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is the T3 nerf an attempt to...

First post
Author
stup idity
#141 - 2013-08-06 16:53:36 UTC
Phoenix Jones wrote:

They'll be a review of the tengu.

They'll look at the 100mn fits.

I they'll touch the fittings vs propulsion vs tank.

Besides that, they'll improve the nonused subsystems and really come up with some interesting fits

I expect they'll come up with a possible logistical fit for these ships "we somewhat need alternatives to the guardian, but that is asking allot out of CCP"

A droneboat setup for the proteus,

tweaks to the laser and ham fits of the legion,

a fix to the dual weaponization of the loki (dual missile/art doesn't work, they'll rework the subsystem),

and just a general review of the tengu itself.


My nerf-list:

1. scaling down of the 'Power Core Multiplier' to make 100mn fits much ahrder and disallow dual 1600 plates
2. scaling down of ehp-bonuses for the defensive buffer systems by a few %
3. maybe increase in size and increase in signature
4. more certainly a speed/maneuverability nerf

1 and 2 should reduce defensive capabilities to a level slightly below the new command ships
3 and 4 would be to create a greater gap towards the new hacs.

I think the dps range is mostly fine and should only be touched where it clearly outperforms the according race's battlecruisers.

On t2 side I would like to see more 'combat' in combat recons and more armor fleet viability in recons overall, so they would actually be alternatives for t3s in current fleet compositions.




I am the Herald of all beings that are me.

Mr Floydy
Questionable Ethics.
Ministry of Inappropriate Footwork
#142 - 2013-08-06 17:21:01 UTC
Phoenix Jones wrote:
Besides that, they'll improve the nonused subsystems and really come up with some interesting fits

I expect they'll come up with a possible logistical fit for these ships "we somewhat need alternatives to the guardian, but that is asking allot out of CCP"

tweaks to the laser and ham fits of the legion

+1 to your post really. Few comments:

They absolutely need to nail balancing different subsystems when doing this. So many of the subs are so below par they're just troll worthy. I always feel like the Loki web subsystem is cruel as hell, it removes a midslot from many Loki fits! :p It's presumably done to stop people making super fast kity shield fits that also have a long web.
I'd like to see more subsystems having an interesting trade, there are a few subs, particularly on the Proteus and Tengu that are just so much better than the others. Namely the Tengu missile sub and Proteus Localised Injectors. Some subs have missleading names too, the cap regen sub on the Tengu has hugely more cap capacity and powergrid than the powergrid subsystem :s
Hopefully we'll see a huge amount more variation as other subs become more viable for non-ultra specific builds.

I'm not sure whether the Legion really needs huge changes to the laser and ham subs. It's the other 2 that are pretty broken. I kinda feel that the Legion often really misses out on having a 25m3 drone bay (especially when you consider a full gank Prot has a 75m3 bay and 50 bandwidth...


Adding to Stupidity's comments:
1) I'm not too bothered by these sort of fits, they're already really compromised and only really come into any use if they are insanely pimped and often with off grid links.
2) Yeh maybe 7.5% would be a better value. Brings it closer into line with the 5% resist subs that got nerfed to 4%
3 + 4) Yep, liking this. Strat Cruisers = nearer BC size, HACs are more mobile than a like for like T3.

Will be interesting to see how (if?) Recons get any changes.
Ellendras Silver
CrashCat Corporation
#143 - 2013-08-06 18:01:14 UTC
Phoenix Jones wrote:
We shall see soon.

Unless they jump over to doing capitals and industrials, T3's are next.


i believe they said T3s will be last to rebalance

[u]Carpe noctem[/u]

unimatrix0030
University of Caille
Gallente Federation
#144 - 2013-08-06 18:31:05 UTC
Well if these null sec dudes get their way invasions of any hole will be over.
Only blobs will be able to do invasions.
The home advantage of battleships will be so overwhelming in ever class of wormhole that pvp will die out in w-space.

No local in null sec would fix everything!

Phoenix Jones
Small-Arms Fire
#145 - 2013-08-06 20:35:31 UTC  |  Edited by: Phoenix Jones
stup idity wrote:
Phoenix Jones wrote:

They'll be a review of the tengu.

They'll look at the 100mn fits.

I they'll touch the fittings vs propulsion vs tank.

Besides that, they'll improve the nonused subsystems and really come up with some interesting fits

I expect they'll come up with a possible logistical fit for these ships "we somewhat need alternatives to the guardian, but that is asking allot out of CCP"

A droneboat setup for the proteus,

tweaks to the laser and ham fits of the legion,

a fix to the dual weaponization of the loki (dual missile/art doesn't work, they'll rework the subsystem),

and just a general review of the tengu itself.


