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CSM: Making it representative of the playerbase

Author
Cpt Fina
Perkone
Caldari State
#41 - 2011-10-25 11:00:17 UTC
CSM being skewed towards 0,0 and maybe low-sec is totally fine imo since it fits perfectly well with the vision CCP repeatedly expresses of Eve. High-sec missionrunning is not what makes Eve unique – it's mainly the stuff found in 0,0 and low sec space.

I would be uncomfortable with more than 1 high sec missionrunning representative being included in the CSM, tbh.
The Apostle
Doomheim
#42 - 2011-10-25 11:00:19 UTC
Malcanis wrote:
The Apostle wrote:
Andski wrote:
this is totally the first time this has been brought up and the first time it's shot down because it's a stupid idea!!!!!

Like all lobbyists worldwide, perhaps G**ns should be made to declare their interests before making political statements.



Declare your own.

I'm NOT on the CSM. Declared thus.

[i]Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo![/i]

Zyrbalax III
Goldcrest Enterprises
#43 - 2011-10-25 11:49:21 UTC
Cpt Fina wrote:
CSM being skewed towards 0,0 and maybe low-sec is totally fine imo since it fits perfectly well with the vision CCP repeatedly expresses of Eve. High-sec missionrunning is not what makes Eve unique – it's mainly the stuff found in 0,0 and low sec space.

I would be uncomfortable with more than 1 high sec missionrunning representative being included in the CSM, tbh.


Whatever CCP's vision for EVE, the reality is that 80% of toons are resident in hisec (per QEN), which means 80% of CCP income comes from hisec players. CCP *needs* to know what these players want, or it risks alienating them and killing the golden goose that allows the rest of EVE (their vision) to exist.

I'm not saying I want a carebear hisec CSM; I'm saying I think a more representative CSM would do a better job of helping CCP develop EVE for the benefit of all players.
Andski
Science and Trade Institute
Caldari State
#44 - 2011-10-25 12:06:00 UTC
Zyrbalax III wrote:
Cpt Fina wrote:
CSM being skewed towards 0,0 and maybe low-sec is totally fine imo since it fits perfectly well with the vision CCP repeatedly expresses of Eve. High-sec missionrunning is not what makes Eve unique – it's mainly the stuff found in 0,0 and low sec space.

I would be uncomfortable with more than 1 high sec missionrunning representative being included in the CSM, tbh.


Whatever CCP's vision for EVE, the reality is that 80% of toons are resident in hisec (per QEN), which means 80% of CCP income comes from hisec players. CCP *needs* to know what these players want, or it risks alienating them and killing the golden goose that allows the rest of EVE (their vision) to exist.

I'm not saying I want a carebear hisec CSM; I'm saying I think a more representative CSM would do a better job of helping CCP develop EVE for the benefit of all players.


your argument fell apart with the use of "toons", furthermore,

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Zyrbalax III
Goldcrest Enterprises
#45 - 2011-10-25 12:08:15 UTC
ThisIsntMyMain wrote:
Zyrbalax III wrote:

Complicated **** that will never work


Would you care to tell us exactly who YOU voted for in the last CSM election ?



Yup, I admit I didn't vote in the last CSM election. At the time things seemed to be moving along nicely in EVE and I just wasn't interested in what I thought was behind the scenes politics that didn't affect my gameplay.

Since then there's been a *lot* of political stuff going on (Monoclegate, CSM summit, CCP refocus, nullsec design goals, Goonswarm's war on ice miners) which has made me realise that yes CSM and feedback to CCP does matter, which has made me think about whether the current structure works and if there might be a better way - hence this thread.

Regardless of whether CSM structure changes or stays as is, I will definitely be voting in the next elections.
Zyrbalax III
Goldcrest Enterprises
#46 - 2011-10-25 12:11:15 UTC
Andski wrote:

your argument fell apart with the use of "toons", furthermore,


So sorry, didn't realise there was a Goonie-approved word to use for "characters". Please forgive my ignorance of the correct terminology.

Furthermore...?
Andski
Science and Trade Institute
Caldari State
#47 - 2011-10-25 12:37:46 UTC
Zyrbalax III wrote:
Andski wrote:

your argument fell apart with the use of "toons", furthermore,


So sorry, didn't realise there was a Goonie-approved word to use for "characters". Please forgive my ignorance of the correct terminology.

