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So why do people hate cloaking?

First post
Author
Kijo Rikki
Killboard Padding Services
#421 - 2013-07-21 23:40:24 UTC
Rishna Katar wrote:

i dont know but its beside the point. the question was what tool is available. i answered. end of adventure. im not going to get into the nitty gritty of what null sec carebears can and cant do with their time. the tool is there for them to use, as is camping the undock. there is no such tool for afk cloaking.


So they can't just be aligned to something while they do whatever it is they do and as soon as a neut pops on the overview just instawarp off? They can't rat in a baitship that is either a) tanked or b) has a surprise point and cyno attached? They can't form standing fleets and be on voice comms like you should be in null anyway so if someone does catch them their friends can instawarp to him and eff him up? Tell me more about the tools you don't have to deal with an afk cloaked ship.

Also, back to the vigilance thing, RE: camping undock. So you're going to do that for hours while I may or may not be afk inside, never knowing when I might undock?Roll

Quote:

no its not exactly the same, because the cost of welfare is high to everyone. an equivalent eve part of welfare would be if we all paid a tax that was divided amongst ratters and miners that had to dock to compensate them for loss of earnings. the only people affected by being able to find afk cloakers is afk cloakers, and as you guys keep pointing out they are afk, so this just means they are logged out rather than in and afk.

at this point it really seems like you are just arguing for the sake of arguing, since you pick on every point and repeatedly hammer at it. i get it. you think you are right and i am wrong. i disagree. you will not change my stance and i will not change yours. but add something constructive rather than simply saying "you are wrong" repeatedly. dear lord you must be a nightmare to live with.


Forget the cost to the american taxpayer, leave that out of the equation. When you look at welfare for what it is, a safety net for people who for various reasons cannot support themselves, then you will see my meaning. While many legitimately depend on welfare due to conditions outside their own control, I feel (and I think many will agree) that far too many people use it as a crutch rather than putting forth the effort to support themselves.

That is my exact meaning and that is in essence what you are sugggesting, to fill the "void" of null you would give people such a secure safety blanket that they depend on for a crutch, and will never, EVER learn how to survive outside the walls of their ratting system. I don't want players like that, and honestly, at that point what would be the point of living in high sec?

You make a valid point, good Sir or Madam. 

Soko99
Caldari Provisions
Caldari State
#422 - 2013-07-21 23:45:47 UTC
Rishna Katar wrote:
Alaekessa wrote:
I <3 cloaking, I can't wait until we get more than a spawn cloak in Dust.

I wonder if anyone **cough**Cat Merc**cough** will make a pro cloaking thread on the Dust forums.

cloaking is fine and afk cloakign wouldnt affect dust.
tbh, i dont even mind that afk cloaking exists.
i just hate that null is so empty because half the systems have an afk cloaker keeping them empty. its hearbreaking to go 40 jumps not null and not see a single ship on d-scan to play with.



I find just as many empty systems without an AFK cloaker as I do with an afk cloaker.. I don't know where you live, but where I live Null is def not empty because of the AFK cloakers. There's hives of activity in certain systems and completely empty others. You can't compare null secs activity level to that of highsec because there's just simply way more people in HS.. Not to mention, in HS you can easily run multiple alts with relative ease in different systems so 1 real player can be in 2-3-4 systems at once, whereas in null most of us actually pay attention and thus aren't as active on multiple accounts.

The argument that null is empty because of AFK cloakers is just plain wrong.
Kaarous Aldurald
Black Hydra Consortium.
#423 - 2013-07-21 23:45:59 UTC
Quote:
at the end of the day its up to ccp to decide what to change and this whole discussion is simply to show them how much people care


It is CCP's decision. And thus far this thread has shown them that any arguments against afk cloaking pretty much amount to:

Waah.

Waah.

And last but not least.

Waah.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Onictus
Federal Navy Academy
Gallente Federation
#424 - 2013-07-21 23:47:55 UTC
Soko99 wrote:


The argument that null is empty because of AFK cloakers is just plain wrong.




Null is empty when you are looking for targets and full of mother)@#&s when you are trying not to be a target.

AFK cloakers have little to do with it. Hell the station in my alliance's capital system is named after the local AFK cloaker.
Rishna Katar
Doomheim
#425 - 2013-07-21 23:47:56 UTC
Kijo Rikki wrote:
Rishna Katar wrote:

i dont know but its beside the point. the question was what tool is available. i answered. end of adventure. im not going to get into the nitty gritty of what null sec carebears can and cant do with their time. the tool is there for them to use, as is camping the undock. there is no such tool for afk cloaking.