My nerf-list:

1. scaling down of the 'Power Core Multiplier' to make 100mn fits much ahrder and disallow dual 1600 plates
2. scaling down of ehp-bonuses for the defensive buffer systems by a few %
3. maybe increase in size and increase in signature
4. more certainly a speed/maneuverability nerf

1 and 2 should reduce defensive capabilities to a level slightly below the new command ships
3 and 4 would be to create a greater gap towards the new hacs.

I think the dps range is mostly fine and should only be touched where it clearly outperforms the according race's battlecruisers.

On t2 side I would like to see more 'combat' in combat recons and more armor fleet viability in recons overall, so they would actually be alternatives for t3s in current fleet compositions.



you apparently don't actually know.. well anything. Or your a moongoop guy who wants isk (a cartel alt who knows).

1) Disallowing stuff is.. well you know. That and I am less against 1600 plates. 1) Ships that doubleplate are bricks that takes an hour to actually move. 2) Had a room of sleepers almost alpha my dual plate legion (Carrier saved me after putting two reppers on me). They'll review it, what they should do to it, I have no opinion, a blanket restriction doesn't work. CCP may literally just raise Afterburner and MWD powergrids of the 100mn to achieve that.


2) The scaling on the buffer of the buffer systems is more of a issue of the 3 other systems than the hp bonus system. Those have to be reviewed.

3) Size and Sig is not a big issue. That is not a complaint a ton of people have.

4) Speed and maneuverability is directly proportionate to the 100mn afterburners. That isn't much of a issue.

IF CCP addresses the 75% of all subsystems nobody uses, and tweaks the 100mn fits, that would be enough. I'd rather improvements go into the subsystems nobody uses than flat nerfs to the entire line, because that does not address anything.

Like I said,

1) They'll be a review of the tengu.

2) They'll look at the 100mn fits.

3)I they'll touch the fittings vs propulsion vs tank.

4) they'll improve the nonused subsystems and really come up with some interesting fits

I expect they'll come up with a possible logistical fit for these ships "we somewhat need alternatives to the guardian, but that is asking allot out of CCP"

A droneboat setup for the proteus,

tweaks to the laser and ham fits of the legion,

a fix to the dual weaponization of the loki (dual missile/art doesn't work, they'll rework the subsystem),

and just a general review of the tengu itself.

This is not a nerf list. If you are looking at this as that, you are looking at this the wrong way.

Yaay!!!!

Phoenix Jones
Small-Arms Fire
#146 - 2013-08-06 20:47:52 UTC
Mr Floydy wrote:
Phoenix Jones wrote:
Besides that, they'll improve the nonused subsystems and really come up with some interesting fits

I expect they'll come up with a possible logistical fit for these ships "we somewhat need alternatives to the guardian, but that is asking allot out of CCP"

tweaks to the laser and ham fits of the legion

+1 to your post really. Few comments:

They absolutely need to nail balancing different subsystems when doing this. So many of the subs are so below par they're just troll worthy. I always feel like the Loki web subsystem is cruel as hell, it removes a midslot from many Loki fits! :p It's presumably done to stop people making super fast kity shield fits that also have a long web.
I'd like to see more subsystems having an interesting trade, there are a few subs, particularly on the Proteus and Tengu that are just so much better than the others. Namely the Tengu missile sub and Proteus Localised Injectors. Some subs have missleading names too, the cap regen sub on the Tengu has hugely more cap capacity and powergrid than the powergrid subsystem :s
Hopefully we'll see a huge amount more variation as other subs become more viable for non-ultra specific builds.

I'm not sure whether the Legion really needs huge changes to the laser and ham subs. It's the other 2 that are pretty broken. I kinda feel that the Legion often really misses out on having a 25m3 drone bay (especially when you consider a full gank Prot has a 75m3 bay and 50 bandwidth...


Adding to Stupidity's comments:
1) I'm not too bothered by these sort of fits, they're already really compromised and only really come into any use if they are insanely pimped and often with off grid links.
2) Yeh maybe 7.5% would be a better value. Brings it closer into line with the 5% resist subs that got nerfed to 4%
3 + 4) Yep, liking this. Strat Cruisers = nearer BC size, HACs are more mobile than a like for like T3.

Will be interesting to see how (if?) Recons get any changes.


I can see the legion gaining sometype of dronebay, though its not necessarily needed. Even I've been divided whether to make my legion pilot a lazer or ham blaster type (I suppose the balance is pretty good in that regards).

They'll be tweaking the subs, hopefully more towards the better.

