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So why do people hate cloaking?

First post
Author
Soko99
Caldari Provisions
Caldari State
#641 - 2013-07-23 00:00:23 UTC
Victoria Sin wrote:


He can't, but it's his decision whether or not to engage, not anyone else's.

as is pretty much every fight. Where the attackers generally wait for a time that favours THEM. (Should read Sun Tzu's Art of War if it's a foreign concept)

Victoria Sin wrote:

Well, that's a pretty dumb idea. It would take quite a few bubbles to cover a large or extra large grav from all points. Bubbles don't automatically de-cloak and worse, they'd prevent your macks warping out. Spectacularly silly.

Um.. you don't bubble YOURSELF, you put a few bubbles around the grid with a fast ship, (at like 100+km) and then drop some cans in there to decloak him. If you don't know how to use bubbles, maybe Null's not your spot mate.

Victoria Sin wrote:

I leave the system. That's more effort than the AFK cloaker is putting in. What dumb game design. You want to run the industry level down? Put a fleet in the system. That would take effort.

You leaving the system is as much effort as him moving into your system to begin with. You mention bringing a fleet in to bring the indy level down.. What about bringing a fleet in to PROTECT your indy level, so you can keep doing what you're doing but have protection doing so? Not to mention, being AFK he can't do jack **** anyways.
Victoria Sin
Doomheim
#642 - 2013-07-23 00:02:44 UTC
Doc Fury wrote:

You have been provided with numerous things you can do as a defender. I suppose it's easier and requires less effort for you to just stamp your feet and play the victim hoping CCP will save you.


I think you're projecting. Nobody is stamping their feet and playing the victim. You sound like you're playing the victim though, desperate to prevent CCP from making any change.

Doc Fury wrote:

The only time a cloaker can do anything to you other than play on your fears is when they decloak and thus risk themselves. When they are cloaked they pose no real risk whatsoever.


Really a very silly argument. "If I can't see him, he's not a threat!". No, that doesn't work for me. You'd probably change your mind after the first few times you got podded too.

Doc Fury wrote:

I get it, you probably pay a lot to rent your system and had the expectation that it would be safe. Or, if you are not renting, your fail corp/alliance is not capable of doing the needful. Sucks to be you, but you still have not stated exactly what is broken about cloaking. Afk or not is irrelevant because the issue here is that you want to know a pilots intentions and CCP cannot give that to you.


I don't rent.
Kaarous Aldurald
Black Hydra Consortium.
#643 - 2013-07-23 00:03:20 UTC
Quote:
He can't, but it's his decision whether or not to engage, not anyone else's.


Gotcha. That, right there, is the risk aversion, ladies and gents.

The fact that someone else might start a fight on, god forbid, their terms, is so repugnant that you can just say, to hell with everything else, to hell with doing anything about it, I'm leaving.

Coward. Pure and simple.

Quote:
Well, that's a pretty dumb idea. It would take quite a few bubbles to cover a large or extra large grav from all points. Bubbles don't automatically de-cloak and worse, they'd prevent your macks warping out. Spectacularly silly.


I see grid-fu isn't taught where you live. You do realize you can put cans in the areas outside the bubbles, right? Do I seriously have to link the evelopedia entry for cloaking, to show you that touching something decloaks you? Hell, Soko99 said it before I even could.

Quote:
I leave the system. That's more effort than the AFK cloaker is putting in


You're such a twit...

Not even remotely true. He got in the system somehow, did he not? Or do new characters just spawn in nullsec ratting areas with Ibises, a cloak and a cyno now?

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Soko99
Caldari Provisions
Caldari State
#644 - 2013-07-23 00:04:40 UTC
Victoria Sin wrote:
Soko99 wrote:

You make more in bounty and just ratting anoms in null, than you do in a c2-4.


Rubbish. It's about 16-20m per tick depending on the anom. Nanoribbons don't drop in null.



16-20min per 10-15 mins is like 100mil per hour.. You do the same amount of work in a WH. (we'll even call it roughly same time even though you actually have to salvage your kills to make anything off them in a WH) except you have to be in semi fitted pvp ships since you can't tell when you're getting jumped.. but MORE importantly nanoribbons are like 5mil a piece.. you can run 4-5 sites and only get maybe 3 of them. Since they're not a guaranteed drop but a chance thing called SALVAGE. the rest of the salvage mats are useless, whereas I can send my indy alt a really nice stack of t1 salvage from salvaging those anoms in null for a nice profit boost putting me way past that 20mil tick
Kijo Rikki
Killboard Padding Services
#645 - 2013-07-23 00:04:59 UTC
Quote:

I leave the system. That's more effort than the AFK cloaker is putting in. What dumb game design. You want to run the industry level down? Put a fleet in the system. That would take effort.