Furthermore...?


"goonie"

get out

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Zyrbalax III
Goldcrest Enterprises
#48 - 2011-10-25 12:57:56 UTC
Andski wrote:
Zyrbalax III wrote:
Andski wrote:

your argument fell apart with the use of "toons", furthermore,


So sorry, didn't realise there was a Goonie-approved word to use for "characters". Please forgive my ignorance of the correct terminology.

Furthermore...?


"goonie"

get out


Oh another constructive post. Thanks for the bump. I take it there was no "furthermore".
Andski
Science and Trade Institute
Caldari State
#49 - 2011-10-25 13:15:28 UTC
Zyrbalax III wrote:
Andski wrote:
Zyrbalax III wrote:
Andski wrote:

your argument fell apart with the use of "toons", furthermore,


So sorry, didn't realise there was a Goonie-approved word to use for "characters". Please forgive my ignorance of the correct terminology.

Furthermore...?


"goonie"

get out


Oh another constructive post. Thanks for the bump. I take it there was no "furthermore".


there is nothing constructive about your thread, soz m8

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Skunk Gracklaw
Caldari Provisions
Caldari State
#50 - 2011-10-25 17:01:18 UTC
Zyrbalax III wrote:
Oh another constructive post. Thanks for the bump. I take it there was no "furthermore".

As a goon who loves posting it pains me to say this but you should probably stop posting.
The Mittani
State War Academy
Caldari State
#51 - 2011-10-25 17:26:21 UTC
Hello, second dumb CSM thread of the day!

Quote:
As I relaxed in the aftermath of a time-dilated fight where supercaps didn't rule the day and lag didn't determine the outcome, I browsed a rack of podkills with implants, spun my recently rebalanced hybrid-gunned ship, and typed off a poorly-thought-out ragepost about how the CSM was irrelevant, because I'm literally a big babby who has no idea what he's talking about.

I then went off to enjoy a bunch of new spaceship-related content that CCP produced after they finally acknowledged that focusing on FiS instead of WiS was the right thing to do!

~hi~

Yeep
The Scope
Gallente Federation
#52 - 2011-10-25 18:07:36 UTC
Its a shame Darius III's thread got locked because it was a great example of why a true democracy where every player can vote on every idea would never work. The CSM exists as a filter to filter the stupid ideas from the players (i.e. most of them) so that CCP don't have to waste time pretending to care and as a filter for CCP's stupid ideas so they don't make it to the players (for PR purposes).

And constituencies are a terrible idea because they pidgeonhole people. In my time in Eve I've considered myself (in chronological order) an empire mission runner, a higsec pirate, a bookmark scammer, a lowsec confidence griefer, a highsec gun for hire, a lowsec gun for hire, a drone in an all consuming T1 frigate swarm, a leader of said swarm, a nullsec miner, a nullsec mission runner, a nullsec importer, a wartime POS manager, an empire freighter pilot, an ore thief, a nullsec covops scout, a dread pilot, a highsec manufacturer, a blueprint researcher and copier, a nullsec manufacturer, a sanctum runner, an incursion runner, a capital ship constructor and most recently I've been blowing up ice miners.

I'd consider over 50% of those things in my current skillset (and I've probably missed some, its been 6 years). They don't define me, they're just things I can choose to do when I log in. So which constituency do I belong to?
Malcanis
Vanishing Point.
The Initiative.
#53 - 2011-10-25 19:59:19 UTC  |  Edited by: Malcanis
The Apostle wrote:
Malcanis wrote:

The CSM very accurately represents the players who could be arsed to spend 30 seconds clicking a vote button.

AND if you actually believe that is true then you shouldn't even be allowed to vote because you have nfi.

The CSM is NOT representative. Period.



Over 70% of the people who voted saw their vote go to a representative who was elected. That's pretty god damb representive.

Those who didn't bother to vote perhaps weren't represented as well, but I don't see why we should worry about that. If they feel badly done by there's another election in a few months, and this time they can bestir themselves to actually make the effort to click a button on a web page.

