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What keeps this game interesting?

Author
Jonah Gravenstein
Machiavellian Space Bastards
#41 - 2013-07-27 09:32:07 UTC
Shanky Shanks wrote:
Sol Kal'orr wrote:
Helpful post time now. Lay off the trolling and look for a good pvp corp.


This originated as a truthful question about how to enjoy this game. It turned into a bunch of people telling me that someones ability to do everything twice as fast will bring you no advantage, only a superiority complex of thinking you're faster. I have learned something from this thread though, the majority of players in this game will be easy to beat once I know the same things they do. I must find a corp that is fun and knows that pvp is about not only knowledge, but your ability to execute that knowledge faster then other players, even if it's only milliseconds faster.


Drama, ignorance, over confidence, blithe dismissal of years of accumulated knowledge, yep you're in for a shock.

:popcorn:

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Alice Saki
Nocturnal Romance
Cynosural Field Theory.
#42 - 2013-07-27 09:33:07 UTC
No...

...Me.

FREEZE! Drop the LIKES AND WALK AWAY! - Currenly rebuilding gaming machine, I will Return.

RubyPorto
RubysRhymes
#43 - 2013-07-27 09:37:14 UTC
Shanky Shanks wrote:
do not limit myself by server restrictions.



Do tell us how that works for you.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Shanky Shanks
Shanky Shanks Corporation
#44 - 2013-07-27 09:51:23 UTC
Jonah Gravenstein wrote:
Shanky Shanks wrote:
Sol Kal'orr wrote:
Helpful post time now. Lay off the trolling and look for a good pvp corp.


This originated as a truthful question about how to enjoy this game. It turned into a bunch of people telling me that someones ability to do everything twice as fast will bring you no advantage, only a superiority complex of thinking you're faster. I have learned something from this thread though, the majority of players in this game will be easy to beat once I know the same things they do. I must find a corp that is fun and knows that pvp is about not only knowledge, but your ability to execute that knowledge faster then other players, even if it's only milliseconds faster.


Drama, ignorance, over confidence, blithe dismissal of years of accumulated knowledge, yep you're in for a shock.

:popcorn:


Lol. Been fun forums. I'm off to bed. Fly safe, happy clicking and remember, It's not about if you're better then your opponent, only that you know more then your opponent... unless he knows everything you know, then you can blame that darn server restriction because he reacted faster then you in every aspect by using hot keys while you mis clicked.
flakeys
Doomheim
#45 - 2013-07-27 09:55:54 UTC
Shanky Shanks wrote:
the majority of players in this game will be easy to beat once I know the same things they do.



Good thing for them is you will never know the same things for the simple reason you can not listen only shout .


Allways good to meet people at times for who'm my bio is ideally suited.

We are all born ignorant, but one must work hard to remain stupid.

Lipbite
Express Hauler
#46 - 2013-07-27 10:08:13 UTC
> What do YOU do that keeps you hooked?

I'm queuing skills and getting bored with other games - that is exactly why I play (return to) EVE.

EVE is the only decent sandbox on the market so it's not like I have a choice but return to the game after yet another MMORPG flop. Situation may change dramatically with release of Everquest: Next and Star Citizen.
Sol Kal'orr
The Scope
Gallente Federation
#47 - 2013-07-27 11:31:18 UTC
Shanky Shanks wrote:
Sol Kal'orr wrote:
Helpful post time now. Lay off the trolling and look for a good pvp corp.


This originated as a truthful question about how to enjoy this game. It turned into a bunch of people telling me that someones ability to do everything twice as fast will bring you no advantage, only a superiority complex of thinking you're faster. I have learned something from this thread though, the majority of players in this game will be easy to beat once I know the same things they do. I must find a corp that is fun and knows that pvp is about not only knowledge, but your ability to execute that knowledge faster then other players, even if it's only milliseconds faster.


Look. Being able to fast click is useful. But it pails in comparison to knowing how to fit your ship/s, how to set-up the fight and how to FC. Let alone propaganda, spies, scouts, more spies, and everything else.

