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Player Features and Ideas Discussion

 
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Simple change to nullsec....Help thread ganked by Goons

First post First post
Author
Jaroslav Unwanted
Brutor Tribe
Minmatar Republic
#61 - 2011-10-26 01:24:50 UTC
Karn Dulake wrote:
(These ideas are not about changing SOV or alliance limits please stay calm)

Both of these ideas is not new as I’ve heard different arguments for them a few times but both are somewhat related. Both ideas are separate but can be used in conjunction for some interesting play.


Number one

Remove all information regarding nullsec from the game that is not player generated. It’s supposed to be uncharted space but all movement and kills can be spotted from a few charts (dotlan, ingame eve map). This means that anyone can see exactly what is going on in an area of space that is supposed to be devoid of knowledge.

This means that if a few people have moved into an area they can be spotted almost straight away by information that should not exist. Let nullsec information only be available from the player base not be an automatic in game feature.

If this information was not available then people could go see what an area was like. Just for ratting or ninja mining or anything that requires secrecy. Even mining creates ripples as rats still need to die.

At present all it does is allow large alliances to be lazy and check a few charts instead of actually taking a look at who is around. And if the person/people are not online then they see nothing. And the people there can carry on in secret.

This change favours smaller corps or loners who want to have some chance in visiting nullsec without being spotted straight away.

Number two

Allow people to turn off Kill mails (which affects both parties) and have them on a huge timer so that if you turn it off you cannot turn it on again for a month and only give the corporation CEO or alliance CEO that ability. They are the bane of this game. I’ve heard of plenty of occasions where people will not undock, or fight anything but one sided fights because their obsession with their kill boards

I hardly ever use mine at all (a few times or on other peoples) as I don’t want people seeing what ships I use. Otherwise they can be used as a counter. When im in a war the first thing I do is go to the kill boards to see exactly who im fighting and what ships they fly.

Result

If you combine these two you could potentially create dead zones in nullsec where no information is coming out and anything that goes in never comes back. And there is only sketchy information about what’s in there coming from people who either made it out alive or had a few seconds before their pod exploded.

You may need a huge fleet to go in there and find out exactly what has happened only to find that the area is suddenly deserted as the occupiers could not defend it and left.


Or a SOV system is suddenly lost and everything in it destroyed and there are hardly any details of what happened.


This would make for a much more exciting game and CCP could use it to further their contents driven advertisement of the game.


Third point added as an afterthought.


Removing local would also add to the mystic and it would be more realistic. If you want to chart out a system then you can do it manually. I know that people are devided on this point but the best compromise I can think of is that you can buy a cloak field that removes all ships from local.

It would create an entirely new profession and that is the intelligence gatherer who maps out systems with POS’s resources and rough exstimates of players. If you can find people who can do it well then they would be hugely sort after people especially if they could keep their secrets. Although they would only be known to a few people as they have to keep their cover intact


Your views are welcome and a huge shout out to all the trolls


I just feel like put it in there, since nobody bothered to explain why its so bad..

I personally do not care either way. I am just an very dedicated carebear or at least i was before my loved sanctums has been taken away.

Since Goonswarm is there they could enlighten us pubbies why those changes would be contra-productive to the goal of more people finding their place in the "un-mapped" nullsec.
EVE Stig
Doomheim
#62 - 2011-10-26 01:25:24 UTC
lol @ help thread ganked by goons

"Some say that he is actually dead, but the Grim Reaper is too afraid to tell him." "Some say he is the 3rd member of Daft Punk and he did the vocals of "Technologic" song. All we know is,he's called EVE Stig"!

Wacktopia
Fleet-Up.com
Keep It Simple Software Group
#63 - 2011-10-26 01:27:02 UTC
Large Collidable Object wrote:


Morganta wrote:


Which of you chose that look first? I'm just interested who stole the look from whom.

Thanks x

Kitchen sink? Seriousy, get your ship together -  Fleet-Up.com

Kengutsi Akira
Doomheim
#64 - 2011-10-26 01:30:12 UTC
Oswald Patsee wrote:


You have to admit, Goons are at the top of their game. They routinely create content and they stick together as a team no matter how fooked up the plan is. Being at the top also means that one day you will fall, and it's usually a long way down.