So they can't just be aligned to something while they do whatever it is they do and as soon as a neut pops on the overview just instawarp off? They can't rat in a baitship that is either a) tanked or b) has a surprise point and cyno attached? They can't form standing fleets and be on voice comms like you should be in null anyway so if someone does catch them their friends can instawarp to him and eff him up? Tell me more about the tools you don't have to deal with an afk cloaked ship.

Also, back to the vigilance thing, RE: camping undock. So you're going to do that for hours while I may or may not be afk inside, never knowing when I might undock?Roll

yes they can, but they dont. like i said time and again this is beside the point you are talking about them changing behaviour which will nto happen. im sayng they need a tool to separate afk from non afk so that whole systems arent perma camped by afks. thats all. stop telling me they can just "do it better" i know, but they wont change, so stop telling me. end of story.
Kijo Rikki wrote:


Quote:

no its not exactly the same, because the cost of welfare is high to everyone. an equivalent eve part of welfare would be if we all paid a tax that was divided amongst ratters and miners that had to dock to compensate them for loss of earnings. the only people affected by being able to find afk cloakers is afk cloakers, and as you guys keep pointing out they are afk, so this just means they are logged out rather than in and afk.

at this point it really seems like you are just arguing for the sake of arguing, since you pick on every point and repeatedly hammer at it. i get it. you think you are right and i am wrong. i disagree. you will not change my stance and i will not change yours. but add something constructive rather than simply saying "you are wrong" repeatedly. dear lord you must be a nightmare to live with.


Forget the cost to the american taxpayer, leave that out of the equation. When you look at welfare for what it is, a safety net for people who for various reasons cannot support themselves, then you will see my meaning. While many legitimately depend on welfare due to conditions outside their own control, I feel (and I think many will agree) that far too many people use it as a crutch rather than putting forth the effort to support themselves.

That is my exact meaning and that is in essence what you are sugggesting, to fill the "void" of null you would give people such a secure safety blanket that they depend on for a crutch, and will never, EVER learn how to survive outside the walls of their ratting system. I don't want players like that, and honestly, at that point what would be the point of living in high sec?

forget the cost? no, since what i stated was the collateral damage, ie the cost that must be paid for the change to be made. the cost that is unavoidable as it is made by the change.
the cost of welfare is absolutely staggering. the cost of this change is tiny.
even what welfare provides is not similar. they wont undock, and im saying enouraging them out is better. if anythign what im suggesting is more easlity likened to a back to work program to ween people off of welfare. to encourage them to undock.
Rishna Katar
Doomheim
#426 - 2013-07-21 23:48:48 UTC
Kaarous Aldurald wrote:
Quote:
at the end of the day its up to ccp to decide what to change and this whole discussion is simply to show them how much people care


It is CCP's decision. And thus far this thread has shown them that any arguments against afk cloaking pretty much amount to:

Waah.

Waah.

And last but not least.

Waah.


very adult of you.
nice rational response.
everyone that doesn't agree with you is just crying. i get it. clever.
Kaarous Aldurald
Black Hydra Consortium.
#427 - 2013-07-21 23:50:40 UTC
Rishna Katar wrote:
Kaarous Aldurald wrote:
Quote:
at the end of the day its up to ccp to decide what to change and this whole discussion is simply to show them how much people care


It is CCP's decision. And thus far this thread has shown them that any arguments against afk cloaking pretty much amount to:

Waah.

Waah.

And last but not least.

Waah.


very adult of you.
nice rational response.
everyone that doesn't agree with you is just crying. i get it. clever.


No, not everyone. Just their arguments.

Why you think that my attacking what they say, equals attacking them, is beyond me.

Their idea is wrong. Hilariously wrong. It's so idiotic it makes me laugh.

They might be perfectly ableminded individuals. But what they say? Yeah, that's stupid. And it's whining too.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Onictus
Federal Navy Academy
Gallente Federation
#428 - 2013-07-21 23:54:41 UTC  |  Edited by: Onictus
Rishna Katar wrote:


yes they can, but they dont.


