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CSM Guest Blog: "Reasonable Things" Crowdsourcing

First post First post
Author
Pic'n dor
Sebiestor Tribe
Minmatar Republic
#841 - 2013-07-16 22:26:41 UTC
suggestion : rise this devblog from the dead and bring us new language !!
keyword : localization

We need French / Italian / Spanish / Romanian / "everything you want here"

COUCOU TOUCHE TOUCHE

Salpad
Carebears with Attitude
#842 - 2013-07-16 22:48:29 UTC
Suggestion: Give the beams of Modulated Strip Miner IIs colour, according to which kind of crystal is fitted (scordite, Gneiss, etc.). That will make large-scale mining ops in particular more visually appealing.
Keywords: Eye candy
Salpad
Carebears with Attitude
#843 - 2013-07-16 22:53:39 UTC
Suggestion: Longer drop-down menu in the Wallet>Journal window. The list contains MANY entries. Why am I only allowed to see 5 at a time? Allow at least 12-15 entries shown at a time.
Keyword: UI

Suggestion: Allow the de-selection of Ref. Types in Wallet->Journal, so that instead of selecting "show ONLY X" I can select "show everything EXCEPT X".
Keyword: UI

Suggestion: Remove unused or decrepated Ref. Types from the drop-down menu in Wallet-Journal. There are MANY items on that list, and some were never used in the game, while others went out of use many years ago.
Keywoard: UI
Salpad
Carebears with Attitude
#844 - 2013-07-16 22:57:34 UTC
Suggestion: Add a new window, that shows a zoomed-in view of the currently selected target. If a new target is selected, there will probably be 500-2000 ms lag before the new is shown.
Keyword: Eye candy

Explanation: Makes combat more visually engaging, because you have a special view window, e.g. taking up 5% of the screen or so, most likely showing the target that you're currently shooting at. It's a lot better than just shooting at red crosses all day, or having to use an awkward and very un-automated zoom view function. Slower computers may have a problem with that, so there should be an option to disable the window completely, in Settings.
Salpad
Carebears with Attitude
#845 - 2013-07-16 23:34:23 UTC
Suggestion: Add a new column in the Overview, for use for various purposes, including showing the output from the latest Survey Scanner scan, to make mining more convenient.
Keyword: UI
Terranid Meester
Tactical Assault and Recon Unit
#846 - 2013-07-17 00:43:43 UTC  |  Edited by: Terranid Meester
Suggestion: Remove can spew mechanics from exploration

Keywords: Exploration, Gameplay

Notes: The can spew mechanic doesn't really make much sense/fit into eve [why would a successfully hacked can suddenly start spewing its contents all over the place?]. Exploration should have some benefits for solo players, the can spew feels more like punishment for success. Im ok with the main container exploding if you fail hacking, but the can spew is just such a silly mechanic.
How come our ships get mini tractor beams anyway, shouldn't we instead have to fit one as a module to actually reel stuff in?
Photon Ceray
Palmyra Universal Enterprise
#847 - 2013-07-17 02:18:15 UTC
Suggestion: Allow Launcher to log in with multiple accounts instead of having to change user and enter password every single time.

Keywords: account, log in, launcher, multiple accounts, change user
Quintessen
The Scope
Gallente Federation
#848 - 2013-07-17 03:59:34 UTC
Suggestion: Add summary capabilities to the transaction journal or make this information easy to pull from CREST.
Keywords: Money management, UI
Note: The wallet transactions are currently pretty worthless as it's just a wall of data with no real way to break it down. Being able to categorize transactions or use the implicit categories to analyze where the money is going would be nice.
Nicodemus Bathana
Khanid Drifters
#849 - 2013-07-17 05:03:10 UTC
Suggestion: Add radio stations, or some way to broadcast audio. Corp stations etc. that would take care of the music issue.
Keywords: music
Nicodemus Bathana
Khanid Drifters
#850 - 2013-07-17 05:14:13 UTC
Suggestion: allow for some customization of paint/light scheme on the ships, such as the addition of corp logos, or kill markers (like on bombers).
Keywords: ships
Nicodemus Bathana
Khanid Drifters
#851 - 2013-07-17 05:25:00 UTC
Richter Enderas wrote:
Suggestion: Let us save our entire UI configuration (window positions, overview tabs and settings, chat channels, etc) so I can one-click import them across multiple characters and accounts and have the exact same setup on all of them.
Keyword: UI


