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CSM Guest Blog: "Reasonable Things" Crowdsourcing

First post First post
Author
Sir SmashAlot
The League of Extraordinary Opportunists
Intergalactic Conservation Movement
#381 - 2013-07-12 19:02:44 UTC
Suggestion: Add a module that affects drone falloff.

Keywords: Drones, Modules, Falloff, Combat
Sir SmashAlot
The League of Extraordinary Opportunists
Intergalactic Conservation Movement
#382 - 2013-07-12 19:08:49 UTC
Suggestion: Allow for BPCs with the same stats be stackable.

Keywords: Invention, Copying, POS, Manufacturing, Blueprints, Easy Navigation of Hanger Inventory
Danielle Oerdarte
The Scope
Gallente Federation
#383 - 2013-07-12 19:29:13 UTC
Suggestion: Alllow POS labs to source datacores/decryptors etc from POS CHAs in the same way that station based labs can source from station corporate hangars.
Keywords: Invention, POS
Notes: This would still require the assets to be vulnerable to attack, but would reduce the headache of having to divide a month's worth of invention supplies into little piles for each lab on the POS.
Two step
Aperture Harmonics
#384 - 2013-07-12 19:33:55 UTC
Suggestion: Add place bounty button to forums
Keywords: Forums, Awesome

CSM 7 Secretary CSM 6 Alternate Delegate @two_step_eve on Twitter My Blog

Castelo Selva
Forcas armadas
Brave Collective
#385 - 2013-07-12 19:58:22 UTC
Suggestion: Make T3 cruisers change rigs as module (not destroy the rig).

Keywords: ship balance, Strategic Cruisers, rigs

Note: T3 ships should be able to fit / unfit rigs without destroying it. That way, people will actually fly it more, instead of buy 1 ship to each type of activity because they can swap expensive rigs (as T2 rigs are).
Castelo Selva
Forcas armadas
Brave Collective
#386 - 2013-07-12 20:00:14 UTC
Suggestion: Rentable Public Station Hangars

Keywords: Hangars / station / set permissions

Note: Station should have some public hangar to rent, and it function like a corp hangar, but the rent char should be able to share it to others entities he want it (players, corps)
Elena Thiesant
The Scope
Gallente Federation
#387 - 2013-07-12 20:29:13 UTC  |  Edited by: Elena Thiesant
Suggestion: Allow the Creator filter in the Jobs window to accept a typed character name, not just Me and Everyone.
Keywords: Industry, UI

Suggestion: Fix the Installations tab (both on the Industry and Science window and the one when creating a job) from randomly changing location filters (Region to System to Blueprint location, etc) on jumps/dock/undock
Keywords: Industry, UI, sanity
Yonis Kador
KADORCORP
#388 - 2013-07-12 20:31:27 UTC  |  Edited by: Yonis Kador
Here's my contribution to this effort:

1.) Suggestion: Eliminate "extra materials" on bps.
Keywords: manufacturing, blueprints
(The 'materials required' list should be concise and easy to interpret. A calculator shouldn't be required to know the material requirements of manufacturing a single unit.)

2.) Suggestion: Sort targeted icons by distance.
Keywords: pve, pvp, targeting
(When targeting lots of ships, target lock is acquired at different time intervals. A button that would sort your targeted icons by distance would give pilots the ability to easily focus on the nearest threat first. Other sort options are also possible.)

3.) Suggestion: Add agent location to the mission journal.
Keywords: pve, mission journal
(When the journal list of offered/accepted missions is huge, players must "start conversation" with an agent to know where that agent is located. This is especially true when the same mission is offered multiple times.)

4.) Suggestion: Change mission journal from "expires at" date to "time remaining."
Keywords: pve, mission journal
(Because of the time zone differences, I sometimes have missions expire because I forget it's not the same day here as it is in game. But when a mission is set to expire in less than 24 hrs, the "23 hrs and 15 minutes" is much more concise information.)

5.) Suggestion: Add mission title to neocom mouseover.
Keywords: pve, neocom
(If a player has multiple agent conversations open and stacked in the neocom, a mouseover of each reads: "Agent conversation - Aralin Jack (for example.) Why not: Mission Title - Aralin Jack instead?

6.) Suggestion: Allow missions to be accepted and completed remotely.
Keywords: pve
(Many epic arc missions are able to be accepted/completed remotely. The completion item magically appears in your cargohold. Why is this only doable for these missions and not all?)