Or you can come to Resbroko and 1v1 me, I am an indy pilot so SP won't matter.
StarRanger
Comms Black
Pandemic Horde
#48 - 2013-07-27 11:43:18 UTC  |  Edited by: StarRanger
what keeps this game interesting is the huge amount of drama taking place in this universe every singel day Big smile
i dont need a tv for watching boring series, muhahaa Twisted

🌟 Playing with spaceships since 2003, serious business! 🚀

Diesel47
Deep Core Mining Inc.
Caldari State
#49 - 2013-07-27 11:54:55 UTC
Jonah Gravenstein wrote:
Shanky Shanks wrote:
Sol Kal'orr wrote:
Helpful post time now. Lay off the trolling and look for a good pvp corp.


This originated as a truthful question about how to enjoy this game. It turned into a bunch of people telling me that someones ability to do everything twice as fast will bring you no advantage, only a superiority complex of thinking you're faster. I have learned something from this thread though, the majority of players in this game will be easy to beat once I know the same things they do. I must find a corp that is fun and knows that pvp is about not only knowledge, but your ability to execute that knowledge faster then other players, even if it's only milliseconds faster.


Drama, ignorance, over confidence, blithe dismissal of years of accumulated knowledge, yep you're in for a shock.

:popcorn:



This is why I love this game.

I can't wait for him to get his ass handed to him and then read his next thread complaining how this game is only about SP.

Just quit already and go back to league of legends, we don't need your toxic attitude shitting up our community.
Emma Yobibit
Garoun Investment Bank
Gallente Federation
#50 - 2013-07-27 13:28:19 UTC
RubyPorto wrote:
Shanky Shanks wrote:
I don't care what the servers run on, EVERY pvp game means miliseconds matter. If we are matched equally on every level and I am able to activate what I need to 4 times faster then you then I win... all day, every day.


The servers only update the simulation once per second (that's 1 Hz). Getting your command in earlier or later in that 1 second interval doesn't affect anything.

You can compare it to a turn based game; finishing your turn quicker doesn't give you an advantage.


So you mean that 1 Hz in difference means nothing, you never played dampeners games, where every second to jam the other matters or logi where you rep someone from 20% hull one second later and he might of popped
You are stating one second later does not matter, yes say yes it does.

And no its not turn based, only if you compare it to a turn based game where turns last 1 second and if you are to slow you miss your turn, i never heard of that.
Tippia
Sunshine and Lollipops
#51 - 2013-07-27 13:33:05 UTC
Emma Yobibit wrote:
You are stating one second later does not matter, yes say yes it does.
No, he's not. He's saying that being a bit slower within the same second-long tick (or 10-second-long, if under heavy tidi) does not matter.
RubyPorto
RubysRhymes
#52 - 2013-07-27 18:30:01 UTC  |  Edited by: RubyPorto
Emma Yobibit wrote:
RubyPorto wrote:
The servers only update the simulation once per second (that's 1 Hz). Getting your command in earlier or later in that 1 second interval doesn't affect anything.

You can compare it to a turn based game; finishing your turn quicker doesn't give you an advantage.


So you mean that 1 Hz in difference means nothing, you never played dampeners games, where every second to jam the other matters or logi where you rep someone from 20% hull one second later and he might of popped
You are stating one second later does not matter, yes say yes it does.

And no its not turn based, only if you compare it to a turn based game where turns last 1 second and if you are to slow you miss your turn, i never heard of that.



As Tippia pointed out, I am, in fact, saying neither of those things.

Bolded, Italicized, and Underlined the bits you might want to try reading this time.


Oh, and competitive Chess has turn timers and, under certain rules, if you don't move within your time limit, you lose your turn.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

The VC's
The Scope
Gallente Federation
#53 - 2013-07-27 18:53:35 UTC
Now he's gone to bed, what a tool.