Care to bet on that. I spent three days ratting in a carrier with a cyno on it. When the fool FINALLY dropped his blops gang I hit three buttons, the cyno, triage, and my second repper, and then laughed as a pack of blues jumped in and mangled all of the shiny blops BSs

Rishna Katar wrote:

like i said time and again this is beside the point you are talking about them changing behaviour which will nto happen. im sayng they need a tool to separate afk from non afk so that whole systems arent perma camped by afks. thats all. stop telling me they can just "do it better" i know, but they wont change, so stop telling me. end of story.


That is called virtual darwinisn. If you don't learn, well, that isn' t the game's fault, and the game shouldn't be balanced around being stupid.
Kijo Rikki
Killboard Padding Services
#429 - 2013-07-21 23:56:38 UTC  |  Edited by: Kijo Rikki
Rishna Katar wrote:


yes they can, but they dont. like i said time and again this is beside the point you are talking about them changing behaviour which will nto happen. im sayng they need a tool to separate afk from non afk so that whole systems arent perma camped by afks. thats all. stop telling me they can just "do it better" i know, but they wont change, so stop telling me. end of story.


So I'm still wondering how there is absolutely nothing that will change their attitudes to deal with an afk cloaker, but by God they are going to hackeye that guy parked in station and bubble the undock and wait with instacanes and nagas for that guy to show his face...nevermind they could be ratting this entire time but, when you can see your prey apparently attitudes change.
Quote:



forget the cost? no, since what i stated was the collateral damage, ie the cost that must be paid for the change to be made. the cost that is unavoidable as it is made by the change.
the cost of welfare is absolutely staggering. the cost of this change is tiny.
even what welfare provides is not similar. they wont undock, and im saying enouraging them out is better. if anythign what im suggesting is more easlity likened to a back to work program to ween people off of welfare. to encourage them to undock.


The collateral damage is bringing in even more weak minded players, the cost of welfare was not my point at all, it was the quality of player you are bringing in being likened to the dependents of welfare.

What you are suggesting I guess could be like a get back to work program, if that program offered people jobs where they can come in to work in pajamas and unshaved and tell customers to go plow themselves and still collect a paycheck.

You make a valid point, good Sir or Madam. 

Rishna Katar
Doomheim
#430 - 2013-07-21 23:58:13 UTC
Kaarous Aldurald wrote:
Rishna Katar wrote:
Kaarous Aldurald wrote:
Quote:
at the end of the day its up to ccp to decide what to change and this whole discussion is simply to show them how much people care


It is CCP's decision. And thus far this thread has shown them that any arguments against afk cloaking pretty much amount to:

Waah.

Waah.

And last but not least.

Waah.


very adult of you.
nice rational response.
everyone that doesn't agree with you is just crying. i get it. clever.


No, not everyone. Just their arguments.

Why you think that my attacking what they say, equals attacking them, is beyond me.

Their idea is wrong. Hilariously wrong. It's so idiotic it makes me laugh.

They might be perfectly ableminded individuals. But what they say? Yeah, that's stupid. And it's whining too.

again, your opinion. i actually see what you are saying as whining. you dont think other peoples opinion is correct and yorus is right, so you are going to tell them that they are just crying. you are a super rational human that clearly knows better than everyone, thats what you see. but what i see is someone that has no constructive response to add and just wants to whine about how someone elses opionion is not allowed to differ from your own.

so in short you are wrong, hilariously wrong. and the fact that you can't even find an adult way of expressing yourself and need to respond with childish responses makes me laugh. a lot.
Kaarous Aldurald
Black Hydra Consortium.
#431 - 2013-07-21 23:59:48 UTC
Quote:
again, your opinion. i actually see what you are saying as whining. you dont think other peoples opinion is correct and yorus is right, so you are going to tell them that they are just crying. you are a super rational human that clearly knows better than everyone, thats what you see. but what i see is someone that has no constructive response to add and just wants to whine about how someone elses opionion is not allowed to differ from your own.

so in short you are wrong, hilariously wrong. and the fact that you can't even find an adult way of expressing yourself and need to respond with childish responses makes me laugh. a lot.


And the classic "No, you are!" argument. A standby of playgrounds and cafeteria lunchrooms alike.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Rishna Katar
Doomheim
#432 - 2013-07-22 00:00:46 UTC
Onictus wrote:
Rishna Katar wrote:


yes they can, but they dont.


Care to bet on that. I spent three days ratting in a carrier with a cyno on it. When the fool FINALLY dropped his blops gang I hit three buttons, the cyno, triage, and my second repper, and then laughed as a pack of blues jumped in and mangled all of the shiny blops BSs

Rishna Katar wrote:

like i said time and again this is beside the point you are talking about them changing behaviour which will nto happen. im sayng they need a tool to separate afk from non afk so that whole systems arent perma camped by afks. thats all. stop telling me they can just "do it better" i know, but they wont change, so stop telling me. end of story.