Ya Goons have a disturbingly Juggalo Family attitude

"Is it fair that CCP can get away with..." :: checks ownership on the box ::

Yes

ASadOldGit
Doomheim
#65 - 2011-10-26 01:33:54 UTC
Karn Dulake wrote:

If this information was not available then people could go see what an area was like. Just for ratting or ninja mining or anything that requires secrecy. Even mining creates ripples as rats still need to die.

...

Removing local...


Well, I quite like this idea in some ways, but that's from the point of view of someone who can almost fly a Buzzard, and would like to go touring around nullsec just to see what the fuss is all about; perhaps try to raid a grav/mag site once in a while.

As the goons and others have pointed out, my attitude/playstyle is probably remarkably different to someone who actually lives there - I'm just a tourist. So how would you do that without penalising the local residents?

If I was a small corp/alliance trying to set up a "secret" base, I would always assume that I will be discovered at some point - this wouldn't increase my chances of survival or anything, would it? Just delay my death for a couple of days.

Ingvar Angst wrote:

The ONLY thing removing the information generated from null would do is make it that much easier for the bots to hide


Is that a popular past-time in nullsec? Would that affect a lot of people?

This signature intentionally left blank for you to fill in at your leisure.

Trusty Jutspezic
Sebiestor Tribe
Minmatar Republic
#66 - 2011-10-26 01:45:07 UTC
Okay look, information is good, it tells you things about where people are, and what they might be doing. Roams will typically start with the FC opening up the map and pointing people towards the biggest blob of light in range. Things like ships destroyed, average number of ships in space, pirates killed all help FCs generate content for their playerbase. It also makes space feel less dead and in a game which has its epic scale one of its few redeeming values that's really important.

As to disabling killmails, no, you don't get to opt out because more information is always better. Killmails show enough of the truth of engagements that it helps to build the narrative. The overarching story is another thing unique to eve that would be made poorer by the removal of killmails. It would also help large alliances hide their super numbers and whatnot and death2all supers.

Also I wasn't trolling ****** is a hurtful word.
EVE Stig
Doomheim
#67 - 2011-10-26 01:50:38 UTC
Trusty Jutspezic wrote:

As to disabling killmails, no, you don't get to opt out because more information is always better. Killmails show enough of the truth of engagements that it helps to build the narrative. The overarching story is another thing unique to eve that would be made poorer by the removal of killmails. It would also help large alliances hide their super numbers and whatnot and death2all supers.

Also I wasn't trolling ****** is a hurtful word.


Killmails also spread tears right?

"Some say that he is actually dead, but the Grim Reaper is too afraid to tell him." "Some say he is the 3rd member of Daft Punk and he did the vocals of "Technologic" song. All we know is,he's called EVE Stig"!

Trusty Jutspezic
Sebiestor Tribe
Minmatar Republic
#68 - 2011-10-26 01:51:10 UTC
I mean here I am dropping some thoughtful words to explain why your garbageman puke ideas are stupid and I just get called names.

Roll pubbies
Karn Dulake
Doomheim
#69 - 2011-10-26 01:53:19 UTC
Trusty Jutspezic wrote:
Okay look, information is good, it tells you things about where people are, and what they might be doing. Roams will typically start with the FC opening up the map and pointing people towards the biggest blob of light in range. Things like ships destroyed, average number of ships in space, pirates killed all help FCs generate content for their playerbase. It also makes space feel less dead and in a game which has its epic scale one of its few redeeming values that's really important.

As to disabling killmails, no, you don't get to opt out because more information is always better. Killmails show enough of the truth of engagements that it helps to build the narrative. The overarching story is another thing unique to eve that would be made poorer by the removal of killmails. It would also help large alliances hide their super numbers and whatnot and death2all supers.

Also I wasn't trolling ****** is a hurtful word.



thanks dude. you should have said this right at the start

Everything you say makes perfect sense but the mechanisms also inhibit the actions of people not associated with the power blocks. If you had a way to keep the features that you like and allow for smaller groups to not be noticed straight away then there is definately a narrative there.

I dont normally troll, but when i do i do it on General Discussion.
Karn Dulake
Doomheim
#70 - 2011-10-26 01:55:02 UTC
Trusty Jutspezic wrote:
I mean here I am dropping some thoughtful words to explain why your garbageman puke ideas are stupid and I just get called names.

