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Skill Discussions

 
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Skills - SP & Indy

Author
Miney McMineson
The Cayman Islands
#1 - 2013-07-15 13:50:44 UTC
Hey there,

I'm a newbie to Eve but I've decided I want to be a longterm Industry player - to that end I've made three accounts. After reading all the rage over SPs in this section it seems pretty clear that I need to start planning ASAP to specialize effectively. Better than taking the easy route and just buying characters I reckon.

Two characters have just reached Mining Barges (working towards Exhumers now) while the other is a couple days away from being able to fly an Orca. From what I've read the Orca itself wont be optimal with just two mining ships but I intend to join and help out a corp once my skills are higher so we can just ignore that haha.

Sadly my +9 accelerators are going to die soon so to compensate for the massive drop in skill training speed I'm looking to remap my attributes but for that I need a solid plan. I've been using Evemon to plan my trip to Hulk/Orca so far but after that I have no idea what I'm going to need. Some people have mentioned refining but I suspect that'll only be needed on one character and things get complicated from there looking at all the various possible skill paths, seems smarter to talk to people who have been here before rather than wing it. The forums seem to recommend setting up a one year plan at minimum and then optimizing attributes accordingly but I'm unsure of what to put in my longterm plans to be a profitable industry player.

Fighting in Eve doesn't interest me in the slightest so I'm deadset on doing Industry - if any veteran Indy players out there could help me out I'd be really grateful for your time :)

To make things easier on everyone involved here are my limited API keys:

Me (same as second account):
2380483
gn9Y6m8iTKOeivXONrTeo2rezWuJEDJ56AmoPFNwr02ocTEnUjTdvX0wW2eEUvOn

Orca:
2380547
795kmv7ncnZVMpJlcfcY5XsdQsC4yrZ355UfsgUcjbUMi7uJFHr5ZQh1sKm1TXyR

Fly safe!
Huttan Funaila
Caldari Provisions
Caldari State
#2 - 2013-07-15 16:00:34 UTC
Tau Cabalander has a couple of recommended remaps. I recommend reading this thread and follow the links to see the math behind it.
Tau Cabalander
Retirement Retreat
Working Stiffs
#3 - 2013-07-15 22:27:35 UTC  |  Edited by: Tau Cabalander
First, industry isn't only mining. You should clarify if you are only interested in mining.

Miney McMineson wrote:
To make things easier on everyone involved here are my limited API keys:

http://eveboard.com/

Zhilia Mann wrote:
Putting remap in the search field and Tau's name in the character box on an advanced search will cover you either way. If I weren't obsessive about spending all my time on maxed remaps these days I'd use one of his.

So Called LongTerm Remap

May or may not be of help: Basic Skills
Miney McMineson
The Cayman Islands
#4 - 2013-07-15 23:53:11 UTC
Huttan Funaila wrote:
Tau Cabalander has a couple of recommended remaps. I recommend reading this thread and follow the links to see the math behind it.


Ah cool, I'll check it out.

Tau Cabalander wrote:
First, industry isn't only mining. You should clarify if you are only interested in mining.


So Called LongTerm Remap

May or may not be of help: Basic Skills


Sorry I should have clarified.

Yeah I'm interested in getting into industry ingeneral, coming into Eve blind though Mining seemed like a good springboard to get started with. I'm just learning as I go so any advice is more than welcome =)

The goal is to have my accounts become self-sustaining via ISK for PLEX using Industry. Anything after that is just profit for fun =)
Caldari 5
D.I.L.L.I.G.A.F. S.A.S
Affirmative.
#5 - 2013-07-16 03:45:55 UTC
Serious Industrial with 3 Accounts

Account 1
Orca Pilot + PI, all other S&I Skills
Alt 1 PI, S&I Basic Skills
Alt 2 PI, S&I Basic Skills

Account 2
MissionRunner/Hulk Pilot + PI, all other S&I Skills
Alt 1 PI, S&I Basic Skills
Alt 2 PI, S&I Basic Skills

Account 3
Support Ship(logistics,etc)/Hulk Pilot + PI, all other S&I Skills
Alt 1 PI, S&I Basic Skills
Alt 2 PI, S&I Basic Skills

I Classify S&I Basic Skills as enough to do PE/ME/Copy research on Basic BPOs with 10 slots of research(getting the 11th slot is a very long term goal to add to alts), Production Efficiency V with 10 slots of production(again the 11th slot being very long term)

PI Skills probably enough to manage 4 or 5 planets for a start eventually maxing it out.

