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worst rattlesnake build ever decision

Author
Ciyrine
Deep Core Mining Inc.
Caldari State
#21 - 2013-07-21 19:31:29 UTC
Tsukino Stareine wrote:
Start smaller, you're just going to leave embarrassing killmails


Haha ok. Read topic, be more useful tsukino
Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#22 - 2013-07-21 20:00:35 UTC
I am being useful, stop dreaming up carrier and pirate BS fits and start working on things you can actually fly.

Once you reach the limits of your current ship portfolio and start realising the shortcomings, THEN you will look to other hulls to fill in where you feel you fall short and you will be better at it because you actually understand the game then.

There's only so much forum rambling can teach you, some things you just have to learn for yourself and a MWD/MJD rattle being a terrible idea is one thing you can predict to be awful once you get a little more real experience.
Ciyrine
Deep Core Mining Inc.
Caldari State
#23 - 2013-07-21 20:19:43 UTC  |  Edited by: Ciyrine
Tsukino Stareine wrote:
I am being useful, stop dreaming up carrier and pirate BS fits and start working on things you can actually fly.

Once you reach the limits of your current ship portfolio and start realising the shortcomings, THEN you will look to other hulls to fill in where you feel you fall short and you will be better at it because you actually understand the game then.

There's only so much forum rambling can teach you, some things you just have to learn for yourself and a MWD/MJD rattle being a terrible idea is one thing you can predict to be awful once you get a little more real experience.


Im perfectly happy with my 2 mos of forum rambling. Ive got good idea of all the modules, ships since i been eft warrioring. Ive made documents of my own detailing what each does which helped me wrap my brain around the vast volume that exist. I have rough idea of how each ship functions even if i dont have the perfect vet approved fit saved ready to show off my epeen.

I made an excel sheet of what each weapons capable of using all the ammo types against varying ship speeds/sigs/ vectors. I been reading non stop forum about modules/tactics. I know im eft/forum warrioring and i know the limitations. My retrievers mining keeping me plexed, skillbooked, attribute implanted and building the bankroll(8bill liquid not bad for a true blue newb that had to peice the game together himself without an eve vet friend coaching and feeding me isk or an alt of a vet)

Im positioning myself well for the pvp i want. What i dont need is some epeen vet telling me to stop flying my dream ships as if i have them in the hanger and im twitching to press the undock button. But its ok because along with everything else ive learned is how to squeeze the lemonade out of eve foruns lemon vets which means stepping all over morons like urself that probably only have half the info im looking for. So step aside and let the real vets teach this newb how the game works
Baali Tekitsu
AQUILA INC
#24 - 2013-07-21 21:07:05 UTC
Eh yeah....
Basically why destroyers are better than frigs to begin with is, because of the raw DPS output and the ability to sig tank most larger ships. The lack mobility in the current meta though.

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Ciyrine
Deep Core Mining Inc.
Caldari State
#25 - 2013-07-21 21:12:08 UTC
So they would have a hard time catching frigs and hard time breaking the tank of large ships? Which destroyer do u recommend?
Baali Tekitsu
AQUILA INC
#26 - 2013-07-21 21:23:37 UTC
No, theyre extremely good at killing larger ships, I have solod tons of Cruisers and Battlecruisers, including faction and T2 ones. I strongly recommend the Thrasher because of its ability to fit a decent buffer and the variable damage type.
Just look up my losses.

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Baali Tekitsu
AQUILA INC
#27 - 2013-07-21 21:28:15 UTC
I would recommend 00 space instead of lowsec though, because of the current frig meta, where everybody flies either scramkiting or lokiboosted Condor setups. Just try to find some ratters in Northern or southern sov space.

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Ciyrine
Deep Core Mining Inc.
Caldari State
#28 - 2013-07-21 21:30:02 UTC
How do i look up ur losses. And would u be willing to post ur thrasher fit? Did u use ogb?

