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Crime & Punishment

 
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Define Piracy

Author
Famine Aligher'ri
Sheriff.
Caldari Tactical Operations Command
#1 - 2013-07-10 19:15:28 UTC  |  Edited by: Famine Aligher'ri
I've talked with countless people (mostly high-sec so-called pirates) who have a new definition of piracy in today's EVE. This is a bit hard for me to chew because unlike most, I've been in piracy for a very long time (since 2004'ish).

Thus, a question comes to mind. If someone asked you to define piracy in today's EVE. What would you say?

Please state whether you consider yourself a pirate or not with your responses. In addition to that, no trolling on how or why piracy is dead etc etc.

Real talk. Pirate

Famine Aligher'ri - Original Solo Pirate

Former The Pirate Syndicate Member

Former D.e.V.i.a.n.c.e member

Former Burn Eden member

Former BioMass Cartel member

Intar Medris
KarmaFleet University
#2 - 2013-07-10 19:32:21 UTC
Such a thing as Piracy doesn't exist in EVE hardly anymore. Most just shoot anything and everything. Few ask for ransoms any more. Those that do may not honor them. And in no way would I consider gankers pirates or the order. Actual piracy in EVE is almost no existent.

I try to be nice and mind my business just shooting lasers at rocks. There is just way too many asshats in New Eden for that to happen.

Plastic Psycho
Necro-Economics
#3 - 2013-07-10 20:01:38 UTC  |  Edited by: Plastic Psycho
Ganking for profit.
Hostage/ransom taking (pod, hull, or POS)
POS bashing for lootz or ransom.
Gatecamping for profit.
Mission invasion for profit or ransom.
Awoxing for profit or ransom.
Ratter-hunting for profit or ransom.

Seeing a theme there? Each and every one of those acts is for profit or ransom. 'Cause piracy - real piracy - is at core an economic act. Also, each of those activities (and other, closely-related actvities) has a parallel to real-world piracy.
Milan Nantucket
Doomheim
#4 - 2013-07-10 20:12:45 UTC
It's easy... do they live in low sec?

Some in high sec think they are pirates however they are nothing more than common criminals.
Plastic Psycho
Necro-Economics
#5 - 2013-07-10 21:21:58 UTC
Milan Nantucket wrote:
It's easy... do they live in low sec?

Some in high sec think they are pirates however they are nothing more than common criminals.

Hint for you: Organized society has *always* considered pirates to be criminals.
True Hi-Sec pirates are more rare, but I've seen 'em in operation; Organized ganks with minimum loss/maximum gain as their objective.

Jita has 'em, albeit they keep a fairly low profile.
Taoist Dragon
Okata Syndicate
#6 - 2013-07-10 23:07:22 UTC
Plastic Psycho wrote:
Ganking for profit.
Hostage/ransom taking (pod, hull, or POS)
POS bashing for lootz or ransom.
Gatecamping for profit.
Mission invasion for profit or ransom.
Awoxing for profit or ransom.
Ratter-hunting for profit or ransom.

Seeing a theme there? Each and every one of those acts is for profit or ransom. 'Cause piracy - real piracy - is at core an economic act. Also, each of those activities (and other, closely-related actvities) has a parallel to real-world piracy.


^^This

I was a pirate. I'd kill for loot to sell, ransom what I could for isk (i'd certainly honour those ransoms as it make them more likely to pay if I did it again.) I'd invade missions, anomalies, cosmic sigs for ransoms/killing/looting etc.

Being a pirate to me was about making isk. This however often conflicted with my 'warrior code' where I was looking for a good challenging fight.

I think most low sec pvp'rs that label themselves 'pirate' are just that. PVP'er that give themselve a label.

That is the Way, the Tao.

Balance is everything.

Phoenix Einherjar
Imperial Academy
Amarr Empire
#7 - 2013-07-10 23:15:42 UTC
Milan Nantucket wrote:
It's easy... do they live in low sec?

Some in high sec think they are pirates however they are nothing more than common criminals.


I'd agrue the other way.

People in lowsec are not pirates; they're criminals roaming lawless space fighting other criminals. They only really fight other people looking for a fight, and don't nessesarily do it for profit.

In Hi-sec, (proper) EVE Pirates are the ones who intercept people who don't want to fight (haulers, carebears, miners), against the law (by using war decs/kill rights/suspect flagging), and then extort them for profit.

A true pirate would also honour ransoms, but we all know that's a dead art these days.