Go for a perfect Orca Pilot with full Leadership skills, not just the mining. the other Skills can help out when running missions on the 2 Hulk Pilots to reduce refine tax in HS/LS

Both of the Hulk Pilots will need refining skills anyways to use the Mining Crystals

Finally you have a long grind to get decent research agents :P
Miney McMineson
The Cayman Islands
#6 - 2013-07-16 04:19:07 UTC  |  Edited by: Miney McMineson
Caldari 5 wrote:
Serious Industrial with 3 Accounts

Account 1
Orca Pilot + PI, all other S&I Skills
Alt 1 PI, S&I Basic Skills
Alt 2 PI, S&I Basic Skills

Account 2
MissionRunner/Hulk Pilot + PI, all other S&I Skills
Alt 1 PI, S&I Basic Skills
Alt 2 PI, S&I Basic Skills

Account 3
Support Ship(logistics,etc)/Hulk Pilot + PI, all other S&I Skills
Alt 1 PI, S&I Basic Skills
Alt 2 PI, S&I Basic Skills

I Classify S&I Basic Skills as enough to do PE/ME/Copy research on Basic BPOs with 10 slots of research(getting the 11th slot is a very long term goal to add to alts), Production Efficiency V with 10 slots of production(again the 11th slot being very long term)

PI Skills probably enough to manage 4 or 5 planets for a start eventually maxing it out.

Go for a perfect Orca Pilot with full Leadership skills, not just the mining. the other Skills can help out when running missions on the 2 Hulk Pilots to reduce refine tax in HS/LS

Both of the Hulk Pilots will need refining skills anyways to use the Mining Crystals

Finally you have a long grind to get decent research agents :P


Haha ok this post is bloody brilliant, thanks for the solid info =)

If I'm not mistaken you can't train multiple characters on the same account at the same time without more or less buying a subscription for each character so are you recommending doing the Alt1/2 on each account later down the track to level up the Planetary Interaction/Science/Basic skills? I haven't looked at the training times yet but the basic certificates for planetary interaction seem pretty quick if that's anything to judge by.

Good tip on the Orca pilot, I hadn't realized what an undertaking getting a competent Orca pilot going would be but it looks to be worth it in the end.

Are T2 mining crystals worth it once you have the skills to use them?

Thank you again for the information.
Ireland VonVicious
Vicious Trading Company
#7 - 2013-07-16 06:10:03 UTC  |  Edited by: Ireland VonVicious
You may want to turn one into a Noctis pilot as well.

You can make a lot happen by offering an honest salvaging service.

Great isk per hour for a newer player.

Gets into the rig building and reprocessing aspects of indy.
Caldari 5
D.I.L.L.I.G.A.F. S.A.S
Affirmative.
#8 - 2013-07-16 07:40:09 UTC
Miney McMineson wrote:
Caldari 5 wrote:
Serious Industrial with 3 Accounts

Account 1
Orca Pilot + PI, all other S&I Skills
Alt 1 PI, S&I Basic Skills
Alt 2 PI, S&I Basic Skills

Account 2
MissionRunner/Hulk Pilot + PI, all other S&I Skills
Alt 1 PI, S&I Basic Skills
Alt 2 PI, S&I Basic Skills

Account 3
Support Ship(logistics,etc)/Hulk Pilot + PI, all other S&I Skills
Alt 1 PI, S&I Basic Skills
Alt 2 PI, S&I Basic Skills

I Classify S&I Basic Skills as enough to do PE/ME/Copy research on Basic BPOs with 10 slots of research(getting the 11th slot is a very long term goal to add to alts), Production Efficiency V with 10 slots of production(again the 11th slot being very long term)

PI Skills probably enough to manage 4 or 5 planets for a start eventually maxing it out.

Go for a perfect Orca Pilot with full Leadership skills, not just the mining. the other Skills can help out when running missions on the 2 Hulk Pilots to reduce refine tax in HS/LS

Both of the Hulk Pilots will need refining skills anyways to use the Mining Crystals

Finally you have a long grind to get decent research agents :P


Haha ok this post is bloody brilliant, thanks for the solid info =)

If I'm not mistaken you can't train multiple characters on the same account at the same time without more or less buying a subscription for each character so are you recommending doing the Alt1/2 on each account later down the track to level up the Planetary Interaction/Science/Basic skills? I haven't looked at the training times yet but the basic certificates for planetary interaction seem pretty quick if that's anything to judge by.

