These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
Previous page12
 

Freighter rebalance

Author
Whitehound
#21 - 2013-08-02 08:55:05 UTC
Maximus Aerelius wrote:
Zalgo13 wrote:
TharOkha wrote:
Every freighter should have a purpose. We also lack of dedicated mineral hauler for cheap and large volume minerals like tritanium.


Caldari Charon - 5% to cargohold, 5% to speed - special ability: 2.000.000 m3 mineral cargo-hold
+1 Defensive Systems Slot
+1 Electronic Systems Slot
+1 Engineering Systems Slot
+1 Offensive Systems Slot
+1 Propulsion Systems Slot
+2 High Slot
+99% Reduction to Covert Ops Cloak CPU/PG need.
+1 Mid Slot
+ Strontium Bay (10k m3)
+1 Reinforce mode +50% resists
+ Deploy-able POS guns (Like sentries but POS guns)
+1 Doomsday lowslot.



Charon - large cargohold + dedicated mineral cargohold for hauling large volumes of cheap minerals like tritanium



Please tell me this was sarcasm and not a serious suggestion!?!

He forgot to mention that it can fit strip miners.

Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling.

HiddenPorpoise
Jarlhettur's Drop
United Federation of Conifers
#22 - 2013-08-02 08:57:41 UTC
I think a freighter with a billion isk in trit is going to be killed on sight, therefore I have poor reading comprehension? I don't follow.

100 minerals fit it 1 m3 of space. Trit is always about 5 isk. 1 m3 of trit is ~500isk. 500 times 2 is 1000. 1000 * 1,000,000 = 1,000,000,000.

The cheapest stuff you can load into it is worth ganking for, anything nicer than mex makes the cargo hold with engines worth more than a super.
Arya Regnar
Darwins Right Hand
#23 - 2013-08-02 13:21:32 UTC  |  Edited by: Arya Regnar
TharOkha wrote:

Oh, so you want super easily gankable low HP expensive ship and I AM A CAREBEAR? Lol No you are missing the whole point of this thread. My proposal for Providence was that there are some types of goods that could fit within 400-500k m3 but are expensive (more than few Billions) So even for gankers it would take many more Tornadoes/Catalysts to be profitable, but providence pilot would deal with very low agility and speed. Also if you quote something, be sure to quote whole proposal next time (like low agility for Providence), not just stuff you dont like.


As long as that kind of providence has more than 10k cargo nothing will matter even if it takes 5 minutes to align for warp.
That kind of ehp would be invaluable to carebears that want to carry 15 bil safely. You are proposing a 800-900k EHP providence.
(ganglinks, HG slaves, armor implant, perfect skills).

That kind of ehp is absurd because gankers might as well just crash the node by spawning that much concord when suiciding.
That would make this kind of ship invulnerable no?

--Edit--
I calculated the max ehp on the providence with those stats, its 1.04 million ehp

Meaning you would need to have it carry at least 20 billions to be even worth ganking based on tornado costs alone never mind the effort of organizing such a team and accounting for sec loss.

If you can't see how stupid this is then get out.

EvE-Mail me if you need anything.

Whitehound
#24 - 2013-08-02 14:43:51 UTC
HiddenPorpoise wrote:
I think a freighter with a billion isk in trit is going to be killed on sight, therefore I have poor reading comprehension? I don't follow.

100 minerals fit it 1 m3 of space. Trit is always about 5 isk. 1 m3 of trit is ~500isk. 500 times 2 is 1000. 1000 * 1,000,000 = 1,000,000,000.

The cheapest stuff you can load into it is worth ganking for, anything nicer than mex makes the cargo hold with engines worth more than a super.

No. You are safe up to 2b ISKs.

Do not forget gankers have to share the profit from a gank with everyone in the fleet and that they want the profit to be better than mission running or else it is not worth getting a sec. status hit each time. So it is not only the cost of several gank BCs versus value of cargo versus drop chance.

Gankers then need to haul their loot out of the ganking system, too, and it already happened that one ganker gets ganked by some other ganking fleet (like a cackle of hyenas).

Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling.

TharOkha
0asis Group
#25 - 2013-08-02 16:47:40 UTC  |  Edited by: TharOkha
Arya Regnar wrote:

--Edit--
I calculated the max ehp on the providence with those stats, its 1.04 million ehp

If you can't see how stupid this is then get out.


I edited OP just for you Roll Read the "EDIT" part please

HiddenPorpoise wrote:
I think a freighter with a billion isk in trit is going to be killed on sight, therefore I have poor reading comprehension? I don't follow.

100 minerals fit it 1 m3 of space. Trit is always about 5 isk. 1 m3 of trit is ~500isk. 500 times 2 is 1000. 1000 * 1,000,000 = 1,000,000,000.

The cheapest stuff you can load into it is worth ganking for, anything nicer than mex makes the cargo hold with engines worth more than a super.


Also if you load charon full of megacite you can have 150-200 B pinata. I dont see a point in your post. if some imbecile loads 2M m3 with expensive minerals, of course he will be ganked as we can see it nowadays.
Ines Tegator
Serious Business Inc. Ltd. LLC. etc.
#26 - 2013-08-02 19:15:40 UTC
Archess Nei wrote:
Give freighters 1 cap rig slot that can change the cargo hold to be more specialized. At least this way it would cost you some isk if you decide to change your business model . And you wouldn't need to own all 4 freighters.

Now this idea I like
Maximus Andendare
Stimulus
Rote Kapelle
#27 - 2013-08-02 20:08:10 UTC
Maximus Aerelius wrote:
TharOkha wrote:

(1)Every freighter should have a purpose.
(2)We also lack of dedicated mineral hauler for cheap and large volume minerals like tritanium.


On (1) the purpose of every freighter is...well this is awkward....to move huge amounts of freight! Purpose done.

On (2) with the new T1 Industrials you will get this specialisation. Freighters don't need slots or specialisation...they're freighters with behemoth cargo carrying capacity.

Just my opinion.
The Maximuses (Maximii?) agree! Freighter's don't need any more "specialization." They have built-in differences, preserve racial flavor and perform similar functions well.

Enter grid and you're already dead, destined to be reborn and fight another day.

>> Play Eve Online FREE! Join today for exclusive bonuses! <<

Maximus Aerelius
PROPHET OF ENIGMA
#28 - 2013-08-02 20:13:58 UTC
Maximus Andendare wrote:
The Maximuses (Maximii?) agree! Freighter's don't need any more "specialization." They have built-in differences, preserve racial flavor and perform similar functions well.


Maximus, I think we should up vote this name 'Maximii' as the plural for a when a group of 'Maximus' named capsuleers get together and agree. Lol
Previous page12