That is called virtual darwinisn. If you don't learn, well, that isn' t the game's fault, and the game shouldn't be balanced around being stupid.

well thats great and all but the end result wont be that all eve players are super evolved. the end result will be extinction. server population is not increasing.
and they balance around people being stupid all the time. they make stuff that is blindingly obvious to most of us easier for the few. grav belts for example. cos scanning them down was super hard...
Soko99
Caldari Provisions
Caldari State
#433 - 2013-07-22 00:01:08 UTC
Rishna Katar wrote:

lol. yes you could put it any way you want to make it sound right:
anger at aurum, a feature to bring a touch of modern day mmos to eve? entirely unjustified.

But since EvE has always been a niche game, and it's that aspect of the game that's kept the playerbase throughout all these years, trying to turn it into like the OTHER MMO's is a rather stupid idea. The anger wasn't over aurum if you had actually read the stuff, it was over bringing in things for REAL money that would/could give an advantage in game. before you say how is that different from PLEX, simple.. I can go and by myself a carrier by buying plex for real money, selling it, and buying a carrier capable pilot, that doesn't necessarily mean that I know how to fly a carrier/dread/titan.

Rishna Katar wrote:

anger at node not found, a problem triggered by ccp trying to improve stability and performance during a large fight? entirely unjustified.

It's a situation where both sides have merit. After all, there's the saying if it ain't broke don't fix it.

Rishna Katar wrote:

anger at the abiltiy of a player that is not at their desk being able to add threat to the system i live in? justified.

you left out an important part in that sentence there.. .ability of a player that is not at their desk being able to add PERCEIVED threat to the system I live in.

Since if he's afk he's no threat.. I thought we already established that an afk player by default can't do anything and is thus no threat.

Rishna Katar wrote:

see, super easy.
it's your interpretation. its not automatically right just because its yours.


AGREED
Rishna Katar
Doomheim
#434 - 2013-07-22 00:04:12 UTC
Kaarous Aldurald wrote:
Quote:
again, your opinion. i actually see what you are saying as whining. you dont think other peoples opinion is correct and yorus is right, so you are going to tell them that they are just crying. you are a super rational human that clearly knows better than everyone, thats what you see. but what i see is someone that has no constructive response to add and just wants to whine about how someone elses opionion is not allowed to differ from your own.

so in short you are wrong, hilariously wrong. and the fact that you can't even find an adult way of expressing yourself and need to respond with childish responses makes me laugh. a lot.


And the classic "No, you are!" argument. A standby of playgrounds and cafeteria lunchrooms alike.

erm.. whos the one that resorted to calling all opposed posts "waah". that would be you i believe. you can say what you want bro, but it wont change a thing. you are not this pillar or rationality you want to be, you are nothing but a whiner with not a drop of constructive content in your posts. so why bother posting at all. go troll elsewhere. ccp have a nice "hide posts" function for people like you. enjoy crying to yourself.
Rishna Katar
Doomheim
#435 - 2013-07-22 00:06:19 UTC
Soko99 wrote:
Rishna Katar wrote:

lol. yes you could put it any way you want to make it sound right:
anger at aurum, a feature to bring a touch of modern day mmos to eve? entirely unjustified.

But since EvE has always been a niche game, and it's that aspect of the game that's kept the playerbase throughout all these years, trying to turn it into like the OTHER MMO's is a rather stupid idea. The anger wasn't over aurum if you had actually read the stuff, it was over bringing in things for REAL money that would/could give an advantage in game. before you say how is that different from PLEX, simple.. I can go and by myself a carrier by buying plex for real money, selling it, and buying a carrier capable pilot, that doesn't necessarily mean that I know how to fly a carrier/dread/titan.

Rishna Katar wrote:

anger at node not found, a problem triggered by ccp trying to improve stability and performance during a large fight? entirely unjustified.

It's a situation where both sides have merit. After all, there's the saying if it ain't broke don't fix it.

Rishna Katar wrote:

anger at the abiltiy of a player that is not at their desk being able to add threat to the system i live in? justified.

you left out an important part in that sentence there.. .ability of a player that is not at their desk being able to add PERCEIVED threat to the system I live in.

