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[Odyssey 1.1] Heavy Assault Cruisers

First post First post
Author
Blastil
Aideron Robotics
Aideron Robotics.
#1681 - 2013-07-26 15:12:40 UTC
Phoenix Jones wrote:
It's almost a mistake to have this many ships as hac's. we have tanking hac's, there called heavy interdictors.

We have 4 sets of categories.

Heavy interdictors, recon, logistics, hac's. lets remove from the Hac category the ships that overlap with the heavy interdictors. The Deimos would be removed so that if you want to fly a thorax t2 hull , fly a phobos (heavy interdictors), sacrelidge's would go and only the devoter would stay, etc.

Now you can pretty EASILY balance the t2 hac's. (as it drops from a crappy 8 down to an awesome 4.




For the last time in this discussion:

HICS AND HACS HAVE MORE DIFFERENCES THAN ONE LETTER.

They do COMPLETELY DIFFERENT THINGS. Because HICs have clearly defiened roles in EVE, no one is saying they suck, and no one is saying that they're OP. Funny how that works huh?

The problem with HACs is that they DON"T have a clearly defined role in the game at the moment, being shittier DPS boats than T1 cruisers, only slightly less fragile, and with a few exceptions being unable to do anything BETTER than the T1 counterparts (IE the Cerb and range, the zealot and everything about it, the ishtar and insane drone madness, and to a lesser extent, the munnin and alpha arty). Unfortunately the 'attack' line of HACs got ****** over, having anemic DPS, ****** tanks, and less mobility than their T1 counterparts.

Fozzie, Rise (can I call you Rozzie, like some kind of Hollywood couple?) PLEASE FOR THE LOVE OF GOD, MAKE THE DEIMOS, SAC, and EAGLE BETTER THAN THEIR T1 COUNTERPARTS AT SOMETHING. I don't care at this point if the Deimos either does more DPS, or has more tank than a thorax, as long as it does one of those two things better than a thorax.
Christopher Multsanti
TEMPLAR.
The Initiative.
#1682 - 2013-07-26 15:13:52 UTC
Crysantos Callahan wrote:
TLDR:

- switch out the MWD sig-penalty bonus for a 10% AB bonus similar to the t3 fuel catalyst sub
- cap issues for energy turret based ships, especially with regard to beams
- more cpu on the ishtar
- sacrilege needs 6 HML like the cerberus
- increase the general basic speed to support kiting OR increase the tank/cap/sensor strength
- substitute the HAC prereq of Energy Upgrades V with something useful, depending on the role it should fulfill (for example AB 5, Acc Control 5, Hull Upgrades 5, etc. stuff that makes sense for this group to make it work)


Ship need to balanced for all forms of combat, not just fleet engagements which is what your suggestions would benefit. T3s have the option to have an AB boost, they are not restricted to it. Muninns seem to be doing pretty well in fleet engagements at the moment without buffing there ab speed.
nikar galvren
Hedion University
Amarr Empire
#1683 - 2013-07-26 15:32:52 UTC
Phoenix Jones wrote:


Everybody is asking for the hac's to become 10x better than the t1's (10x the price, 10x the ship)



I don't think anyone's asking for 10x better. We all get the philosophy of incremental performance increase for exponential cost. What we're asking for is:
1) ~20% better than T1 in the HAC specialty, and
2) AT LEAST as good as T1/Navy in ALL OTHER areas (except maybe speed tradeoff for tank).

This is, of course, assuming that the specialties chosen are interesting and relevant.

...

No pressure, Rise. Big smile
Diesel47
Deep Core Mining Inc.
Caldari State
#1684 - 2013-07-26 15:36:33 UTC
Give the cerb the RLM bonus it deserves.

In fact, give every missile boat bonuses for all the weapon systems. I hate how medium and small missile ships have to pick and choose which types of missiles they can use while every other weapon system gives the bonus out without problems.
Lucien Cain
Aliastra
Gallente Federation
#1685 - 2013-07-26 15:47:41 UTC  |  Edited by: Lucien Cain
Quote:




...