That said, I don't understand all the fuss: none of the rabble-rousers has yet been able to give a concrete example of CSM misconduct other than "I don't like goons and 2 of them are goons so they MUST have done something bad even if I don't know exactly what it was."

Personally I suspect the whole thing comes from the sudden realisation that the CSM does have value and it does have an effect, and those who decided that they were too cool to be fooled are suddenly clamouring that they want a slice of the influence pie after all.

Well guys, CSM7 will be your big chance.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Zyrbalax III
Goldcrest Enterprises
#54 - 2011-10-26 08:17:25 UTC
"get out" "big babby" "rabble rouser" "stop posting"

You know it's a real shame you guys are just incapable of having a mature discussion about potential ways to improve this game for all players. I haven't accused CSM of misconduct, in fact I think a lot of what the current CSM has done is good news, just maybe a bit null-centric.

I just think there are ways we can improve how we talk to CCP that would be good for all of EVE, and that's what this post was trying to explore.

And y'know, if you want an EVE to play in 5 years' time, you need to make sure that all players are happy in the game, not just the favoured few. Without hisec players, there is no null. But I understand the Goonies want to break the game, so I guess killing any constructive discussion about how to improve it fits well with their strategy.

Thanks to the few people who did respond constructively.
The Apostle
Doomheim
#55 - 2011-10-26 09:06:47 UTC
The Mittani wrote:
Hello, second dumb CSM thread of the day!

Quote:
As I relaxed in the aftermath of a time-dilated fight where supercaps didn't rule the day and lag didn't determine the outcome, I browsed a rack of podkills with implants, spun my recently rebalanced hybrid-gunned ship, and typed off a poorly-thought-out ragepost about how the CSM was irrelevant, because I'm literally a big babby who has no idea what he's talking about.

I then went off to enjoy a bunch of new spaceship-related content that CCP produced after they finally acknowledged that focusing on FiS instead of WiS was the right thing to do!

You forgot the rest of the quote Mittens.

Quote:
This all occured after I said WiS was good and then changed my mind when I realized the majority of Eve complained. The fast backtrack from my lightening fast brain saved the day and here I am collecting kudos for my effort. I am The Mittani, your Lord and Saviour. Just let me know which way to park my views next time so I don't look as stupid as I did on this.

[i]Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo![/i]

Skunk Gracklaw
Caldari Provisions
Caldari State
#56 - 2011-10-26 17:43:37 UTC
The Apostle wrote:
You forgot the rest of the quote Mittens.

You have to be a goon alt...nobody should be that easy to troll.
Mal Darkrunner
Deep Core Mining Inc.
Caldari State
#57 - 2011-10-26 19:13:40 UTC
The CSM is representative ... it's representative of the people who actually voted ... Roll

As far as I can tell individual CSM members have been doing a pretty good job of representing people (myself included) outside the sphere of their (CSM members') normal area/style of play.

Right now, we appear to have a CSM where the representatives, despite having their own particular area(s) of interest, participate in meaningful discussion about all areas of the game and look, not just at how changes might impact a particular playstyle, but also how they affect other playstyles and the game as a whole.

If CCP reorganises the CSM so that members have areas of responsibility, constituencies or areas they must represent, I fear that cooperation may give way to competition (my area is more important than these others) and consideration of the multitude of playstyles may be left by the wayside by representatives too concerned with their own narrow areas.

I think calls for this kind of enforced "representation" are based on a couple of false (in my opinion) assumptions:


  1. That CSM members cannot separate their in-game politics and actions as players from their out-of game politics and actions as CSM members.
  2. That CSM members only listen to a small minority of EVE players (perhaps the people who voted for them, or perhaps the people from their own alliance or people who play the game as they do).
  3. That CSM members only care about the needs/playstyles of said small minority.


I have yet to see any evidence of this kind of behaviour, but I fear that the kinds of constraints people keep suggesting to make the CSM more "representative" may actually have the opposite effect.

My answer - if players do not feel that they are not being adequately represented, then they need to lobby the CSM to make their voices heard, they need to produce logical arguments supported by evidence (there are enough trolls and tears on this forum already), and they need to either put up, or vote for, CSM candidates who will represent them.