Also can u check out my question about how neuts vs mods work when player caps out since i keep being told cap using modules wouldnt be neuted out.
Baali Tekitsu
AQUILA INC
#29 - 2013-07-21 22:18:22 UTC
Usually you can do that by stalking someone on eve-kill.net, unfortunately it seems currently offline.
All active modules in eve need cap to be activated (except most weapon systems and nosferatus), so if you neut someone to the point where he has no cap he wont be able to activate any modules. Unfortunately cap regenerates fairly quickly andd the modules you are really worried about need just a small amount of cap to be activated (Sensor damps, tracking disruptors, scramblers, webs, etc. etc.). Usually you wont be able to neut those mods off at all, or they will return just a second later. Neuts are very strong against active tanked ships and for shutting down prop mods though, if you are able to sustain the neut pressure for some time and not cap out yoursef.

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Baali Tekitsu
AQUILA INC
#30 - 2013-07-21 22:23:07 UTC
http://zkillboard.com/detail/32007151/
This is my usual Thrasher setup. I dont use ogbs.

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Ciyrine
Deep Core Mining Inc.
Caldari State
#31 - 2013-07-21 22:43:10 UTC  |  Edited by: Ciyrine
Baali Tekitsu wrote:
Usually you can do that by stalking someone on eve-kill.net, unfortunately it seems currently offline.
All active modules in eve need cap to be activated (except most weapon systems and nosferatus), so if you neut someone to the point where he has no cap he wont be able to activate any modules. Unfortunately cap regenerates fairly quickly andd the modules you are really worried about need just a small amount of cap to be activated (Sensor damps, tracking disruptors, scramblers, webs, etc. etc.). Usually you wont be able to neut those mods off at all, or they will return just a second later. Neuts are very strong against active tanked ships and for shutting down prop mods though, if you are able to sustain the neut pressure for some time and not cap out yoursef.


Heavy neut cycle time = 24s x3 neuts staggered so one goes off every 8sec
Med neut cycle time = 10 sec x 2 so one goes of every 5 sec

Would it be effective to ha e neuts going off like so....

Heavy Neut #1
2sec
3sec
4sec
Med neut #1
6sec
7sec
Heavy neut #2
9sec
Med neut #2
11sec
12sec
13
14
Med neut #1
Heavy neut #3
17
18
19
Med neut #2
21
22
23
Heavy neut #1
Repeat all

Or is it better to just cycle then all 1 sec apart?

Med #1
med #2
heavy 1
Heavy 2
Heavy 3

Would that give u 5 sec of no shooting every 24sec cycle? Or would the weapons shoot in between those seconds? That would disable enemy shooting for 21% of the fight.

If im not mistaken small neuts have a 5s cycle? So 5x small neuts could cycle indefinitely every 1s shutting down all modules that use cap. So it probably doesnt work like that but a guy can dream.

Also what happens to a bank of weapons all grouped together. Do they wait until theres enough cap for all of them or go off individually if needed?
Baali Tekitsu
AQUILA INC
#32 - 2013-07-21 22:53:43 UTC
And thats the difference between theory and practice: go and try actually doing it!
If you have your guns grouped and arent able to fire the whole group none will fire. Smart pilots degroup their guns in these situations.

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Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#33 - 2013-07-21 22:57:01 UTC
whatever, i tried.
Ciyrine
Deep Core Mining Inc.
Caldari State
#34 - 2013-07-21 23:01:06 UTC
Baali Tekitsu wrote:
And thats the difference between theory and practice: go and try actually doing it!
If you have your guns grouped and arent able to fire the whole group none will fire. Smart pilots degroup their guns in these situations.


I could go and try it. Fit a ship. Fly around looking for a fight. Lose isk from lost ship and for not mining.

Or i can ask. Get an answer and move on to my next question. This was much faster. And since i have lots of scenarios/questions time/isk matter. Getting an answer on here just as valuable as testing in game. Ur answer confirms what i thought about the grouping thing. Un grouping takes a sec? Now hes doing more micromanaging. That might be helpful or not.