No pressure, Rise. Big smile


"Some" pressure won't hurt ihm. Besides, i've seen some reasonable, well thought or atleast dedicated responses written down in this thread. I bet most of the people here have spend more time thinking about the subject than he did. In my book that kind of devotion deserves it's own share of RESPECT. I guess we're all going to see how respectful HE is going to treat the HAC Upgrade.

Best wishes
Vayn Baxtor
Brutor Tribe
Minmatar Republic
#1686 - 2013-07-26 16:26:58 UTC
WarFireV wrote:
Oh hey what ya know, HACs get buffed and the best HAC after the buff will be..... the zealot! WHO COULD HAVE SEEN THAT COMING!


What can you expect when it has all the best bonuses for the job LolRoll

Using tablet, typoes are common and I'm not going to fix them all.

Phoenix Jones
Small-Arms Fire
#1687 - 2013-07-26 17:06:23 UTC  |  Edited by: Phoenix Jones
Blastil wrote:
Phoenix Jones wrote:
It's almost a mistake to have this many ships as hac's. we have tanking hac's, there called heavy interdictors.

We have 4 sets of categories.

Heavy interdictors, recon, logistics, hac's. lets remove from the Hac category the ships that overlap with the heavy interdictors. The Deimos would be removed so that if you want to fly a thorax t2 hull , fly a phobos (heavy interdictors), sacrelidge's would go and only the devoter would stay, etc.

Now you can pretty EASILY balance the t2 hac's. (as it drops from a crappy 8 down to an awesome 4.




For the last time in this discussion:

HICS AND HACS HAVE MORE DIFFERENCES THAN ONE LETTER.

They do COMPLETELY DIFFERENT THINGS. Because HICs have clearly defiened roles in EVE, no one is saying they suck, and no one is saying that they're OP. Funny how that works huh?

The problem with HACs is that they DON"T have a clearly defined role in the game at the moment, being shittier DPS boats than T1 cruisers, only slightly less fragile, and with a few exceptions being unable to do anything BETTER than the T1 counterparts (IE the Cerb and range, the zealot and everything about it, the ishtar and insane drone madness, and to a lesser extent, the munnin and alpha arty). Unfortunately the 'attack' line of HACs got ****** over, having anemic DPS, ****** tanks, and less mobility than their T1 counterparts.

Fozzie, Rise (can I call you Rozzie, like some kind of Hollywood couple?) PLEASE FOR THE LOVE OF GOD, MAKE THE DEIMOS, SAC, and EAGLE BETTER THAN THEIR T1 COUNTERPARTS AT SOMETHING. I don't care at this point if the Deimos either does more DPS, or has more tank than a thorax, as long as it does one of those two things better than a thorax.


heh actually you do realise that they did give the T2 ships definitive roles. They gave them a role called Heavy Interdictors, which involves one of the T1 cruiser hulls (one for each race). This is a specialty, the thing that makes it different. They made the Recon ships, which has been even more subdivided and given one of the T1 cruiser hulls also (its a specialty also).
They made the Logistics ship, which is the extreme version of the T1 repairing ship. A specialty.

Then they made the Heavy Assault Ships, taking 2 hulls from each race (One that has already been used in the Heavy interdictor Category, and the one that was unused), and they try to do this microcasm between the two. one of its roles being completely overtaken by the cheaper T3 battlecruisers, the other not being up to par with their upgraded cousins, the T1 cruisers and Navy cruisers. Now they could try to give them even more definition, which makes people wonder why they would spend 180 million isk on a uninsurable hull, for a few percentages of possible improvement over their T3 battlecruiser or t1 cruiser and navy ships, or they could just chuck the hulls that have already been defined in the Heavy Interdictor category, and Really make the Heavy Assault Ship That much more defined.

The bulk of the HAC's are deemed crap at the moment. You fly a Deimos, you have a death wish, you fly a Ishtar, its for PVE. You fly a Sacrilege, people think your somewhat crazy or wonder why you just didn't fly a maller for -90% of the price.