Yaay!!!!

Rek Seven
University of Caille
Gallente Federation
#147 - 2013-08-06 22:02:50 UTC
stup idity wrote:

1. scaling down of the 'Power Core Multiplier'


No more artillery loki? Sad
stup idity
#148 - 2013-08-06 22:09:23 UTC
Phoenix Jones wrote:

1) Disallowing stuff is.. well you know. That and I am less against 1600 plates.


Not literally 'disallowing', but making it practically impossible to fit dual plates without seriously gimping the rest of the fitting.

Phoenix Jones wrote:

1) Ships that doubleplate are bricks that takes an hour to actually move.

The difference between single and dual plate doesn't seem to be significant: time to warp goes for example from 9.05 to 10.68 with my ham legion (~18%).

Phoenix Jones wrote:

2) Had a room of sleepers almost alpha my dual plate legion (Carrier saved me after putting two reppers on me).

piloting error? never mind, just teasing.

Phoenix Jones wrote:

CCP may literally just raise Afterburner and MWD powergrids of the 100mn to achieve that.


This would have too much influence on other shipclasses (well, battleships foremost).

Phoenix Jones wrote:

2) The scaling on the buffer of the buffer systems is more of a issue of the 3 other systems than the hp bonus system. Those have to be reviewed.

I was (and still am) under the impression that the huge buffertanks are the primary reason why people think t3s are op. Obviously the buffer subs are a main factor in this.- admittedly not exclusively, as you can bring a Loki to 200k ehp as well with two plates and not too much pimps.
Bringing the other 3 subs to equal usefulness would of course be pretty nice this was your point, right?), but wouldn't tackle the problem that t3s tank to much.

I am the Herald of all beings that are me.

stup idity
#149 - 2013-08-06 22:09:42 UTC

Phoenix Jones wrote:

3) Size and Sig is not a big issue. That is not a complaint a ton of people have.

You are right. This is only an issue when you compare T3s to Hacs.
Just took a second look a signatures and I have to be more precise: SIgnatures might only be a little out of proportion when the new mwd bonus doesn't come into play for Hacs.

Phoenix Jones wrote:

4) Speed and maneuverability is directly proportionate to the 100mn afterburners. That isn't much of a issue.

Speed is. Maneuverability is rather antiproportinale to a 100mn fitting, because the ships turns as fast as a Carrier when the ab is switched on (not literally, but it feels like it).

You can build a ham legion that does more damage, has more tank, is more agile and faster than a Sacrilege. I doubt that's the way it should be.


Phoenix Jones wrote:

This is not a nerf list. If you are looking at this as that, you are looking at this the wrong way.


No, yours isn't, mine was. I was just focussing on those things that currently might be considered 'too good' and could/should/might be regulated down.

Revisiting the less useful sub-systems is a necessary and also very welcome step. If this results in more versatility and more fitting options, I will definitely not complain.


I am the Herald of all beings that are me.

Mr Kidd
Center for Advanced Studies
Gallente Federation
#150 - 2013-08-06 23:40:17 UTC
stup idity wrote:

Revisiting the less useful sub-systems is a necessary and also very welcome step. If this results in more versatility and more fitting options, I will definitely not complain.




I fear your faith is misplaced. The current rebalance has focused more on simplicity of fits rather than providing pilots with more options particularly where utility is concerned.

Don't ban me, bro!

Rroff
Antagonistic Tendencies
#151 - 2013-08-06 23:56:09 UTC
stup idity wrote:

My nerf-list:

1. scaling down of the 'Power Core Multiplier' to make 100mn fits much ahrder and disallow dual 1600 plates
2. scaling down of ehp-bonuses for the defensive buffer systems by a few %
3. maybe increase in size and increase in signature
4. more certainly a speed/maneuverability nerf

1 and 2 should reduce defensive capabilities to a level slightly below the new command ships
3 and 4 would be to create a greater gap towards the new hacs.

I think the dps range is mostly fine and should only be touched where it clearly outperforms the according race's battlecruisers.

On t2 side I would like to see more 'combat' in combat recons and more armor fleet viability in recons overall, so they would actually be alternatives for t3s in current fleet compositions.



The only thing that I sort of agree with here is that the sig factor should probably be more appropriate for the tank on configurations that allow for large tanks.

I'm dead against changes that reduce the ability to do inventive, outside the box or even just plain whacked fits as it helps to keep the game interesting even if sometimes it leads to overpowered fits.
M1k3y Koontz
House of Musashi
Stay Feral
#152 - 2013-08-07 13:31:18 UTC
Rastin Crysknife wrote:
Ellendras Silver wrote:

i dont think the price diffrence is such a big deal.