What about stacking neuts every 1 sec does that work to lock weapons down for 5 sec? Or forever if using 5s cycle small neuts?
Ciyrine
Deep Core Mining Inc.
Caldari State
#35 - 2013-07-21 23:02:33 UTC
Tsukino Stareine wrote:
whatever, i tried.


Baali tried. U just ***** and moan. As if i would stop learning because u want me in a frig learning at 1/3 the speed i am here
Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#36 - 2013-07-21 23:15:32 UTC
Ciyrine wrote:
Tsukino Stareine wrote:
whatever, i tried.


Baali tried. U just ***** and moan. As if i would stop learning because u want me in a frig learning at 1/3 the speed i am here


never said frig, but whatever it seems you have everything all planned out here and I wish you success
Baali Tekitsu
AQUILA INC
#37 - 2013-07-21 23:31:33 UTC
If it works or not is very situational, to begin with the fact that you usually are not going to have so many neuts on a solo ship. It depends also on if your opponent has cap injection or a NOS.
And yes, you usually should run your neuts displaced.

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Delilah Tsuruomo
everything disallowed
#38 - 2013-07-23 16:27:55 UTC
Terrible fit, try again. Go to something smaller and less expensive.
Ciyrine
Deep Core Mining Inc.
Caldari State
#39 - 2013-07-23 16:34:13 UTC
Haha another ur npt ready response. Little do u realize this is just warmup fitting for my dread ship i plan to camp jita with and win eve. U lost eve 2 mos ago when i started playing u just dont realize it yet. Now whered i park that dread. I always forget where i parked
Drunken Angel
Sebiestor Tribe
Minmatar Republic
#40 - 2013-08-08 16:35:29 UTC
Ciyrine wrote:
Baali Tekitsu wrote:
Usually you can do that by stalking someone on eve-kill.net, unfortunately it seems currently offline.
All active modules in eve need cap to be activated (except most weapon systems and nosferatus), so if you neut someone to the point where he has no cap he wont be able to activate any modules. Unfortunately cap regenerates fairly quickly andd the modules you are really worried about need just a small amount of cap to be activated (Sensor damps, tracking disruptors, scramblers, webs, etc. etc.). Usually you wont be able to neut those mods off at all, or they will return just a second later. Neuts are very strong against active tanked ships and for shutting down prop mods though, if you are able to sustain the neut pressure for some time and not cap out yoursef.


Heavy neut cycle time = 24s x3 neuts staggered so one goes off every 8sec
Med neut cycle time = 10 sec x 2 so one goes of every 5 sec

Would it be effective to ha e neuts going off like so....

Heavy Neut #1
2sec
3sec
4sec
Med neut #1
6sec
7sec
Heavy neut #2
9sec
Med neut #2
11sec
12sec
13
14
Med neut #1
Heavy neut #3
17
18
19
Med neut #2
21
22
23
Heavy neut #1
Repeat all

Or is it better to just cycle then all 1 sec apart?

Med #1
med #2
heavy 1
Heavy 2
Heavy 3

Would that give u 5 sec of no shooting every 24sec cycle? Or would the weapons shoot in between those seconds? That would disable enemy shooting for 21% of the fight.

If im not mistaken small neuts have a 5s cycle? So 5x small neuts could cycle indefinitely every 1s shutting down all modules that use cap. So it probably doesnt work like that but a guy can dream.

Also what happens to a bank of weapons all grouped together. Do they wait until theres enough cap for all of them or go off individually if needed?


If you cycle a nos an a scram at the same time it becomes impossible to drop point no matte how much your neuted as the nos provides just enough cap for the point.

But seriously pvping in faction BS is fun however don't try it until you have actual pvp experiance idc how much you read you are going to forget Somthing and you are going to die the second you appear on an intel channel someone's coming for you .

Get yourself a nice little pvp corp preferably lowsec and learn after all you can read 100. Books on pleasing a woman but nothing quite matches experiance
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