The HAC's put themselves in this situation because it is nearly impossible (not totally impossible), to balance these 8 ships within themselves, and within the sphere of the T1 cruisers and Navy Cruisers, and the T3 battlecruisers.

Chuck the used hulls, make the old hulls a merger between the removed HAC and the Current Hack, and now each race has a viable ship.

Will CCP do this. Not a chance in hell. It was a poor design choice when they made T2 HAC's initially.

Yaay!!!!

nikar galvren
Hedion University
Amarr Empire
#1688 - 2013-07-26 17:26:34 UTC
Phoenix Jones wrote:

snip

It was a poor design choice when they made T2 HAC's initially.


The problem with the design choice wasn't the HAC lineup, it was a) the introduction of the ABC lineup that stomped the Sh!* out of the area that HACs were supposed to occupy, and b) the re-balancing efforts to date that have buffed everything T1/Navy so that HACs have been marginalized by comparison.

Before tiericide/ABCs, the HAC lineup was a clear upgrade path for those who engaged in cruiser-level brawling/kiting. Now, the issue is that CCP wants to avoid "Power Creep" in the T2 hulls, but has introduced MASSIVE Power Creep to the T1 hulls that the T2 directly compete with. They have effectively negated any and all rational incentive to fly one of the HACs over the much cheaper T1 or Navy variants (with one notable exception. I'm looking at YOU, Zealot! ... and even the Zealot could use come more cap). They NEED to bring the entire HAC lineup up to the power level of the T1s, AND THEN increase the power of the hulls when used in the HACs intended role.

The questions (in order) then become:
1) What is the Role of the HAC lineup?
2) How do you increase the power of the hull for that Role?

As for 1)... we'll have to see what Rise comes up with. Hopefully it's good.
As for 2)... 16 fitting slots would be a good start, Role focused hull bonuses would be a good continuation (seriously, if it doesn't add to the Role of the ship, then your claims about T2 'Specialization' are demonstrably hollow. Drone bay bonus? Really? MWD capacitor penalty reduction? Really?).

Going forward, tiericide has yet to hit the ABCs, T3s, Recons, etc. So hopefully CCP has a coherent vision for what's to come.

Keep up the good work! *fingers crossed*
Ranger 1
Ranger Corp
Vae. Victis.
#1689 - 2013-07-26 17:29:54 UTC
Quote:
It was a poor design choice when they made T2 HAC's initially.


Not even remotely.

HAC's used to be the premier ship of choice for a roaming gang (and for some fleet work).

Modification to the game mechanics and new ship classes introduced since then have severely limited their role, but initially they were brilliant.

The original hallmark strength of the class was either speed (or range) and firepower, or durability and firepower... wrapped in a highly mobile hull that could cover territory quickly and allow superior positioning and engage/disengage capability.

I think it's time they got back to their roots.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Quinn Corvez
Perkone
Caldari State
#1690 - 2013-07-26 17:31:10 UTC
I support the idea of giving HACs a 50% bonus AB speed, then HACs would be a unique ship instead of being just another boring dps platform.

HACs improve on everything that makes T1 cruisers fun to fly. They should:-
1. Be faster than T3s
2. Have better dps that T1 but less than T3 (with the right subs)
3. Have a better tank than T1 but less than T3 (with the right subs)
4. Better weapons ranges than a T3 fit for range.

All this with an option to use a bonused AB for sig tanking without being too slow would make the HAC special and fun to fly.
Ranger 1
Ranger Corp
Vae. Victis.
#1691 - 2013-07-26 17:36:26 UTC  |  Edited by: Ranger 1
I know that there were issues when an AB bonus was seriously considered for Assault Frigates. However perhaps it SHOULD be considered again for HACs.

Such a bonus on a Cruiser size hull might actually work in a much more balanced fashion than it would have on a Frigate sized hull.

Vagabond pilots might have an aneurism though. Smile

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Naomi Knight
Ministry of War
Amarr Empire
#1692 - 2013-07-26 17:49:11 UTC
Ranger 1 wrote:
I know that there were issues when an AB bonus was seriously considered for Assault Frigates. However perhaps it SHOULD be considered again for HACs.

