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Player Features and Ideas Discussion

 
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[Odyssey 1.1] Heavy Assault Cruisers

First post First post
Author
Harvey James
The Sengoku Legacy
#321 - 2013-07-18 15:54:30 UTC  |  Edited by: Harvey James
David Kir wrote:
Gustav Mannfred wrote:
why has the zealot still no dronebay?


Because it already has the best damage application in the class, as well as one of the best tanks.

Drones would make it overpowered.


The only thing the zealot needs is more speed and a little more dps say 10% damage bonus instead of 5%

T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank

ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats

Nerf web strength, Make the blaster Eagle worth using

Maximus Andendare
Stimulus
Rote Kapelle
#322 - 2013-07-18 15:55:00 UTC
Marlona Sky wrote:
All HACs should come with a special ship maintenance bay that holds only the associated AF. So when you die, you are launched out in the AF to immediately seek revenge. Twisted
This would never happen but it's such an awesome idea.

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TrouserDeagle
Beyond Divinity Inc
Shadow Cartel
#323 - 2013-07-18 15:55:58 UTC
Enthes goldhart wrote:
TrouserDeagle wrote:
Enthes goldhart wrote:
For the Deimos PLEASE DONT TAKE MY 6TH HIGH SLOT! It desperately needs this for NOS due to the amount of neuts in the game. You did this for the Megathron and it worked as Megathrons always have cap boosters fitted due to the MWD, however with the cap bonus to the MWD the Deimos doesn’t need a cap booster taking away that high slot forces it to have one or risk being shutdown. This would really hurt the passive Deimos setups.


The rest of the changes look good mostly though i feel they might not have gone far enough compared to their T1 and navy counterparts. (I would have liked to see and increase to sensor strength to stop those pesky ecm drones)
ooster taking away that high slot forces it to have one or risk being shutdown


A medium nos is only an effective counter to 1 small neut, and it uses up pretty much all of your powergrid. Utility highslots are going to continue to be worse than mids/lows for the forseeable future.


I run a small nos and it works perfectly. If it can cycle twice (3 second cycle timer compared to med neut's 12) it allows you to fire all your guns allowing you to stay in a fight and keep something tackled. This is one of the few ships a Utility highslot is valuable as a brawler.


Yeah, but a small cap booster with navy 400s gives you infinite cap.
Dinsdale Pirannha
Pirannha Corp
#324 - 2013-07-18 15:57:26 UTC
You know Rise, most people would have been happy with a overall 10-15% increase with EHP/ ship and some small ship specific adjustments / ship (Ishtar CPU as an example), to make them superior to the attack or combat version of the T1 equivalents.

But the approach you are taking is, frankly, simply wrong.
JerseyBOI 2
The Scope
Gallente Federation
#325 - 2013-07-18 15:58:11 UTC
I just think they should keep in the teiricide traditon and make AHAC version and Nano version
Marlona Sky
State War Academy
Caldari State
#326 - 2013-07-18 15:58:26 UTC
I would like it if the Sacrilege was a bit more faster and it traded that incredibly fat ass for something more sporty. If it is supposed to be a brawler then it needs the means to get on top of a target to effectively use those HAMs. I would also rather see the new bonus of HML scrapped in favor of HAM flight time or something.
Smoking Blunts
ZC Omega
#327 - 2013-07-18 15:58:43 UTC  |  Edited by: Smoking Blunts
Harvey James wrote:
Smoking Blunts wrote:
CCP Rise wrote:
I'm currently chatting with CSM and some other game design folk about working on the Ishtar a bit. Probably no update on what we come to as a conclusion until tomorrowish.



please say your also chatting about the now worst hac the sac


I would still bet on the eagle being the worst.


at least it can have a go at its role, ok needs a little more lock range to actually do it decently but still not looking to bad for it.
the sac as a close range brawler needs that extra low. adding hml is just a meh we have to do something to it change and does nothing for a close range brawler.

was looking forward to it finally getting fixed but no, ill have to wait another 5 years

OMG when can i get a pic here

thorgil
State War Academy
Caldari State
#328 - 2013-07-18 16:01:17 UTC
Quote:
The biggest change here, and the one that affects all 8 ships, is a new role bonus. It is the same one that Assault Ships get, a 50% reduction in Signature Radius Penalty from Microwarp Drives.


thank you, that's gonna be fun.
MeBiatch
GRR GOONS
#329 - 2013-07-18 16:01:52 UTC
CCP Rise wrote:
I'm currently chatting with CSM and some other game design folk about working on the Ishtar a bit. Probably no update on what we come to as a conclusion until tomorrowish.


what about the mwd bonus on the diemos... just to settle my mind... will this be looked at... at all?

pretty please with cherry on top... either a tracking or rep bonus.

There are no stupid Questions... just stupid people... CCP Goliath wrote:

Ugh ti-di pooping makes me sad.

Maximus Andendare
Stimulus
Rote Kapelle
#330 - 2013-07-18 16:02:17 UTC
JerseyBOI 2 wrote:
I just think they should keep in the teiricide traditon and make AHAC version and Nano version
You can't tiericide T2 ships, since they already represent a specialized "tier." The other specialized "tiers" of crusiers would be Recons, HICs, etc.

So, HAC is a tier (class? is that what they're calling them now?). You'd need both ships to be viable HACs in their own right, with various fitting options, weapon choices, etc.

