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EVE Online: Revolution (0.0 THEME FOR WINTER EXPANSION)

First post
Author
Re Toralen
Hellion Plexing Inc.
#101 - 2013-08-08 11:31:37 UTC
Cool thing, CCP must look at this.
Okapist
The Scope
Gallente Federation
#102 - 2013-08-08 12:02:03 UTC
Not bad
Bum Shadow
Viziam
Amarr Empire
#103 - 2013-08-08 12:10:30 UTC
Well presented good ideas.

I like the broad direction this is going.
Vizvig
Savage Blizzard
#104 - 2013-08-08 12:47:54 UTC
+1 from me.

but do not think that CCP gamedesigners are blind and do not understand all of this a couple of years ago.
Photon Ceray
Palmyra Universal Enterprise
#105 - 2013-08-08 13:08:16 UTC
why aren't you in CSM yet?

I like most of the changes, CCP better take a good look at this.

You forget one extremely important thing though, Modular POS!
steave435
Perkone
Caldari State
#106 - 2013-08-08 15:09:07 UTC
Tylo Tungsten wrote:
As a person looking to get into Moons, I too am against the reduction of profitable moons idea.

It might make some logistics lives easier (though if they didn't like doing it, wouldn't they just quit?), but make an innumerable amount of smaller groups unable to have access to money moons.

No, noone likes doing it, but some people are willing to put up with it because they know it's necessary, even though they hate it. It's what drove me to quit the game for about a year when I eventually burnt out.
Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#107 - 2013-08-08 15:20:03 UTC
steave435 wrote:
Tylo Tungsten wrote:
As a person looking to get into Moons, I too am against the reduction of profitable moons idea.

It might make some logistics lives easier (though if they didn't like doing it, wouldn't they just quit?), but make an innumerable amount of smaller groups unable to have access to money moons.

No, noone likes doing it, but some people are willing to put up with it because they know it's necessary, even though they hate it. It's what drove me to quit the game for about a year when I eventually burnt out.



Burn out is always a risk. Just because someone is willing to do something /now/, doesn't mean they'll always be willing to do it.

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Gogela
Epic Ganking Time
CODE.
#108 - 2013-08-08 15:50:19 UTC
I don't know what makes you think CCP is going to do any of this. The problem isn't that CCP doesn't have enough to do or know what to do... it's that they just don't do it.

gl tho' Roll

Signatures should be used responsibly...

Dheeradj Nurgle
Deep Core Mining Inc.
Caldari State
#109 - 2013-08-08 15:59:24 UTC
El Digin is a butt butt.

But I aprove of this.
Phaade
LowKey Ops
Shadow Cartel
#110 - 2013-08-08 17:41:23 UTC
CCP, check this thread oooouuuttt!
Jason Shaishi
Market Maniuplation Is For Scrubs
#111 - 2013-08-08 18:33:46 UTC
KIATolon wrote:
I think that hi-sec SHOULD be significantly nerfed, as should wormholes


While I 100% agree that high-sec should be nerfed, I am puzzled as to why you think wormholes should be nerfed. There are mechanics which should be implemented to make people to want to enter wormholes more (I say this because the entirety of C6 wormholes are dead but for SYJ) and to make wormhole life more interesting, but nerf them? I don't see a reason to.
Finarfin
Cerulean Void
#112 - 2013-08-08 18:43:23 UTC
Very good general ideas. CCP please take note.
Allianc
Imperial Academy
Amarr Empire
#113 - 2013-08-08 21:52:40 UTC
+1
MeBiatch
GRR GOONS
#114 - 2013-08-08 23:19:44 UTC
Quote:
- Playing with other people is more fun to some people than playing by yourself


hmm. about that...Oops

There are no stupid Questions... just stupid people... CCP Goliath wrote:

Ugh ti-di pooping makes me sad.

M1k3y Koontz
Speaker for the Dead
Shadow Cartel
#115 - 2013-08-08 23:33:38 UTC
I support the changes to benefits of holding sov
I support the changes to NPC space (though I have little experience in that area, and have never done FW)


I think that the sov warfare should have more timers if the defenders have been using the space (running Datas, mining, ratting, etc.).
This would force people to use their space or find someone (very active renters) to use it for them, or else it will become an easy target to anyone who wants to start an invasion.

I support decreasing number of moons in exchange for increasing the value of moons, logistics burnout is a serious problem.


Overall, I support this change. It needs a more use-it-or-lose-it approach to sov warfare, but it seems like an improvement over the current system, even if it is a bit confusing. (I would make it a fight for the capital to take the whole constellation)

How much herp could a herp derp derp if a herp derp could herp derp.

MeBiatch
GRR GOONS
#116 - 2013-08-09 01:03:30 UTC
+1 sticky thread please

There are no stupid Questions... just stupid people... CCP Goliath wrote:

Ugh ti-di pooping makes me sad.

Siobhan MacLeary
Doomheim
#117 - 2013-08-09 03:50:50 UTC
Holy ****, I don't even live or play in 0.0 and this made me wet.

Point out to me a person who has been harmed by an AFK cloaker and I will point out a person who has no business playing this game.” - CCP Soundwave

DlMFlRE
Garoun Investment Bank
Gallente Federation
#118 - 2013-08-09 04:09:32 UTC
+1 Sign
Kira Doshu
Imperial Shipment
Amarr Empire
#119 - 2013-08-09 04:27:14 UTC
Damn dude nice. +1
Emily Jean McKenna
The Scope
Gallente Federation
#120 - 2013-08-09 07:18:00 UTC
Jason Shaishi wrote:
KIATolon wrote:
I think that hi-sec SHOULD be significantly nerfed, as should wormholes


While I 100% agree that high-sec should be nerfed, I am puzzled as to why you think wormholes should be nerfed. There are mechanics which should be implemented to make people to want to enter wormholes more (I say this because the entirety of C6 wormholes are dead but for SYJ) and to make wormhole life more interesting, but nerf them? I don't see a reason to.


Nerf nothing, buff everything else.