I'd much rather a 24 hr stream of his pc than that Japanese chick.
Azurae
Doomheim
#54 - 2013-07-27 19:03:06 UTC
i'm fascinated by how much you have already tried/done in your 3 1/2 weeks in this game (or just CLAIM to have done but for the following i'll just assume you really did everything you say)

your problem is that you try something for a few days and then instantly leave it again, probably because you got your as* handed to you. Which for a person like you must be impossible to understand because, as evident by your answers here, you are too ignorant to understand that you aren't that 1% in this game again ;-). (btw noone will ever know your name here because of your "combat skills" by clicking 20 milliseconds faster ;-) and with your attitude/ignorance noone will ever know you for leading or doing anything of relevance)

Anyways i can only suggest that you just for ONCE try to stick to something for a while and you will discover so many aspects of it, which your mind didnt/couldnt graps before, that suddenly it becomes really engaging and you are hooked.

and as many have said before this game isnt about being milliseconds faster, you will be a lot better in fights if you take those milliseconds to think twice about what you are doing and how you should react. yes getting an action in 1 servertick earlier will be a SLIGHT advantage but it will be a disadvantage if you did **** just because you wanted to be fast. And those times were you really are 1 servertick faster will be very rare and probably won't matter most of the time. doing the right thing 1 second later is much more important than doing the wrong thing fast ;-) a mix of clicking and hotkeys is the fastest anyway.
Ciyrine
Deep Core Mining Inc.
Caldari State
#55 - 2013-07-27 19:05:59 UTC  |  Edited by: Ciyrine
Shanky Shanks wrote:


We are obviously not going to agree here lol. I have never experienced a game where there isn't an advantage in doing something faster then your opponents and I do not believe that game is this game, nor will it ever exist in anything other then a true turn based game. When speaking of fleet battles I would say my opinion is amplified. Take a mirror fleet with a mirror leader, Let one be bound to clicking and the other to hotkeys. Who will win? If you truly believe that it will be a equal fight then I'm sorry friend.
This game is far from based off mirror engagements but still, an advantage is an advantage. Like I said, in a game where you trains days to months for a 5% bonus, having a 10 to 20 to 100% speed increase in your actions by simply using hotkeys over clicking.. Seems to make sense to me.


Keep in mind eve players on average are older than pvp players in other games. Its more comfortable for them to think that moving the mouse around doesnt make a difference compared to maximum hotkeys usage. It should go withput saying that in pvp every advantage should be taken. Less time scrolling on screen at the very least means more time paying attention to other battlefield information.

Yet here we are still explaining that speed matters and at the very least doesnt hurt. That being said microcommands help less in this game then say starcraft

They are right that clicking fast pales in comparison to game knowledge but thats true for any pvp game. But at no point does scrolling with the mouse become the preferred method.

Their also right that people get famous for their leadership, espionage, financial epeen.
Ace Uoweme
Republic Military School
Minmatar Republic
#56 - 2013-07-27 19:48:20 UTC
Shanky Shanks wrote:
What is there to do in this game that is interesting and keeps you playing?


It's different.

If you play WoW for years you'll need a side activity between the patches. Have 16k CP to catch up on, so just in EvE now to run a few stuff and skill up, then log off to play WoW until 5.4 (when I'll leave EvE for a while to kill Horde). Then come back to EvE to pick up what I left behind.

Variety is the spice of life!

_"In a world of universal deceit, telling the truth is a revolutionary act." _ ~George Orwell

SKINE DMZ
The Scope
Gallente Federation
#57 - 2013-07-27 20:00:44 UTC
Have you tried isk doubling yet? I can recommend erotica 1

I disagree

Tarryn Nightstorm
Hellstar Towing and Recovery
#58 - 2013-07-27 20:13:28 UTC  |  Edited by: Tarryn Nightstorm
Send me any amount of ISK, OP.

I promise to not only teach you how to power-level your toon, but return triple the original amount!

(^^That^^ was sarcasm, by the way -- but I can totally see this guy trying to buy ISK. Age 23, eh? You sound pretty f***ing stupid and immature for a 23 year old, bru. Sorry, but you just do.)

Still, whether intended or not:

OP's troll rating for this thread:

8/10, damned well-done!