Suicide gankers/New Order don't count. Kill-board padders who sit at a the Jita 4-4 undock don't count. Lowsec roams don't count (unless you were to actually catch a hauler and extort them).

[URL=http://paradoxicalhonour.blogspot.com]Paradoxical Honour (blog)[/URL]

Etuura Zellis
Scarlet Corsairs
#8 - 2013-07-10 23:43:02 UTC
First of all I'd like to point out that honoring ransoms is far from a dead art, and no not all low-sec dwellers are simply there to fight and shoot the other outlaws that exist there. Pirates, IMO are simply those who find ways to extort ISK/Assets from other pilots by force/coercion. I would not consider scammers to be pirates even though they have a very similar m.o. but I would agree that there are "pirates" operating in high-sec as well as in low-sec, they just fill different niche roles.

Suicide gankers are just as much pirates as the guy who gate camps waiting for haulers/other shinies to pass through. A pirate is not necessarily in it for a challenging fight, but for making a quick buck, which isn't to say many pirates don't like good fights now and again too.
Haedonism Bot
People for the Ethical Treatment of Rogue Drones
#9 - 2013-07-11 00:09:03 UTC
Lowsec, highsec, or wormsec is irrelevant. These areas just establish the mechanics of the game that you need to operate within. A pirate doesn't limit himself to lowsec because "real pirates are in lowsec." If he honors ransoms, he does so because it is his choice, not because "real pirates honor ransoms."

A pirate goes where the richest and most vulnerable targets are found. He uses spaceship violence on unwilling targets to make a profit in isk and tears, and acknowledges no rules but his own.

www.everevolutionaryfront.blogspot.com

Vote Sabriz Adoudel and Tora Bushido for CSMX. Keep the Evil in EVE!

FuzzyButt
The Lazy Crabs
#10 - 2013-07-11 09:26:47 UTC
Our alliance is a good base for piracy =3

Camps - Good isk printing machine
Ganking - Decent isk and fun
Fleets - killing some good fleets
Solo - filling the space of fun

everything goes under the piracy part. and Ransoming still exist, thing is people don't wanna risk it anymore. i often ask ransoms when i get pods and i do honor them. just that people don't trust any Pirate anymore... Understandable =)

We have a very dedicated ganker in our alliance which we're all proud of Mr. Loyalanon making people in high sec shake =D

Doing fleet in low sec would also go under piracy, cause your still outlaws killing anything in your path.

The true piracy i remember from some years back tho, was really fun. where you'd still find people in belts around and a lot of solo PvP ( now i wasn't there 5-6 years ago maybe that was even better? )
D3ka
Exo-Celestial
#11 - 2013-07-11 10:18:30 UTC
FuzzyButt wrote:
Our alliance is a good base for piracy =3

Camps - Good isk printing machine
Ganking - Decent isk and fun
Fleets - killing some good fleets
Solo - filling the space of fun

everything goes under the piracy part. and Ransoming still exist, thing is people don't wanna risk it anymore. i often ask ransoms when i get pods and i do honor them. just that people don't trust any Pirate anymore... Understandable =)

We have a very dedicated ganker in our alliance which we're all proud of Mr. Loyalanon making people in high sec shake =D

Doing fleet in low sec would also go under piracy, cause your still outlaws killing anything in your path.

The true piracy i remember from some years back tho, was really fun. where you'd still find people in belts around and a lot of solo PvP ( now i wasn't there 5-6 years ago maybe that was even better? )



Please stay on the OP's topic, although piracy is what brought me to this game way back in 2005, it sure has changed dramaticly.

And we are soloist/pirates need to adapt to those times, its a bit sad that FW has to really be the main soruce to find fights these days, because when I started we used to be able to find engagements in belts and what not, people were more likely to fight, now there seems to be more farmers and blobs.

From a solo pirates view, it sure has become a bit of a challenge to find true engagements nowadays, im constantly getting 2v1 or 1vblob, but hey pirates life isnt a far one is now yaarrr :P
Mr Morita
Pandemic Horde Inc.
Pandemic Horde
#12 - 2013-07-11 13:10:48 UTC
Suiciding things in high-sec can make you a decent amount of isk; but if you fly in lowsec itty mk V's are few and far between. Ransoms can give you some isk but most people nowadays don't accept the offer of a ransom and a lot of criminal-types prefer to get a killmail to a ship (unless it's something shiny).
Hirimatsu Yamamoto
AGGRESSIVE ASSET RELOCATION
#13 - 2013-07-11 13:59:45 UTC  |  Edited by: Hirimatsu Yamamoto
Piracy is typically an act of robbery or criminal violence at sea (Or, in this case, in space).

