybe you are a nice person, but the fact that you make a bunch of assumptions about me immediately after you picked out what you have wrongly translated as my attempts to make peoples minds up for them, is kind of contradictory.


Now that all of that is out of the way, Phil Colins can be cool, especially combined with the Cadbury's monkey drummer TV advert , I don't know Bane. I saw Bill Murray once, he was wearing a bright orange outfit playing golf in the town I study in, did I cover everything? :-)

If you are going to reply to this comment then that's cool. If I've pissed you off some more then I can't help that, it's not what I'm trying to do. Can't we all just get along? We both like spaceships, right?

Back to black holes to make this post relevant to the thread, another thought - If the current POS mechanics and corporation/alliance GUI panels for roles/admin were revamped - as many people have been crying out for - then it wormhole life could suddenly become more tempting for a lot of pilots to live in. If the wormhole population increases then black holes could become more inhabited as they are, even with minor tweaks. If they are the most undesirable of all wormhole types at this point, then you'd be less likely to be evicted, so that would be one advantage.
Noxisia Arkana
Deadspace Knights
#282 - 2014-03-27 19:12:13 UTC
People get evicted more because of some stupid comment than they do because someone actually wants the hole.
Tombomb13
School of Applied Knowledge
Caldari State
#283 - 2014-03-27 19:13:21 UTC
Noxisia Arkana wrote:
People get evicted more because of some stupid comment than they do because someone actually wants the hole.

I can't argue with that!
Phaade
LowKey Ops
Shadow Cartel
#284 - 2014-03-27 22:46:58 UTC
Only ships of a certain size are allowed in the system.

FW favors small things, so have Black Hole systems favor big things.

Big enough black hole, only Battleships can enter.
Noxisia Arkana
Deadspace Knights
#285 - 2014-03-28 13:17:13 UTC
Phaade wrote:
Only ships of a certain size are allowed in the system.

FW favors small things, so have Black Hole systems favor big things.

Big enough black hole, only Battleships can enter.


Interesting idea, but it'd be like a roadblock if you were trying to scan your way to HS in a covops. Scan down sig, attempt to jump through... get rejected. It'd also make those holes ludicrously safe as most roving PVP is done in cruiser (some BC) sized ships. Thus you could pretty much sit with your statics open and do whatever you wanted.

Not to mention, you could probably build cruisers/frigs in the wh, so you'd be the only one on the field with falcons, jamgus, guardians... etc.
urfkd
Expotato Scriptor
#286 - 2014-03-29 05:37:44 UTC  |  Edited by: urfkd
Remove all the moons and increase the static count tenfold. Make them random.

Adjust the statics to a 6h/lifetime + variable mass allowance depending on the static's class.

Put one NPC station randomly with expensive services in it (Lore opportunities!) and allow markets to build up.

That would make them good PVP hubs, pave the way for more content, increase wormhole's popularity without killing k-space and increase the risk of living in w-space.

Now, when that stargate building thing comes along, why not allowing the player to build a stargate on top of a wormhole to perma-link (until reinforced and blown up) his system with this hub?
epicurus ataraxia
Illusion of Solitude.
Illusion of Solitude
#287 - 2014-03-31 11:59:44 UTC  |  Edited by: epicurus ataraxia
Chitsa Jason wrote:
Hello everyone,

I would like some feedback.

Do you think black holes need change of effect? If yes then what new effects would you propose?

Thank you for your answers!



Remove moons and otherwise Leave effects as they are but let them spawn 10 -15 additional wandering wormholes into other systems and also into k space that automatically activate/open without being warped to.

Turn them into wormhole superhubs

Good for travel, good for finding fights but very difficult to fight in leading to tracking and hunting mechanics taking priority, should liven things up nicely.

Regarding existing active pos in these systems, they can either remain intact only on the moons they currently occupy, or that hole can convert to a no effect hole of the same class. Whichever CCP feels is more appropriate.

Edit I did not see ^^^ before posting, saying similar thing, seems more than a few thinking along the same lines.

There is one EvE. Many people. Many lifestyles. WE are EvE

Dieter Rams
Deep Core Mining Inc.
Caldari State
#288 - 2014-04-10 21:34:25 UTC
Make all holes connecting to black holes spawn as EOL.