Since if he's afk he's no threat.. I thought we already established that an afk player by default can't do anything and is thus no threat.

Rishna Katar wrote:

see, super easy.
it's your interpretation. its not automatically right just because its yours.


AGREED

yeah i agree on the aurum and node stuff. that was simply an example of how it can be stated as a positive or a negative depending on the opinion of the poster. and yes, perceived threat indeed.
Soko99
Caldari Provisions
Caldari State
#436 - 2013-07-22 00:10:08 UTC  |  Edited by: Soko99
Rishna Katar wrote:

yes they can, but they dont. like i said time and again this is beside the point you are talking about them changing behaviour which will nto happen. im sayng they need a tool to separate afk from non afk so that whole systems arent perma camped by afks. thats all. stop telling me they can just "do it better" i know, but they wont change, so stop telling me. end of story.



Why should/would the game change for a portion of the playerbase that's unwilling to adapt to the game.. This is EvE online after all.. Adapt or die.
Kaarous Aldurald
Black Hydra Consortium.
#437 - 2013-07-22 00:11:45 UTC
Quote:
you are not this pillar or rationality you want to be, you are nothing but a whiner with not a drop of constructive content in your posts.


Says the guy who hasn't capitalized a letter in about 3 pages... Roll

But you're right, I am trolling you. But it's because I realized that you are unredeemable, you are a scrub, by your way of thinking, and of your advocating for even less thought in the game.

And I did not "resort" to anything. I called it like I see it. And I have yet to see a single "I hate afk cloaking!" thread with any kind of coherent argument that isn't just "I hate afk cloaking! So it should go away because I hate it!".

Which is the silly presumption of a child. I apologize if my "Waah" comments hurt your precious feelings. Actually, no I don't, it was hilarious. Deal with it. Just like people should deal with afk cloaking.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Rishna Katar
Doomheim
#438 - 2013-07-22 00:13:17 UTC
Soko99 wrote:
Rishna Katar wrote:

yes they can, but they dont. like i said time and again this is beside the point you are talking about them changing behaviour which will nto happen. im sayng they need a tool to separate afk from non afk so that whole systems arent perma camped by afks. thats all. stop telling me they can just "do it better" i know, but they wont change, so stop telling me. end of story.



Why should/would the game change for a portion of the playerbase that's unwilling to adapt to the game.. This is EvE online after all.. Adapt or die.

you say that, but the game adapts all the time. they are continuously adding removing and changing stuff to change the balance of the game.

really though, you should have to actually be at your desk at least once an hour to play eve. otherwise just enable macro mining, macro pvp, macro pve and we can all go be afk.
Rishna Katar
Doomheim
#439 - 2013-07-22 00:19:38 UTC
Kaarous Aldurald wrote:
Quote:
you are not this pillar or rationality you want to be, you are nothing but a whiner with not a drop of constructive content in your posts.


Says the guy who hasn't capitalized a letter in about 3 pages... Roll

But you're right, I am trolling you. But it's because I realized that you are unredeemable, you are a scrub, by your way of thinking, and of your advocating for even less thought in the game.

And I did not "resort" to anything. I called it like I see it. And I have yet to see a single "I hate afk cloaking!" thread with any kind of coherent argument that isn't just "I hate afk cloaking! So it should go away because I hate it!".

Which is the silly presumption of a child. I apologize if my "Waah" comments hurt your precious feelings. Actually, no I don't, it was hilarious. Deal with it. Just like people should deal with afk cloaking.

ooh and a grammar nazi too. im allergic to shift keys.
yes you are tolling, because you have nothing to add. and that makes me a scrub? grow up kiddo.
you are yet to see a single afk cloaking thread with a coherent argument because no argument against afk cloaking to you is valid. again you are reflecting your opinions on the validity of opposed opinions.
bascially you are the classic example of an idiot. you think everything you disagree with is automatically wrong and you lack the ability to properly oppose the argument, so you simply convey your though that the argument is automatically wrong over and over again, rapidly descending into ad hominem.
that said, posts hidden.
Doc Fury
Furious Enterprises
#440 - 2013-07-22 00:22:00 UTC
Rishna Katar wrote:

really though, you should have to actually be at your desk at least once an hour to play eve. otherwise just enable macro mining, macro pvp, macro pve and we can all go be afk.


No.

Then we'd just have to endure the incessant whining of all the risk averse who complain it should be reduced from 1 hour to 30 minutes, ad nauseam.

There's a million angry citizens looking down their tubes..at me.