ISK is not necissarily the goal of piracy. Sometimes we just like to blow shiz up. ^_^

Edit - I don't know if I would consider myself a pirate, as I have not made it a lifestyle; however, I have been known to commit acts of piracy from time to time. :D
Plastic Psycho
Necro-Economics
#14 - 2013-07-11 15:26:42 UTC
Hirimatsu Yamamoto wrote:
Piracy is typically an act of robbery or criminal violence at sea (Or, in this case, in space).
Generally true, though pirates have held ports hostage from time to time (See: Blackbeard) or even organized large overland expeditions to sack unsuspecting cities (See: Henry Morgan)

Quote:
ISK is not necissarily the goal of piracy. Sometimes we just like to blow **** up. ^_^
That's not piracy, that's vandalism. In which act, pirates do engage - but that's entertainment, not piracy.

Quote:
Edit - I don't know if I would consider myself a pirate, as I have not made it a lifestyle; however, I have been known to commit acts of piracy from time to time. :D
Many pirates did whatever they could, as they could, as the urge struck them - Trade, fish, buccaneer (hunting cattle and pigs on abandonded islands for food), rob, plunder, pirate, or just lie aroudn getting drunk.

A classic case would be the Vikings of old - If they thought they could take a ship or sack a villiage, they did. If their opponent looked too strong, they pulled up and did some old-fashioned merchant trading. If during the trade they found an opening, they'd switch back to the ol' smash-n-grab. Vikings were more sea-born raiders than pirates proper, true, but the lines get pretty blurry at times.

The bottom line goal of piracy (or going a' viking) is to secure the economic means to lead the life you want want, outside of the established rules.
darmwand
Stay Frosty.
A Band Apart.
#15 - 2013-07-11 17:38:47 UTC
Phoenix Einherjar wrote:

A true pirate would also honour ransoms, but we all know that's a dead art these days.


Seems you're all wrong then.

"The pen is mightier than the sword if the sword is very short, and the pen is very sharp."

Commodore Quaritch
Doomheim
#16 - 2013-07-11 18:10:24 UTC  |  Edited by: Commodore Quaritch
Piracy - as it was in the old days - is applicable in EvE, however I do not believe many apply the standard procedures that real pirates would. First off, the last thing a crew of pirates wanted to do was fire on a ship, they could sink it and would lose the cargo, risking their lives for nothing is a pirates worst nightmare. So, instead, they would fire warning shots, pull along side the ship, disable her, and if the crew surrendered without a fight, most (except a few of the more bloodthirsty) pirate captains would release the crew, giving them their ship, or setting them adrift in life boats. Most aimed to capture both the ship and cargo.
Neither one of these things happen in EvE, the pirates i've seen so far will try to destroy your boat, your cargo, and you. This isen't piracy, in my humble opinion, it's just killing and picking up whats left.

In EvE, a ship such as a Iteron V, can have its propulsion and warpdrives nuetralized via module or interceptor, the ship and cargo hold can be scanned, the pilot can be hailed and offered terms and quarter if they comply with your demands. Not to mention ECM to neutralize weapons fire for other ship types. If they relinquish the cargo, you could let them go, execute them, or demand the ship as well. Once you have their pod, you can either set them adrift, or send them home with a pop of your gat. It depends if you want to build a reputation or how you want to be seen. Personally if they give over the ship and its cargo, I would release the pod without ransom for complying with my demands, I got what I wanted, I would let them go and if he ever runs into me again, he knows the treatment he can expect.

I've spoken with quite a few pirates, asking how they proceed and most of them don't do the ladder, they simply kill you. However, I did meet one group that specified that an average of 4 out of 10 pilots with eject if given the chance and it's demanded, in exchange for their release. It works especially well with interceptors because they know you have complete control over their fate and if they comply, there is a chance they could live through the ordeal.

Just my observations and data i've collected. I was thinking about going that route, but dealing with ships I capture a bit differently then most pirates. As long as they give me the ransom I demand (ship and cargo) I would let them go.
Plastic Psycho
Necro-Economics
#17 - 2013-07-11 20:25:55 UTC  |  Edited by: Plastic Psycho
Commodore Quaritch wrote:

< Buncha good stuff >

You do have to take the limitations of the environment into account, too.
Even in real-life piracy, the smansh-n-grab is a viable option, when you haven't time to do other things. Or you can set false beacons, and lure ships into shoal waters, causing them to wreck so you can collect at least *some* of the cargo - It's all according to your resources, manpower, crew, ability to operate without interdiction (or needing to duck heavy interdiction!), local markets, and more.

