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Simple change to nullsec....Help thread ganked by Goons

First post First post
Author
Karn Dulake
Doomheim
#1 - 2011-10-25 17:40:30 UTC  |  Edited by: Karn Dulake
(These ideas are not about changing SOV or alliance limits please stay calm)

Both of these ideas is not new as I’ve heard different arguments for them a few times but both are somewhat related. Both ideas are separate but can be used in conjunction for some interesting play.


Number one

Remove all information regarding nullsec from the game that is not player generated. It’s supposed to be uncharted space but all movement and kills can be spotted from a few charts (dotlan, ingame eve map). This means that anyone can see exactly what is going on in an area of space that is supposed to be devoid of knowledge.

This means that if a few people have moved into an area they can be spotted almost straight away by information that should not exist. Let nullsec information only be available from the player base not be an automatic in game feature.

If this information was not available then people could go see what an area was like. Just for ratting or ninja mining or anything that requires secrecy. Even mining creates ripples as rats still need to die.

At present all it does is allow large alliances to be lazy and check a few charts instead of actually taking a look at who is around. And if the person/people are not online then they see nothing. And the people there can carry on in secret.

This change favours smaller corps or loners who want to have some chance in visiting nullsec without being spotted straight away.

Number two

Allow people to turn off Kill mails (which affects both parties) and have them on a huge timer so that if you turn it off you cannot turn it on again for a month and only give the corporation CEO or alliance CEO that ability. They are the bane of this game. I’ve heard of plenty of occasions where people will not undock, or fight anything but one sided fights because their obsession with their kill boards

I hardly ever use mine at all (a few times or on other peoples) as I don’t want people seeing what ships I use. Otherwise they can be used as a counter. When im in a war the first thing I do is go to the kill boards to see exactly who im fighting and what ships they fly.

Result

If you combine these two you could potentially create dead zones in nullsec where no information is coming out and anything that goes in never comes back. And there is only sketchy information about what’s in there coming from people who either made it out alive or had a few seconds before their pod exploded.

You may need a huge fleet to go in there and find out exactly what has happened only to find that the area is suddenly deserted as the occupiers could not defend it and left.


Or a SOV system is suddenly lost and everything in it destroyed and there are hardly any details of what happened.


This would make for a much more exciting game and CCP could use it to further their contents driven advertisement of the game.


Third point added as an afterthought.


Removing local would also add to the mystic and it would be more realistic. If you want to chart out a system then you can do it manually. I know that people are devided on this point but the best compromise I can think of is that you can buy a cloak field that removes all ships from local.

It would create an entirely new profession and that is the intelligence gatherer who maps out systems with POS’s resources and rough exstimates of players. If you can find people who can do it well then they would be hugely sort after people especially if they could keep their secrets. Although they would only be known to a few people as they have to keep their cover intact


Your views are welcome and a huge shout out to all the trolls
I dont normally troll, but when i do i do it on General Discussion.
Ingvar Angst
Nasty Pope Holding Corp
#2 - 2011-10-25 17:49:38 UTC  |  Edited by: Ingvar Angst
The ONLY thing removing the information generated from null would do is make it that much easier for the bots to hide. When you look at the data and see hundreds or thousands of rats dying in a particular system on a daily basis... guess where the bots are.

Also, don't fully remove local. Just remove it from and for the ships that cloak.

The Answer to the Ultimate Question of Life, the Universe and Cloaking.

Six months in the hole... it changes a man.

Skunk Gracklaw
Caldari Provisions
Caldari State
#3 - 2011-10-25 17:51:04 UTC
You could have saved yourself a bunch of time typing all that up. Your ideas are horrible and you should feel bad about making people read them.
Karn Dulake
Doomheim
#4 - 2011-10-25 18:15:56 UTC
Skunk Gracklaw wrote:
You could have saved yourself a bunch of time typing all that up. Your ideas are horrible and you should feel bad about making people read them.




What are you everybody. and why dont you tell me why they are bad. how am i going to learn otherwise
I dont normally troll, but when i do i do it on General Discussion.
Morganta
The Greater Goon
#5 - 2011-10-25 18:23:43 UTC
first point

null is not devoid of knowledge, it's devoid of civilization, law and order.
what you describe is a WH, and we already got those

2nd point

stop crying about killmails, if someone wants to play the game according to the dictates of their efficiency rating that's their bag, who cares, if there wasn't killmails people would gank you for the chat logs with your precious tears.
killmails are not the problem

3rd point

while ignorance may truly be bliss, its hardly a decent game mechanic in a multiplayer environment.

unless of course you play multiplayer games as a lone wolf or bot

so yes, your post IS bad and you should feel bad for making it
Large Collidable Object
morons.
#6 - 2011-10-25 18:24:13 UTC
Ingvar Angst wrote:


Also, don't fully remove local. Just remove it from and for the ships that cloak.




But...but... How am I supposed to crush the minds of idiots if they can't see me in local?
You know... [morons.](http://www.youtube.com/watch?v=4gjOx65yD5A)
Morganta
The Greater Goon
#7 - 2011-10-25 18:27:41 UTC
Large Collidable Object wrote:
Ingvar Angst wrote:


Also, don't fully remove local. Just remove it from and for the ships that cloak.




But...but... How am I supposed to crush the minds of idiots if they can't see me in local?


apparently knowing is much worse than not knowing
Adelphie
The Lone Wolves.
#8 - 2011-10-25 18:31:02 UTC
Ingvar Angst wrote:


Also, don't fully remove local. Just remove it from and for the ships that cloak.




Now this is just a thinly vieled afk cloaky whine. There are lots of better suggestions to get around this other than that.