What happens then? Oh, that's right....you dock and wait us out. See the crux of the problem yet?

You make a valid point, good Sir or Madam. 

Kaarous Aldurald
Black Hydra Consortium.
#646 - 2013-07-23 00:07:10 UTC
Kijo Rikki wrote:
Quote:

I leave the system. That's more effort than the AFK cloaker is putting in. What dumb game design. You want to run the industry level down? Put a fleet in the system. That would take effort.


What happens then? Oh, that's right....you dock and wait us out. See the crux of the problem yet?


The risk averse will never realize that people who want to fight, will find ways to take the fight to them. Instead, they whine.

Blueballing? Ok, we can wait... with a cloaked cyno in system.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Victoria Sin
Doomheim
#647 - 2013-07-23 00:08:46 UTC
Soko99 wrote:

Um.. you don't bubble YOURSELF, you put a few bubbles around the grid with a fast ship, (at like 100+km) and then drop some cans in there to decloak him. If you don't know how to use bubbles, maybe Null's not your spot mate.


Are you serious? Only an idiot would get himself de-cloaked with drag bubbles at a grav. We aren't talking opportunists here. Assume the player has some small amount of skill, can see the bubbles on scan and isn't likely to land on one.

Soko99 wrote:

You mention bringing a fleet in to bring the indy level down.. What about bringing a fleet in to PROTECT your indy level, so you can keep doing what you're doing but have protection doing so? Not to mention, being AFK he can't do jack **** anyways.


This is what I mean about poor game design. A guy can sit in your system 23/7 for 2 weeks and in order to counter the possibility of a drop, you have to bring at least enough to counter the drop and sit them in system 23/7 for 2 weeks. He's probably spending most of that time sitting in his lounge watchiing Family Guy. You, on the other hand, have to be attending to Eve that whole time because only he knows what his intentions are.

Notice the slight imbalance there? Poor game design.

No. Probably not.
Victoria Sin
Doomheim
#648 - 2013-07-23 00:09:58 UTC
Kijo Rikki wrote:
Quote:

I leave the system. That's more effort than the AFK cloaker is putting in. What dumb game design. You want to run the industry level down? Put a fleet in the system. That would take effort.


What happens then? Oh, that's right....you dock and wait us out. See the crux of the problem yet?


That depends on how big the fleet is and whether we have the numbers and ships to counter it. If you take the system, fair play, we'll be podded back to empire when we undock. Well Done You.
Kaarous Aldurald
Black Hydra Consortium.
#649 - 2013-07-23 00:14:00 UTC
Quote:
This is what I mean about poor game design. A guy can sit in your system 23/7 for 2 weeks and in order to counter the possibility of a drop, you have to bring at least enough to counter the drop and sit them in system 23/7 for 2 weeks. He's probably spending most of that time sitting in his lounge watchiing Family Guy. You, on the other hand, have to be attending to Eve that whole time because only he knows what his intentions are.

Notice the slight imbalance there? Poor game design.

No. Probably not.


No, instead you insist that people should have to bring an entire fleet just to deal with you instead. You literally just said it. Here, I'll quote your hypocrisy.
Quote:

You want to run the industry level down? Put a fleet in the system. That would take effort.


Sure, it'd be perfectly fine if the other guy had to put in a fleet worth of effort, but it's inexcusably bad design if you have to do it yourself.

"Rock is fine, nerf Scissors! Sincerely, Paper."

You can spit out "poor game design" as long as you want to, but everyone here can see that you are just spouting nonsense. You can repeat that lie as much as you want, but it will never be true.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Soko99
Caldari Provisions
Caldari State
#650 - 2013-07-23 00:16:39 UTC
Victoria Sin wrote:


Are you serious? Only an idiot would get himself de-cloaked with drag bubbles at a grav. We aren't talking opportunists here. Assume the player has some small amount of skill, can see the bubbles on scan and isn't likely to land on one.


by the same token only an idiot would be scarred of a character that's not even at their keyboard.

Victoria Sin wrote:

This is what I mean about poor game design. A guy can sit in your system 23/7 for 2 weeks and in order to counter the possibility of a drop, you have to bring at least enough to counter the drop and sit them in system 23/7 for 2 weeks. He's probably spending most of that time sitting in his lounge watchiing Family Guy. You, on the other hand, have to be attending to Eve that whole time because only he knows what his intentions are.

Notice the slight imbalance there? Poor game design.

No. Probably not.


