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[Odyssey 1.1] Heavy Assault Cruisers

First post First post
Author
Rek Seven
University of Caille
Gallente Federation
#1721 - 2013-07-27 00:32:28 UTC
Marlona Sky wrote:
Rek Seven wrote:
Marlona Sky wrote:
Brawler HAC should get bonus to fitting MJD...


Let's save a special MJD bonus for black ops and marauders. Smile

They already can use them.


Yeah but currently they get the same reactivation delay as a T1 BS using a MJD... Think about it...
MeBiatch
GRR GOONS
#1722 - 2013-07-27 01:06:28 UTC
Rek Seven wrote:
Marlona Sky wrote:
Rek Seven wrote:
Marlona Sky wrote:
Brawler HAC should get bonus to fitting MJD...


Let's save a special MJD bonus for black ops and marauders. Smile

They already can use them.


Yeah but currently they get the same reactivation delay as a T1 BS using a MJD... Think about it...


i say blops should bet role bonus to use mjd while cloaked

There are no stupid Questions... just stupid people... CCP Goliath wrote:

Ugh ti-di pooping makes me sad.

Mole Guy
Bob's Bait and Tackle
#1723 - 2013-07-27 02:11:23 UTC  |  Edited by: Mole Guy
Marlona Sky wrote:
Rek Seven wrote:
Marlona Sky wrote:
Brawler HAC should get bonus to fitting MJD...


Let's save a special MJD bonus for black ops and marauders. Smile

They already can use them.

difference between "being able to use" them and gaining bonuses "for their use".
an mjd bonus on a marauder is an awesome idea. we discussed it several times. but thats for the marauder page.

altho the idea was kewl, i agree i dont think its the way to go for hacs.

recon get nasty ewar. some loose a little ewar for covert and cyno bonuses. (40k points and webs, huge neut range)
hics gain nasty tank and big bubble efects. 20k+ bubble
logi gain extreme rep range plus some tank (75k+ rep/cap, tracking)

hacs need some tank/mobility but shyt loads of dps. they need to dish it out.
fast striking, hard hitting then call in the clean up crew.

dont worry about power creep. we are setting the standard right now. you cant have nasty t2 bonuses on all BUT hacs, there deffinately needs a step up for t2. the training time and price justifies it.
i dont care money, its a t2. but it needs balls dewd. no more wussy t2. from now on, t2 rawk (in their specialty).

and hacs specialize in dps on smaller ships. bc and below..that would leave abc for bc and above
Vayn Baxtor
Brutor Tribe
Minmatar Republic
#1724 - 2013-07-27 04:37:26 UTC  |  Edited by: Vayn Baxtor
Now I'm starting to think that the kiting philosophy of Vaga and other HACs of that fashion are actually more of a "Combat Recon" mentality...
minus the ewar stuff. Which is quite "duh" Roll

Using tablet, typoes are common and I'm not going to fix them all.

Rek Seven
University of Caille
Gallente Federation
#1725 - 2013-07-27 09:53:31 UTC
Mole Guy wrote:

hacs need some tank/mobility but shyt loads of dps. they need to dish it out.
fast striking, hard hitting then call in the clean up crew.


Other than the fact the ships are called "heavy assault", I see no reason why HACs should have very high dps. It's enough for their dps to be somewhere in between T1 cruisers and Battle cruisers IMO.
Sergeant Acht Scultz
School of Applied Knowledge
Caldari State
#1726 - 2013-07-27 11:03:41 UTC  |  Edited by: Sergeant Acht Scultz
MeBiatch wrote:
i say blops should bet role bonus to use mjd while cloaked


Would rather like to see them use cover ops cloak because using MJD while cloak gives them an amazing ability, I'm all for it Lol

So we're not getting V2 HAC revamp before next week?

removed inappropriate ASCII art signature - CCP Eterne

Lloyd Roses
Artificial Memories
#1727 - 2013-07-27 11:12:27 UTC
Vayn Baxtor wrote:
Now I'm starting to think that the kiting philosophy of Vaga and other HACs of that fashion are actually more of a "Combat Recon" mentality...
minus the ewar stuff. Which is quite "duh" Roll



