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Shouldn't blasters be for shield-tanking ships?

Author
Dr Vulix
Doomheim
#1 - 2013-07-28 18:16:19 UTC  |  Edited by: Dr Vulix
Hi everyone,

I am new to EVE and have been learning a lot about the shield weapon and tanking types based on the documents found on the EVE University Wiki. One thing I am noticing is that blasters are the shortest range weapon of the game, yet are on some of the slowest ships in the game (armor-tanked Gallente ships). Are these things actually effective at all, or totally useless? Does anyone use them? I've been using railguns primarily and doing great in missions, but I can't imagine chasing everything down to 2KM just to hit them, especially not with an armor-tanked ship. I feel it would have made more sense to give them to the Minmatar or something - and I understand Caldari can use them, along with missiles, so I don't get the point of using Gallente ever really.

Thoughts?
Job Valador
Professional Amateurs
#2 - 2013-07-28 18:26:57 UTC
every ship and every mod has a situation were it shines. experiment and do things yourself instead of theory crafting.

"The stone exhibited a profound lack of movement."

Dr Vulix
Doomheim
#3 - 2013-07-28 18:30:45 UTC  |  Edited by: Dr Vulix
Well, it seems fairly obvious to me that a Gallente boat using railguns is going to help you finish a security mission a lot faster than one using blasters
Kaarous Aldurald
Black Hydra Consortium.
#4 - 2013-07-28 18:53:11 UTC
Dr Vulix wrote:
Well, it seems fairly obvious to me that a Gallente boat using railguns is going to help you finish a security mission a lot faster than one using blasters


Possibly. Depends on which ones you are doing.

I take it you're new?

Yes, Railguns are better for PvE. A good rule of thumb is that for PvE, range is king.

Also, which ship are you talking about?

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Ciyrine
Deep Core Mining Inc.
Caldari State
#5 - 2013-07-28 18:54:02 UTC
When u have 30 ships to kill in pve 2km sucks. When ur pvp against a couple ships 2km sucks but less. Also dont discount falloff + optimal so its not strictly 2km
Krixtal Icefluxor
INLAND EMPIRE Galactic
#6 - 2013-07-28 19:03:08 UTC
Dr Vulix wrote:
- and I understand Caldari can use them, along with missiles, so I don't get the point of using Gallente ever really.

Thoughts?



Exactly. Just go Caldari and take the Missile Road, and a lot of confusing nonsense is instantly eliminated. Believe me.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

SKINE DMZ
The Scope
Gallente Federation
#7 - 2013-07-28 19:05:35 UTC
blasters are good for PVP basically

I disagree

Gorn Arming
Deep Core Mining Inc.
Caldari State
#8 - 2013-07-28 19:06:30 UTC
But the Talos *is* a shield tanker.
Jill Xelitras
Xeltec services
#9 - 2013-07-28 22:29:35 UTC
Dr Vulix wrote:
Hi everyone,

I am new to EVE and have been learning a lot about the shield weapon and tanking types based on the documents found on the EVE University Wiki. One thing I am noticing is that blasters are the shortest range weapon of the game, yet are on some of the slowest ships in the game (armor-tanked Gallente ships). Are these things actually effective at all, or totally useless? Does anyone use them? I've been using railguns primarily and doing great in missions, but I can't imagine chasing everything down to 2KM just to hit them, especially not with an armor-tanked ship. I feel it would have made more sense to give them to the Minmatar or something - and I understand Caldari can use them, along with missiles, so I don't get the point of using Gallente ever really.

Thoughts?


Hi,

some Gallente ships have bonuses to stasis webifiers to help catching up with your targets, that's how you get into effective range with your blaster boats.

Gallente ships can also be shield tanked, to free up low-slots for modules helping with speed or turret range/damage/tracking ...

Why didn't Minmatar get blasters assigned ? Well Minmatar are not too good at shield or armor tanking compared to the 3 other races. So Minmatar have to use their speed to avoid getting hit rather then just close to 0 shoot point blank at their targets. That's why Minnies got projectile turrets and frequently fight in fall-off range rather than at optimal.

Gallente do get a secondary weapon which helps a lot with killing stuff at range: drones and sentry drones. Now drones are a bit harder to use then missiles (in missions and to some degree in pvp) ... but unlike any other weapon, drones keep attacking targets while you're jammed by ecm or sensor dampened to ungodly low ranges.

I hope this helps.


Don't anger the forum gods.

ISD Buldath:

> I Saw, I came, I Frowned, I locked, I posted, and I left.

Seven Koskanaiken
Shadow Legions.
SONS of BANE
#10 - 2013-07-28 22:38:03 UTC
Gallentes were supposed to be hull tankers, but someone must have come to their senses and made them another armor race after giving them the blaster I dunno/
Whitehound
#11 - 2013-07-28 23:45:09 UTC  |  Edited by: Whitehound
You must be looking at the wrong ships. Once you exclude the drone boats will you see that Gallente have about the second fastest ships after Minmatar when compared class for class.

You can armor tank them, but only armor buffer tanks slows a ship down. Active armor tanks do not.

Even when armor buffered and slow do blaster boats still work, because some players just do not care and run into them often enough and then die to them. In gangs is the speed problem left to tacklers and blaster boats even when slow then bring in a lot of DPS.

Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling.

Freighdee Katt
Center for Advanced Studies
Gallente Federation
#12 - 2013-07-28 23:45:50 UTC  |  Edited by: Freighdee Katt
Weapons that are range sensitive depend on a fit that can dictate range. So yes, slow moving fits + blasters = fail, regardless of what type of tank you mount.