Such a bonus on a Cruiser size hull might actually work in a much more balanced fashion than it would have on a Frigate sized hull.

Vagabond pilots might have an aneurism though. Smile

balanced fashion?
it is already hard to hit ab zealots, no need for such bonuses
nikar galvren
Hedion University
Amarr Empire
#1693 - 2013-07-26 17:56:18 UTC  |  Edited by: nikar galvren
Naomi Knight wrote:
Ranger 1 wrote:
I know that there were issues when an AB bonus was seriously considered for Assault Frigates. However perhaps it SHOULD be considered again for HACs.

Such a bonus on a Cruiser size hull might actually work in a much more balanced fashion than it would have on a Frigate sized hull.

Vagabond pilots might have an aneurism though. Smile

balanced fashion?
it is already hard to hit ab zealots, no need for such bonuses



Hard to hit them with what?

Cruisers are SUPPOSED to be hard for BS sized weapons to hit. the MWD sig bloom bonus doesn't go NEARLY far enough to address this.
Frigs would still be able to pace AND hit an AB-fit cruiser, and the whole point of fitting an AB is to make yourself harder to hit, so cruiser vs cruiser would play out as intended.

An AB speed bonus would at least make HACs the only cruiser able to AB sig tank with a degree of proficiency

EDIT: Though I disagree with the premise of giving ALL HACs the AB Speed boost bonus. 4 Tank, 4 Kite, imo
Phoenix Jones
Small-Arms Fire
#1694 - 2013-07-26 18:07:50 UTC
nikar galvren wrote:
Naomi Knight wrote:
Ranger 1 wrote:
I know that there were issues when an AB bonus was seriously considered for Assault Frigates. However perhaps it SHOULD be considered again for HACs.

Such a bonus on a Cruiser size hull might actually work in a much more balanced fashion than it would have on a Frigate sized hull.

Vagabond pilots might have an aneurism though. Smile

balanced fashion?
it is already hard to hit ab zealots, no need for such bonuses



Hard to hit them with what?

Cruisers are SUPPOSED to be hard for BS sized weapons to hit. the MWD sig bloom bonus doesn't go NEARLY far enough to address this.
Frigs would still be able to pace AND hit an AB-fit cruiser, and the whole point of fitting an AB is to make yourself harder to hit, so cruiser vs cruiser would play out as intended.

An AB speed bonus would at least make HACs the only cruiser able to AB sig tank with a degree of proficiency

EDIT: Though I disagree with the premise of giving ALL HACs the AB Speed boost bonus. 4 Tank, 4 Kite, imo


CCP doesn't want to bring back the whole Nano Speed Tanking Era again, that really did suck beyond belief.

We are all theory crafting though, apparently the CSM have been very intertwined with the new HAC changes, lets see what their collaborated minds come up with.

And I'd probably yell at the CSM first when the releases come out. I mean we did vote for them.

Yaay!!!!

Kirimeena D'Zbrkesbris
Republic Military Tax Avoiders
#1695 - 2013-07-26 18:08:16 UTC
nikar galvren wrote:

An AB speed bonus would at least make HACs the only cruiser able to AB sig tank with a degree of proficiency

You forgot about 100mn AB scimi/tengu.

Opinions are like assholes. Everybody got one and everyone thinks everyone else's stinks.

Maximus Andendare
Stimulus
Rote Kapelle
#1696 - 2013-07-26 18:25:43 UTC
nikar galvren wrote:
The problem with the design choice wasn't the HAC lineup, it was a) the introduction of the ABC lineup that stomped the Sh!* out of the area that HACs were supposed to occupy, and b) the re-balancing efforts to date that have buffed everything T1/Navy so that HACs have been marginalized by comparison.