Use a loki, is a better muninn with higher speed, smaller sig, improved tank, more agility ad a longrangeweb. And 20% more alpha.
M1k3y Koontz
House of Musashi
Stay Feral
#1728 - 2013-07-27 12:33:47 UTC
Lloyd Roses wrote:
Vayn Baxtor wrote:
Now I'm starting to think that the kiting philosophy of Vaga and other HACs of that fashion are actually more of a "Combat Recon" mentality...
minus the ewar stuff. Which is quite "duh" Roll



Use a loki, is a better muninn with higher speed, smaller sig, improved tank, more agility ad a longrangeweb. And 20% more alpha.


It also costs 3-4x as much (anyone not flying faction webs on a Loki should quit EVE immediately).

How much herp could a herp derp derp if a herp derp could herp derp.

Liafcipe9000
Critically Preposterous
#1729 - 2013-07-27 12:41:13 UTC
Confirming this thread no longer regards HACs.
David Kir
Hotbirds
#1730 - 2013-07-27 13:45:05 UTC
Give HACs bubble immunity.
That's it.
You now have a medium dps/tank/mobility ship that's also a great nullsec roaming platform.

Friends are like cows: if you eat them, they die.

columbo miner
Rekall Incorporated
#1731 - 2013-07-27 14:44:59 UTC
Ishtar

Hi,

I use a Navy Vexor for select moments of PvP I was expecting to "upgrade" to the Ishtar but with the initial proposed changes the Navy Vexor will still be better imo.

I agree with several suggestions here on the Ishtar regarding the changes, the must for me is it needs that additional low slot even if it means losing a mid for balance or changes to high.

The only role i see for the Ishtar with the current changes is as sniper with sentries but that then questions the turret/high slot changes.

Trying to make a close or mid range Ishtar with the current fitting restrictions is difficult, maybe i'm not to supposed to but then why the turret changes without the fitting/bonuses, i.e optimal, to put something useful in them.

Point 1. The HAC bonuses need to be addressed IMO although i can understand the range control bonus if the role is sniper.
Point 2. Additional low slot especially if the role is close/mid range.
Point 3. PWG/CPU increase.
Point 4. Decide on how you are expecting pilots to fit this then give bonuses and make changes to suit the optimal playing style. If it is sniper then the turret high slots need looking at and maybe a relevant bonus, if its mid range then points 1,2,3.

These points seem to have been raised in part already but i felt i needed to put my 2pence in. Rather than whine after without making a contribution.

Thanks,
Boz.
aka Bozzith, Columbo Miner.
Veshta Yoshida
PIE Inc.
Khimi Harar
#1732 - 2013-07-27 14:52:47 UTC
David Kir wrote:
Give HACs bubble immunity.
That's it.
You now have a medium dps/tank/mobility ship that's also a great nullsec roaming platform.

Good plan if one's aim is to make them primarily a null vehicle .. the MWD sig thing is bad enough, borderline discrimination of "everything not null" even .. any bubble related bonus and lowsec/highsec has enough to sue! Big smile
MeBiatch
GRR GOONS
#1733 - 2013-07-27 14:55:47 UTC
Sergeant Acht Scultz wrote:
MeBiatch wrote:
i say blops should bet role bonus to use mjd while cloaked


Would rather like to see them use cover ops cloak because using MJD while cloak gives them an amazing ability, I'm all for it Lol

So we're not getting V2 HAC revamp before next week?


nope... we are not... hopefully tuesday... ccp never starts anything new on a monday.

There are no stupid Questions... just stupid people... CCP Goliath wrote:

Ugh ti-di pooping makes me sad.

Perihelion Olenard
#1734 - 2013-07-27 16:04:13 UTC
Enough with the MJD on HACs. There are much better role bonuses. Frankly, I think the MJD is overrated.

