These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
Previous page123
 

Hulk in hi sec need better protection

Author
Scrapyard Bob
EVE University
Ivy League
#41 - 2011-11-07 19:17:03 UTC
Rough estimates for fully tanked fits (and what they should be):

10-12k for a retty, maybe even 15-18k (equivalent to a T1 cruiser)
25-30k for a covetor (slightly better then a T1 cruiser)
28-32k for a Mackinaw
40-45k for a Hulk

Most of that could be accomplished by giving them cruiser-level amounts of CPU/PG instead of the destroyer sized CPU/PG amounts that they have now. So add about 50tf to the barges and 100-150tf to the exhumers along with 50-100MW for the barges and 150-250MW for the exhumers.
Prizon
The Scope
Gallente Federation
#42 - 2011-11-07 19:52:48 UTC
A hulk pilot needs to chose tank OR Yield, just like a pew pewer needs to chose between tank OR dps.
[/quote]
In low sec my friend, only in low sec. See, the miners in high sec should only have to worry about yield or speed. Now pvpers should worry about tank or dps anywhere, tis their chosen road.
Prizon
The Scope
Gallente Federation
#43 - 2011-11-07 19:59:24 UTC  |  Edited by: Prizon
Gizznitt Malikite wrote:
A hulk pilot needs to chose tank OR Yield, just like a pew pewer needs to chose between tank OR dps.



In low sec my friend, only in low sec. See, the miners in high sec should only have to worry about yield or speed. Now pvpers should worry about tank or dps anywhere, tis their chosen path.

Also the point is giving equilibrium isk wise to the ganging eqution, adding 15k hp and a low slot is a good way to see to that. The proposal has merit.
Joe Risalo
State War Academy
Caldari State
#44 - 2011-11-07 21:19:33 UTC
Gizznitt Malikite wrote:
A hulk pilot needs to chose tank OR Yield, just like a pew pewer needs to chose between tank OR dps.


yes, pvp'ers can choose between dps or tank. However, they also have a third option, which is typically the best.
Balance between tank and dps.

With a balanced fit, some ships can get over 100k ehp and still have over 700 dps.


however, in a hulk, you don't have the option of a balanced fit for both yield and tank.

The reason is because a balanced fit is the same thing as a pure yield fit.. It basically means the gankers are gonna have to fire one more shot for you to go down... One shot int he world of eve isnt' very much.

My suggestion.

Remove insurance payout when concorded.

Since it's high sec, the player doing the ganking is responsible for the insurance payed out to the player they attack.
This is similar to a real life situation called auto insurance. If you're at fault for an accident and the cause was because you were doing something illegal, you're not going to be covered by your insurance, and you personally are responsable for the person with which you caused them to be invovled. However, in real life you would be responsible for the full coverage of their car, plus any injuries or deaths you may have caused.

So your repremand from the authorities in this situation is loss of sec status. Since it was in high sec and you were committing a criminal act, then you get no insurance, and since you brought it apon someone else and cause them loss through illegal actions, then you're responsible for the insurance on their vehicle, which in the case of a hulk would only be 25-30 mil, but still enough to make gankers think twice.

Then a simple change to the hulk would be just to add one low slot.

This low slot could be used to fit a damage control, which can greatly increase your ehp from around 9k to around 14k, which can be enough to change the chance of gank, while not directly effecting mining.

Now, the last change to this is to add another exhumer/mining barge to the game.

The new exhumer will have reduced mining yield (maybe that of a mackinaw) for increased tank.

This exhumer would be capable of pulling out a 40k(maybe more) ehp while still having enough mining yield to be effective.

This would be used for those in high sec careful mining, or low/null sec mining where more tank is needed for ganks and/or rats, while still having good yield.
Emperor Salazar
Remote Soviet Industries
Insidious Empire
#45 - 2011-11-07 21:24:06 UTC
For the love of god, stop referring to real life for balance discussions. Game balance and design is not balanced around lore or your perceptioms of real life. To do so would be stupid beyond belief.

As for hulks, they should be removed from high sec. Why should a high end mining vessel be permitted in high sec?
Borlag Crendraven
The Scope
Gallente Federation
#46 - 2011-11-07 21:27:31 UTC
There's actuall a thread about that on the general discussion board. Apparently they are testing the removal of insurance pay for losses to Concord kills on SIngularity. https://forums.eveonline.com/default.aspx?g=posts&t=30305&find=unread

Like someone in my corp mentioned yesterday when we talked about this, with the way destroyers are getting buffed in the winter patch, a non-tanked mining barge will still be very easily ganked with minimal monetary losses if the gankers are looking for laughs. Afterall, it's not the miners they go for if they want to profit from it, it's the haulers and shuttles with valuable cargo as well as incursion runners (based on current events it seems). The tier 3 battlecruisers being essentially nothing but glass cannons, depending on the price of them, they will also most likely end up being used against mining barges.
Gizznitt Malikite
Agony Unleashed
Agony Empire
#47 - 2011-11-08 00:26:46 UTC
Scrapyard Bob wrote:
Rough estimates for fully tanked fits (and what they should be):

10-12k for a retty, maybe even 15-18k (equivalent to a T1 cruiser)
25-30k for a covetor (slightly better then a T1 cruiser)
28-32k for a Mackinaw
40-45k for a Hulk

Most of that could be accomplished by giving them cruiser-level amounts of CPU/PG instead of the destroyer sized CPU/PG amounts that they have now. So add about 50tf to the barges and 100-150tf to the exhumers along with 50-100MW for the barges and 150-250MW for the exhumers.