Before tiericide/ABCs, the HAC lineup was a clear upgrade path for those who engaged in cruiser-level brawling/kiting. Now, the issue is that CCP wants to avoid "Power Creep" in the T2 hulls, but has introduced MASSIVE Power Creep to the T1 hulls that the T2 directly compete with. They have effectively negated any and all rational incentive to fly one of the HACs over the much cheaper T1 or Navy variants (with one notable exception. I'm looking at YOU, Zealot! ... and even the Zealot could use come more cap). They NEED to bring the entire HAC lineup up to the power level of the T1s, AND THEN increase the power of the hulls when used in the HACs intended role.

This is exactly the problem. ABCs wrecked the situation.

Quote:
Going forward, tiericide has yet to hit the ABCs. . . So hopefully CCP has a coherent vision for what's to come.
This actually is false. CCP Fozzie made minor changes to ABCs in the form of mass/agility adjustments, speed, etc. He did not reign in their power, however. I'm sure that they could surely stand to lose 1 or 2 turrets. But as far as whether ABCs have had their pass? Yes. All T1 is complete, except for Pirate hulls.

Enter grid and you're already dead, destined to be reborn and fight another day.

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Ranger 1
Ranger Corp
Vae. Victis.
#1697 - 2013-07-26 18:26:20 UTC
Phoenix Jones wrote:
nikar galvren wrote:
Naomi Knight wrote:
Ranger 1 wrote:
I know that there were issues when an AB bonus was seriously considered for Assault Frigates. However perhaps it SHOULD be considered again for HACs.

Such a bonus on a Cruiser size hull might actually work in a much more balanced fashion than it would have on a Frigate sized hull.

Vagabond pilots might have an aneurism though. Smile

balanced fashion?
it is already hard to hit ab zealots, no need for such bonuses



Hard to hit them with what?

Cruisers are SUPPOSED to be hard for BS sized weapons to hit. the MWD sig bloom bonus doesn't go NEARLY far enough to address this.
Frigs would still be able to pace AND hit an AB-fit cruiser, and the whole point of fitting an AB is to make yourself harder to hit, so cruiser vs cruiser would play out as intended.

An AB speed bonus would at least make HACs the only cruiser able to AB sig tank with a degree of proficiency

EDIT: Though I disagree with the premise of giving ALL HACs the AB Speed boost bonus. 4 Tank, 4 Kite, imo


CCP doesn't want to bring back the whole Nano Speed Tanking Era again, that really did suck beyond belief.

We are all theory crafting though, apparently the CSM have been very intertwined with the new HAC changes, lets see what their collaborated minds come up with.

And I'd probably yell at the CSM first when the releases come out. I mean we did vote for them.

Agreed on the latter.

However an AB bonus would not bring back the nano era. Any number of vessels would still be able to catch and hold them while running a MWD, though they would need to be careful to do it from long point range (unless they were sure they could lock it down securely).

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Blastil
Aideron Robotics
Aideron Robotics.
#1698 - 2013-07-26 18:37:38 UTC
Ranger 1 wrote:
Phoenix Jones wrote:
nikar galvren wrote:
Naomi Knight wrote:
Ranger 1 wrote:
I know that there were issues when an AB bonus was seriously considered for Assault Frigates. However perhaps it SHOULD be considered again for HACs.

Such a bonus on a Cruiser size hull might actually work in a much more balanced fashion than it would have on a Frigate sized hull.

Vagabond pilots might have an aneurism though. Smile

balanced fashion?
it is already hard to hit ab zealots, no need for such bonuses



Hard to hit them with what?

Cruisers are SUPPOSED to be hard for BS sized weapons to hit. the MWD sig bloom bonus doesn't go NEARLY far enough to address this.
Frigs would still be able to pace AND hit an AB-fit cruiser, and the whole point of fitting an AB is to make yourself harder to hit, so cruiser vs cruiser would play out as intended.

An AB speed bonus would at least make HACs the only cruiser able to AB sig tank with a degree of proficiency

EDIT: Though I disagree with the premise of giving ALL HACs the AB Speed boost bonus. 4 Tank, 4 Kite, imo


CCP doesn't want to bring back the whole Nano Speed Tanking Era again, that really did suck beyond belief.

We are all theory crafting though, apparently the CSM have been very intertwined with the new HAC changes, lets see what their collaborated minds come up with.