I was just lurking and taking in the thread until you posted this. You are completely full of ****. If price difference isn't as big of a deal, why should faction ships be allowed to outperform their tech1 counterparts? Why should Assault Frigates be allowed to outperform merlins?

If you don't think that price matters in EvE, your opinion is not worth considering.


^ This. CFC was flying Tempest Fleet issues, the hull alone costs 500m+, and they were listing them on contracts for ~750m. They dropped the concept for Megathrons. Mega hulls cost 160m, with fit probably 200, 250 probably on contracts.

The TFI concept was a very strong concept, but it was dropped. Why? Because it costs 3x more htan Megathrons.
Cost does balance things*.


* Tracking Titans weren't balanced because they never died. They were nearly impossible to kill, and therefore their 100b+ price tag was irrelevant. T2, Faction, and T3 ships all die quite frequently, therefore price does balance them.

How much herp could a herp derp derp if a herp derp could herp derp.

M1k3y Koontz
House of Musashi
Stay Feral
#153 - 2013-08-07 13:32:23 UTC
Onomerous wrote:
Meytal wrote:
Demica Diaz wrote:
I dont think CCP devs agenda on T3 is to make them useless for players and laugh at their misery. Roll

That's assuming CCP knows and really understands what WH life and combat is like (ie: generally not like Nullblob warfare at all), which is a huge assumption that probably isn't wise to make.

Expect T3s to be balanced primarily around Nullblob needs and uses, with W-space as only an afterthought, depending on how loudly our CSM reps yell and scream now with T2 and then with T3 changes.


Bold, italics and underline for emphasis. If you don't expect much from CCP regarding changes, you won't normally be let down.


Yea, unfortunately I actually expected HACs to become mostly viable. Silly me. Ugh

How much herp could a herp derp derp if a herp derp could herp derp.

M1k3y Koontz
House of Musashi
Stay Feral
#154 - 2013-08-07 13:36:42 UTC
Ellendras Silver wrote:
Phoenix Jones wrote:
We shall see soon.

Unless they jump over to doing capitals and industrials, T3's are next.


i believe they said T3s will be last to rebalance


That wouldn't surprise me, they have to get through EAFs, Recons, BLOPs, and Marauders. Did I forget anything? I hope they rebalance caps too, that would be fun.

(Give the Nid more PG! It can only fit 4 capital mods, two local reps and 2 RR mods, all others can fit 4 RR mods)

How much herp could a herp derp derp if a herp derp could herp derp.

Phoenix Jones
Small-Arms Fire
#155 - 2013-08-07 14:25:49 UTC
Actually the whole 100mn fits can be addressed by increasing the grid on afterburner and microwarp drives. It does not even need to be a very high bump. A "just enough" works.

I am not saying they should go, but if your going to fit them on a ship that actually works, that boat's going to be a bling machine well over a few billion, than a just a T2 setup.

Oddly enough allot of people try to fit there ships that way.

And on the legion, had an entire c6 room target me, web, scram, neut, then try to alpha my cute little ship.

That was slightly horrifying when I saw the ship go into about 25% armor in 3 seconds.

Yaay!!!!

Vatos Amigo
Royal Amarr Institute
Amarr Empire
#156 - 2013-08-09 17:52:32 UTC
Kuning wrote:
Nix Anteris wrote:
Maurice deSaxe wrote:
what reason would there be to inhabit wh's and do any production there?


Does not compute. Smart people do not do any kind of production in w-space.

All that will happen with a T3 nerf, is that PvP will become more varied and interesting. You do PvP right? Since you're w-space focused....


http://eve-kill.net/?a=corp_detail&crp_id=111222



Oh my god dude. What the sh!Ts
http://eve-kill.net/?a=kill_detail&kll_id=15116555
Phoenix Jones
Small-Arms Fire
#157 - 2013-08-09 19:01:03 UTC  |  Edited by: Phoenix Jones
Vatos Amigo wrote:
Kuning wrote:
Nix Anteris wrote:
Maurice deSaxe wrote:
what reason would there be to inhabit wh's and do any production there?


Does not compute. Smart people do not do any kind of production in w-space.

All that will happen with a T3 nerf, is that PvP will become more varied and interesting. You do PvP right? Since you're w-space focused....


http://eve-kill.net/?a=corp_detail&crp_id=111222



Oh my god dude. What the sh!Ts
http://eve-kill.net/?a=kill_detail&kll_id=15116555


Sometimes there is no excuse. Anyway, not a nerf, we'll see what ccp proposes.

Yaay!!!!