If you don't vote, you really can't complain that you're not being represented (I did, and I'm happy with what I've seen from this CSM).

Just my 0.02isk.
Skunk Gracklaw
Caldari Provisions
Caldari State
#58 - 2011-10-26 19:32:02 UTC
Mal Darkrunner wrote:
Right now, we appear to have a CSM where the representatives, despite having their own particular area(s) of interest, participate in meaningful discussion about all areas of the game and look, not just at how changes might impact a particular playstyle, but also how they affect other playstyles and the game as a whole.

We've been asking for examples of how the current CSM has hurt anybody's gameplay. So far nobody has been able to provide one.
Sirhan Blixt
GoonWaffe
Goonswarm Federation
#59 - 2011-11-04 01:57:44 UTC
Mal Darkrunner wrote:
The CSM is representative ... it's representative of the people who actually voted ... Roll

That such an obvious, self-evident fact has to be repeated over and over again, only to be ignored by those who won't accept it, is as eloquent and savage an indictment of the average pubbie intellect as I have ever seen.

What percentage of accounts did not register a vote for any candidate in the CSM6 election? 90%? 84%? Some arbitrarily high number that almost guaranteed that any candidate who actually campaigned or organized got a seat? CCP did everything they could during the election cycle to ease the burden of voting, short of forcing people to do it. It is simply not reasonable for anybody who logged in even once to change skills during that period to claim that they weren't aware of the election or didn't have an opportunity to vote. Still, the number of complaints about the CSM or individual CSM members that begin with "I didn't vote, but ... " simply beggars the imagination.

The simple fact of the matter is, if you didn't vote, you lost any standing to complain about the results. I don't know about you, but the threat of losing standing to complain is enough to motivate me to tick the box for one CSM candidate or another. What those advocating removal or reform of the CSM, or some sort of tweak to the election process, conveniently forget about the essential nature of democracy is that those who vote in the majority get representation. Or, to use the favored saw of budding libertarian master debaters, it is two wolves and a sheep deciding what's for dinner.

Every day I hear all manner of curses and anathemas heaped on Goons, mostly deserved, and yet there's also this bizarre notion that Goons organizing for CSM elections somehow introduces a glaring artificiality that distorts the integrity of the entire process, that somehow distorts the reality of it to such a degree that it can only be rectified by changing the rules to favor others, or by chucking out the process entirely. It's usually coupled with the equally bizarre notion that no one else can organize to any meaningful degree to make the effort worthwhile, all evidence to the contrary notwithstanding. I mean-- let's entirely forget that only two Goon CSM candidates actually won seats, and forget about all those others who either aren't Goons, or haven't advocated the exaltation of nullsec at the expense of every other aspect of the game. What about Trebor Daehdoow and all the votes he got from people who weren't members of whatever southern renter alliance he was a member of at the time he was elected? How many of them were highsec dwellers who voted for him purely on the basis of his highsec focus and advocacy? Let's just forget about him and all those current CSM members and alternates from similar backgrounds because their existence presents inconvenient counterarguments to the whole fix/reform/disband CSM thing.

So there are so many Goons. Why is that a problem? Or, more to the point, why is that THEIR problem? Does the fact of so many Goons prevent anybody else from organizing to the same level? What about BoB? Obviously not. But rather than exert the required effort, it's easier to stomp one's feet and complain that the system is so broken that it can only be fixed by giving everybody else magic beans or something, some boon or "fix" that will grant them more influence over who gets a seat in the CSM. That's essentially what is being asserted: because there are so many Goons voting, or so many in nullsec voting, their vote needs to count less than those who somehow feel disenfranchised by the results of the previous CSM election. Essentially, that one class of voter should have their votes count more than those of another class. I defy the reader to find any proposal -- one that is actually articulated in a quantifiable manner rather than being just another anti-Goon, anti-nullsec whinge -- that cannot be reduced to that simple, deeply-flawed notion.

Mind you-- I will not be holding my breath.
Vio Geraci
Viziam
Amarr Empire
#60 - 2011-11-04 17:36:38 UTC
I have a strong impression that high-sec players can't be bothered to vote in real life, let alone in a video game.