And I'd probably yell at the CSM first when the releases come out. I mean we did vote for them.

Agreed on the latter.

However an AB bonus would not bring back the nano era. Any number of vessels would still be able to catch and hold them while running a MWD, though they would need to be careful to do it from long point range (unless they were sure they could lock it down securely).


Biggest problem with that bonus that I see is that webs become manditory again, unless there was a comparable nerf to HAC speed which made them slower than a cruiser. So essentially, an AB HAC couldn't exceed 1500-1700 M/s without really destroying the danger posed to it by smaller faster cheaper ships working in coordination.
Crysantos Callahan
Imperial Shipment
Amarr Empire
#1699 - 2013-07-26 18:42:29 UTC
Christopher Multsanti wrote:
Crysantos Callahan wrote:
TLDR:

- switch out the MWD sig-penalty bonus for a 10% AB bonus similar to the t3 fuel catalyst sub
- cap issues for energy turret based ships, especially with regard to beams
- more cpu on the ishtar
- sacrilege needs 6 HML like the cerberus
- increase the general basic speed to support kiting OR increase the tank/cap/sensor strength
- substitute the HAC prereq of Energy Upgrades V with something useful, depending on the role it should fulfill (for example AB 5, Acc Control 5, Hull Upgrades 5, etc. stuff that makes sense for this group to make it work)


Ship need to balanced for all forms of combat, not just fleet engagements which is what your suggestions would benefit. T3s have the option to have an AB boost, they are not restricted to it. Muninns seem to be doing pretty well in fleet engagements at the moment without buffing there ab speed.


What other form of combat, pve? I want the HAC to be useful as a small/medium sized roam ship - for solo fun it'd work with these propositions aswell. What would you change? You can still fit a mwd on it, you'd still need more speed, tank, resist to ewar or more slots for anything useful if your midslots are already taken by prop mod, web, scram. Nobody forces you to use the AB but it would support the sig tank of the HAC and give it a decent boost to set it apart from their T1 predecessors. I'm not asking for a 100% increased performance, but at least some cool feature to make it worthwhile.

Nobody is saying HACs don't get used - the zealot and muninns are used, the other ones are pretty rare. Most of us are just saying - if we do a tiericide which is intended to support the distinction between roles and classes, it'd make sense to see what HACs should be able to do and then apply boni / attributes that would help that role.
Kagura Nikon
Native Freshfood
Minmatar Republic
#1700 - 2013-07-26 18:43:15 UTC
Phoenix Jones wrote:
nikar galvren wrote:
Naomi Knight wrote:
Ranger 1 wrote:
I know that there were issues when an AB bonus was seriously considered for Assault Frigates. However perhaps it SHOULD be considered again for HACs.

Such a bonus on a Cruiser size hull might actually work in a much more balanced fashion than it would have on a Frigate sized hull.

Vagabond pilots might have an aneurism though. Smile

balanced fashion?
it is already hard to hit ab zealots, no need for such bonuses



Hard to hit them with what?

Cruisers are SUPPOSED to be hard for BS sized weapons to hit. the MWD sig bloom bonus doesn't go NEARLY far enough to address this.
Frigs would still be able to pace AND hit an AB-fit cruiser, and the whole point of fitting an AB is to make yourself harder to hit, so cruiser vs cruiser would play out as intended.

An AB speed bonus would at least make HACs the only cruiser able to AB sig tank with a degree of proficiency

EDIT: Though I disagree with the premise of giving ALL HACs the AB Speed boost bonus. 4 Tank, 4 Kite, imo


CCP doesn't want to bring back the whole Nano Speed Tanking Era again, that really did suck beyond belief.

We are all theory crafting though, apparently the CSM have been very intertwined with the new HAC changes, lets see what their collaborated minds come up with.

And I'd probably yell at the CSM first when the releases come out. I mean we did vote for them.


Sucked way less than the current " bring more ships" era, bring the falcon era or bring the dampeners era that we have now.

"If brute force does not solve your problem....  then you are  surely not using enough!"