Roll pubbies



LOLs
I dont normally troll, but when i do i do it on General Discussion.
EVE Stig
Doomheim
#71 - 2011-10-26 01:56:20 UTC
Trusty Jutspezic wrote:
I mean here I am dropping some thoughtful words to explain why your garbageman puke ideas are stupid and I just get called names.

Roll pubbies


who called you a name? Wow your sensitive for a Goon

"Some say that he is actually dead, but the Grim Reaper is too afraid to tell him." "Some say he is the 3rd member of Daft Punk and he did the vocals of "Technologic" song. All we know is,he's called EVE Stig"!

Trusty Jutspezic
Sebiestor Tribe
Minmatar Republic
#72 - 2011-10-26 01:57:57 UTC
If you're interested in nullsec tourism by all means check out Securitas's thread on kugu. He writes battlereports and really makes an effort to get his small corp fights using gimmicks like RR feroxes and stuff.
Elyssa MacLeod
Doomheim
#73 - 2011-10-26 02:08:33 UTC
wasnt there a thread by a guy that visited all the systems in EVE or something like that?

GM Homonoia: Suicide ganks are a valid and viable tactic in EVE.

Where is your God now carebear?

Karn Dulake
Doomheim
#74 - 2011-10-26 02:10:06 UTC
Trusty Jutspezic wrote:
If you're interested in nullsec tourism by all means check out Securitas's thread on kugu. He writes battlereports and really makes an effort to get his small corp fights using gimmicks like RR feroxes and stuff.



calm down dude. one person mentions tourism does not mean that people just want to take the tour. If you turn of the information tap and people fly into your gate camp it will still only end in a killmail



Its about people going to nullsec and not being dropped a few hours later. its about people not having to be aligned to a major alliance to exist. its about hiding away and trying not to get caught. its about something growing out of nothing and not being crushed at birth.

its about all of those things and more.

Your fleet roles through the system then we are all in hiding and if a POS is up we know we have lost if.

ive been abused for the last 2 hours and im still smiling . please remember that its only an internet forum and its not personal.


In essence its about people having more choices in nullsec than. join a big alliance, be a renter etc and getting more people to sample the delights of nullsec. now what could be wrong with wanting that.
I dont normally troll, but when i do i do it on General Discussion.
Mr Epeen
It's All About Me
#75 - 2011-10-26 02:35:32 UTC
I see the little bees are swarming all over this one. Mitten's mindless minions at their best.

I had actually written a long post offering some opinions on the OP, but it got ganked and I can't be bothered to retype it at the cost of my little darlings homework time.

I'll do it after they are all tucked in for the night.

Mr Epeen Cool
Taiwanistan
#76 - 2011-10-26 03:06:56 UTC
THEDOTALLIANCE

TA on wis: "when we have a feature that is its own functional ecosystem of gameplay then hooks into the greater ecosystem of EVE as a whole, and it provides good replayability."

Morganta
The Greater Goon
#77 - 2011-10-26 03:52:12 UTC
Wacktopia wrote:
Large Collidable Object wrote:


Morganta wrote:


Which of you chose that look first? I'm just interested who stole the look from whom.

Thanks x



as far as I know I'm first, I saw her a short while later in the avatar thread.
also I never reposed

you can't fix perfection
Skunk Gracklaw
Caldari Provisions
Caldari State
#78 - 2011-10-26 03:56:47 UTC
Mr Epeen wrote:
I see the little bees are swarming all over this one. Mitten's mindless minions at their best.

I had actually written a long post offering some opinions on the OP, but it got ganked and I can't be bothered to retype it at the cost of my little darlings homework time.

I'll do it after they are all tucked in for the night.

Mr Epeen Cool

Goons don't sleep if there is posting to be done.
CCP Spitfire
C C P
C C P Alliance
#79 - 2011-10-26 06:37:01 UTC
Moved from "EVE General Discussion".

CCP Spitfire | Marketing & Sales Team @ccp_spitfire

Yeep
The Scope
Gallente Federation
#80 - 2011-10-26 08:57:18 UTC
Karn Dulake wrote:

Its about people going to nullsec and not being dropped a few hours later. its about people not having to be aligned to a major alliance to exist. its about hiding away and trying not to get caught. its about something growing out of nothing and not being crushed at birth.


Abloobloo diplomacy is cheating/too hard/boring/beneath me because I am awesome