Suggestion: Make this so that they can be made public and other players can download popular UI set-ups (including color sets, etc). I guess this like Skins.
Mara Rinn
Cosmic Goo Convertor
#852 - 2013-07-17 06:35:29 UTC  |  Edited by: Mara Rinn
Suggestion: implement the Apple-style hierarchical menu hysteresis hack
keyword: UI
Notes: http://www-UI.is.s.u-tokyo.ac.jp/~kobayash/publications/d_menus_uist_03.pdf http://www.mackido.com/Interface/hysteresis.html
Comment: the triangle-mousing-slack area in hierarchical has been around longer than the web
Salpun
Global Telstar Federation Offices
Masters of Flying Objects
#853 - 2013-07-17 06:44:09 UTC
Suggestion: Allow ship to ship transfers if you are in the same fleet in station.
Keywords: trade, Easy of use

Suggestions. Generic trading works but if the person is going to place it in a transport ship right away anyway it would be easier not to have to search for the item in his hanger. It should go right into his active ship.

If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide

See you around the universe.

Tzigane Lu
State War Academy
Caldari State
#854 - 2013-07-17 07:34:09 UTC
Suggestion: Сделать возможным BPC и BPO с идентичными показателями складывать в стопку.
Keywords: Интерфейс, карго
Note: Позволит избежать захламления складов и карго чертежами, кроме этого повысит визуальность отображения наличия идентичных чертежей.
Tampopo Field
Doomheim
#855 - 2013-07-17 07:44:08 UTC
Suggestion: Add a timer for gate cloak next to crimewatch timers.
Keywords: UI, stargates, gate cloak

Notification: Because I'm lazy, I have a tendency to post without proof reading. This may result in various errors including but not limited to typos, weird typos, grammatical errors, bizarre sentence structure, words written repeatedly, mislocated paragraphs, pointlessly complicated explanations, general incoherency, and abrupt endings.

Tampopo Field
Doomheim
#856 - 2013-07-17 07:44:49 UTC
Suggestion: Add a notifier that informs you're cloaked when using a cloaking device next to the crimewatch timers.
Keywords: UI, modules, cloaking device

Notification: Because I'm lazy, I have a tendency to post without proof reading. This may result in various errors including but not limited to typos, weird typos, grammatical errors, bizarre sentence structure, words written repeatedly, mislocated paragraphs, pointlessly complicated explanations, general incoherency, and abrupt endings.

Tampopo Field
Doomheim
#857 - 2013-07-17 07:45:20 UTC
Suggestion: Add a timer for invulnerability after undocking next to crimewatch timers.
Keywords: UI, stations, undock

Notification: Because I'm lazy, I have a tendency to post without proof reading. This may result in various errors including but not limited to typos, weird typos, grammatical errors, bizarre sentence structure, words written repeatedly, mislocated paragraphs, pointlessly complicated explanations, general incoherency, and abrupt endings.

Tampopo Field
Doomheim
#858 - 2013-07-17 07:46:09 UTC
Suggestion: Add a button that changes what unit of mesurement, AUs or kms, is used to set the directional scanner's range.
Keywords: UI, directional scanner

Notification: Because I'm lazy, I have a tendency to post without proof reading. This may result in various errors including but not limited to typos, weird typos, grammatical errors, bizarre sentence structure, words written repeatedly, mislocated paragraphs, pointlessly complicated explanations, general incoherency, and abrupt endings.

sytaqe violacea
Choir of morning
#859 - 2013-07-17 08:22:44 UTC  |  Edited by: sytaqe violacea
Suggestion: Change text color in Employment History tab. Make it easier to distinguish NPCcorp from Playercorp.

Keyword: UI
Sephira Galamore
Inner Beard Society
Kvitravn.
#860 - 2013-07-17 08:47:09 UTC  |  Edited by: Sephira Galamore
Suggestion: Add the options to link Chat Channels in textfields.
Keyword: UI
Note: This helps promoting channels in chat, bulletins, mails, ...