No one kind of piracy is universal - Somali pirates specialize in hostage-taking and ship/cargo-ransom. West-African pirates specialize in unloading cargo, or at least as much of it as they can. Modern Caribbean pirates are often looking for the hull more than the cargo, and hijack private pleasure craft to re-purposed into smuggling craft, or for re-sale (crew & owners go deep). In the straits of Malacca, entire ships just vanish, only to re-appear (when they're found at all) in ports on the Chinese sea, repainted, cargo sold, crew either ransomed, or just gone. Alternatively, the ship might be found aground on some shore, stripped of all cargo and valuables, crew never to be seen again.


All that said, I would like to see haulers be stopped and boarded, so-to-speak. No need to wipe the hull & crew - Just force them to eject the cargo or die, and all is good. That was the original purpose of the Jolly Roger, anyway - to warn that the victim was about to be boarded, and it was time to surrender on pain of dire consequences. The Blood Flag (solid red banner) was rarely hoist, as it was bad for business.
darmwand
Stay Frosty.
A Band Apart.
#18 - 2013-07-11 21:22:31 UTC
Plastic Psycho wrote:
All that said, I would like to see haulers be stopped and boarded, so-to-speak. No need to wipe the hull & crew - Just force them to eject the cargo or die, and all is good.


I would love to do just that, popping Industrials is often quite frustrating because I rarely have the cargo capacity to steal their stuff. However, in a rather ironic turn of events warp core stabilizers are at fault for getting these ships killed: if I see an Iteron at a customs office I always go for the kill and try to ransom the capsule, simply because there's a chance that he's using stabs and I'd rather get a kill than nothing. If you want more of these ships to be robbed & make it out in one piece you'll have to lobby for the removal of stabs -- good luck with that Smile

"The pen is mightier than the sword if the sword is very short, and the pen is very sharp."

Commodore Quaritch
Doomheim
#19 - 2013-07-12 01:12:29 UTC
Plastic Psycho wrote:
Commodore Quaritch wrote:

< Buncha good stuff >

You do have to take the limitations of the environment into account, too.
Even in real-life piracy, the smansh-n-grab is a viable option, when you haven't time to do other things. Or you can set false beacons, and lure ships into shoal waters, causing them to wreck so you can collect at least *some* of the cargo - It's all according to your resources, manpower, crew, ability to operate without interdiction (or needing to duck heavy interdiction!), local markets, and more.

No one kind of piracy is universal - Somali pirates specialize in hostage-taking and ship/cargo-ransom. West-African pirates specialize in unloading cargo, or at least as much of it as they can. Modern Caribbean pirates are often looking for the hull more than the cargo, and hijack private pleasure craft to re-purposed into smuggling craft, or for re-sale (crew & owners go deep). In the straits of Malacca, entire ships just vanish, only to re-appear (when they're found at all) in ports on the Chinese sea, repainted, cargo sold, crew either ransomed, or just gone. Alternatively, the ship might be found aground on some shore, stripped of all cargo and valuables, crew never to be seen again.


All that said, I would like to see haulers be stopped and boarded, so-to-speak. No need to wipe the hull & crew - Just force them to eject the cargo or die, and all is good. That was the original purpose of the Jolly Roger, anyway - to warn that the victim was about to be boarded, and it was time to surrender on pain of dire consequences. The Blood Flag (solid red banner) was rarely hoist, as it was bad for business.


I respect your opinion, it is most definitely an informative one. I see your point.
Sabriz Adoudel
Move along there is nothing here
#20 - 2013-07-12 06:17:43 UTC  |  Edited by: Sabriz Adoudel
To me, piracy is the act of violencing someone's boat (or demonstrating an imminent threat to do so) when profit is your primary motivation and your opponent isn't really expecting your attack.

It doesn't need to actually be profitable, just that you expect that it will be. The profit can be ransoms, loot, collection of bounties or whatever. The violence can be legal (nullsec roams, AWOX ransoms), illegal but not CONCORDable (lowsec roams), illegal and CONCORDable (Uedama freighter ganks) or whatever.

I'd exclude wide-scale extortion (like the New Order), strategic denial of resources to various entities (Miniluv outside of Uedama) and mercenary jobs (Whores in Space). I'd also exclude my personal lowsec roams as I tend to fly solo looking for trouble and expect to lose ISK out of them, even though I act like a pirate.

I support the New Order and CODE. alliance. www.minerbumping.com

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