On the other hand, rails are just as inert against targets that get too close as blasters are against targets that stay too far away. The only advantage is that if the target is stupid and makes a beeline for you from a long distance, you might kill it with rails before it gets too close to get under your guns. The blaster boat never has a chance if a faster target starts out of range and stays there.

Unless you have range independent weapons (i.e., missiles), the actual applied damage of any fit is going to directly scale with your ability to dictate range on your targets. Your ability to dictate range in any fit depends mainly on whether you can fit the right modules and run them enough to keep at the range you need to be, for how long your need to be there. There are gun boats that can be fit this way for every race, though some hulls make it a lot easier than others. Fit accordingly.

EvE is supposed to suck.  Wait . . . what was the question?

Nevyn Auscent
Broke Sauce
#13 - 2013-07-29 01:48:16 UTC
Whitehound wrote:
You must be looking at the wrong ships. Once you exclude the drone boats will you see that Gallente have about the second fastest ships after Minmatar when compared class for class.

You can armor tank them, but only armor buffer tanks slows a ship down. Active armor tanks do not.

Even when armor buffered and slow do blaster boats still work, because some players just do not care and run into them often enough and then die to them. In gangs is the speed problem left to tacklers and blaster boats even when slow then bring in a lot of DPS.

Not strictly true btw.
Active armour tanking still has the rig issues. So can be slowed depending on the rig fittings, as sometimes you want to close a resist hole with a rig.
Whitehound
#14 - 2013-07-29 02:19:13 UTC  |  Edited by: Whitehound
Nevyn Auscent wrote:
Whitehound wrote:
You must be looking at the wrong ships. Once you exclude the drone boats will you see that Gallente have about the second fastest ships after Minmatar when compared class for class.

You can armor tank them, but only armor buffer tanks slows a ship down. Active armor tanks do not.

Even when armor buffered and slow do blaster boats still work, because some players just do not care and run into them often enough and then die to them. In gangs is the speed problem left to tacklers and blaster boats even when slow then bring in a lot of DPS.

Not strictly true btw.
Active armour tanking still has the rig issues. So can be slowed depending on the rig fittings, as sometimes you want to close a resist hole with a rig.

If you fit armor resistance rigs or trimarks on an active armor tank then it is your own fault. You close the resistance hole by other means. Either with an active hardener, or an energized plating against explosive, or an EANM II with Reactive Armor Hardener, or whatever you think is best. You then use Nanobot Accelerator and/or Auxiliary Nano Pump rigs instead, because these boost the active armor tank and do not have a speed draw back. You did not think of this, did you?

Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling.

Remiel Pollard
Aliastra
Gallente Federation
#15 - 2013-07-29 02:57:57 UTC
Dr Vulix wrote:
Hi everyone,

I am new to EVE and have been learning a lot about the shield weapon and tanking types based on the documents found on the EVE University Wiki. One thing I am noticing is that blasters are the shortest range weapon of the game, yet are on some of the slowest ships in the game (armor-tanked Gallente ships). Are these things actually effective at all, or totally useless? Does anyone use them? I've been using railguns primarily and doing great in missions, but I can't imagine chasing everything down to 2KM just to hit them, especially not with an armor-tanked ship. I feel it would have made more sense to give them to the Minmatar or something - and I understand Caldari can use them, along with missiles, so I don't get the point of using Gallente ever really.

Thoughts?


There is nothing excluding you from shield tanking a Gallente ship. I have a shield tank Atron fit that works wonders, and shield tank Talos is quite dangerous. Prop mods and webs will go a long way to helping you close range as well. I've been flying Gallente since I started playing this game, and there is most definitely a point. But just like with any ship in this sandbox, the onus is on you to find it for yourself.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Moneta Curran
Federal Defense Union
Gallente Federation
#16 - 2013-07-29 10:22:25 UTC
Note that a prolonged race to establish tackle rarely occurs in PvP outside bubbles which have a very limited diameter.

Anyone looking to evade you just will warp off in the time it takes you to burn to them, this hardly ever happens over a distance of more than 30k max.

An armor tanked blaster hull will have its mid slots free to hold its prey in place once it has it tackled, which eliminates the need to Benny Hill after it.


Dark Drifter
Sons of Seyllin
Pirate Lords of War
#17 - 2013-07-29 10:42:25 UTC
Gorn Arming wrote:
But the Talos *is* a shield tanker.


tecnicly speeking the Tier 3 BCs are not tanks at all...

they are glass cannons. the shield talos is a prime example of this. if caught it dies in seconds
but it is always good to fit up an armour talos and let someone catch you. they hit armour and a brick wall. and 9/10 they
get in close for the scram. puts them in double web and nutron range. needless to say once there its game over man

:)
Mellisa Jade
Imperial Shipment
Amarr Empire
#18 - 2013-07-30 18:44:15 UTC
Blaster Ferox is a nice ship indeed.

_'Time is to eternity, as the mind is to what surrounds us.' _

Unsuccessful At Everything
The Troll Bridge
#19 - 2013-07-30 19:06:23 UTC
Blaster Naga.

Its the kind of ship you love to hate until its inside ya...

Since the cessation of their usefulness is imminent, may I appropriate your belongings?

Chandaris
Immortalis Inc.
Shadow Cartel
#20 - 2013-07-30 19:18:57 UTC
shield blaster: naga, harpy, enyo, brutix + others are all awesome PVP ships
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