Good tip on the Orca pilot, I hadn't realized what an undertaking getting a competent Orca pilot going would be but it looks to be worth it in the end.

Are T2 mining crystals worth it once you have the skills to use them?

Thank you again for the information.


Training the Alts, you can either take time off your mains when you get them to a Happy point, or do the new Dual Training thing and not loose time on it.

It has been a long time since I setup mine, back in the day you could get a Research Monkey(ME/PE/Copy) up and running in about 12 days from a Caldari Acura toon.

T1 Crystals in Strip Miner IIs are definitely worth it, I haven't really done the maths on doing the T2 crystals myself, probably worth it, from a raw m3/hr but unsure on an ISK spent per m3.
Roseline Penshar
Native Freshfood
Minmatar Republic
#9 - 2013-07-16 09:49:47 UTC
you should have a good drone skills too, you will eventually want to go to null or WH space that you need them
Miney McMineson
The Cayman Islands
#10 - 2013-07-16 22:36:48 UTC  |  Edited by: Miney McMineson
Ireland VonVicious wrote:
You may want to turn one into a Noctis pilot as well.

You can make a lot happen by offering an honest salvaging service.

Great isk per hour for a newer player.

Gets into the rig building and reprocessing aspects of indy.


Hm I'll take a look although Salvaging does sound a bit boring, could be an interseting path though if it leads to other parts of Indy.


Caldari 5 wrote:
[

Training the Alts, you can either take time off your mains when you get them to a Happy point, or do the new Dual Training thing and not loose time on it.

It has been a long time since I setup mine, back in the day you could get a Research Monkey(ME/PE/Copy) up and running in about 12 days from a Caldari Acura toon.

T1 Crystals in Strip Miner IIs are definitely worth it, I haven't really done the maths on doing the T2 crystals myself, probably worth it, from a raw m3/hr but unsure on an ISK spent per m3.


Ah cool, still looking into the skills to make research monkeys (going through wikis now to understand how research actually works) but a good tip =)

Strip Miner II's with crystals eh? Sounds like that's something I'd get into with a Hulk so I'll keep that firmly inmind once I've trained upto it.

Roseline Penshar wrote:
you should have a good drone skills too, you will eventually want to go to null or WH space that you need them


Makes sense, for now I've only got basic drones (with drones IV) which is fine for 0.5-0.7 but yeah I see how better ones would be needed for pirates of any greater difficulty than the ones hitting me now.



What do you mean by having a logistics ship btw Caldari? Isn't that a largely combat based role?
Caldari 5
D.I.L.L.I.G.A.F. S.A.S
Affirmative.
#11 - 2013-07-17 06:00:47 UTC
Miney McMineson wrote:
What do you mean by having a logistics ship btw Caldari? Isn't that a largely combat based role?

Sometimes having a dedicated ship doing remote reps to a Ship fit purely for DPS will make missions go faster than having 2 mixed mode ships(Half DPS/Half Tank) I have previously used remote rep Geddons/Domi's to increase DPS with Drones and increase tank on the main missionrunner through the remote reps.
Tau Cabalander
Retirement Retreat
Working Stiffs
#12 - 2013-07-17 07:23:54 UTC
Caldari 5 wrote:
Sometimes having a dedicated ship doing remote reps to a Ship fit purely for DPS will make missions go faster than having 2 mixed mode ships(Half DPS/Half Tank) I have previously used remote rep Geddons/Domi's to increase DPS with Drones and increase tank on the main missionrunner through the remote reps.

I'm currently using 2 Rattlesnakes to augment my mission DPS. I set their sentries to assist or guard me.

The Rattlesnakes are equipped with both armor and shield rep, primarily for repping their drones, and cap transfer. This also comes in handy for keeping my DPS ship topped-off.

Works really well with me in a Tengu or Legion charging at everything in sight. Works reasonably well with me in a Raven Navy Issue, though I have to ungroup my missiles, as even battleships pop too fast for a second volley on a distant target. Considering using a rail Vindicator (*gasp* burn the infidel!) for instant damage instead, but still considering other options at this point as I can pilot many different ships.