With your proposed changes, They will fit LSE instead of MSE, barges have 10-20k EHP, and exhumers have 35, 46, and 52k EHP. This means the hulk and mack would have the same tank as my cane, I think this is a little overboard. Instead, if I thought exhumers needed a boost, I'd propose a small but sizable upgrade to the exhumers PG (~15 pg) and CPU (~10%), so they could tank fit with DCU, PDU, MSE, 3x IF, and Shield Rigs for tanks of 20, 28, and 36k EHP. This is probably a more reasonable change than your cruiser PG and CPU that you suggested.

Quick Stats:
Mining barges have 1 mid slot, so tanking primarily consists of a MSE, DCU, and resist rigs.
Tanked, they currently have 5.7k, 7.5, and 12.6k EHP for Barges. Enough to survive against a suicide dessie, and the covetor borderline survives/dies to a thorax attack in lower sec empire. Why do they need more EHP than they already have though?

Exhumers have the plenty of mids, but are severely limited by PG or CPU. With an ACR and a CPU upgrade, I can currently tank fit them with DCU, MSE, & 2-3x IF for 19.5, 21, and 29k EHP. Thats 29.5 k EHP on a not-blinged-out Hulk and no gang bonuses... 32.4 EHP if I use t1 or ORE strip miners. A single brutix will NOT be able to suicide gank that. How are all these suicide gankings even happening? WTF is wrong with these pilots???????

When I look at the last 40 exhumer kills in the Goon's KB. Only 2 fit a MSE, and they didn't fit more than one resist mod or a DCU. Lets be honest, how many of these pilots bother tanking their precious exhumers. I honestly believe the only thing that needs to change is how people fit their ships. If I don't tank my vaga, do you really think its going to last more than 10 seconds against a BC's dps? By the way, my PvP Vaga has less EHP than that hulk, as do most of my pvp cruiser hulls.

If people want to a boost to their mining barges, they really need to explain why the current fitting options are inadequate. I'm about to put my mining alt in an ice belt just to rack up goon KM's.

el alasar
The Scope
Gallente Federation
#48 - 2011-11-08 00:32:02 UTC  |  Edited by: el alasar
why PG? it is an industrial ship, it relies on heavy structure like a freighter.

if CCP should ever decide to increase HP then also add a "penalty" by making it hull HP. this way tanking and repping becomes much harder than with armor or shields. but it improves survivability against ganking.

(my very personal opinion: i would like to see a hulk peaking at 60k EHP @ omni damage, with all buffer mods and bonuses.)

check the moderated 10000 papercuts evelopedia page! http://wiki.eveonline.com/en/wiki/Little_things_and_ideas_-_low_hanging_fruit_-_10000_papercuts comment, bump(!) and like what you like

Gizznitt Malikite
Agony Unleashed
Agony Empire
#49 - 2011-11-08 01:05:43 UTC  |  Edited by: Gizznitt Malikite
Joe Risalo wrote:
Gizznitt Malikite wrote:
A hulk pilot needs to chose tank OR Yield, just like a pew pewer needs to chose between tank OR dps.


yes, pvp'ers can choose between dps or tank. However, they also have a third option, which is typically the best.
Balance between tank and dps.

With a balanced fit, some ships can get over 100k ehp and still have over 700 dps.


In a battleship, but look at the extremes those same ships could do.... 1100 dps, or 250k EHP tanks, or your suggested middleground. Its a choice they can make, and Hulks absolutely have a choice to fit only tank, only yield, or something in the middle.


Joe Risalo wrote:

however, in a hulk, you don't have the option of a balanced fit for both yield and tank.

The reason is because a balanced fit is the same thing as a pure yield fit.. It basically means the gankers are gonna have to fire one more shot for you to go down... One shot int he world of eve isnt' very much.



"A balanced fit is the same thing as a pure yield fit". In what world??? You know, it takes more than a single resistance amplifier to "tank" your ship. There are tons of options, and your statement is just wrong..... Let me show you why:

5 minutes in EFT, no faction fits, no t2 rigs, just meta/t2 fits:

My Tanked Fit Hulk: 32.4 k EHP, 35 with gang bonus, 36 with Shield Harmonizing bonus. 450 Ore Yield.
My Max Mining Fit Hulk: 9k EHP, 1400 Ore Yield, more yield with gang stuff, **** EHP.
My Middle Ground Hulk Fit: 29 k EHP, 1200 Ore Yield, more EHP and Yield with gang stuff.

My Tanked Mack: 21k EHP, 570 Yield
My Max Ice Mining Mack: 7k EHP, 824 Yield
My Middle Ground Mack: 20.3 EHP, 683 Yield

I'm sorry if this isn't a reasonable middle ground for you, but HTFU. You have options... you can have high yield, high tank, or something reasonable in the middle. Exhumers don't deserve a boost just because the majority of pilots don't know how to fit a ship.
Previous page123