However, 1. to run that second account he still needs to pay for it, so he had to put some effort into creating and maintaining that alt. he has to GET to your system to begin with since he doesn't magically just appear there. 3. Has to actively keep track of who comes and goes, since a good hot drop needs proper intel, since people will not be joining his fleets if he repeatedly fails to deliver juicy targets.
Kijo Rikki
Killboard Padding Services
#651 - 2013-07-23 00:18:12 UTC  |  Edited by: Kijo Rikki
Victoria Sin wrote:
Kijo Rikki wrote:
Quote:

I leave the system. That's more effort than the AFK cloaker is putting in. What dumb game design. You want to run the industry level down? Put a fleet in the system. That would take effort.


What happens then? Oh, that's right....you dock and wait us out. See the crux of the problem yet?


That depends on how big the fleet is and whether we have the numbers and ships to counter it. If you take the system, fair play, we'll be podded back to empire when we undock. Well Done You.


That has not been my experience. It's actually why I cannot stand roaming gangs and love when an actual war comes, because roaming through carebear territory results in 99% of the time bears docking up as soon as our scout pops in and us trying to bait them out by sitting off station, broadcasting our intentions for up to 15 minutes and in ******** cases (when the system had the numerical advantage by far) waiting for 30 minutes for a response and leaving empty handed. So one of 3 things happens, A) we catch some unfortunate soul who was on his way back from ratting in a neighboring system on a gate. B) We roam the space countryside for hours, making 40+ agonizing jumps to go home empty handed, or we bump into another roaming gang, which for some reason always goes badly for my side. Lol

Just curious, why do you get podded back to empire? Isnt your clone set for your home system in null? P

EDIT: not gonna change it, but I'm actually kind of surprised they filter that word....

You make a valid point, good Sir or Madam. 

Kaarous Aldurald
Black Hydra Consortium.
#652 - 2013-07-23 00:18:44 UTC
Quote:
That depends on how big the fleet is and whether we have the numbers and ships to counter it. If you take the system, fair play, we'll be podded back to empire when we undock. Well Done You.


Liar. You have even said it yourself that you won't risk your ships if you think you might lose. Here, I'll go ahead and quote you again.

Quote:
It's not cowardice to not risk your assets. It's stupid to risk them when you're not compelled to.


"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Doc Fury
Furious Enterprises
#653 - 2013-07-23 00:19:08 UTC  |  Edited by: Doc Fury
Victoria Sin wrote:

Really a very silly argument. "If I can't see him, he's not a threat!". No, that doesn't work for me. You'd probably change your mind after the first few times you got podded too.


If I did something so stupid, I would not come crying to the forums for CCP to change game mechanics.

If you can't see him because he's cloaked he can't actually do anything that threatens you (i.e. no shooty or cyno). That's the compromise he accepts for being cloaked. No different than if he was docked. Not sure if you really don't understand that, or are are just trolling. Yes it would be nice if I could always determine when or if someone engages, but that's not how the sandbox works.

Victoria Sin wrote:

Doc Fury wrote:

I get it, you probably pay a lot to rent your system and had the expectation that it would be safe. Or, if you are not renting, your fail corp/alliance is not capable of doing the needful. Sucks to be you, but you still have not stated exactly what is broken about cloaking. Afk or not is irrelevant because the issue here is that you want to know a pilots intentions and CCP cannot give that to you.


I don't rent.


Reading is fundamental. I bolded the relevant bit.

How about finally telling us exactly what is broken about the cloaking game mechanic? You state there are no counters but you have been provided with several. Being lazy or afraid is not something CCP can fix. Null isn't safe. if you can't or won't protect your system, you don't deserve it.

There's a million angry citizens looking down their tubes..at me.

Victoria Sin
Doomheim
#654 - 2013-07-23 00:21:23 UTC
Kaarous Aldurald wrote:

Sure, it'd be perfectly fine if the other guy had to put in a fleet worth of effort, but it's inexcusably bad design if you have to do it yourself.


Well, I don't think it was me who started the "effort" argument. My argument is from the game design perspective. I simply pointed out that it's no effort at all to drift about with a cloak on. It's a lot of effort to camp and bubble all exits 23/7 to try to catch him.

Kaarous Aldurald wrote:

"Rock is fine, nerf Scissors! Sincerely, Paper."


Whatever.

Kaarous Aldurald wrote:

You can spit out "poor game design" as long as you want to, but everyone here can see that you are just spouting nonsense. You can repeat that lie as much as you want, but it will never be true.