7.) Suggestion: Reverse values for notepad vs. corp bulletins.
Keywords: notepad, bulletins, corp management
(Why are players limited to 10 bulletins with a 3000 character limit but are allowed to create 10x as many notes in the notepad? Corp bulletins facilitate pgc yet are useless but notepad notes do not and you can have dozens.)

8.) Suggestion: Highlight locator agents on the star map.
Keywords: map, locator agents
(Players shouldn't have to load a browser to identify the closest locator agents in game. These agents could appear in a different color under the "my info" "my available agents" on the star map.)

9.) Suggestion: Allow ships to be tagged/tracked w/o use of locator agents.
Keywords: logistics, map, locator agents
(Add a new class of logistics ship that exists solely to track the movement of other players. Players can be "tagged" (ideally without aggressing) by the tracking ship for x amount of time (say one hour) and then followed via the starmap as opposed to location glimpses between 30 minute locator agent intervals.

10.) Suggestion: Add anti-ewar drones.
Keywords: pvp, pve, ewar
(We already have drones that negate ship abilities. Why not add a class of drones that negate e-war abilities. While the anti-ewar drone is orbiting the enemy ship, sensor strength is increased by x percent potentially allowing target lock.)

That's all I have for now. I'll try to think up a few more before the deadline. Thanks for reading.

YK

EDIT: Do I really have to submit these suggestions in 10 different posts?
Grey Hameleon
Viziam
Amarr Empire
#389 - 2013-07-12 20:34:44 UTC
Suggestion: Сделать более гибкую систему выдачи прав доступа в корпорациях.

Keywords: Корпорации, Общее.
Jayden Sunfire
Sunfire Corporation
#390 - 2013-07-12 20:46:42 UTC
Suggestion: Ordering the overview display by distance or by name should be settable per tab rather than one setting for all tabs

Keywords: UI
Jayden Sunfire
Sunfire Corporation
#391 - 2013-07-12 20:48:42 UTC
Suggestion: Allow mining turrets to be stacked in the HUD so that one click will activate all of them

Keywords: UI, Mining
Jayden Sunfire
Sunfire Corporation
#392 - 2013-07-12 20:53:27 UTC
Suggestion: Character profiles on the same account appear to share overview settings, make it so editing tabs on one profile does not change the tabs on the other profile.

Keywords: UI, Overview
Galen Achu
Bellerophon Expedition
#393 - 2013-07-12 20:55:19 UTC
Suggestion: Add history to the decryptor and ship type fields in the POS invention window identical to the input and output hangers.
Keywords: UI, POS, Invention
Jayden Sunfire
Sunfire Corporation
#394 - 2013-07-12 20:56:22 UTC
Suggestion: Mining turrets do not stop their cycle when an asteroid is depleted, this breaks game immersion. Instead make them stop automatically.

Keywords: Mining
Jayden Sunfire
Sunfire Corporation
#395 - 2013-07-12 21:01:26 UTC  |  Edited by: Jayden Sunfire
Suggestion: When activating the orbit command, ships will stop and change direction rather then continuing in their previous direction.

Keywords: Combat, Ship Controls, Orbiting

Note: This unnecessarily inhibits speed tanking (which is important for small fast ships) and it also breaks immersion.
Jayden Sunfire
Sunfire Corporation
#396 - 2013-07-12 21:03:36 UTC
Suggestion: When opening the repair shop, only show items that need to be repaired

Keywords: Repair
Jayden Sunfire
Sunfire Corporation
#397 - 2013-07-12 21:09:50 UTC  |  Edited by: Jayden Sunfire
Suggestion: Allow the corporation ticker to be longer than five characters, or remove them as a requirement for creating a corporation

Keywords: Corporation Creation, Ticker

Note: Currently it is impossible to create a corporation without having a unique corporation ticker. Limiting the ticker to five characters limits the number of possible corporations to 5^(Number of unique characters) which is much smaller than the number of unique corporation names.
Jayden Sunfire
Sunfire Corporation
#398 - 2013-07-12 21:14:53 UTC
Suggestion: If you have just docked and then hit the undock button, the game should queue you for undocking rather than cancelling the action and saying that your ship hangar needs to be located first.

Keywords: Undocking
Jayden Sunfire
Sunfire Corporation
#399 - 2013-07-12 21:18:03 UTC  |  Edited by: Jayden Sunfire
Suggestion: Make customs offices a noncollidable structure

Keywords: PI, Collision Mechanics

Note: When I warp to a customs office, my hauler will often get stuck and be unable to warp away
Galen Achu
Bellerophon Expedition
#400 - 2013-07-12 21:18:57 UTC
Suggestion: Make the inventory windows sort by value.
Keywords: UI