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Attention all miners - if you are ganked, its YOUR OWN FAULT.

Author
The Apostle
Doomheim
#221 - 2011-10-26 22:19:34 UTC
Ladie Harlot wrote:
The Apostle wrote:

Precisely. So how is someone "gathering resources" if they're afk?

Unless they're a bot, then report them.

But wait.... no... G**ns are NOT CCP POLICE yeah? So why keep raving that you're clearing out "bots" and everyone mining must be a bot?

It's NOT your problem G**n. Apparently.

I can't speak for all Goons but I don't blow up miners in highsec to kill bots. I do it for the hilarious rage I get afterwards.

No you don't. The G**ns campaign is purely for economic and strategic purposes.

Isn't it?

[i]Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo![/i]

Hans Jagerblitzen
Ice Fire Warriors
#222 - 2011-10-26 22:20:41 UTC
The Apostle wrote:

My entire personal campaign is to get the mechanic changed, not keep making 2-bit excuses and sucking on the "sandbox" straw. You, like half the morons in this posts are making excuses for a bad game mechanic and this meek and mild acceptance as the victim will ensure that nothing will ever be done to fix it..


First off, I've managed to get this far in the thread without calling anyone an idiot or moron, I'd appreciate if you kept your comments respectful and constructive. Demeaning other players only undermines your credibility, and you make some valid arguments despite your rude tone.

I absolutely support your campaign to get mining mechanics changed. Obviously shooting rocks is boring, no one is arguing with that. As for sucking on the "sandbox" straw, well, its unfortunate you disagree with the fundamental game design principal. CCP could have programmed Concord to prevent such a thing from ever happening - that is not their vision. The game developers are quite tolerant of this kind of gameplay, it is not considered griefing in any way. Highsec is very specifically and intentionally designed to be mostly safe, not 100% safe. CCP wants risk to exist at all levels of the game, even if you dont.

Now just because you disagree with the mechanics, doesnt mean you should be exempt from them in the meantime, and that everyone else should just arbitrarily leave you alone. You are taking out our frustration on other players, instead of the developers. This is classic "Don't hate the player, hate the game".

Here's an example from my own personal experience - I am heavily involved with the Faction Warfare scene, which has its own whole host of mechanics problems. For the last couple of months, Pandemic Legion has withdrawn from nullsec, and resides in our warzone, and have dropped a massive hammer on anything they want to see in their killmails.

I personally believe that supercaps and Titans should not be allowed in lowsec. I think their presence there is unnecessary, and hampers the gameplay designed to take place there. Yes, its totally cheeseball to drop supercaps onto small battlecruiser gangs for the lulz. Also, their presence in Amamake has put a damper on the usual Battleship fleets we used to fight each other with back in the day. I've asked CCP to consider this fix, knowing its unlikely to happen anyways, but at least I've spoken my viewpoint.

Now, I have two choice from how to respond in the meantime - I can spend my day cursing Pandemic Legion, calling them morons, exhibiting poor sportsmanship, and demonstrating a refusal to adapt to a threat I know I cannot eliminate myself.

Or, I can adapt along with the rest of my corpmates. We've chosen to have fun in a different way now, rather than complain endlessly or refuse to have fun at all. We've modified our gang work, focusing specifically on hit and run tactics, and specifically fit ships that can evade capital fire, while engaging the smaller gangs we catch Pandemic Legion in as they warp about. Sometimes we win, sometimes we lose, but its a helluvalot more fun than simply beating our fists against a wall and screaming about how unfair Pandemic Legion is, and begging them to leave what is their rightful homeland, simply because it inconveniences us and the larger fleets we used to enjoy. No one is forcing us to live and fight here, we do it because we like it. I only hope you live and work in highsec because you like it too.

This whole thread, which started as a mechanics lesson, has ended up being about all player attitude and sportsmanship. Clearly there are those (Like Ana Tyr) who have chosed to adapt their gameplay, despite the drawbacks you rightfully point out about mining. They are out having fun, while you sit here and complain.