Also, some of these HACs still seem to be lacking EHP-wise.
MeBiatch
GRR GOONS
#1735 - 2013-07-27 16:21:07 UTC
Perihelion Olenard wrote:
Enough with the MJD on HACs. There are much better role bonuses. Frankly, I think the MJD is overrated.

Also, some of these HACs still seem to be lacking EHP-wise.


Indeed. Mwd scram immunity would be much more suited for hacs

There are no stupid Questions... just stupid people... CCP Goliath wrote:

Ugh ti-di pooping makes me sad.

Chessur
Full Broadside
Deepwater Hooligans
#1736 - 2013-07-27 18:34:45 UTC
MeBiatch wrote:
Perihelion Olenard wrote:
Enough with the MJD on HACs. There are much better role bonuses. Frankly, I think the MJD is overrated.

Also, some of these HACs still seem to be lacking EHP-wise.


Indeed. Mwd scram immunity would be much more suited for hacs


If they had speed, with that role bonus- they would be OP as all hell.
MeBiatch
GRR GOONS
#1737 - 2013-07-27 18:40:19 UTC
Chessur wrote:
MeBiatch wrote:
Perihelion Olenard wrote:
Enough with the MJD on HACs. There are much better role bonuses. Frankly, I think the MJD is overrated.

Also, some of these HACs still seem to be lacking EHP-wise.


Indeed. Mwd scram immunity would be much more suited for hacs


If they had speed, with that role bonus- they would be OP as all hell.


And worth the price... Remember hacs were at thier best before the great nano nerf.

There are no stupid Questions... just stupid people... CCP Goliath wrote:

Ugh ti-di pooping makes me sad.

Mire Stoude
Center for Advanced Studies
Gallente Federation
#1738 - 2013-07-27 18:45:08 UTC
I guess hoping T2's would at least be as viable as faction variants is too much to ask. These are nice changes, just a bit underwhelming.
Crazy KSK
Tsunami Cartel
#1739 - 2013-07-27 19:03:20 UTC
on top of changes from the OP


Sacrilege: +1low +50pg
Zealot: +1mid
Cerberus: +1low +80pg
Eagle: +1 high +1gun +150pg -400shield
Deimos: +1low +245pg +30cpu +450armor switch mwd cap bonus for 7.5% med hybrid tracking bonus
ishtar: +1low +175pg +40cpu +400armor roll drone bay bonus into hull add 10% to drone mwd speed per level change control range bonus to all drone types
Vaga: +1gun +1low 145pg +150shield -shield boost bonus +10%to med proj falloff per level
Muninn: +1med +1gun +215pg +120shield

those are the changes that would make HACs good enough to warrant their cost and possible be an alternative to tech 3 cruisers

tech 1 BC will still have more tank and dps in most cases, still cost only halve as much and require less skills to fly

Quote CCP Fozzie: ... The days of balance and forget are over.

sten mattson
Red Sky Morning
The Amarr Militia.
#1740 - 2013-07-27 19:17:29 UTC
Crazy KSK wrote:
on top of changes from the OP


Sacrilege: +1low +50pg
Zealot: +1mid
Cerberus: +1low +80pg
Eagle: +1 high +1gun +150pg -400shield
Deimos: +1low +245pg +30cpu +450armor switch mwd cap bonus for 7.5% med hybrid tracking bonus
ishtar: +1low +175pg +40cpu +400armor roll drone bay bonus into hull add 10% to drone mwd speed per level change control range bonus to all drone types
Vaga: +1gun +1low 145pg +150shield -shield boost bonus +10%to med proj falloff per level
Muninn: +1med +1gun +215pg +120shield

those are the changes that would make HACs good enough to warrant their cost and possible be an alternative to tech 3 cruisers

tech 1 BC will still have more tank and dps in most cases, still cost only halve as much and require less skills to fly



also add 25 m3 / mb drobe bay/bandwidth to the zealot and it would be perfect :D

IMMA FIRING MA LAZAR!!!