Ships which can fit cov-ops cloaks are for intel collection, removing their most powerful intel collecting device, whilst keeping it on all other ships is quite frankly idiotic.


Adelphie
The Lone Wolves.
#9 - 2011-10-25 18:31:23 UTC  |  Edited by: Adelphie
- Double post -
Karn Dulake
Doomheim
#10 - 2011-10-25 18:40:15 UTC
Adelphie wrote:
- Double post -



first up i never said that. someone else is derailing the thread into a cloaky thread


second i notice that all of the people who are saying this is rubbish are all in large alliances in nullsec. So it would not be benificial to them.

Cloaky Tech IIIs are a pain in the arse but their is little to counter them that i can think of.


Bots are annoying as hell but you cannot create a game based around Bots and trying to diminish them. They will always be here unless CCP has a dedicated team that spends all day removing them
I dont normally troll, but when i do i do it on General Discussion.
Ingvar Angst
Nasty Pope Holding Corp
#11 - 2011-10-25 18:40:18 UTC
Adelphie wrote:
Ingvar Angst wrote:


Also, don't fully remove local. Just remove it from and for the ships that cloak.




Now this is just a thinly vieled afk cloaky whine. There are lots of better suggestions to get around this other than that.

Ships which can fit cov-ops cloaks are for intel collection, removing their most powerful intel collecting device, whilst keeping it on all other ships is quite frankly idiotic.




You can gather intel in a covops far more effectively without seeing or being seen in local than you can with it.

With local, you can gather who's there. Without it, you can gather not only who's there, but what their operational patterns are. Look at wormhole intel for example. Believe me, this is no afk cloaky whine. The last thing I want is to see cloaks nerfed in any way. They're too critical to wormhole operations.

Six months in the hole... it changes a man.

Karadion
Caldari Provisions
Caldari State
#12 - 2011-10-25 18:55:08 UTC
Your ideas are dumb and spoken like a true empire pubbie.
Karn Dulake
Doomheim
#13 - 2011-10-25 19:00:13 UTC
Karadion wrote:
Your ideas are dumb and spoken like a true empire pubbie.




Again a member of a large nullsec alliance. and the goons at that. and known goon alts.


You want more people in nullsec but you want them on your own terms or not at all. and you all moan and whine about getting more people in nullsec
I dont normally troll, but when i do i do it on General Discussion.
Karadion
Caldari Provisions
Caldari State
#14 - 2011-10-25 19:03:05 UTC  |  Edited by: Karadion
Karn Dulake wrote:
Karadion wrote:
Your ideas are dumb and spoken like a true empire pubbie.




Again a member of a large nullsec alliance. and the goons at that. and known goon alts.


You want more people in nullsec but you want them on your own terms or not at all. and you all moan and whine about getting more people in nullsec
We moan and whine about getting more people in nullsec? Where? We are a 4000+ man alliance with plenty of allies sharing spaces with. What are you talking about? If anything your ideas discourages people from living in null-sec, not encourages so what you're arguing for is counterproductive.
Karn Dulake
Doomheim
#15 - 2011-10-25 19:23:27 UTC
Karadion wrote:
Karn Dulake wrote:
Karadion wrote:
Your ideas are dumb and spoken like a true empire pubbie.




Again a member of a large nullsec alliance. and the goons at that. and known goon alts.


You want more people in nullsec but you want them on your own terms or not at all. and you all moan and whine about getting more people in nullsec
We moan and whine about getting more people in nullsec? Where? We are a 4000+ man alliance with plenty of allies sharing spaces with. What are you talking about? If anything your ideas discourages people from living in null-sec, not encourages so what you're arguing for is counterproductive.




Then why dont you explain why it is counter productive from your standpoint of an already existing mega alliance and please dont go on about bots. Its the first two items that are the most important and allow people to get a taste without a 4000 man alliance turning up 2 hours after they have arrived
I dont normally troll, but when i do i do it on General Discussion.
Jack Tronic
borkedLabs
#16 - 2011-10-25 19:29:48 UTC
I like how someone from what I assume is from an highsec roleplaying alliance is criticizing null.
Botleten
Perkone
Caldari State
#17 - 2011-10-25 19:30:11 UTC
You want to know why your ideas are bad? Here's why: They make life in nullsec more difficult while adding no extra incentive to move there. The primary reason people will not move to nullsec/lowsec/WH space is because they want the protection of concord and are not willing to assume the inherent risk already present in these places. Your ideas do nothing to address this issue. As for whether I want more people in nullsec, I couldnt personally care less. Please, by all means, stay in empire scraping for meager earnings from repetitive lvl 4s and mining.
Trainwreck McGee
Doomheim
#18 - 2011-10-25 19:30:31 UTC
Morganta wrote:
first point

null is not devoid of knowledge, it's devoid of civilization, law and order.
what you describe is a WH, and we already got those



yo noob i haven't logged on for days and i can tell you exactly what has been happening in my WH. There are charts for everything in EVE.

CCP Trainwreck - Weekend Custodial Engineer / CCP Necrogoats foot stool

Andski
Science and Trade Institute
Caldari State
#19 - 2011-10-25 19:34:12 UTC
If you like delayed local, go to a wormhole.

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Karn Dulake
Doomheim
#20 - 2011-10-25 19:44:02 UTC
So whats the deal with you Goons do you just swamp any thread you dont like.


Ive been in nullsec and got sick of the constant orders and 3am stuff. There was a guy looking at Dotan/eve maps all day long sending usto different areas to clear out areas with massive force.


Goons sorry if this thread is not relevent to your interests
I dont normally troll, but when i do i do it on General Discussion.
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