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JerseyBOI 2
The Scope
Gallente Federation
#331 - 2013-07-18 16:04:08 UTC
thorgil wrote:
Quote:
The biggest change here, and the one that affects all 8 ships, is a new role bonus. It is the same one that Assault Ships get, a 50% reduction in Signature Radius Penalty from Microwarp Drives.


thank you, that's gonna be fun.



And thats great..for AHACS. throw some shield extenders on and fire up the mwd and not so great. Just make one role bonus for AHAC and one for Kiters, then these ships speed, sig, sensor strenth, and even weapon system and bonuses could be easily chosen.
Lloyd Roses
Artificial Memories
#332 - 2013-07-18 16:05:05 UTC  |  Edited by: Lloyd Roses
Those changes are awesome!

I'm totally **** happy about the deimos 4th mid, that gimmicky Kovorix-vaga-buff and DAT SACRILEDGE!

In all honesty, Sacriledge just looks amazing now, easily fitting med neut/1600/5 HAMs and now even having a drone bay (didn't notice the old one tbh) and THAT MWD BONUS! To me, Sacriledge is the new welpcane :)

\o/\o/\o/\o/\o/\o/\o/\o/\o/


The 50% sig-bonus is exactly what makes those HACs worth flying again, rest is fine aswell. :p
pmchem
Brutor Tribe
Minmatar Republic
#333 - 2013-07-18 16:05:12 UTC
CCP Rise wrote:
I'm currently chatting with CSM and some other game design folk about working on the Ishtar a bit. Probably no update on what we come to as a conclusion until tomorrowish.


oh god please don't screw up the ishtar, just give it a few more slight buffs to quiet the fitting nerds

the change from gun to drone focus was nice

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Michael Harari
Genos Occidere
HYDRA RELOADED
#334 - 2013-07-18 16:05:19 UTC
I dont get all the people saying the ishtar needs more buffs. Tbqh, you could remove the highslots entirely and it would still be one of the best hacs.
Lloyd Roses
Artificial Memories
#335 - 2013-07-18 16:06:48 UTC
Michael Harari wrote:
I dont get all the people saying the ishtar needs more buffs. Tbqh, you could remove the highslots entirely and it would still be one of the best hacs.


It's not all that great without links...
JerseyBOI 2
The Scope
Gallente Federation
#336 - 2013-07-18 16:08:33 UTC
pmchem wrote:
CCP Rise wrote:
I'm currently chatting with CSM and some other game design folk about working on the Ishtar a bit. Probably no update on what we come to as a conclusion until tomorrowish.


oh god please don't screw up the ishtar, just give it a few more slight buffs to quiet the fitting nerds

the change from gun to drone focus was nice


M8 its been ******. Yeah it was cool pre nano nerf. And after it was alright in nano sentry set up. But then they made medium rigs and loki speed bonuses. Good bye Ishtar.
Maximus Andendare
Stimulus
Rote Kapelle
#337 - 2013-07-18 16:10:02 UTC
Lloyd Roses wrote:
Michael Harari wrote:
I dont get all the people saying the ishtar needs more buffs. Tbqh, you could remove the highslots entirely and it would still be one of the best hacs.


It's not all that great without links...
Or modules.

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Marlona Sky
State War Academy
Caldari State
#338 - 2013-07-18 16:11:50 UTC
For the love of all that is holy. You need to seriously rethink the Deimos. It already struggles to have any tank to get close to apply the blaster DPS and you nerf the tank significantly. I could be wrong, but if my memory serves me correctly any other HAC that wants to fit the highest DPS close range weapon system it has bonuses for, MWD and a large plate/extender - does not have to add 3 modules/rigs for the power grid. Most don't have to add any. So please consider unnerfing the EHP you did, look at exchanging the MWD bonus for another +5% to medium hybrid damage/rof and make sure it has the power grid to fit a tank to enable it to get on top of a target and enough power grid to fit the guns needed to apply the DPS when it gets there.

Please, please, please I can't say please enough. Think of all the dangers a blaster Deimos has to endure that most other HACs do not. The Deimos when doing what it was meant to do, be a close range brawler, is subjected to neuts, scrams and webs. If that is its area of operation it should be able to take some punishment there. Maybe changing the MWD bonus to -20% to incoming neutralizer effectiveness would be welcome.
Tung Yoggi
University of Caille
#339 - 2013-07-18 16:14:10 UTC
5th mid slot on the vagabond, make it happen.

Nerf it 3 months later when you realize it was not that much of a good idea.

Please, please.
Marcel Devereux
Aideron Robotics
Aideron Robotics.
#340 - 2013-07-18 16:16:00 UTC
Marlona Sky wrote:
For the love of all that is holy. You need to seriously rethink the Deimos. It already struggles to have any tank to get close to apply the blaster DPS and you nerf the tank significantly. I could be wrong, but if my memory serves me correctly any other HAC that wants to fit the highest DPS close range weapon system it has bonuses for, MWD and a large plate/extender - does not have to add 3 modules/rigs for the power grid. Most don't have to add any. So please consider unnerfing the EHP you did, look at exchanging the MWD bonus for another +5% to medium hybrid damage/rof and make sure it has the power grid to fit a tank to enable it to get on top of a target and enough power grid to fit the guns needed to apply the DPS when it gets there.

Please, please, please I can't say please enough. Think of all the dangers a blaster Deimos has to endure that most other HACs do not. The Deimos when doing what it was meant to do, be a close range brawler, is subjected to neuts, scrams and webs. If that is its area of operation it should be able to take some punishment there. Maybe changing the MWD bonus to -20% to incoming neutralizer effectiveness would be welcome.


You do know that Rise only fits shield Deimoses right?