I don't think so, no. And I don't think I've got personal either. The simple fact is that the beans were spilled earlier when someone said they were paid to run down industry by AFK cloaking. This works, obviously, because of Human nature. People don't generally like flying around in Macks when a red is in system. Not really a great surprise either, is it. Well for you maybe it is, although I am somewhat bemused that you don't see it, unless of course you have an AFK camping alt and you love the tears it generates.

Either way, the asymmetry of the situation is indicative of poor game design.
Doc Fury
Furious Enterprises
#655 - 2013-07-23 00:24:34 UTC
Victoria Sin wrote:
The simple fact is that the beans were spilled earlier when someone said they were paid to run down industry by AFK cloaking. This works, obviously, because of Human nature. [b]People don't generally like flying around in Macks when a red is in system. Not really a great surprise either, is it.

Either way, the asymmetry of the situation is indicative of poor game design.


Not surprising you won't fly when a red is in system if you aren't taking the simple but necessary steps to protect yourself and your space.

So, what exactly is poor about the game design?





There's a million angry citizens looking down their tubes..at me.

Kaarous Aldurald
Black Hydra Consortium.
#656 - 2013-07-23 00:25:02 UTC
Quote:
Either way, the asymmetry of the situation is indicative of poor game design.


No, the asymmetry of the situation is indicative of only one thing. The people you are referring to are rank cowards.

They deserve what happens to them.

Oh, and before you tell me "No, against a fleet we would totally bring a fight" in response to my previous post, no, you would not.

You've already told me that you would rather turn tail and flee a single player afk in a frigate. You wouldn't fight. And no amount of forum bluster will convince me otherwise.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Victoria Sin
Doomheim
#657 - 2013-07-23 00:25:42 UTC
Doc Fury wrote:

If I did something so stupid, I would not come crying to the forums for CCP to change game mechanics.


I'm not crying. I'm pointing out poor game design.

You seem to be crying about the possibility of this discussion informing a nerf by CCP. Perhaps it will. Perhaps it won't. Either way, you seem to be more agitated about it than I am and that's interesting in itself.
Jenn aSide
Worthless Carebears
The Initiative.
#658 - 2013-07-23 00:25:58 UTC  |  Edited by: Jenn aSide
Victoria Sin wrote:
Jenn aSide wrote:

Someone should call WebMD, we found a new disease. i call it "Effortitis", and you people are afflicted.


You only want the effort to go one way. That is the major hole in the "effort" argument.


Well, you'll have to excuse me for taking responsiblity for my game play experience and not expecting the video game maker to do it for me. This is why I think you people are weak, you are ruled by jealousy at the idea that some dude is sitting in system not clicking buttons.

I just don't care about it. I am responsible for my game choices, not someone elses. If they want to waste money sitting around and not being able to kill me while I still make isk, that's their dumb arse.
Doc Fury
Furious Enterprises
#659 - 2013-07-23 00:28:24 UTC  |  Edited by: Doc Fury
Victoria Sin wrote:
Doc Fury wrote:

If I did something so stupid, I would not come crying to the forums for CCP to change game mechanics.


I'm not crying. I'm pointing out poor game design.


Where?! All you keep saying is that it is, you have not provided one thing that is broken, or cannot be countered. You not being able to dictate on your terms when someone else engages is not poor game design, it's your problem and yours alone to solve.

There's a million angry citizens looking down their tubes..at me.

Victoria Sin
Doomheim
#660 - 2013-07-23 00:31:09 UTC  |  Edited by: Victoria Sin
Kaarous Aldurald wrote:

No, the asymmetry of the situation is indicative of only one thing. The people you are referring to are rank cowards.

They deserve what happens to them.


Again, it's not cowardly to not risk your assets. It's stupid to risk them when you don't have to. It's cowardly to pay someone to run down the industry level of someone else's system with an AFK cloaker, who can't be scanned out.

Kaarous Aldurald wrote:

Oh, and before you tell me "No, against a fleet we would totally bring a fight" in response to my previous post, no, you would not.


My main's KB says otherwise. Regardless, no decent FC will bring a much weaker fleet to engage a much stronger one, unless he's all-in, if he doesn't have to. FCs make a judgement on likelihood of success. A good FC will not recklessly engage his squads, which is what you seem to be suggesting he should do. I don't see hot-droppers doing this either. Sometimes when they get caught in camps they drop and sometimes they don't. They make a judgement about whether they're going to risk their friends black-ops or not. And you make a judgement as to whether you're going to GTFO when they do, or not.

Kaarous Aldurald wrote:

You've already told me that you would rather turn tail and flee a single player afk in a frigate. You wouldn't fight. And no amount of forum bluster will convince me otherwise.


Not flee, change system. Moving operations elsewhere. A completely, utterly and unarguably sensible thing to do.