I encourage you, and other disgruntled miners, to keep asking CCP to change mining, and to change concord AI if you so wish. I genuinely wish that you are successful in making mining a dynamic, engaging fun activity in and of itself. But I also encourage you to not let an enemy you can avoid keep you from having fun. Because FUN is the only measure of whether you are truly succeeding or failing, in a game like EvE.

CPM0 Chairman / CSM7 Vice Secretary

Ladie Harlot
Viziam
Amarr Empire
#223 - 2011-10-26 22:23:37 UTC
The Apostle wrote:

No you don't. The G**ns campaign is purely for economic and strategic purposes.

Isn't it?

It might be for some Goons. Contrary to popular opinion we don't all share a hive mind.

The artist formerly known as Ladie Scarlet.

The Apostle
Doomheim
#224 - 2011-10-26 23:07:52 UTC  |  Edited by: The Apostle
Hans Jagerblitzen wrote:
The Apostle wrote:

My entire personal campaign is to get the mechanic changed, not keep making 2-bit excuses and sucking on the "sandbox" straw. You, like half the morons in this posts are making excuses for a bad game mechanic and this meek and mild acceptance as the victim will ensure that nothing will ever be done to fix it..


First off, I've managed to get this far in the thread without calling anyone an idiot or moron, I'd appreciate if you kept your comments respectful and constructive. Demeaning other players only undermines your credibility, and you make some valid arguments despite your rude tone.

The moronic likeness is the blind acceptance of the mechanic. The "victim is at fault" is moronic. Half the techniques for evasion are moronic. Half the posts waxing lyrical about it being "neccessary" for Eve play is moronic.

Hans Jagerblitzen wrote:

I absolutely support your campaign to get mining mechanics changed.

By making appeasment posts mitigating risk? This is an acceptance of the current game mechanic, not support for change.

Hans Jagerblitzen wrote:

You are taking out our frustration on other players, instead of the developers. This is classic "Don't hate the player, hate the game".

The "frustration" is aimed at those that take advantage of a bad mechanic and those that blindly accept it as OK. You're defending your OP, which does have some valid points. I'm attacking the neccessity to even make the post.

Hans Jagerblitzen wrote:

I encourage you, and other disgruntled miners, to keep asking CCP to change mining, and to change concord AI if you so wish. I genuinely wish that you are successful in making mining a dynamic, engaging fun activity in and of itself. But I also encourage you to not let an enemy you can avoid keep you from having fun. Because FUN is the only measure of whether you are truly succeeding or failing, in a game like EvE.

First you need to accept that of the 1500+ kills by G**ns, NOT ONE OF THEM employed the tactics as discussed. NONE. So either you are exceedlingly brilliant to have been the first to think of it or all 1500+ pilots are completely and utterly stupid.

Add to this the Hulkageddon victims over the last few years and that is a LOT of very stupid players.

My beef is your belittling tone (demeaning?) towards miners as though every single one of them is stupid and has no idea how to play the game - EXCEPT for you.

This acceptance of the status quo on ganking as being THE FAULT of the miners is just plain wrong.

[i]Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo![/i]

Ladie Harlot
Viziam
Amarr Empire
#225 - 2011-10-26 23:13:21 UTC
The Apostle wrote:
My beef is your belittling tone (demeaning?) towards miners as though every single one of them is stupid and has no idea how to play the game - EXCEPT for you.

This acceptance of the status quo on ganking as being THE FAULT of the miners is just plain wrong.

It's not that miners are stupid. It's that they expect to be able to mine in peace while doing something else. Them not wanting to actually play the game and be afk means that when their ship gets blown up it is their fault.

The artist formerly known as Ladie Scarlet.

Beamer Grey
Perkone
Caldari State
#226 - 2011-10-26 23:17:32 UTC
People just want to be able to run their bots or afk mine 3-4 accounts at a time without any repercussions.