E:

Do you play SW: tOR, by any chance OP? Yes, in that game --WoW-clone in all the ways that matter-- I'm a "clicker," but I've solo'ed a great many ub3r 1337 pr0z who think they're all that there even so, and if you play, then you're almost certainly one of my solo kills.

How one interfaces with one's UI =/= good or bad player as long as they've optimised it around their play-style (/me giggles...NUKE IT FROM RANGE (it's the only way to be sure)).

Star Wars: the Old Republic may not be EVE. But I'll take the sound of dual blaster-pistols over "NURVV CLAOKING NAOW!!!11oneone!!" any day of the week.

Shanky Shanks
Shanky Shanks Corporation
#59 - 2013-07-27 23:06:57 UTC
Good morning forums! So I had some fun trolling here last night and figured I would stop by again in the morning to be serious. My OP started off serious, I wanted something more from this game and I had included several points as to what I've done on the game so far and what I've enjoyed in other games. I will elaborate on a few of my points so that they are more clear. I make my income from home so when I say I've played for a month, what I mean is I played on average 12 hours a day for 3-4 weeks straight. It was easy to do too, this game is beautiful to look at, has an amazing concept and filled with what seems to be a metric **** ton of things to do. During my few weeks of playing I have done nothing but read about eve while playing eve, so I have a decent Idea of what there is to do when comparing it to what I've already done. I said I was in the top % of players in the previous games I've invested my time, not to impress you (who in the hell cares how good I was at another game...). It was to give you an idea of why i play games, I play to win in a competitive environment. I started off this game with security missions which were interesting for a week. I made isk too easily through null sec and WH explorations which was interesting for a week. I tried some mining, some ninja salvaging, some trading, some DED sites, and some fleet raids through nul. Then I tried faction warfare which I got rolled through in every encounter, but I still made a fat amount of isk. When it comes to pvp, obviously SP isn't what makes a pilot, like everything in life, knowledge wins. When you are a new pilot starting out, having 1/4th the dps and tank, and lack of knowledge... you're going to lose. Having an equal tank and damage would be very helpful which is where my "wait in hangar for sp" comment came in. Everything I said was shot down by one man because I used the word hot keys. Now I laughed as he disregarded everything I said because he disagreed with one fraction of my post, so I defended my post in a fashion that might show a "superiority complex".
So a sober and proper defense to my beloved twitchy hot keys. I learned that the server has limitations on actions done which makes this game give some restrictions as to what you can do with speed. A fight doesn't consist of the 1 second that is the restriction. Once you are comfortable with hot keys they literally double, if not triple your speed and accuracy of commands. I can comfortably say that you give a lot more then 1 second worth of commands in any given fight, therefore being able to get more actions in on the first second, allows you to be way ahead of your opponent on the next second. Other games require an extensive knowledge of the game as well as fast executions to perform well. Many of these twitchy games aren't played blindfolded without any part of your brain except the cerebellum. If you want to beat some of the higher tier players, it will require a ton of knowledge as well as the ability to execute. Just like in this game if you react incorrectly, then you will lose. I will beat this point until its dead, In a game where people spend a month for a 5% increase, or millions more isk for fractions of increases, It would only make sense to me that hot keys would make sense to you. Even if hot keys were a 5% increase (which they are well above) to speed and accuracy, wouldn't it be worth it? Remember the server restricts everything it processes to increments of about a second, but you do not have a restrictions on how many things you can tell it to do in that second.
Kalanaja
Sebiestor Tribe
Minmatar Republic
#60 - 2013-07-28 00:11:15 UTC  |  Edited by: Kalanaja
Actually trying to hammer in too many commands at once causes more issues then by taking a bit of extra time. Sure, you can slap in a bunch of hot key presses and mouse clicks in between seconds. However, the more commands you input the more the server has to think about it. So in the long run someone who is actually thinking, planning, and only clicking or hitting a hot key when they need to will outdo anyone that pulls the "I will click my mouse faster and hit my keys faster" routine.

Edit: Like the one person above said though. You're welcome to try your technique on them and see how well it works. I'd love to see the results.