Isk Watch - Trading Blog

Ladie Harlot
Viziam
Amarr Empire
#227 - 2011-10-27 00:01:44 UTC
Beamer Grey wrote:
People just want to be able to run their bots or afk mine 3-4 accounts at a time without any repercussions.

This guy knows what's up.

The artist formerly known as Ladie Scarlet.

Thor Funaila
Caldari Provisions
Caldari State
#228 - 2011-10-27 00:21:40 UTC
1. Learn how to tank an orca
2. Mine with orca
3. Store hulk in orca
4. Warp pod away
5. ???
6. Profit!
Hecatonis
Imperial Shipment
Amarr Empire
#229 - 2011-10-27 02:06:41 UTC
ok OP, i think i may have come across as ungrateful of your suggestions, may just a little bit :P

but we mining carebears are trying to tell you that your suggestions to mitigate risk do not work. as someone that regularly frown a hulk and only lost 2 in the entire time i have been playing, your fundamental ideas are flawed. the current mechanics of the game do not let you protect your hulk and mine at the same time.

people will waste there time or loose their ships thinking that this will help them.

these are not your normal gankers that you can protect yourself from, and every one of these ideas can be easily countered by one easy thing that the goons will start using once targets get harder to hit.

the only way to slow the bleeding is having a tank on the ship that will force the gankers to spend more money to kill the hulk then the hulk is to replace. it doesnt have a hope in hell to stop the ganking but at lest it forces the gankers to choose between loosing more the the miner or just leave him alone.

highsec miners cannot be protected without already lowering their pitiful income to near zero (constant warping around system every 30 second creating a situation where you spend more time in warp then mining) or forcing yet another ship type into the unsed pile (barges and exhumes) because they cannot be protected and cost the user more then he can recover.
The Apostle
Doomheim
#230 - 2011-10-27 02:14:14 UTC
Hecatonis wrote:
the only way to slow the bleeding is having a tank on the ship that will force the gankers to spend more money to kill the hulk then the hulk is to replace. it doesnt have a hope in hell to stop the ganking but at lest it forces the gankers to choose between loosing more the the miner or just leave him alone.

You've overlooked that someone like G**ns have trillions of isk to throw at the campaign.

The average target probably has a few hundred million.

May as well use a BB gun to stop a Minuteman.

[i]Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo![/i]

Ladie Harlot
Viziam
Amarr Empire
#231 - 2011-10-27 02:17:21 UTC
Thor Funaila wrote:
1. Learn how to tank an orca
2. Mine with orca
3. Store hulk in orca
4. Warp pod away
5. ???
6. Profit!

We're killing orcas too.

The artist formerly known as Ladie Scarlet.

Aggressive Nutmeg
#232 - 2011-10-27 02:28:49 UTC
Any Hulk anywhere is gankable. It's just a matter of correct tactics and the correct number of ships.

All you can do is make sure you're not the easiest target in the belt or solar system.

Reminds me of that joke with the 2 blokes in Africa trying to get away from a lion.

Bloke #1 stops to put running shoes on.

Bloke #2: "You can't outrun the lion!"

Bloke #1: "I don't need to outrun the lion. I only need to outrun you."

Never make eye contact with someone while eating a banana.

Hecatonis
Imperial Shipment
Amarr Empire
#233 - 2011-10-27 02:32:39 UTC
The Apostle wrote:
Hecatonis wrote:
the only way to slow the bleeding is having a tank on the ship that will force the gankers to spend more money to kill the hulk then the hulk is to replace. it doesnt have a hope in hell to stop the ganking but at lest it forces the gankers to choose between loosing more the the miner or just leave him alone.

You've overlooked that someone like G**ns have trillions of isk to throw at the campaign.

The average target probably has a few hundred million.

May as well use a BB gun to stop a Minuteman.



as i said, it will not stop it, but it forces the other guy to loose something, correctly we have a situation were if the miner had 3 times the money he still cannot last as long as the gankers.

highsec removed the ability for a miner to protect himself at all, he always looses more this is what needs to be changed.
Elyssa MacLeod
Doomheim
#234 - 2011-10-27 02:36:59 UTC
Hecatonis wrote:


highsec removed the ability for a miner to protect himself at all, he always looses more this is what needs to be changed.


yes, remove CONCORD so the miner can fight back

GM Homonoia: Suicide ganks are a valid and viable tactic in EVE.

Where is your God now carebear?

The Apostle
Doomheim
#235 - 2011-10-27 02:44:08 UTC
Elyssa MacLeod wrote:
Hecatonis wrote:


highsec removed the ability for a miner to protect himself at all, he always looses more this is what needs to be changed.


yes, remove CONCORD so the miner can fight back

True that . A miner doesn't need Concord. No point. They don't stop the gank and insurance or vast wealth makes it almost risk free.

But it will make ALL OTHER PLAYERS targets. Instantly.

Sigh. That's why it'll never happen.

[i]Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo![/i]

Thor Funaila
Caldari Provisions
Caldari State
#236 - 2011-10-27 02:52:48 UTC
Ladie Harlot wrote:
Thor Funaila wrote:
1. Learn how to tank an orca
2. Mine with orca
3. Store hulk in orca
4. Warp pod away
5. ???
6. Profit!

We're killing orcas too.



While I do not dought your capabilities as gankers in the slightest, I don't think your average ganker can punch through 300K EHP before concord rears its ugly face.
Hecatonis
Imperial Shipment
Amarr Empire
#237 - 2011-10-27 02:57:37 UTC
Elyssa MacLeod wrote:
Hecatonis wrote:


highsec removed the ability for a miner to protect himself at all, he always looses more this is what needs to be changed.


yes, remove CONCORD so the miner can fight back


you are not far off, but loosing concord would create more problems

without concord
-a mining group could defend themselves by shooting first, high alpha ships only need a couple shots before doing its damage
-known gankers could be forcibly removed from a system
-new players, industrial corps, and pasive players would be griefed out of the game
Krios Ahzek
Royal Amarr Institute
Amarr Empire
#238 - 2011-10-27 02:59:31 UTC  |  Edited by: Krios Ahzek
Thor Funaila wrote:
Ladie Harlot wrote:
Thor Funaila wrote:
1. Learn how to tank an orca
2. Mine with orca
3. Store hulk in orca
4. Warp pod away
5. ???
6. Profit!

We're killing orcas too.



While I do not dought your capabilities as gankers in the slightest, I don't think your average ganker can punch through 300K EHP before concord rears its ugly face.



Ganking Engineering 101:

EHP/X = N

EHP = 300 000 (HP)
X = Average ganker damage before Concord (HP damage/ganker)
N= Number of average gankers needed (ganker)

 Though All Men Do Despise Us

Ladie Harlot
Viziam
Amarr Empire
#239 - 2011-10-27 03:19:27 UTC
Thor Funaila wrote:
Ladie Harlot wrote:
Thor Funaila wrote:
1. Learn how to tank an orca
2. Mine with orca
3. Store hulk in orca
4. Warp pod away
5. ???
6. Profit!

We're killing orcas too.



While I do not dought your capabilities as gankers in the slightest, I don't think your average ganker can punch through 300K EHP before concord rears its ugly face.

Goons are really bad at Eve and we're not having any problems with them.

The artist formerly known as Ladie Scarlet.

Andski
Science and Trade Institute
Caldari State
#240 - 2011-10-27 03:25:42 UTC
Thor Funaila wrote:
1. Learn how to tank an orca
2. Mine with orca
3. Store hulk in orca
4. Warp pod away
5. ???
6. Profit!


http://killboard.goonfleet.com/shipgroup/Industrial%20Command%20Ship

So much for that

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar